Files
armorpaint/Assets/locale/zh_cn.json
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2020-09-04 00:54:19 +08:00

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{
"untitled": "无标题",
"New Layer": "新建层",
"Delete Layer": "删除图层",
"Duplicate Layer": "复制图层",
"Order Layers": "图层顺序",
"Merge Layers": "合并图层",
"New Mask": "新建遮罩",
"Delete Mask": "删除遮罩",
"Apply Mask": "应用遮罩",
"To Fill Layer": "到填充层",
"To Paint Layer": "到绘制层",
"To Fill Mask": "填充到遮罩",
"To Paint Mask": "绘制到遮罩",
"Layer Opacity": "图层不透明度",
"Layer Blending": "图层混合",
"Edit Nodes": "编辑节点",
"New": "新建",
"Recent Projects": "最近项目",
"New Project": "新建项目",
"Template": "模板",
"Aspect Ratio": "纵横比",
"Cancel": "取消",
"OK": "OK",
"Import Mesh": "导入网格",
"Object": "对象",
"Group": "组",
"Material": "材质",
"UDIM Tile": "UDIM拼帖",
"Split By": "拆分方式",
"Split .obj mesh into objects": "将.obj网格拆分为对象",
"Parse Transforms": "解析变换(Parse Transforms)",
"Load per-object transforms from .fbx": "从.fbx文件中加载每个对象的变换",
"Parse Vertex Colors": "加载顶点颜色",
"Import vertex color data": "导入顶点颜色数据",
"Import": "导入",
"Export Textures": "导出纹理",
"Bake to Textures": "烘焙到纹理",
"Resolution": "分辨率",
"Color": "颜色",
"Format": "格式",
"Quality": "质量",
"Visible": "可见性",
"Selected": "选择",
"Layers": "图层",
"Preset": "预设",
"Export": "导出",
"Export texture files": "导出纹理文件",
"Presets": "预设",
"New Preset": "新建预设",
"Name": "名称",
"Texture": "纹理",
"R": "R",
"G": "G",
"B": "B",
"A": "A",
"Delete": "删除",
"Add": "添加",
"Export Mesh": "导出网格",
"Apply Displacement": "应用置换",
"Interface": "界面",
"Language": "语言",
"UI Scale": "用户界面缩放",
"Camera Speed": "相机速度",
"Native File Browser": "本地文件浏览器",
"Show Node Preview": "显示节点预览",
"Cache UI Draws": "缓存用户界面绘制",
"Enabling may reduce GPU usage": "启用此选项可以减少GPU的使用",
"Show Asset Names": "显示资产名称",
"Restore": "恢复",
"Restore defaults?": "您确定要恢复为默认?",
"Confirm": "确认",
"Theme": "主题",
"New Theme": "新建主题",
"Straight": "直",
"Curved": "弯曲",
"Usage": "使用方法",
"Undo Steps": "撤消步骤",
"Paint Bleed": "绘制出血量",
"Stretch brush strokes on the uv map to prevent seams": "在UV帖图上拉伸笔刷,防止产生接缝",
"Dilate Radius": "膨胀半径",
"Dilate baked textures to prevent seams": "膨胀烘焙的纹理,以防止接缝",
"Live Material Preview": "实时预览材质",
"Instantly update material preview on node change": "在节点更改时即时更新材料预览",
"Live Brush Preview": "实时笔刷预览",
"Draw live brush preview in viewport": "在3D视图中绘制时实时画笔预览",
"3D Cursor": "3D游标",
"Depth Reject": "深度剔除",
"Angle Reject": "角度剔除",
"Angle": "角度",
"Pen": "笔刷",
"Pressure controls": "压力控制",
"Brush Radius": "笔刷半径",
"Brush Hardness": "笔刷硬度",
"Brush Opacity": "笔刷不透明度",
"Brush Angle": "笔刷角度",
"Sensitivity": "敏感度",
"Help": "帮助",
"Viewport": "视图",
"Full": "所有",
"Mobile": "移动",
"Renderer": "渲染器",
"Super Sample": "超级采样",
"VSync": "垂直同步",
"Voxel AO": "体素AO",
"Cone-traced AO and shadows": "圆锥(Cone)跟踪环境光遮蔽与阴影",
"Cone Offset": "圆锥(Cone)偏移",
"Aperture": "光圈/Aperture",
"SSAO": "屏幕空间环境光遮蔽(SSAO)",
"SSR": "屏幕空间反射(SSR)",
"Bloom": "全屏泛光(Bloom)",
"Vignette": "晕影/Vignette",
"Clip Start": "钳制开始",
"Clip End": "钳制结束",
"Displacement Strength": "位移强度",
"VXAO Ext": "扩展VXAO",
"Keymap": "键盘快捷方式",
"Plugins": "插件",
"New Plugin": "添加插件",
"Edit in Text Editor": "在文本编辑器中进行编辑",
"Edit in Script Tab": "在脚本选项卡中进行编辑",
"Browser": "浏览器",
"Path": "路径",
"Brushes": "笔刷",
"Nodes": "节点",
"Duplicate": "复制",
"Console": "控制台",
"Clear": "清理/擦除",
"Fonts": "字体",
"Import font file": "导入字体文件",
"2D View": "2D视图",
"History": "历史",
"Show 2D View": "显示2D视图",
"All": "所有",
"Filter": "筛选",
"Mask": "遮罩",
"Select Material": "选择材质",
"Clear to Black": "清除到黑色",
"Clear to White": "清除到白色",
"Invert": "转化",
"Apply": "应用",
"To Group": "到组",
"Move Up": "向上移动",
"Move Down": "向下移动",
"Merge Group": "合并组",
"Merge Down": "向下合并",
"Black Mask": "黑色遮罩",
"White Mask": "白色遮罩",
"Base Color": "基础颜色",
"Opacity": "不透明度",
"Normal": "法线",
"Occlusion": "环境吸收",
"Roughness": "粗糙度",
"Metallic": "金属度",
"Height": "高度",
"Emission": "自发光",
"Subsurface": "次表面",
"Mix": "混合",
"Darken": "变暗",
"Multiply": "乘以",
"Burn": "加深",
"Lighten": "变亮",
"Screen": "屏幕",
"Dodge": "减淡",
"Overlay": "覆盖",
"Soft Light": "柔和灯光",
"Linear Light": "线性光",
"Difference": "差别",
"Subtract": "减去",
"Divide": "除以",
"Hue": "色调",
"Saturation": "饱和度",
"Value": "值",
"Blending": "混合",
"Shared": "共用",
"Res": "Res",
"UV Scale": "UV缩放",
"UV Map": "UV帖图",
"Triplanar": "三面体",
"Project": "项目",
"TexCoord": "纹理坐标",
"Materials": "材质",
"Show Node Editor": "显示节点编辑器",
"Bake": "烘焙",
"Meshes": "网格",
"Import mesh file": "导入网格文件",
"Tools...": "工具...",
"Tools": "工具",
"Flip Normals": "翻转法线",
"Calculate Normals": "计算法线",
"Rotate X": "旋转 X",
"Rotate Y": "旋转 Y",
"Rotate Z": "旋转 Z",
"Scene": "场景",
"Outliner": "大纲",
"Particles": "粒子",
"Manager": "管理",
"Properties": "属性",
"Location": "位置",
"Rotation": "旋转",
"Scale": "缩放",
"Script": "脚本",
"Run": "运行",
"Textures": "纹理",
"Import texture file": "导入纹理文件",
"Reimport": "重新导入",
"To Mask": "到遮罩",
"Drag and drop files here": "将文件拖放在这里",
"Traits": "特征",
"File Browser": "文件浏览器",
"File": "文件",
"Save": "保存",
"Open": "打开",
"Picked Color": "绘制颜色",
"Color ID Map": "颜色ID遮罩",
"Color ID": "颜色 ID",
"Base": "基础",
"Nor": "也不是/Nor",
"None": "空",
"AO": "环境光遮蔽",
"Curvature": "曲率",
"Object Normal": "对象法线",
"Derivative": "导数/Derivative",
"Position": "位置",
"Material ID": "材质ID",
"Object ID": "对象ID",
"Vertex Color": "顶点颜色",
"Lightmap": "光照帖图",
"Bent Normal": "弯曲法向",
"Thickness": "厚度",
"Up Axis": "向上轴",
"Axis": "轴",
"Strength": "强度",
"Radius": "半径",
"Offset": "偏移",
"Rays/pix:": "射线/像素 :",
"Rays/sec:": "射线/秒 :",
"Smooth": "光滑的",
"High Poly": "高多边形",
"Scale X": "缩放X",
"Hardness": "硬度",
"Face": "面",
"Fill Mode": "填充模式",
"X-Ray": "透视模式",
"Symmetry": "对称",
"New Project...": "新建项目...",
"Open...": "打开...",
"Open Recent...": "打开最近...",
"Save As...": "另存为...",
"Import Texture...": "导入纹理...",
"Import Font...": "导入字体...",
"Import Material...": "导入材质...",
"Import Brush...": "导入笔刷...",
"Import Mesh...": "导入网格...",
"Reimport Mesh": "重新导入网格",
"Reimport Textures": "重新导入纹理",
"Export Textures...": "导出纹理...",
"Export Mesh...": "导出网格...",
"Bake Material...": "烘焙材质...",
"Exit": "退出",
"Undo {step}": "撤销 {step}",
"Redo {step}": "重做 {step}",
"Preferences...": "首选项...",
"Import Envmap...": "导入环境帧图...",
"Distract Free": "无干扰模式",
"Environment": "环境",
"Light": "光线",
"Light Size": "光线缩放",
"Split View": "拆分视图",
"Cull Backfaces": "背面剔除",
"Filter Textures": "筛选纹理",
"Wireframe": "线框",
"Texels": "文本",
"Compass": "指南针",
"Envmap": "环境帖图",
"Blur Envmap": "环境模糊",
"Water": "水",
"Lit": "照亮/Lit",
"Path Traced": "路径跟踪",
"Reset": "重置",
"Front": "前面",
"Back": "后面",
"Right": "右",
"Left": "左",
"Top": "顶部",
"Bottom": "底部",
"Orbit Left": "向左环绕",
"Orbit Right": "向右环绕",
"Orbit Up": "向上环绕",
"Orbit Down": "向下环绕",
"Orbit Opposite": "反向环绕",
"Zoom In": "放大",
"Zoom Out": "缩小",
"FoV": "视野范围",
"Orbit": "环绕",
"Rotate": "旋转",
"Fly": "飞行",
"Perspective": "透视",
"Orthographic": "正交",
"Camera Type": "相机类型",
"Manual": "手册",
"Issue Tracker": "问题追踪",
"Report Bug": "报告错误",
"Check for Updates...": "检查更新内容...",
"Update": "更新",
"Update is available!\nPlease visit armorpaint.org to download.": "有更新可用!\n请访问 armorpaint.org 下载.",
"You are up to date!": "您的版本是最新的!",
"Unable to check for updates.\nPlease visit armorpaint.org.": "无法检查更新!.\n请访问 armorpaint.org",
"About...": "关于...",
"About": "关于",
"Edit": "编辑",
"Mode": "模式",
"Camera": "相机",
"Paint": "绘制",
"Render": "渲染",
"Search": "搜索",
"Search for nodes": "搜索节点",
"Text": "文本",
"Brush": "笔刷",
"Eraser": "橡皮擦",
"Fill": "填充",
"Decal": "贴花",
"Clone": "克隆",
"Blur": "模糊",
"Particle": "颗粒",
"ColorID": "颜色ID",
"Picker": "拾取器",
"Gizmo": "Gizmo",
"Hold {key} to set source": "按住{key}键设置源文件",
"Normal Map": "法线帖图",
"Tiled": "平铺"
}