Files
armorpaint/Sources/arm/ui/UIMenu.hx
T
2020-04-27 14:01:45 +02:00

410 lines
16 KiB
Haxe

package arm.ui;
import haxe.io.Bytes;
import haxe.Json;
import kha.System;
import kha.Image;
import zui.Zui;
import zui.Id;
import zui.Ext;
import iron.Scene;
import iron.RenderPath;
import iron.system.Input;
import arm.util.ViewportUtil;
import arm.util.UVUtil;
import arm.util.BuildMacros;
import arm.sys.Path;
import arm.sys.File;
import arm.node.MaterialParser;
import arm.io.ImportAsset;
import arm.render.RenderPathDeferred;
import arm.render.RenderPathForward;
import arm.Enums;
class UIMenu {
public static var show = false;
public static var menuCategory = 0;
public static var menuX = 0;
public static var menuY = 0;
public static var menuElements = 0;
public static var keepOpen = false;
public static var menuCommands: Zui->Void = null;
static var changeStarted = false;
static var showMenuFirst = true;
static var hideMenu = false;
static var envmapLoaded = false;
@:access(zui.Zui)
public static function render(g: kha.graphics2.Graphics) {
var ui = App.uiMenu;
var menuW = Std.int(ui.ELEMENT_W() * 2.0);
var BUTTON_COL = ui.t.BUTTON_COL;
ui.t.BUTTON_COL = ui.t.SEPARATOR_COL;
var ELEMENT_OFFSET = ui.t.ELEMENT_OFFSET;
ui.t.ELEMENT_OFFSET = 0;
var ELEMENT_H = ui.t.ELEMENT_H;
ui.t.ELEMENT_H = 28;
ui.beginRegion(g, menuX, menuY, menuW);
if (menuCommands != null) {
ui.fill(0, 0, ui._w / ui.SCALE(), ui.t.ELEMENT_H * menuElements, ui.t.SEPARATOR_COL);
menuCommands(ui);
}
else {
var menuItems = [14, 3, 14, #if kha_direct3d12 13 #else 12 #end, 17, 5];
var sepw = menuW / ui.SCALE();
g.color = ui.t.SEPARATOR_COL;
g.fillRect(menuX, menuY, menuW, 28 * menuItems[menuCategory] * ui.SCALE());
if (menuCategory == MenuFile) {
if (ui.button(" " + tr("New Project..."), Left, Config.keymap.file_new)) Project.projectNewBox();
if (ui.button(" " + tr("Open..."), Left, Config.keymap.file_open)) Project.projectOpen();
if (ui.button(" " + tr("Save"), Left, Config.keymap.file_save)) Project.projectSave();
if (ui.button(" " + tr("Save As..."), Left, Config.keymap.file_save_as)) Project.projectSaveAs();
ui.fill(0, 0, sepw, 1, ui.t.ACCENT_SELECT_COL);
if (ui.button(" " + tr("Import Texture..."), Left, Config.keymap.file_import_assets)) Project.importAsset(Path.textureFormats.join(","));
if (ui.button(" " + tr("Import Font..."), Left)) Project.importAsset("ttf");
if (ui.button(" " + tr("Import Material..."), Left)) Project.importMaterial();
if (ui.button(" " + tr("Import Brush..."), Left)) Project.importBrush();
if (ui.button(" " + tr("Import Mesh..."), Left)) Project.importMesh();
if (ui.button(" " + tr("Reimport Mesh"), Left, Config.keymap.file_reimport_mesh)) Project.reimportMesh();
ui.fill(0, 0, sepw, 1, ui.t.ACCENT_SELECT_COL);
if (ui.button(" " + tr("Export Textures..."), Left, Config.keymap.file_export_textures_as)) BoxExport.showTextures();
if (ui.button(" " + tr("Export Mesh..."), Left)) BoxExport.showMesh();
if (ui.button(" " + tr("Bake Material..."), Left)) BoxExport.showBakeMaterial();
ui.fill(0, 0, sepw, 1, ui.t.ACCENT_SELECT_COL);
if (ui.button(" " + tr("Exit"), Left)) System.stop();
}
else if (menuCategory == MenuEdit) {
var stepUndo = "";
var stepRedo = "";
if (History.undos > 0) {
stepUndo = History.steps[History.steps.length - 1 - History.redos].name;
}
if (History.redos > 0) {
stepRedo = History.steps[History.steps.length - History.redos].name;
}
ui.enabled = History.undos > 0;
if (ui.button(" " + tr("Undo {step}", ["step" => stepUndo]), Left, Config.keymap.edit_undo)) History.undo();
ui.enabled = History.redos > 0;
if (ui.button(" " + tr("Redo {step}", ["step" => stepRedo]), Left, Config.keymap.edit_redo)) History.redo();
ui.enabled = true;
ui.fill(0, 0, sepw, 1, ui.t.ACCENT_SELECT_COL);
if (ui.button(" " + tr("Preferences..."), Left, Config.keymap.edit_prefs)) BoxPreferences.show();
}
else if (menuCategory == MenuViewport) {
// if (Scene.active.world.probe.radianceMipmaps.length > 0) {
// ui.image(Scene.active.world.probe.radianceMipmaps[0]);
// }
if (ui.button(" " + tr("Import Envmap..."), Left)) {
UIFiles.show("hdr", false, function(path: String) {
if (!path.endsWith(".hdr")) {
Log.error("Error: .hdr file expected");
return;
}
ImportAsset.run(path);
});
}
if (ui.button(" " + tr("Distract Free"), Left, Config.keymap.view_distract_free)) {
UISidebar.inst.toggleDistractFree();
UISidebar.inst.ui.isHovered = false;
}
ui.changed = false;
var p = Scene.active.world.probe;
var envHandle = Id.handle();
envHandle.value = p.raw.strength;
ui.row([1 / 8, 7 / 8]); ui.endElement();
p.raw.strength = ui.slider(envHandle, tr("Environment"), 0.0, 8.0, true);
if (envHandle.changed) Context.ddirty = 2;
if (Scene.active.lights.length > 0) {
var light = Scene.active.lights[0];
var lhandle = Id.handle();
#if arm_world
var scale = 1;
#else
var scale = 1333;
#end
lhandle.value = light.data.raw.strength / scale;
lhandle.value = Std.int(lhandle.value * 100) / 100;
ui.row([1 / 8, 7 / 8]); ui.endElement();
light.data.raw.strength = ui.slider(lhandle, tr("Light"), 0.0, 4.0, true) * scale;
if (lhandle.changed) Context.ddirty = 2;
var sxhandle = Id.handle();
sxhandle.value = light.data.raw.size;
ui.row([1 / 8, 7 / 8]); ui.endElement();
light.data.raw.size = ui.slider(sxhandle, tr("Light Size"), 0.0, 4.0, true);
if (sxhandle.changed) Context.ddirty = 2;
}
var dispHandle = Id.handle({value: Context.displaceStrength});
ui.row([1 / 8, 7 / 8]); ui.endElement();
Context.displaceStrength = ui.slider(dispHandle, tr("Displace"), 0.0, 2.0, true);
if (dispHandle.changed) {
MaterialParser.parseMeshMaterial();
}
var splitViewHandle = Id.handle({selected: Context.splitView});
Context.splitView = ui.check(splitViewHandle, " " + tr("Split View"));
if (splitViewHandle.changed) {
App.resize();
}
var cullHandle = Id.handle({selected: Context.cullBackfaces});
Context.cullBackfaces = ui.check(cullHandle, " " + tr("Cull Backfaces"));
if (cullHandle.changed) {
MaterialParser.parseMeshMaterial();
}
var filterHandle = Id.handle({selected: Context.textureFilter});
Context.textureFilter = ui.check(filterHandle, " " + tr("Filter Textures"));
if (filterHandle.changed) {
MaterialParser.parsePaintMaterial();
MaterialParser.parseMeshMaterial();
}
Context.drawWireframe = ui.check(Context.wireframeHandle, " " + tr("Wireframe"));
if (Context.wireframeHandle.changed) {
ui.g.end();
UVUtil.cacheUVMap();
ui.g.begin(false);
MaterialParser.parseMeshMaterial();
}
Context.drawTexels = ui.check(Context.texelsHandle, " " + tr("Texels"));
if (Context.texelsHandle.changed) {
MaterialParser.parseMeshMaterial();
}
var compassHandle = Id.handle({selected: Context.showCompass});
Context.showCompass = ui.check(compassHandle, " " + tr("Compass"));
if (compassHandle.changed) Context.ddirty = 2;
Context.showEnvmap = ui.check(Context.showEnvmapHandle, " " + tr("Envmap"));
if (Context.showEnvmapHandle.changed) {
var world = Scene.active.world;
if (!envmapLoaded) {
// TODO: Unable to share texture for both radiance and envmap - reload image
envmapLoaded = true;
iron.data.Data.cachedImages.remove("World_radiance.k");
}
world.loadEnvmap(function(_) {});
if (Context.savedEnvmap == null) Context.savedEnvmap = world.envmap;
Context.ddirty = 2;
}
Context.showEnvmapBlur = ui.check(Context.showEnvmapBlurHandle, " " + tr("Blur Envmap"));
if (Context.showEnvmapBlurHandle.changed) Context.ddirty = 2;
if (Context.showEnvmap) {
Scene.active.world.envmap = Context.showEnvmapBlur ? Scene.active.world.probe.radianceMipmaps[0] : Context.savedEnvmap;
}
else {
Scene.active.world.envmap = Context.emptyEnvmap;
}
#if arm_creator
// ui.check(Id.handle({selected: true}), "Sun");
// ui.check(Id.handle({selected: true}), "Clouds");
Project.waterPass = ui.check(Id.handle({selected: Project.waterPass}), " " + tr("Water"));
// var world = iron.Scene.active.world;
// var light = iron.Scene.active.lights[0];
// // Sync sun direction
// var v = light.look();
// world.raw.sun_direction[0] = v.x;
// world.raw.sun_direction[1] = v.y;
// world.raw.sun_direction[2] = v.z;
#end
if (ui.changed) keepOpen = true;
}
else if (menuCategory == MenuMode) {
var modeHandle = Id.handle();
var modes = [
tr("Lit"),
tr("Base Color"),
tr("Normal"),
tr("Occlusion"),
tr("Roughness"),
tr("Metallic"),
tr("Opacity"),
tr("TexCoord"),
tr("Object Normal"),
tr("Material ID"),
tr("Object ID"),
tr("Mask")
];
#if kha_direct3d12
modes.push(tr("Path Traced"));
#end
for (i in 0...modes.length) {
ui.radio(modeHandle, i, modes[i]);
}
Context.viewportMode = modeHandle.position;
if (modeHandle.changed) {
var deferred = Context.renderMode != RenderForward && (Context.viewportMode == ViewLit || Context.viewportMode == ViewPathTrace);
if (deferred) {
RenderPath.active.commands = RenderPathDeferred.commands;
}
// else if (Context.viewportMode == ViewPathTrace) {
// }
else {
if (RenderPathForward.path == null) {
RenderPathForward.init(RenderPath.active);
}
RenderPath.active.commands = RenderPathForward.commands;
}
MaterialParser.parseMeshMaterial();
}
}
else if (menuCategory == MenuCamera) {
if (ui.button(" " + tr("Reset"), Left, Config.keymap.view_reset)) { ViewportUtil.resetViewport(); ViewportUtil.scaleToBounds(); }
ui.fill(0, 0, sepw, 1, ui.t.ACCENT_SELECT_COL);
if (ui.button(" " + tr("Front"), Left, Config.keymap.view_front)) { ViewportUtil.setView(0, -1, 0, Math.PI / 2, 0, 0); }
if (ui.button(" " + tr("Back"), Left, Config.keymap.view_back)) { ViewportUtil.setView(0, 1, 0, Math.PI / 2, 0, Math.PI); }
if (ui.button(" " + tr("Right"), Left, Config.keymap.view_right)) { ViewportUtil.setView(1, 0, 0, Math.PI / 2, 0, Math.PI / 2); }
if (ui.button(" " + tr("Left"), Left, Config.keymap.view_left)) { ViewportUtil.setView(-1, 0, 0, Math.PI / 2, 0, -Math.PI / 2); }
if (ui.button(" " + tr("Top"), Left, Config.keymap.view_top)) { ViewportUtil.setView(0, 0, 1, 0, 0, 0); }
if (ui.button(" " + tr("Bottom"), Left, Config.keymap.view_bottom)) { ViewportUtil.setView(0, 0, -1, Math.PI, 0, Math.PI); }
ui.fill(0, 0, sepw, 1, ui.t.ACCENT_SELECT_COL);
ui.changed = false;
if (ui.button(" " + tr("Orbit Left"), Left, Config.keymap.view_orbit_left)) { ViewportUtil.orbit(-Math.PI / 12, 0); }
if (ui.button(" " + tr("Orbit Right"), Left, Config.keymap.view_orbit_right)) { ViewportUtil.orbit(Math.PI / 12, 0); }
if (ui.button(" " + tr("Orbit Up"), Left, Config.keymap.view_orbit_up)) { ViewportUtil.orbit(0, -Math.PI / 12); }
if (ui.button(" " + tr("Orbit Down"), Left, Config.keymap.view_orbit_down)) { ViewportUtil.orbit(0, Math.PI / 12); }
if (ui.button(" " + tr("Orbit Opposite"), Left, Config.keymap.view_orbit_opposite)) { ViewportUtil.orbit(Math.PI, 0); }
if (ui.button(" " + tr("Zoom In"), Left, Config.keymap.view_zoom_in)) { ViewportUtil.zoom(0.2); }
if (ui.button(" " + tr("Zoom Out"), Left, Config.keymap.view_zoom_out)) { ViewportUtil.zoom(-0.2); }
// ui.fill(0, 0, sepw, 1, ui.t.ACCENT_SELECT_COL);
var cam = Scene.active.camera;
Context.fovHandle = Id.handle({value: Std.int(cam.data.raw.fov * 100) / 100});
ui.row([1 / 8, 7 / 8]); ui.endElement();
cam.data.raw.fov = ui.slider(Context.fovHandle, tr("FoV"), 0.3, 2.0, true);
if (Context.fovHandle.changed) {
ViewportUtil.updateCameraType(Context.cameraType);
}
ui.row([1 / 8, 7 / 8]); ui.endElement();
Context.cameraControls = Ext.inlineRadio(ui, Id.handle({position: Context.cameraControls}), [tr("Orbit"), tr("Rotate"), tr("Fly")], Left);
ui.row([1 / 8, 7 / 8]); ui.endElement();
Context.cameraType = Ext.inlineRadio(ui, Context.camHandle, [tr("Perspective"), tr("Orthographic")], Left);
if (ui.isHovered) ui.tooltip(tr("Camera Type") + ' (${Config.keymap.view_camera_type})');
if (Context.camHandle.changed) {
ViewportUtil.updateCameraType(Context.cameraType);
}
if (ui.changed) keepOpen = true;
}
else if (menuCategory == MenuHelp) {
if (ui.button(" " + tr("Manual"), Left)) {
File.explorer("https://armorpaint.org/manual");
}
if (ui.button(" " + tr("Issue Tracker"), Left)) {
File.explorer("https://github.com/armory3d/armorpaint/issues");
}
if (ui.button(" " + tr("Report Bug"), Left)) {
var url = "https://github.com/armory3d/armorpaint/issues/new?labels=bug&template=bug_report.md&body=*ArmorPaint%20" + Main.version + "-" + Main.sha + ",%20" + System.systemId + "*";
File.explorer(url);
}
if (ui.button(" " + tr("Check for Updates..."), Left)) {
// Retrieve latest version number
var url = "'https://luboslenco.gitlab.io/armorpaint/index.html'";
var blob = File.downloadBytes(url);
if (blob != null) {
// Compare versions
var update = Json.parse(blob.toString());
var updateVersion = Std.int(update.version);
if (updateVersion > 0) {
var date = BuildMacros.date().split(" ")[0].substr(2); // 2019 -> 19
var dateInt = Std.parseInt(date.replace("-", ""));
if (updateVersion > dateInt) {
UIBox.showMessage(tr("Update"), tr("Update is available!\nPlease visit armorpaint.org to download."));
}
else {
UIBox.showMessage(tr("Update"), tr("You are up to date!"));
}
}
}
else {
UIBox.showMessage(tr("Update"), tr("Unable to check for updates.\nPlease visit armorpaint.org."));
}
}
if (ui.button(" " + tr("About..."), Left)) {
var gapi = #if (kha_direct3d11) "Direct3D11" #elseif (kha_direct3d12) "Direct3D12" #else "OpenGL" #end;
var msg = "ArmorPaint.org - v" + Main.version + " (" + Main.date + ") - " + Main.sha + "\n";
msg += System.systemId + " - " + gapi;
#if krom_windows
var save = (Path.isProtected() ? Krom.savePath() : Path.data()) + Path.sep + "tmp.txt";
Krom.sysCommand('wmic path win32_VideoController get name > "' + save + '"');
var bytes = haxe.io.Bytes.ofData(Krom.loadBlob(save));
var gpu = "";
for (i in 30...Std.int(bytes.length / 2)) {
var c = String.fromCharCode(bytes.get(i * 2));
if (c == "\n") continue;
gpu += c;
}
msg += '\n$gpu';
#else
// { lshw -C display }
#end
UIBox.showMessage(tr("About"), msg, true);
}
}
}
var first = showMenuFirst;
hideMenu = ui.comboSelectedHandle == null && !changeStarted && !keepOpen && !first && (ui.changed || ui.inputReleased || ui.inputReleasedR || ui.isEscapeDown);
showMenuFirst = false;
keepOpen = false;
if (ui.inputReleased) changeStarted = false;
ui.t.BUTTON_COL = BUTTON_COL;
ui.t.ELEMENT_OFFSET = ELEMENT_OFFSET;
ui.t.ELEMENT_H = ELEMENT_H;
ui.endRegion();
}
public static function update() {
//var ui = App.uiMenu;
if (hideMenu) {
show = false;
App.redrawUI();
showMenuFirst = true;
menuCommands = null;
}
}
public static function draw(commands: Zui->Void = null, elements: Int, x = -1, y = -1) {
show = true;
menuCommands = commands;
menuElements = elements;
menuX = x > -1 ? x : Std.int(Input.getMouse().x);
menuY = y > -1 ? y : Std.int(Input.getMouse().y);
var menuW = App.uiMenu.ELEMENT_W() * 2.0;
if (menuX + menuW > System.windowWidth()) {
menuX = Std.int(System.windowWidth() - menuW);
}
var menuH = menuElements * 28; // ui.t.ELEMENT_H
if (menuY + menuH > System.windowHeight()) {
menuY = System.windowHeight() - menuH;
menuX += 1; // Move out of mouse focus
}
}
}