Files
armorpaint/Sources/arm/node/brush/VectorNode.hx
T
2019-12-09 00:28:10 +01:00

33 lines
668 B
Haxe

package arm.node.brush;
import iron.math.Vec4;
@:keep
class VectorNode extends LogicNode {
var value = new Vec4();
public function new(tree: LogicTree, x: Null<Float> = null, y: Null<Float> = null, z: Null<Float> = null) {
super(tree);
if (x != null) {
addInput(new FloatNode(tree, x), 0);
addInput(new FloatNode(tree, y), 0);
addInput(new FloatNode(tree, z), 0);
}
}
override function get(from: Int): Dynamic {
value.x = inputs[0].get();
value.y = inputs[1].get();
value.z = inputs[2].get();
return value;
}
override function set(value: Dynamic) {
inputs[0].set(value.x);
inputs[1].set(value.y);
inputs[2].set(value.z);
}
}