176 lines
4.1 KiB
Haxe
176 lines
4.1 KiB
Haxe
package arm.render;
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import kha.System;
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import iron.RenderPath;
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import iron.Scene;
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import arm.ui.UISidebar;
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class RenderPathForward {
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public static var path: RenderPath;
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public static function init(_path: RenderPath) {
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path = _path;
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}
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@:access(iron.RenderPath)
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public static function commands() {
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if (System.windowWidth() == 0 || System.windowHeight() == 0) return;
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#if arm_painter
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Inc.beginSplit();
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if (Inc.isCached()) return;
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// Match projection matrix jitter
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var skipTaa = Context.splitView;
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if (!skipTaa) {
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@:privateAccess Scene.active.camera.frame = RenderPathDeferred.taaFrame;
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@:privateAccess Scene.active.camera.projectionJitter();
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}
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Scene.active.camera.buildMatrix();
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RenderPathPaint.begin();
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drawSplit();
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#end // arm_painter
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drawGbuffer();
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#if arm_painter
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RenderPathPaint.draw();
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#end
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#if kha_direct3d12
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if (Context.viewportMode == ViewPathTrace) {
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RenderPathRaytrace.draw();
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return;
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}
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#end
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drawForward();
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#if arm_painter
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RenderPathPaint.end();
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Inc.endSplit();
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#end
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RenderPathDeferred.taaFrame++;
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}
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static function drawGbuffer() {
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path.setTarget("gbuffer0");
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#if kha_metal
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path.clearTarget(0x00000000, 1.0);
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#else
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path.clearTarget(null, 1.0);
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#end
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path.setTarget("gbuffer2");
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path.clearTarget(0xff000000);
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path.setTarget("gbuffer0", ["gbuffer1", "gbuffer2"]);
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#if arm_painter
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RenderPathPaint.bindLayers();
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#end
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path.drawMeshes("mesh");
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#if arm_painter
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RenderPathPaint.unbindLayers();
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#end
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}
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static function drawForward() {
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path.setDepthFrom("gbuffer1", "gbuffer0");
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path.setTarget("gbuffer1");
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path.drawSkydome("world_pass/world_pass/world_pass");
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path.setDepthFrom("gbuffer1", "gbuffer2");
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path.setTarget("buf");
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path.bindTarget("gbuffer1", "tex");
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path.drawShader("shader_datas/compositor_pass/compositor_pass");
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path.setTarget("buf");
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var currentG = path.currentG;
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path.drawMeshes("overlay");
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#if arm_painter
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Inc.drawCompass(currentG);
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#end
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var taaFrame = RenderPathDeferred.taaFrame;
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var current = taaFrame % 2 == 0 ? "bufa" : "taa2";
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var last = taaFrame % 2 == 0 ? "taa2" : "bufa";
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path.setTarget(current);
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path.clearTarget(0x00000000);
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path.bindTarget("buf", "colorTex");
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path.drawShader("shader_datas/smaa_edge_detect/smaa_edge_detect");
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path.setTarget("taa");
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path.clearTarget(0x00000000);
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path.bindTarget(current, "edgesTex");
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path.drawShader("shader_datas/smaa_blend_weight/smaa_blend_weight");
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path.setTarget(current);
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path.bindTarget("buf", "colorTex");
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path.bindTarget("taa", "blendTex");
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path.bindTarget("gbuffer2", "sveloc");
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path.drawShader("shader_datas/smaa_neighborhood_blend/smaa_neighborhood_blend");
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#if arm_painter
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var skipTaa = Context.splitView;
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#else
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var skipTaa = false;
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#end
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if (skipTaa) {
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path.setTarget("taa");
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path.bindTarget(current, "tex");
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path.drawShader("shader_datas/copy_pass/copy_pass");
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}
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else {
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path.setTarget("taa");
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path.bindTarget(current, "tex");
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path.bindTarget(last, "tex2");
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path.bindTarget("gbuffer2", "sveloc");
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path.drawShader("shader_datas/taa_pass/taa_pass");
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}
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if (!Inc.ssaa4()) {
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path.setTarget("");
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path.bindTarget(taaFrame == 0 ? current : "taa", "tex");
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path.drawShader("shader_datas/copy_pass/copy_pass");
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}
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if (Inc.ssaa4()) {
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path.setTarget("");
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path.bindTarget(taaFrame % 2 == 0 ? "taa2" : "taa", "tex");
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path.drawShader("shader_datas/supersample_resolve/supersample_resolve");
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}
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}
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static function drawSplit() {
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if (Context.splitView) {
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if (Context.pdirty > 0) {
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var cam = Scene.active.camera;
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Context.viewIndex = Context.viewIndex == 0 ? 1 : 0;
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cam.transform.setMatrix(arm.plugin.Camera.inst.views[Context.viewIndex]);
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cam.buildMatrix();
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cam.buildProjection();
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drawGbuffer();
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#if kha_direct3d12
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Context.viewportMode == ViewPathTrace ? RenderPathRaytrace.draw() : drawForward();
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#else
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drawForward();
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#end
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Context.viewIndex = Context.viewIndex == 0 ? 1 : 0;
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cam.transform.setMatrix(arm.plugin.Camera.inst.views[Context.viewIndex]);
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cam.buildMatrix();
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cam.buildProjection();
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}
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}
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}
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}
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