Files
armorpaint/base/tests/cube/shaders/mesh.frag.glsl
T
luboslenco 4bcac0f7e7 Fix tests
2025-02-28 18:27:49 +01:00

12 lines
149 B
GLSL

#version 450
in vec2 tex_coord;
out vec4 frag_color;
uniform sampler2D my_texture;
void main() {
frag_color = texture(my_texture, tex_coord);
}