3080 lines
116 KiB
C
3080 lines
116 KiB
C
#ifndef NDEBUG
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#define VALIDATE
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#endif
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#include <malloc.h>
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#include <memory.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <vulkan/vulkan.h>
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#include <vulkan/vulkan_core.h>
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#include <iron_gpu.h>
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#include <iron_math.h>
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#include <iron_system.h>
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#include "vulkan_gpu.h"
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bool gpu_transpose_mat = true;
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extern int constant_buffer_index;
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static VkSemaphore framebuffer_available_semaphore;
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static VkSemaphore rendering_finished_semaphores[GPU_FRAMEBUFFER_COUNT];
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static VkFence fence;
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static VkViewport current_viewport;
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static VkRect2D current_scissor;
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static gpu_buffer_t *current_vb;
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static gpu_buffer_t *current_ib;
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static VkDescriptorSetLayout descriptor_layout;
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static VkDescriptorSet descriptor_sets[GPU_CONSTANT_BUFFER_MULTIPLE];
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static VkRenderingInfo current_rendering_info;
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static VkRenderingAttachmentInfo current_color_attachment_infos[8];
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static VkRenderingAttachmentInfo current_depth_attachment_info;
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static VkPhysicalDeviceMemoryProperties memory_properties;
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static VkSampler linear_sampler;
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static VkSampler point_sampler;
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static bool linear_sampling = true;
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static VkCommandBuffer command_buffer;
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static VkBuffer buffers_to_destroy[512];
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static VkDeviceMemory buffer_memories_to_destroy[512];
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static int buffers_to_destroy_count = 0;
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static char device_name[256];
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static VkInstance instance;
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static VkPhysicalDevice gpu;
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static VkDevice device;
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static VkCommandPool cmd_pool;
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static VkQueue queue;
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#ifdef VALIDATE
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static bool validation_found;
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static VkDebugUtilsMessengerEXT debug_messenger;
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#endif
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static bool surface_destroyed;
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static int window_depth_bits;
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static bool window_vsync;
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static VkSurfaceKHR surface;
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static VkSurfaceFormatKHR surface_format;
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static VkSwapchainKHR swapchain;
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static VkImage window_images[GPU_FRAMEBUFFER_COUNT];
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static uint32_t framebuffer_count;
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static bool framebuffer_acquired = false;
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static VkBuffer readback_buffer;
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static int readback_buffer_size = 0;
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static VkDeviceMemory readback_mem;
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static VkBuffer upload_buffer;
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static int upload_buffer_size = 0;
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static VkDeviceMemory upload_mem;
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static bool is_amd = false;
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void iron_vulkan_get_instance_extensions(const char **extensions, int *index);
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VkBool32 iron_vulkan_get_physical_device_presentation_support(VkPhysicalDevice physical_device, uint32_t queue_family_index);
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VkResult iron_vulkan_create_surface(VkInstance instance, VkSurfaceKHR *surface);
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static VkFormat convert_image_format(gpu_texture_format_t format) {
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switch (format) {
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case GPU_TEXTURE_FORMAT_RGBA128:
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return VK_FORMAT_R32G32B32A32_SFLOAT;
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case GPU_TEXTURE_FORMAT_RGBA64:
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return VK_FORMAT_R16G16B16A16_SFLOAT;
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case GPU_TEXTURE_FORMAT_R8:
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return VK_FORMAT_R8_UNORM;
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case GPU_TEXTURE_FORMAT_R16:
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return VK_FORMAT_R16_SFLOAT;
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case GPU_TEXTURE_FORMAT_R32:
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return VK_FORMAT_R32_SFLOAT;
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case GPU_TEXTURE_FORMAT_D32:
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return VK_FORMAT_D32_SFLOAT;
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default:
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#ifdef IRON_ANDROID
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return VK_FORMAT_R8G8B8A8_UNORM;
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#else
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return VK_FORMAT_B8G8R8A8_UNORM;
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#endif
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}
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}
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static VkCullModeFlagBits convert_cull_mode(gpu_cull_mode_t cull_mode) {
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switch (cull_mode) {
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case GPU_CULL_MODE_CLOCKWISE:
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return VK_CULL_MODE_BACK_BIT;
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case GPU_CULL_MODE_COUNTERCLOCKWISE:
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return VK_CULL_MODE_FRONT_BIT;
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default:
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return VK_CULL_MODE_NONE;
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}
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}
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static VkCompareOp convert_compare_mode(gpu_compare_mode_t compare) {
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switch (compare) {
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default:
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case GPU_COMPARE_MODE_ALWAYS:
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return VK_COMPARE_OP_ALWAYS;
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case GPU_COMPARE_MODE_NEVER:
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return VK_COMPARE_OP_NEVER;
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case GPU_COMPARE_MODE_EQUAL:
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return VK_COMPARE_OP_EQUAL;
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case GPU_COMPARE_MODE_LESS:
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return VK_COMPARE_OP_LESS;
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}
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}
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static VkBlendFactor convert_blend_factor(gpu_blending_factor_t factor) {
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switch (factor) {
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case GPU_BLEND_ONE:
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return VK_BLEND_FACTOR_ONE;
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case GPU_BLEND_ZERO:
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return VK_BLEND_FACTOR_ZERO;
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case GPU_BLEND_SOURCE_ALPHA:
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return VK_BLEND_FACTOR_SRC_ALPHA;
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case GPU_BLEND_DEST_ALPHA:
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return VK_BLEND_FACTOR_DST_ALPHA;
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case GPU_BLEND_INV_SOURCE_ALPHA:
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return VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
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case GPU_BLEND_INV_DEST_ALPHA:
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return VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA;
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}
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}
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static VkImageLayout convert_texture_state(gpu_texture_state_t state) {
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switch (state) {
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case GPU_TEXTURE_STATE_SHADER_RESOURCE:
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return VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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case GPU_TEXTURE_STATE_RENDER_TARGET:
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return VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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case GPU_TEXTURE_STATE_RENDER_TARGET_DEPTH:
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return VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL;
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case GPU_TEXTURE_STATE_PRESENT:
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return VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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}
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}
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static VkBool32 vk_debug_utils_messenger_callback_ext(
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VkDebugUtilsMessageSeverityFlagBitsEXT message_severity,
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VkDebugUtilsMessageTypeFlagsEXT message_types,
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const VkDebugUtilsMessengerCallbackDataEXT *pcallback_data,
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void *puser_data) {
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if (message_severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
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iron_error("Vulkan ERROR: Code %d : %s\n", pcallback_data->messageIdNumber, pcallback_data->pMessage);
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}
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else if (message_severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
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iron_log("Vulkan WARNING: Code %d : %s\n", pcallback_data->messageIdNumber, pcallback_data->pMessage);
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}
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return VK_FALSE;
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}
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static bool check_extensions(const char **wanted_extensions, int wanted_extension_count, VkExtensionProperties *extensions, int extension_count) {
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bool *found_extensions = calloc(wanted_extension_count, 1);
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for (int i = 0; i < extension_count; i++) {
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for (int i2 = 0; i2 < wanted_extension_count; i2++) {
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if (strcmp(wanted_extensions[i2], extensions[i].extensionName) == 0) {
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found_extensions[i2] = true;
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}
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}
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}
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bool missing_extensions = false;
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for (int i = 0; i < wanted_extension_count; i++) {
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if (!found_extensions[i]) {
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iron_error("Failed to find extension %s", wanted_extensions[i]);
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missing_extensions = true;
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}
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}
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free(found_extensions);
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return missing_extensions;
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}
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static bool find_layer(VkLayerProperties *layers, int layer_count, const char *wanted_layer) {
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for (int i = 0; i < layer_count; i++) {
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if (strcmp(wanted_layer, layers[i].layerName) == 0) {
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return true;
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}
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}
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return false;
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}
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static uint32_t memory_type_from_properties(uint32_t type_bits, VkFlags requirements_mask) {
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uint32_t best_index = 0;
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VkDeviceSize best_size = 0;
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for (uint32_t i = 0; i < 32; i++) {
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if ((type_bits & 1) == 1) {
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if (is_amd && memory_properties.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD) {
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continue;
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}
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if ((memory_properties.memoryTypes[i].propertyFlags & requirements_mask) == requirements_mask) {
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uint32_t heap_index = memory_properties.memoryTypes[i].heapIndex;
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VkDeviceSize heap_size = memory_properties.memoryHeaps[heap_index].size;
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if (heap_size > best_size) {
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best_size = heap_size;
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best_index = i;
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}
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}
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}
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type_bits >>= 1;
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}
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return best_index;
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}
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static VkAccessFlags access_mask(VkImageLayout layout) {
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if (layout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) {
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return VK_ACCESS_TRANSFER_READ_BIT;
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}
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if (layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
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return VK_ACCESS_TRANSFER_WRITE_BIT;
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}
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if (layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
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return VK_ACCESS_MEMORY_READ_BIT;
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}
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return 0;
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}
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void gpu_barrier(gpu_texture_t *render_target, gpu_texture_state_t state_after) {
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if (render_target->state == state_after) {
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return;
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}
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VkImageMemoryBarrier barrier = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.srcAccessMask = access_mask(convert_texture_state(render_target->state)),
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.dstAccessMask = access_mask(convert_texture_state(state_after)),
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.oldLayout = convert_texture_state(render_target->state),
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.newLayout = convert_texture_state(state_after),
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.image = render_target->impl.image,
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.subresourceRange = {
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.aspectMask = render_target->format == GPU_TEXTURE_FORMAT_D32 ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = 1,
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},
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};
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vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, NULL, 0, NULL, 1, &barrier);
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render_target->state = state_after;
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}
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static void set_image_layout(VkImage image, VkImageAspectFlags aspect_mask, VkImageLayout old_layout, VkImageLayout new_layout) {
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if (gpu_in_use) {
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vkCmdEndRendering(command_buffer);
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}
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VkImageMemoryBarrier barrier = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.srcAccessMask = 0,
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.dstAccessMask = 0,
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.oldLayout = old_layout,
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.newLayout = new_layout,
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.image = image,
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.subresourceRange.aspectMask = aspect_mask,
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.subresourceRange.baseMipLevel = 0,
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.subresourceRange.levelCount = 1,
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.subresourceRange.baseArrayLayer = 0,
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.subresourceRange.layerCount = 1,
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};
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if (new_layout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR) {
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barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
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}
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if (new_layout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) {
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barrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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}
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if (new_layout == VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL) {
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barrier.dstAccessMask = barrier.dstAccessMask | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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}
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vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, NULL, 0, NULL, 1, &barrier);
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if (gpu_in_use) {
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vkCmdBeginRendering(command_buffer, ¤t_rendering_info);
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}
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}
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static void create_descriptors(void) {
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VkDescriptorSetLayoutBinding bindings[18];
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memset(bindings, 0, sizeof(bindings));
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bindings[0].binding = 0;
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bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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bindings[0].descriptorCount = 1;
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bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT;
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bindings[1].binding = 1;
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bindings[1].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
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bindings[1].descriptorCount = 1;
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bindings[1].stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT;
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for (int i = 2; i < 2 + GPU_MAX_TEXTURES; ++i) {
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bindings[i].binding = i;
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bindings[i].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
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bindings[i].descriptorCount = 1;
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bindings[i].stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT;
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}
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VkDescriptorSetLayoutCreateInfo layout_create_info = {
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
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.bindingCount = 2 + GPU_MAX_TEXTURES,
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.pBindings = bindings,
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};
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vkCreateDescriptorSetLayout(device, &layout_create_info, NULL, &descriptor_layout);
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VkDescriptorPoolSize type_counts[3];
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memset(type_counts, 0, sizeof(type_counts));
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type_counts[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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type_counts[0].descriptorCount = GPU_CONSTANT_BUFFER_MULTIPLE;
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type_counts[1].type = VK_DESCRIPTOR_TYPE_SAMPLER;
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type_counts[1].descriptorCount = GPU_CONSTANT_BUFFER_MULTIPLE;
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type_counts[2].type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
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type_counts[2].descriptorCount = GPU_CONSTANT_BUFFER_MULTIPLE * GPU_MAX_TEXTURES;
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VkDescriptorPoolCreateInfo pool_info = {
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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.maxSets = GPU_CONSTANT_BUFFER_MULTIPLE,
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.poolSizeCount = 3,
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.pPoolSizes = type_counts,
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};
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VkDescriptorPool descriptor_pool;
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vkCreateDescriptorPool(device, &pool_info, NULL, &descriptor_pool);
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VkDescriptorSetLayout layouts[GPU_CONSTANT_BUFFER_MULTIPLE];
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for (int i = 0; i < GPU_CONSTANT_BUFFER_MULTIPLE; ++i) {
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layouts[i] = descriptor_layout;
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}
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VkDescriptorSetAllocateInfo alloc_info = {
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
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.descriptorPool = descriptor_pool,
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.descriptorSetCount = GPU_CONSTANT_BUFFER_MULTIPLE,
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.pSetLayouts = layouts,
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};
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vkAllocateDescriptorSets(device, &alloc_info, descriptor_sets);
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VkSamplerCreateInfo sampler_info = {
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.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
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.magFilter = VK_FILTER_LINEAR,
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.minFilter = VK_FILTER_LINEAR,
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.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT,
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.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT,
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.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT,
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.maxAnisotropy = 1.0f,
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.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
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.compareOp = VK_COMPARE_OP_ALWAYS,
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.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR,
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};
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vkCreateSampler(device, &sampler_info, NULL, &linear_sampler);
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sampler_info.magFilter = VK_FILTER_NEAREST;
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sampler_info.minFilter = VK_FILTER_NEAREST;
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sampler_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
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vkCreateSampler(device, &sampler_info, NULL, &point_sampler);
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}
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VkSwapchainKHR cleanup_swapchain() {
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// for (int i = 0; i < GPU_FRAMEBUFFER_COUNT; ++i) {
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// gpu_texture_destroy_internal(&framebuffers[i]);
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// }
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VkSwapchainKHR chain = swapchain;
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swapchain = VK_NULL_HANDLE;
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return chain;
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}
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void gpu_render_target_init2(gpu_texture_t *target, int width, int height, gpu_texture_format_t format, int framebuffer_index) {
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target->width = width;
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target->height = height;
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target->format = format;
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target->state = (framebuffer_index >= 0) ? GPU_TEXTURE_STATE_PRESENT : GPU_TEXTURE_STATE_SHADER_RESOURCE;
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target->buffer = NULL;
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target->impl.has_storage_bit = false;
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if (framebuffer_index >= 0) {
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return;
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}
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VkFormatProperties format_properties;
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vkGetPhysicalDeviceFormatProperties(gpu, convert_image_format(target->format), &format_properties);
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VkImageCreateInfo image = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
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.imageType = VK_IMAGE_TYPE_2D,
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.format = convert_image_format(target->format),
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.extent.width = width,
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.extent.height = height,
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.extent.depth = 1,
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.mipLevels = 1,
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.arrayLayers = 1,
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.samples = VK_SAMPLE_COUNT_1_BIT,
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.tiling = VK_IMAGE_TILING_OPTIMAL,
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};
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if (format == GPU_TEXTURE_FORMAT_D32) {
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image.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
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}
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else {
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image.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
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}
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VkImageViewCreateInfo color_image_view = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.viewType = VK_IMAGE_VIEW_TYPE_2D,
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.format = convert_image_format(target->format),
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.subresourceRange.aspectMask = format == GPU_TEXTURE_FORMAT_D32 ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_COLOR_BIT,
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.subresourceRange.baseMipLevel = 0,
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.subresourceRange.levelCount = 1,
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.subresourceRange.baseArrayLayer = 0,
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.subresourceRange.layerCount = 1,
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};
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vkCreateImage(device, &image, NULL, &target->impl.image);
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VkMemoryRequirements memory_reqs;
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vkGetImageMemoryRequirements(device, target->impl.image, &memory_reqs);
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|
|
VkMemoryAllocateInfo allocation_nfo = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
.allocationSize = memory_reqs.size,
|
|
};
|
|
allocation_nfo.memoryTypeIndex = memory_type_from_properties(memory_reqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
|
vkAllocateMemory(device, &allocation_nfo, NULL, &target->impl.mem);
|
|
vkBindImageMemory(device, target->impl.image, target->impl.mem, 0);
|
|
set_image_layout(target->impl.image, format == GPU_TEXTURE_FORMAT_D32 ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
|
color_image_view.image = target->impl.image;
|
|
vkCreateImageView(device, &color_image_view, NULL, &target->impl.view);
|
|
}
|
|
|
|
static void create_swapchain() {
|
|
VkSwapchainKHR old_swapchain = cleanup_swapchain();
|
|
if (surface_destroyed) {
|
|
vkDestroySwapchainKHR(device, old_swapchain, NULL);
|
|
old_swapchain = VK_NULL_HANDLE;
|
|
vkDestroySurfaceKHR(instance, surface, NULL);
|
|
iron_vulkan_create_surface(instance, &surface);
|
|
surface_destroyed = false;
|
|
}
|
|
|
|
VkSurfaceCapabilitiesKHR caps = {0};
|
|
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(gpu, surface, &caps);
|
|
|
|
VkPresentModeKHR present_modes[256];
|
|
uint32_t present_mode_count;
|
|
vkGetPhysicalDeviceSurfacePresentModesKHR(gpu, surface, &present_mode_count, NULL);
|
|
present_mode_count = present_mode_count > 256 ? 256 : present_mode_count;
|
|
vkGetPhysicalDeviceSurfacePresentModesKHR(gpu, surface, &present_mode_count, present_modes);
|
|
|
|
uint32_t image_count = GPU_FRAMEBUFFER_COUNT;
|
|
if (image_count < caps.minImageCount) {
|
|
image_count = caps.minImageCount;
|
|
}
|
|
else if (image_count > caps.maxImageCount && caps.maxImageCount > 0) {
|
|
image_count = caps.maxImageCount;
|
|
}
|
|
|
|
VkSurfaceTransformFlagBitsKHR pre_transform = {0};
|
|
if (caps.supportedTransforms & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR) {
|
|
pre_transform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
|
|
}
|
|
else {
|
|
pre_transform = caps.currentTransform;
|
|
}
|
|
|
|
// Fetch newest window size
|
|
iron_internal_handle_messages();
|
|
|
|
VkSwapchainCreateInfoKHR swapchain_info = {
|
|
.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
|
|
.surface = surface,
|
|
.minImageCount = image_count,
|
|
.imageFormat = surface_format.format,
|
|
.imageColorSpace = surface_format.colorSpace,
|
|
.imageExtent.width = iron_window_width(),
|
|
.imageExtent.height = iron_window_height(),
|
|
.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
|
|
.preTransform = pre_transform,
|
|
};
|
|
|
|
if (caps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR) {
|
|
swapchain_info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|
}
|
|
else if (caps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR) {
|
|
swapchain_info.compositeAlpha = VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR;
|
|
}
|
|
else if (caps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR) {
|
|
swapchain_info.compositeAlpha = VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR;
|
|
}
|
|
else if (caps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR) {
|
|
swapchain_info.compositeAlpha = VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR;
|
|
}
|
|
|
|
swapchain_info.imageArrayLayers = 1;
|
|
swapchain_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
swapchain_info.queueFamilyIndexCount = 0;
|
|
swapchain_info.pQueueFamilyIndices = NULL;
|
|
swapchain_info.presentMode = window_vsync ? VK_PRESENT_MODE_FIFO_KHR : VK_PRESENT_MODE_MAILBOX_KHR;
|
|
swapchain_info.oldSwapchain = old_swapchain;
|
|
swapchain_info.clipped = true;
|
|
|
|
vkCreateSwapchainKHR(device, &swapchain_info, NULL, &swapchain);
|
|
|
|
if (old_swapchain != VK_NULL_HANDLE) {
|
|
gpu_execute_and_wait();
|
|
vkDestroySwapchainKHR(device, old_swapchain, NULL);
|
|
}
|
|
|
|
int framebuffer_count = GPU_FRAMEBUFFER_COUNT;
|
|
vkGetSwapchainImagesKHR(device, swapchain, &framebuffer_count, window_images);
|
|
|
|
for (uint32_t i = 0; i < framebuffer_count; i++) {
|
|
framebuffers[i].impl.image = window_images[i];
|
|
set_image_layout(window_images[i], VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
|
|
VkImageViewCreateInfo color_attachment_view = {
|
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
|
.format = surface_format.format,
|
|
.components.r = VK_COMPONENT_SWIZZLE_R,
|
|
.components.g = VK_COMPONENT_SWIZZLE_G,
|
|
.components.b = VK_COMPONENT_SWIZZLE_B,
|
|
.components.a = VK_COMPONENT_SWIZZLE_A,
|
|
.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
|
.subresourceRange.baseMipLevel = 0,
|
|
.subresourceRange.levelCount = 1,
|
|
.subresourceRange.baseArrayLayer = 0,
|
|
.subresourceRange.layerCount = 1,
|
|
.viewType = VK_IMAGE_VIEW_TYPE_2D,
|
|
.flags = 0,
|
|
.image = window_images[i],
|
|
};
|
|
vkCreateImageView(device, &color_attachment_view, NULL, &framebuffers[i].impl.view);
|
|
}
|
|
|
|
framebuffer_index = 0;
|
|
|
|
if (window_depth_bits > 0) {
|
|
VkImageCreateInfo image = {
|
|
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
|
.imageType = VK_IMAGE_TYPE_2D,
|
|
.format = VK_FORMAT_D32_SFLOAT,
|
|
.extent.width = iron_window_width(),
|
|
.extent.height = iron_window_height(),
|
|
.extent.depth = 1,
|
|
.mipLevels = 1,
|
|
.arrayLayers = 1,
|
|
.samples = VK_SAMPLE_COUNT_1_BIT,
|
|
.tiling = VK_IMAGE_TILING_OPTIMAL,
|
|
.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
|
|
.flags = 0,
|
|
};
|
|
|
|
VkMemoryAllocateInfo mem_alloc = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
};
|
|
|
|
VkMemoryRequirements mem_reqs = {0};
|
|
vkCreateImage(device, &image, NULL, &framebuffer_depth.impl.image);
|
|
vkGetImageMemoryRequirements(device, framebuffer_depth.impl.image, &mem_reqs);
|
|
mem_alloc.allocationSize = mem_reqs.size;
|
|
mem_alloc.memoryTypeIndex = memory_type_from_properties(mem_reqs.memoryTypeBits, 0);
|
|
vkAllocateMemory(device, &mem_alloc, NULL, &framebuffer_depth.impl.mem);
|
|
vkBindImageMemory(device, framebuffer_depth.impl.image, framebuffer_depth.impl.mem, 0);
|
|
set_image_layout(framebuffer_depth.impl.image, VK_IMAGE_ASPECT_DEPTH_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
|
|
|
VkImageViewCreateInfo view = {
|
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
|
.image = framebuffer_depth.impl.image,
|
|
.format = VK_FORMAT_D32_SFLOAT,
|
|
.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT,
|
|
.subresourceRange.baseMipLevel = 0,
|
|
.subresourceRange.levelCount = 1,
|
|
.subresourceRange.baseArrayLayer = 0,
|
|
.subresourceRange.layerCount = 1,
|
|
.viewType = VK_IMAGE_VIEW_TYPE_2D,
|
|
};
|
|
vkCreateImageView(device, &view, NULL, &framebuffer_depth.impl.view);
|
|
}
|
|
}
|
|
|
|
static void acquire_next_image() {
|
|
VkResult err = vkAcquireNextImageKHR(device, swapchain, UINT64_MAX, framebuffer_available_semaphore, VK_NULL_HANDLE, &framebuffer_index);
|
|
if (err == VK_ERROR_SURFACE_LOST_KHR || err == VK_ERROR_OUT_OF_DATE_KHR || surface_destroyed) {
|
|
surface_destroyed = surface_destroyed || (err == VK_ERROR_SURFACE_LOST_KHR);
|
|
|
|
gpu_in_use = false;
|
|
create_swapchain();
|
|
gpu_in_use = true;
|
|
acquire_next_image();
|
|
|
|
for (int i = 0; i < GPU_FRAMEBUFFER_COUNT; ++i) {
|
|
// gpu_texture_destroy_internal(&framebuffers[i]);
|
|
// gpu_render_target_init2(&framebuffers[i], iron_window_width(), iron_window_height(), GPU_TEXTURE_FORMAT_RGBA32, i);
|
|
framebuffers[i].width = iron_window_width();
|
|
framebuffers[i].height = iron_window_height();
|
|
}
|
|
}
|
|
}
|
|
|
|
void gpu_resize_internal(int width, int height) {
|
|
// Newest window size is fetched in create_swapchain
|
|
}
|
|
|
|
void gpu_init_internal(int depth_buffer_bits, bool vsync) {
|
|
uint32_t instance_layer_count = 0;
|
|
|
|
static const char *wanted_instance_layers[64];
|
|
int wanted_instance_layer_count = 0;
|
|
|
|
vkEnumerateInstanceLayerProperties(&instance_layer_count, NULL);
|
|
|
|
if (instance_layer_count > 0) {
|
|
VkLayerProperties *instance_layers = (VkLayerProperties *)malloc(sizeof(VkLayerProperties) * instance_layer_count);
|
|
vkEnumerateInstanceLayerProperties(&instance_layer_count, instance_layers);
|
|
|
|
#ifdef VALIDATE
|
|
validation_found = find_layer(instance_layers, instance_layer_count, "VK_LAYER_KHRONOS_validation");
|
|
if (validation_found) {
|
|
iron_log("Running with Vulkan validation layers enabled.");
|
|
wanted_instance_layers[wanted_instance_layer_count++] = "VK_LAYER_KHRONOS_validation";
|
|
}
|
|
#endif
|
|
|
|
free(instance_layers);
|
|
}
|
|
|
|
static const char *wanted_instance_extensions[64];
|
|
int wanted_instance_extension_count = 0;
|
|
uint32_t instance_extension_count = 0;
|
|
wanted_instance_extensions[wanted_instance_extension_count++] = VK_KHR_SURFACE_EXTENSION_NAME;
|
|
wanted_instance_extensions[wanted_instance_extension_count++] = VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME;
|
|
iron_vulkan_get_instance_extensions(wanted_instance_extensions, &wanted_instance_extension_count);
|
|
|
|
vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
|
|
VkExtensionProperties *instance_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * instance_extension_count);
|
|
vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, instance_extensions);
|
|
bool missing_instance_extensions = check_extensions(wanted_instance_extensions, wanted_instance_extension_count, instance_extensions, instance_extension_count);
|
|
|
|
if (missing_instance_extensions) {
|
|
iron_error("");
|
|
}
|
|
|
|
#ifdef VALIDATE
|
|
// this extension should be provided by the validation layers
|
|
if (validation_found) {
|
|
wanted_instance_extensions[wanted_instance_extension_count++] = VK_EXT_DEBUG_UTILS_EXTENSION_NAME;
|
|
}
|
|
#endif
|
|
|
|
VkApplicationInfo app = {
|
|
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
|
|
.pApplicationName = iron_application_name(),
|
|
.applicationVersion = 0,
|
|
.pEngineName = "Iron",
|
|
.engineVersion = 0,
|
|
.apiVersion = VK_API_VERSION_1_3,
|
|
};
|
|
|
|
VkInstanceCreateInfo info = {0};
|
|
info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
|
info.pApplicationInfo = &app;
|
|
#ifdef VALIDATE
|
|
if (validation_found) {
|
|
info.enabledLayerCount = wanted_instance_layer_count;
|
|
info.ppEnabledLayerNames = (const char *const *)wanted_instance_layers;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
info.enabledLayerCount = 0;
|
|
info.ppEnabledLayerNames = NULL;
|
|
}
|
|
info.enabledExtensionCount = wanted_instance_extension_count;
|
|
info.ppEnabledExtensionNames = (const char *const *)wanted_instance_extensions;
|
|
|
|
VkResult err = vkCreateInstance(&info, NULL, &instance);
|
|
if (err == VK_ERROR_INCOMPATIBLE_DRIVER) {
|
|
iron_error("Vulkan driver is incompatible");
|
|
}
|
|
else if (err == VK_ERROR_EXTENSION_NOT_PRESENT) {
|
|
iron_error("Vulkan extension not found");
|
|
}
|
|
else if (err) {
|
|
iron_error("Can not create Vulkan instance");
|
|
}
|
|
|
|
uint32_t gpu_count;
|
|
vkEnumeratePhysicalDevices(instance, &gpu_count, NULL);
|
|
|
|
if (gpu_count > 0) {
|
|
VkPhysicalDevice *physical_devices = (VkPhysicalDevice *)malloc(sizeof(VkPhysicalDevice) * gpu_count);
|
|
vkEnumeratePhysicalDevices(instance, &gpu_count, physical_devices);
|
|
|
|
float best_score = 0.0;
|
|
for (uint32_t gpu_idx = 0; gpu_idx < gpu_count; gpu_idx++) {
|
|
VkPhysicalDevice current_gpu = physical_devices[gpu_idx];
|
|
uint32_t queue_count = 0;
|
|
vkGetPhysicalDeviceQueueFamilyProperties(current_gpu, &queue_count, NULL);
|
|
VkQueueFamilyProperties *queue_props = (VkQueueFamilyProperties *)malloc(queue_count * sizeof(VkQueueFamilyProperties));
|
|
vkGetPhysicalDeviceQueueFamilyProperties(current_gpu, &queue_count, queue_props);
|
|
bool can_present = false;
|
|
bool can_render = false;
|
|
for (uint32_t i = 0; i < queue_count; i++) {
|
|
VkBool32 queue_supports_present = iron_vulkan_get_physical_device_presentation_support(current_gpu, i);
|
|
if (queue_supports_present) {
|
|
can_present = true;
|
|
}
|
|
VkQueueFamilyProperties queue_properties = queue_props[i];
|
|
uint32_t flags = queue_properties.queueFlags;
|
|
if ((flags & VK_QUEUE_GRAPHICS_BIT) != 0) {
|
|
can_render = true;
|
|
}
|
|
}
|
|
if (!can_present || !can_render) {
|
|
continue;
|
|
}
|
|
|
|
float score = 0.0;
|
|
VkPhysicalDeviceProperties properties;
|
|
vkGetPhysicalDeviceProperties(current_gpu, &properties);
|
|
switch (properties.deviceType) {
|
|
case VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU:
|
|
score = 2;
|
|
break;
|
|
case VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU:
|
|
score = 1;
|
|
break;
|
|
}
|
|
|
|
if (gpu == VK_NULL_HANDLE || score > best_score) {
|
|
gpu = current_gpu;
|
|
best_score = score;
|
|
}
|
|
}
|
|
|
|
if (gpu == VK_NULL_HANDLE) {
|
|
iron_error("No Vulkan device that supports presentation found");
|
|
}
|
|
|
|
VkPhysicalDeviceProperties properties;
|
|
vkGetPhysicalDeviceProperties(gpu, &properties);
|
|
iron_log("Chosen Vulkan device: %s", properties.deviceName);
|
|
strcpy(device_name, properties.deviceName);
|
|
is_amd = properties.vendorID == 0x1002;
|
|
free(physical_devices);
|
|
}
|
|
else {
|
|
iron_error("No Vulkan device found");
|
|
}
|
|
|
|
static const char *wanted_device_layers[64];
|
|
int wanted_device_layer_count = 0;
|
|
|
|
uint32_t device_layer_count = 0;
|
|
vkEnumerateDeviceLayerProperties(gpu, &device_layer_count, NULL);
|
|
|
|
if (device_layer_count > 0) {
|
|
VkLayerProperties *device_layers = (VkLayerProperties *)malloc(sizeof(VkLayerProperties) * device_layer_count);
|
|
vkEnumerateDeviceLayerProperties(gpu, &device_layer_count, device_layers);
|
|
|
|
#ifdef VALIDATE
|
|
validation_found = find_layer(device_layers, device_layer_count, "VK_LAYER_KHRONOS_validation");
|
|
if (validation_found) {
|
|
wanted_device_layers[wanted_device_layer_count++] = "VK_LAYER_KHRONOS_validation";
|
|
}
|
|
#endif
|
|
|
|
free(device_layers);
|
|
}
|
|
|
|
const char *wanted_device_extensions[64];
|
|
int wanted_device_extension_count = 0;
|
|
|
|
wanted_device_extensions[wanted_device_extension_count++] = VK_KHR_SWAPCHAIN_EXTENSION_NAME;
|
|
|
|
if (gpu_raytrace_supported()) {
|
|
wanted_device_extensions[wanted_device_extension_count++] = VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME;
|
|
wanted_device_extensions[wanted_device_extension_count++] = VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME;
|
|
wanted_device_extensions[wanted_device_extension_count++] = VK_KHR_DEFERRED_HOST_OPERATIONS_EXTENSION_NAME;
|
|
wanted_device_extensions[wanted_device_extension_count++] = VK_KHR_RAY_TRACING_PIPELINE_EXTENSION_NAME;
|
|
wanted_device_extensions[wanted_device_extension_count++] = VK_KHR_RAY_QUERY_EXTENSION_NAME;
|
|
}
|
|
|
|
uint32_t device_extension_count = 0;
|
|
vkEnumerateDeviceExtensionProperties(gpu, NULL, &device_extension_count, NULL);
|
|
|
|
VkExtensionProperties *device_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * device_extension_count);
|
|
vkEnumerateDeviceExtensionProperties(gpu, NULL, &device_extension_count, device_extensions);
|
|
|
|
bool missing_device_extensions = check_extensions(wanted_device_extensions, wanted_device_extension_count, device_extensions, device_extension_count);
|
|
free(device_extensions);
|
|
|
|
if (missing_device_extensions) {
|
|
exit(1);
|
|
}
|
|
|
|
#ifdef VALIDATE
|
|
if (validation_found) {
|
|
VkDebugUtilsMessengerCreateInfoEXT create_info = {
|
|
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT,
|
|
.pfnUserCallback = vk_debug_utils_messenger_callback_ext,
|
|
.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT,
|
|
.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT,
|
|
};
|
|
PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
|
|
vkCreateDebugUtilsMessengerEXT(instance, &create_info, NULL, &debug_messenger);
|
|
}
|
|
#endif
|
|
|
|
uint32_t queue_count;
|
|
vkGetPhysicalDeviceQueueFamilyProperties(gpu, &queue_count, NULL);
|
|
|
|
VkQueueFamilyProperties *queue_props = (VkQueueFamilyProperties *)malloc(queue_count * sizeof(VkQueueFamilyProperties));
|
|
vkGetPhysicalDeviceQueueFamilyProperties(gpu, &queue_count, queue_props);
|
|
|
|
VkBool32 *supports_present = (VkBool32 *)malloc(queue_count * sizeof(VkBool32));
|
|
for (uint32_t i = 0; i < queue_count; i++) {
|
|
supports_present[i] = iron_vulkan_get_physical_device_presentation_support(gpu, i);
|
|
}
|
|
|
|
uint32_t graphics_queue_node_index = UINT32_MAX;
|
|
uint32_t present_queue_node_index = UINT32_MAX;
|
|
for (uint32_t i = 0; i < queue_count; i++) {
|
|
if ((queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0) {
|
|
if (graphics_queue_node_index == UINT32_MAX) {
|
|
graphics_queue_node_index = i;
|
|
}
|
|
|
|
if (supports_present[i] == VK_TRUE) {
|
|
graphics_queue_node_index = i;
|
|
present_queue_node_index = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (present_queue_node_index == UINT32_MAX) {
|
|
for (uint32_t i = 0; i < queue_count; ++i) {
|
|
if (supports_present[i] == VK_TRUE) {
|
|
present_queue_node_index = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
free(supports_present);
|
|
|
|
if (graphics_queue_node_index == UINT32_MAX || present_queue_node_index == UINT32_MAX) {
|
|
iron_error("Graphics or present queue not found");
|
|
}
|
|
|
|
if (graphics_queue_node_index != present_queue_node_index) {
|
|
iron_error("Graphics and present queue do not match");
|
|
}
|
|
|
|
{
|
|
float queue_priorities[1] = { 0.0 };
|
|
VkDeviceQueueCreateInfo queue = {
|
|
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
|
|
.queueFamilyIndex = graphics_queue_node_index,
|
|
.queueCount = 1,
|
|
.pQueuePriorities = queue_priorities,
|
|
};
|
|
|
|
VkPhysicalDeviceDynamicRenderingFeatures dynamic_rendering_features = {
|
|
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES,
|
|
.dynamicRendering = VK_TRUE,
|
|
};
|
|
|
|
VkPhysicalDeviceFeatures enabled_features = {};
|
|
enabled_features.independentBlend = VK_TRUE;
|
|
|
|
VkDeviceCreateInfo deviceinfo = {
|
|
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
|
|
.pNext = &dynamic_rendering_features,
|
|
.queueCreateInfoCount = 1,
|
|
.pQueueCreateInfos = &queue,
|
|
.enabledLayerCount = wanted_device_layer_count,
|
|
.ppEnabledLayerNames = (const char *const *)wanted_device_layers,
|
|
.enabledExtensionCount = wanted_device_extension_count,
|
|
.ppEnabledExtensionNames = (const char *const *)wanted_device_extensions,
|
|
.pEnabledFeatures = &enabled_features,
|
|
};
|
|
|
|
VkPhysicalDeviceRayTracingPipelineFeaturesKHR raytracing_pipeline_ext = {0};
|
|
VkPhysicalDeviceAccelerationStructureFeaturesKHR raytracing_acceleration_structure_ext = {0};
|
|
VkPhysicalDeviceBufferDeviceAddressFeatures buffer_device_address_ext = {0};
|
|
VkPhysicalDeviceRayQueryFeaturesKHR ray_query_ext = {0};
|
|
if (gpu_raytrace_supported()) {
|
|
raytracing_pipeline_ext.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_FEATURES_KHR;
|
|
raytracing_pipeline_ext.pNext = deviceinfo.pNext;
|
|
raytracing_pipeline_ext.rayTracingPipeline = VK_TRUE;
|
|
|
|
raytracing_acceleration_structure_ext.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR;
|
|
raytracing_acceleration_structure_ext.pNext = &raytracing_pipeline_ext;
|
|
raytracing_acceleration_structure_ext.accelerationStructure = VK_TRUE;
|
|
|
|
buffer_device_address_ext.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES;
|
|
buffer_device_address_ext.pNext = &raytracing_acceleration_structure_ext;
|
|
buffer_device_address_ext.bufferDeviceAddress = VK_TRUE;
|
|
|
|
ray_query_ext.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_QUERY_FEATURES_KHR;
|
|
ray_query_ext.pNext = &buffer_device_address_ext;
|
|
ray_query_ext.rayQuery = VK_TRUE;
|
|
|
|
deviceinfo.pNext = &ray_query_ext;
|
|
}
|
|
|
|
vkCreateDevice(gpu, &deviceinfo, NULL, &device);
|
|
}
|
|
|
|
vkGetDeviceQueue(device, graphics_queue_node_index, 0, &queue);
|
|
vkGetPhysicalDeviceMemoryProperties(gpu, &memory_properties);
|
|
VkCommandPoolCreateInfo cmd_pool_info = {
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
|
|
.queueFamilyIndex = graphics_queue_node_index,
|
|
.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
|
|
};
|
|
|
|
vkCreateCommandPool(device, &cmd_pool_info, NULL, &cmd_pool);
|
|
|
|
create_descriptors();
|
|
|
|
VkSemaphoreCreateInfo sem_info = {
|
|
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
|
|
.flags = 0,
|
|
};
|
|
|
|
vkCreateSemaphore(device, &sem_info, NULL, &framebuffer_available_semaphore);
|
|
for (uint32_t i = 0; i < GPU_FRAMEBUFFER_COUNT; i++) {
|
|
vkCreateSemaphore(device, &sem_info, NULL, &rendering_finished_semaphores[i]);
|
|
}
|
|
|
|
window_depth_bits = depth_buffer_bits;
|
|
window_vsync = vsync;
|
|
|
|
iron_vulkan_create_surface(instance, &surface);
|
|
|
|
VkBool32 surface_supported;
|
|
vkGetPhysicalDeviceSurfaceSupportKHR(gpu, graphics_queue_node_index, surface, &surface_supported);
|
|
|
|
VkSurfaceFormatKHR surf_formats[256];
|
|
uint32_t format_count = sizeof(surf_formats) / sizeof(surf_formats[0]);
|
|
VkResult result = vkGetPhysicalDeviceSurfaceFormatsKHR(gpu, surface, &format_count, surf_formats);
|
|
|
|
if (format_count == 1 && surf_formats[0].format == VK_FORMAT_UNDEFINED) {
|
|
surface_format = surf_formats[0];
|
|
}
|
|
else {
|
|
bool found = false;
|
|
for (uint32_t i = 0; i < format_count; ++i) {
|
|
if (surf_formats[i].format != VK_FORMAT_B8G8R8A8_SRGB) {
|
|
surface_format = surf_formats[i];
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!found) {
|
|
surface_format = surf_formats[0];
|
|
}
|
|
}
|
|
|
|
VkCommandBufferAllocateInfo cmd = {
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
|
|
.commandPool = cmd_pool,
|
|
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
|
|
.commandBufferCount = 1,
|
|
};
|
|
vkAllocateCommandBuffers(device, &cmd, &command_buffer);
|
|
|
|
VkCommandBufferBeginInfo begin_info = {
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
|
.flags = 0,
|
|
};
|
|
vkBeginCommandBuffer(command_buffer, &begin_info);
|
|
|
|
gpu_create_framebuffers(depth_buffer_bits);
|
|
create_swapchain();
|
|
|
|
VkFenceCreateInfo fence_info = {
|
|
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
|
|
.flags = VK_FENCE_CREATE_SIGNALED_BIT,
|
|
};
|
|
vkCreateFence(device, &fence_info, NULL, &fence);
|
|
}
|
|
|
|
void gpu_destroy() {
|
|
if (readback_buffer_size > 0) {
|
|
vkFreeMemory(device, readback_mem, NULL);
|
|
vkDestroyBuffer(device, readback_buffer, NULL);
|
|
}
|
|
vkFreeCommandBuffers(device, cmd_pool, 1, &command_buffer);
|
|
vkDestroyFence(device, fence, NULL);
|
|
VkSwapchainKHR swapchain = cleanup_swapchain();
|
|
vkDestroySwapchainKHR(device, swapchain, NULL);
|
|
vkDestroySurfaceKHR(instance, surface, NULL);
|
|
}
|
|
|
|
void iron_vulkan_surface_destroyed() {
|
|
surface_destroyed = true;
|
|
}
|
|
|
|
bool iron_vulkan_get_size(int *width, int *height) {
|
|
if (surface) {
|
|
VkSurfaceCapabilitiesKHR capabilities;
|
|
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(gpu, surface, &capabilities);
|
|
*width = capabilities.currentExtent.width;
|
|
*height = capabilities.currentExtent.height;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void gpu_begin_internal(unsigned flags, unsigned color, float depth) {
|
|
if (!framebuffer_acquired) {
|
|
acquire_next_image();
|
|
framebuffer_acquired = true;
|
|
}
|
|
|
|
gpu_texture_t *target = current_render_targets[0];
|
|
|
|
VkRect2D render_area = {
|
|
.offset = {0, 0}
|
|
};
|
|
render_area.extent.width = target->width;
|
|
render_area.extent.height = target->height;
|
|
|
|
VkClearValue clear_value;
|
|
memset(&clear_value, 0, sizeof(VkClearValue));
|
|
clear_value.color.float32[0] = ((color & 0x00ff0000) >> 16) / 255.0f;
|
|
clear_value.color.float32[1] = ((color & 0x0000ff00) >> 8 ) / 255.0f;
|
|
clear_value.color.float32[2] = ((color & 0x000000ff) ) / 255.0f;
|
|
clear_value.color.float32[3] = ((color & 0xff000000) >> 24) / 255.0f;
|
|
|
|
for (size_t i = 0; i < current_render_targets_count; ++i) {
|
|
current_color_attachment_infos[i] = (VkRenderingAttachmentInfo){
|
|
.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO,
|
|
.imageView = current_render_targets[i]->impl.view,
|
|
.imageLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
|
.resolveMode = VK_RESOLVE_MODE_NONE,
|
|
.resolveImageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
.loadOp = (flags & GPU_CLEAR_COLOR) ? VK_ATTACHMENT_LOAD_OP_DONT_CARE : VK_ATTACHMENT_LOAD_OP_LOAD,
|
|
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
|
|
.clearValue = clear_value,
|
|
};
|
|
}
|
|
|
|
if (current_depth_buffer != NULL) {
|
|
current_depth_attachment_info = (VkRenderingAttachmentInfo) {
|
|
.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO,
|
|
.imageView = current_depth_buffer->impl.view,
|
|
.imageLayout = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL,
|
|
.resolveMode = VK_RESOLVE_MODE_NONE,
|
|
.resolveImageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
.loadOp = (flags & GPU_CLEAR_DEPTH) ? VK_ATTACHMENT_LOAD_OP_DONT_CARE : VK_ATTACHMENT_LOAD_OP_LOAD,
|
|
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
|
|
.clearValue = 1.0,
|
|
};
|
|
}
|
|
|
|
current_rendering_info = (VkRenderingInfo) {
|
|
.sType = VK_STRUCTURE_TYPE_RENDERING_INFO,
|
|
.renderArea = render_area,
|
|
.layerCount = 1,
|
|
.viewMask = 0,
|
|
.colorAttachmentCount = (uint32_t)current_render_targets_count,
|
|
.pColorAttachments = current_color_attachment_infos,
|
|
.pDepthAttachment = current_depth_buffer == NULL ? VK_NULL_HANDLE : ¤t_depth_attachment_info,
|
|
};
|
|
vkCmdBeginRendering(command_buffer, ¤t_rendering_info);
|
|
|
|
gpu_viewport(0, 0, current_render_targets[0]->width, current_render_targets[0]->height);
|
|
gpu_scissor(0, 0, current_render_targets[0]->width, current_render_targets[0]->height);
|
|
|
|
if (flags != GPU_CLEAR_NONE) {
|
|
int count = 0;
|
|
VkClearAttachment attachments[2];
|
|
if (flags & GPU_CLEAR_COLOR) {
|
|
VkClearColorValue clear_color = {0};
|
|
clear_color.float32[0] = ((color & 0x00ff0000) >> 16) / 255.0f;
|
|
clear_color.float32[1] = ((color & 0x0000ff00) >> 8) / 255.0f;
|
|
clear_color.float32[2] = (color & 0x000000ff) / 255.0f;
|
|
clear_color.float32[3] = ((color & 0xff000000) >> 24) / 255.0f;
|
|
attachments[count].aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
attachments[count].colorAttachment = 0;
|
|
attachments[count].clearValue.color = clear_color;
|
|
count++;
|
|
}
|
|
if (flags & GPU_CLEAR_DEPTH) {
|
|
attachments[count].aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
attachments[count].clearValue.depthStencil.depth = depth;
|
|
attachments[count].clearValue.depthStencil.stencil = 0;
|
|
count++;
|
|
}
|
|
VkClearRect clear_rect = {
|
|
.rect.offset.x = 0,
|
|
.rect.offset.y = 0,
|
|
.rect.extent.width = current_render_targets[0]->width,
|
|
.rect.extent.height = current_render_targets[0]->height,
|
|
.baseArrayLayer = 0,
|
|
.layerCount = 1,
|
|
};
|
|
vkCmdClearAttachments(command_buffer, count, attachments, 1, &clear_rect);
|
|
}
|
|
}
|
|
|
|
void gpu_end_internal() {
|
|
vkCmdEndRendering(command_buffer);
|
|
|
|
for (int i = 0; i < current_render_targets_count; ++i) {
|
|
gpu_barrier(current_render_targets[i],
|
|
current_render_targets[i] == &framebuffers[framebuffer_index] ? GPU_TEXTURE_STATE_PRESENT : GPU_TEXTURE_STATE_SHADER_RESOURCE);
|
|
}
|
|
current_render_targets_count = 0;
|
|
|
|
if (is_amd) {
|
|
gpu_execute_and_wait(); ////
|
|
}
|
|
}
|
|
|
|
void gpu_execute_and_wait() {
|
|
if (gpu_in_use) {
|
|
vkCmdEndRendering(command_buffer);
|
|
}
|
|
vkEndCommandBuffer(command_buffer);
|
|
vkResetFences(device, 1, &fence);
|
|
|
|
VkSubmitInfo submit_info = {
|
|
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
|
.commandBufferCount = 1,
|
|
.pCommandBuffers = &command_buffer,
|
|
};
|
|
vkQueueSubmit(queue, 1, &submit_info, fence);
|
|
vkWaitForFences(device, 1, &fence, VK_TRUE, UINT64_MAX);
|
|
|
|
vkResetCommandBuffer(command_buffer, 0);
|
|
VkCommandBufferBeginInfo begin_info = {
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
|
};
|
|
vkBeginCommandBuffer(command_buffer, &begin_info);
|
|
|
|
if (gpu_in_use) {
|
|
vkCmdBeginRendering(command_buffer, ¤t_rendering_info);
|
|
vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, current_pipeline->impl.pipeline);
|
|
VkBuffer buffers[1];
|
|
VkDeviceSize offsets[1];
|
|
buffers[0] = current_vb->impl.buf;
|
|
offsets[0] = (VkDeviceSize)(0);
|
|
vkCmdBindVertexBuffers(command_buffer, 0, 1, buffers, offsets);
|
|
vkCmdBindIndexBuffer(command_buffer, current_ib->impl.buf, 0, VK_INDEX_TYPE_UINT32);
|
|
vkCmdSetViewport(command_buffer, 0, 1, ¤t_viewport);
|
|
vkCmdSetScissor(command_buffer, 0, 1, ¤t_scissor);
|
|
}
|
|
}
|
|
|
|
void gpu_present_internal() {
|
|
vkEndCommandBuffer(command_buffer);
|
|
vkResetFences(device, 1, &fence);
|
|
|
|
VkSubmitInfo submit_info = {
|
|
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
|
.commandBufferCount = 1,
|
|
.pCommandBuffers = &command_buffer,
|
|
.signalSemaphoreCount = 1,
|
|
.pSignalSemaphores = &rendering_finished_semaphores[framebuffer_index],
|
|
.waitSemaphoreCount = 1,
|
|
.pWaitSemaphores = &framebuffer_available_semaphore,
|
|
.pWaitDstStageMask = (VkPipelineStageFlags[]){VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT},
|
|
};
|
|
vkQueueSubmit(queue, 1, &submit_info, fence);
|
|
vkWaitForFences(device, 1, &fence, VK_TRUE, UINT64_MAX);
|
|
|
|
VkPresentInfoKHR present = {
|
|
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
|
|
.swapchainCount = 1,
|
|
.pSwapchains = &swapchain,
|
|
.pImageIndices = &framebuffer_index,
|
|
.pWaitSemaphores = &rendering_finished_semaphores[framebuffer_index],
|
|
.waitSemaphoreCount = 1,
|
|
};
|
|
vkQueuePresentKHR(queue, &present);
|
|
|
|
vkResetCommandBuffer(command_buffer, 0);
|
|
VkCommandBufferBeginInfo begin_info = {
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
|
};
|
|
vkBeginCommandBuffer(command_buffer, &begin_info);
|
|
|
|
// acquire_next_image(); // Breaks window resize
|
|
framebuffer_acquired = false;
|
|
framebuffer_index = (framebuffer_index + 1) % GPU_FRAMEBUFFER_COUNT;
|
|
|
|
while (buffers_to_destroy_count > 0) {
|
|
buffers_to_destroy_count--;
|
|
vkFreeMemory(device, buffer_memories_to_destroy[buffers_to_destroy_count], NULL);
|
|
vkDestroyBuffer(device, buffers_to_destroy[buffers_to_destroy_count], NULL);
|
|
}
|
|
}
|
|
|
|
void gpu_draw_internal() {
|
|
vkCmdDrawIndexed(command_buffer, current_ib->count, 1, 0, 0, 0);
|
|
}
|
|
|
|
void gpu_viewport(int x, int y, int width, int height) {
|
|
current_viewport = (VkViewport){
|
|
.x = (float)x,
|
|
.y = y + (float)height,
|
|
.width = (float)width,
|
|
.height = (float)-height,
|
|
.minDepth = (float)0.0f,
|
|
.maxDepth = (float)1.0f,
|
|
};
|
|
vkCmdSetViewport(command_buffer, 0, 1, ¤t_viewport);
|
|
}
|
|
|
|
void gpu_scissor(int x, int y, int width, int height) {
|
|
current_scissor = (VkRect2D){
|
|
.offset.x = x,
|
|
.offset.y = y,
|
|
.extent.width = width,
|
|
.extent.height = height,
|
|
};
|
|
vkCmdSetScissor(command_buffer, 0, 1, ¤t_scissor);
|
|
}
|
|
|
|
void gpu_disable_scissor() {
|
|
current_scissor = (VkRect2D){
|
|
.extent.width = current_render_targets[0]->width,
|
|
.extent.height = current_render_targets[0]->height,
|
|
};
|
|
vkCmdSetScissor(command_buffer, 0, 1, ¤t_scissor);
|
|
}
|
|
|
|
void gpu_set_pipeline_internal(gpu_pipeline_t *pipeline) {
|
|
for (int i = 0; i < GPU_MAX_TEXTURES; ++i) {
|
|
current_textures[i] = NULL;
|
|
}
|
|
if (pipeline->impl.pipeline == NULL) {
|
|
return;
|
|
}
|
|
current_pipeline = pipeline;
|
|
vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, current_pipeline->impl.pipeline);
|
|
}
|
|
|
|
void gpu_set_vertex_buffer(gpu_buffer_t *buffer) {
|
|
current_vb = buffer;
|
|
VkBuffer buffers[1];
|
|
VkDeviceSize offsets[1];
|
|
buffers[0] = buffer->impl.buf;
|
|
offsets[0] = (VkDeviceSize)(0);
|
|
vkCmdBindVertexBuffers(command_buffer, 0, 1, buffers, offsets);
|
|
}
|
|
|
|
void gpu_set_index_buffer(gpu_buffer_t *buffer) {
|
|
current_ib = buffer;
|
|
vkCmdBindIndexBuffer(command_buffer, buffer->impl.buf, 0, VK_INDEX_TYPE_UINT32);
|
|
}
|
|
|
|
void gpu_get_render_target_pixels(gpu_texture_t *render_target, uint8_t *data) {
|
|
int buffer_size = render_target->width * render_target->height * gpu_texture_format_size(render_target->format);
|
|
int new_readback_buffer_size = buffer_size;
|
|
if (new_readback_buffer_size < (2048 * 2048 * 4)) {
|
|
new_readback_buffer_size = (2048 * 2048 * 4);
|
|
}
|
|
if (readback_buffer_size < new_readback_buffer_size) {
|
|
if (readback_buffer_size > 0 ) {
|
|
vkFreeMemory(device, readback_mem, NULL);
|
|
vkDestroyBuffer(device, readback_buffer, NULL);
|
|
}
|
|
readback_buffer_size = new_readback_buffer_size;
|
|
|
|
VkBufferCreateInfo buf_info = {
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
.size = readback_buffer_size,
|
|
.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
};
|
|
vkCreateBuffer(device, &buf_info, NULL, &readback_buffer);
|
|
|
|
VkMemoryRequirements mem_reqs = {0};
|
|
vkGetBufferMemoryRequirements(device, readback_buffer, &mem_reqs);
|
|
|
|
VkMemoryAllocateInfo mem_alloc = {0};
|
|
mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
mem_alloc.allocationSize = mem_reqs.size;
|
|
mem_alloc.memoryTypeIndex = memory_type_from_properties(mem_reqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
|
|
vkAllocateMemory(device, &mem_alloc, NULL, &readback_mem);
|
|
vkBindBufferMemory(device, readback_buffer, readback_mem, 0);
|
|
}
|
|
|
|
set_image_layout(render_target->impl.image, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
|
|
|
|
VkBufferImageCopy region;
|
|
region.bufferOffset = 0;
|
|
region.bufferRowLength = render_target->width;
|
|
region.bufferImageHeight = render_target->height;
|
|
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
region.imageSubresource.baseArrayLayer = 0;
|
|
region.imageSubresource.layerCount = 1;
|
|
region.imageSubresource.mipLevel = 0;
|
|
region.imageOffset.x = 0;
|
|
region.imageOffset.y = 0;
|
|
region.imageOffset.z = 0;
|
|
region.imageExtent.width = (uint32_t)render_target->width;
|
|
region.imageExtent.height = (uint32_t)render_target->height;
|
|
region.imageExtent.depth = 1;
|
|
if (gpu_in_use) {
|
|
vkCmdEndRendering(command_buffer);
|
|
}
|
|
vkCmdCopyImageToBuffer(command_buffer, render_target->impl.image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, readback_buffer, 1, ®ion);
|
|
if (gpu_in_use) {
|
|
vkCmdBeginRendering(command_buffer, ¤t_rendering_info);
|
|
}
|
|
|
|
set_image_layout(render_target->impl.image, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
|
|
|
gpu_execute_and_wait();
|
|
|
|
// Read buffer
|
|
void *p;
|
|
vkMapMemory(device, readback_mem, 0, VK_WHOLE_SIZE, 0, (void **)&p);
|
|
memcpy(data, p, buffer_size);
|
|
vkUnmapMemory(device, readback_mem);
|
|
}
|
|
|
|
static VkDescriptorSet get_descriptor_set(VkBuffer buffer) {
|
|
VkDescriptorSet descriptor_set = descriptor_sets[constant_buffer_index];
|
|
|
|
VkDescriptorBufferInfo buffer_descs[1];
|
|
memset(&buffer_descs, 0, sizeof(buffer_descs));
|
|
buffer_descs[0].buffer = buffer;
|
|
buffer_descs[0].offset = 0;
|
|
buffer_descs[0].range = GPU_CONSTANT_BUFFER_SIZE;
|
|
|
|
VkDescriptorImageInfo tex_desc[GPU_MAX_TEXTURES];
|
|
memset(&tex_desc, 0, sizeof(tex_desc));
|
|
for (int i = 0; i < GPU_MAX_TEXTURES; ++i) {
|
|
if (current_textures[i] != NULL) {
|
|
tex_desc[i].imageView = current_textures[i]->impl.view;
|
|
tex_desc[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
}
|
|
}
|
|
|
|
VkWriteDescriptorSet writes[18];
|
|
memset(&writes, 0, sizeof(writes));
|
|
|
|
int write_count = 0;
|
|
writes[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
writes[0].dstSet = descriptor_set;
|
|
writes[0].dstBinding = 0;
|
|
writes[0].descriptorCount = 1;
|
|
writes[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
|
writes[0].pBufferInfo = &buffer_descs[0];
|
|
write_count++;
|
|
|
|
VkDescriptorImageInfo sampler_info = {
|
|
.sampler = linear_sampling ? linear_sampler : point_sampler,
|
|
};
|
|
writes[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
writes[1].dstSet = descriptor_set;
|
|
writes[1].dstBinding = 1;
|
|
writes[1].descriptorCount = 1;
|
|
writes[1].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
|
|
writes[1].pImageInfo = &sampler_info;
|
|
write_count++;
|
|
|
|
for (int i = 0; i < GPU_MAX_TEXTURES; ++i) {
|
|
if (current_textures[i] != NULL) {
|
|
writes[2 + i].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
writes[2 + i].dstSet = descriptor_set;
|
|
writes[2 + i].dstBinding = i + 2;
|
|
writes[2 + i].descriptorCount = 1;
|
|
writes[2 + i].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
|
writes[2 + i].pImageInfo = &tex_desc[i];
|
|
write_count++;
|
|
}
|
|
}
|
|
|
|
vkUpdateDescriptorSets(device, write_count, writes, 0, NULL);
|
|
return descriptor_set;
|
|
}
|
|
|
|
void gpu_set_constant_buffer(gpu_buffer_t *buffer, int offset, size_t size) {
|
|
VkDescriptorSet descriptor_set = get_descriptor_set(buffer->impl.buf);
|
|
uint32_t offsets[1] = {offset};
|
|
vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, current_pipeline->impl.pipeline_layout, 0, 1, &descriptor_set, 1, offsets);
|
|
}
|
|
|
|
void gpu_set_texture(int unit, gpu_texture_t *texture) {
|
|
current_textures[unit] = texture;
|
|
}
|
|
|
|
void gpu_use_linear_sampling(bool b) {
|
|
linear_sampling = b;
|
|
}
|
|
|
|
void gpu_pipeline_destroy_internal(gpu_pipeline_t *pipeline) {
|
|
vkDestroyPipeline(device, pipeline->impl.pipeline, NULL);
|
|
vkDestroyPipelineLayout(device, pipeline->impl.pipeline_layout, NULL);
|
|
}
|
|
|
|
static VkShaderModule create_shader_module(const void *code, size_t size) {
|
|
VkShaderModuleCreateInfo module_create_info = {0};
|
|
module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
module_create_info.codeSize = size;
|
|
module_create_info.pCode = (const uint32_t *)code;
|
|
VkShaderModule module;
|
|
vkCreateShaderModule(device, &module_create_info, NULL, &module);
|
|
return module;
|
|
}
|
|
|
|
void gpu_pipeline_compile(gpu_pipeline_t *pipeline) {
|
|
if (pipeline->vertex_shader->impl.length == 0 || pipeline->fragment_shader->impl.length == 0) {
|
|
// Shader compilation error
|
|
return;
|
|
}
|
|
|
|
VkPipelineLayoutCreateInfo pipeline_layout_create_info = {
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
|
|
.setLayoutCount = 1,
|
|
.pSetLayouts = &descriptor_layout,
|
|
};
|
|
vkCreatePipelineLayout(device, &pipeline_layout_create_info, NULL, &pipeline->impl.pipeline_layout);
|
|
|
|
VkGraphicsPipelineCreateInfo pipeline_info = {0};
|
|
VkPipelineInputAssemblyStateCreateInfo ia = {0};
|
|
VkPipelineRasterizationStateCreateInfo rs = {0};
|
|
VkPipelineColorBlendStateCreateInfo cb = {0};
|
|
VkPipelineDepthStencilStateCreateInfo ds = {0};
|
|
VkPipelineViewportStateCreateInfo vp = {0};
|
|
VkPipelineMultisampleStateCreateInfo ms = {0};
|
|
VkDynamicState dynamic_state[2];
|
|
VkPipelineDynamicStateCreateInfo dynamic_state_create_info = {0};
|
|
|
|
memset(dynamic_state, 0, sizeof(dynamic_state));
|
|
dynamic_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
|
dynamic_state_create_info.pDynamicStates = dynamic_state;
|
|
|
|
memset(&pipeline_info, 0, sizeof(pipeline_info));
|
|
pipeline_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
|
pipeline_info.layout = pipeline->impl.pipeline_layout;
|
|
|
|
VkVertexInputBindingDescription vi_bindings[1];
|
|
int vertexAttributeCount = pipeline->input_layout->size;
|
|
VkVertexInputAttributeDescription vi_attrs[vertexAttributeCount];
|
|
|
|
VkPipelineVertexInputStateCreateInfo vi = {
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
|
.vertexBindingDescriptionCount = 1,
|
|
.pVertexBindingDescriptions = vi_bindings,
|
|
.vertexAttributeDescriptionCount = vertexAttributeCount,
|
|
.pVertexAttributeDescriptions = vi_attrs,
|
|
};
|
|
|
|
uint32_t attr = 0;
|
|
uint32_t offset = 0;
|
|
for (int i = 0; i < pipeline->input_layout->size; ++i) {
|
|
gpu_vertex_element_t element = pipeline->input_layout->elements[i];
|
|
vi_attrs[attr].binding = 0;
|
|
vi_attrs[attr].location = i;
|
|
vi_attrs[attr].offset = offset;
|
|
offset += gpu_vertex_data_size(element.data);
|
|
|
|
switch (element.data) {
|
|
case GPU_VERTEX_DATA_F32_1X:
|
|
vi_attrs[attr].format = VK_FORMAT_R32_SFLOAT;
|
|
break;
|
|
case GPU_VERTEX_DATA_F32_2X:
|
|
vi_attrs[attr].format = VK_FORMAT_R32G32_SFLOAT;
|
|
break;
|
|
case GPU_VERTEX_DATA_F32_3X:
|
|
vi_attrs[attr].format = VK_FORMAT_R32G32B32_SFLOAT;
|
|
break;
|
|
case GPU_VERTEX_DATA_F32_4X:
|
|
vi_attrs[attr].format = VK_FORMAT_R32G32B32A32_SFLOAT;
|
|
break;
|
|
case GPU_VERTEX_DATA_I16_2X_NORM:
|
|
vi_attrs[attr].format = VK_FORMAT_R16G16_SNORM;
|
|
break;
|
|
case GPU_VERTEX_DATA_I16_4X_NORM:
|
|
vi_attrs[attr].format = VK_FORMAT_R16G16B16A16_SNORM;
|
|
break;
|
|
}
|
|
attr++;
|
|
}
|
|
vi_bindings[0].binding = 0;
|
|
vi_bindings[0].stride = offset;
|
|
vi_bindings[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
|
|
|
memset(&ia, 0, sizeof(ia));
|
|
ia.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
|
ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
|
|
|
memset(&rs, 0, sizeof(rs));
|
|
rs.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
rs.polygonMode = VK_POLYGON_MODE_FILL;
|
|
rs.cullMode = convert_cull_mode(pipeline->cull_mode);
|
|
rs.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
|
rs.depthClampEnable = VK_FALSE;
|
|
rs.rasterizerDiscardEnable = VK_FALSE;
|
|
rs.depthBiasEnable = VK_FALSE;
|
|
rs.lineWidth = 1.0f;
|
|
|
|
memset(&cb, 0, sizeof(cb));
|
|
cb.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
|
VkPipelineColorBlendAttachmentState att_state[8];
|
|
memset(att_state, 0, sizeof(att_state));
|
|
for (int i = 0; i < pipeline->color_attachment_count; ++i) {
|
|
att_state[i].colorWriteMask =
|
|
(pipeline->color_write_mask_red[i] ? VK_COLOR_COMPONENT_R_BIT : 0) |
|
|
(pipeline->color_write_mask_green[i] ? VK_COLOR_COMPONENT_G_BIT : 0) |
|
|
(pipeline->color_write_mask_blue[i] ? VK_COLOR_COMPONENT_B_BIT : 0) |
|
|
(pipeline->color_write_mask_alpha[i] ? VK_COLOR_COMPONENT_A_BIT : 0);
|
|
att_state[i].blendEnable = pipeline->blend_source != GPU_BLEND_ONE ||
|
|
pipeline->blend_destination != GPU_BLEND_ZERO ||
|
|
pipeline->alpha_blend_source != GPU_BLEND_ONE ||
|
|
pipeline->alpha_blend_destination != GPU_BLEND_ZERO;
|
|
att_state[i].srcColorBlendFactor = convert_blend_factor(pipeline->blend_source);
|
|
att_state[i].dstColorBlendFactor = convert_blend_factor(pipeline->blend_destination);
|
|
att_state[i].colorBlendOp = VK_BLEND_OP_ADD;
|
|
att_state[i].srcAlphaBlendFactor = convert_blend_factor(pipeline->alpha_blend_source);
|
|
att_state[i].dstAlphaBlendFactor = convert_blend_factor(pipeline->alpha_blend_destination);
|
|
att_state[i].alphaBlendOp = VK_BLEND_OP_ADD;
|
|
}
|
|
cb.attachmentCount = pipeline->color_attachment_count;
|
|
cb.pAttachments = att_state;
|
|
|
|
memset(&vp, 0, sizeof(vp));
|
|
vp.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
|
vp.viewportCount = 1;
|
|
dynamic_state[dynamic_state_create_info.dynamicStateCount++] = VK_DYNAMIC_STATE_VIEWPORT;
|
|
vp.scissorCount = 1;
|
|
dynamic_state[dynamic_state_create_info.dynamicStateCount++] = VK_DYNAMIC_STATE_SCISSOR;
|
|
|
|
memset(&ds, 0, sizeof(ds));
|
|
ds.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
|
ds.depthTestEnable = pipeline->depth_mode != GPU_COMPARE_MODE_ALWAYS;
|
|
ds.depthWriteEnable = pipeline->depth_write;
|
|
ds.depthCompareOp = convert_compare_mode(pipeline->depth_mode);
|
|
ds.depthBoundsTestEnable = VK_FALSE;
|
|
ds.back.failOp = VK_STENCIL_OP_KEEP;
|
|
ds.back.passOp = VK_STENCIL_OP_KEEP;
|
|
ds.back.compareOp = VK_COMPARE_OP_ALWAYS;
|
|
ds.stencilTestEnable = VK_FALSE;
|
|
ds.front = ds.back;
|
|
|
|
memset(&ms, 0, sizeof(ms));
|
|
ms.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
pipeline_info.stageCount = 2;
|
|
VkPipelineShaderStageCreateInfo shaderStages[2];
|
|
memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo));
|
|
|
|
shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
|
|
VkShaderModule vert_shader_module = create_shader_module(pipeline->vertex_shader->impl.source, pipeline->vertex_shader->impl.length);
|
|
shaderStages[0].module = vert_shader_module;
|
|
shaderStages[0].pName = "main";
|
|
|
|
shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
VkShaderModule frag_shader_module = create_shader_module(pipeline->fragment_shader->impl.source, pipeline->fragment_shader->impl.length);
|
|
shaderStages[1].module = frag_shader_module;
|
|
shaderStages[1].pName = "main";
|
|
|
|
pipeline_info.pVertexInputState = &vi;
|
|
pipeline_info.pInputAssemblyState = &ia;
|
|
pipeline_info.pRasterizationState = &rs;
|
|
pipeline_info.pColorBlendState = &cb;
|
|
pipeline_info.pMultisampleState = &ms;
|
|
pipeline_info.pViewportState = &vp;
|
|
pipeline_info.pDepthStencilState = &ds;
|
|
pipeline_info.pStages = shaderStages;
|
|
pipeline_info.pDynamicState = &dynamic_state_create_info;
|
|
|
|
VkFormat color_attachment_formats[8];
|
|
for (int i = 0; i < pipeline->color_attachment_count; ++i) {
|
|
color_attachment_formats[i] = convert_image_format(pipeline->color_attachment[i]);
|
|
}
|
|
|
|
VkPipelineRenderingCreateInfo rendering_info = {
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO,
|
|
.colorAttachmentCount = pipeline->color_attachment_count,
|
|
.pColorAttachmentFormats = color_attachment_formats,
|
|
.depthAttachmentFormat = pipeline->depth_attachment_bits > 0 ? VK_FORMAT_D32_SFLOAT : VK_FORMAT_UNDEFINED,
|
|
};
|
|
pipeline_info.pNext = &rendering_info;
|
|
|
|
VkResult result = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipeline_info, NULL, &pipeline->impl.pipeline);
|
|
vkDestroyShaderModule(device, frag_shader_module, NULL);
|
|
vkDestroyShaderModule(device, vert_shader_module, NULL);
|
|
}
|
|
|
|
void gpu_shader_init(gpu_shader_t *shader, const void *source, size_t length, gpu_shader_type_t type) {
|
|
shader->impl.length = (int)length;
|
|
shader->impl.source = (char *)malloc(length);
|
|
memcpy(shader->impl.source, source, length);
|
|
}
|
|
|
|
void gpu_shader_destroy(gpu_shader_t *shader) {
|
|
free(shader->impl.source);
|
|
shader->impl.source = NULL;
|
|
}
|
|
|
|
void gpu_texture_init_from_bytes(gpu_texture_t *texture, void *data, int width, int height, gpu_texture_format_t format) {
|
|
texture->width = width;
|
|
texture->height = height;
|
|
texture->format = format;
|
|
texture->state = GPU_TEXTURE_STATE_SHADER_RESOURCE;
|
|
texture->buffer = NULL;
|
|
|
|
VkFormat vk_format = convert_image_format(format);
|
|
if (vk_format == VK_FORMAT_B8G8R8A8_UNORM) {
|
|
vk_format = VK_FORMAT_R8G8B8A8_UNORM;
|
|
}
|
|
|
|
VkDeviceSize _upload_size = width * height * gpu_texture_format_size(format);
|
|
|
|
int new_upload_buffer_size = _upload_size;
|
|
if (new_upload_buffer_size < (1024 * 1024 * 4)) {
|
|
new_upload_buffer_size = (1024 * 1024 * 4);
|
|
}
|
|
if (upload_buffer_size < new_upload_buffer_size) {
|
|
if (upload_buffer_size > 0) {
|
|
vkFreeMemory(device, upload_mem, NULL);
|
|
vkDestroyBuffer(device, upload_buffer, NULL);
|
|
}
|
|
upload_buffer_size = new_upload_buffer_size;
|
|
VkBufferCreateInfo buffer_info = {
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
.size = upload_buffer_size,
|
|
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
|
};
|
|
vkCreateBuffer(device, &buffer_info, NULL, &upload_buffer);
|
|
|
|
VkMemoryRequirements mem_reqs;
|
|
vkGetBufferMemoryRequirements(device, upload_buffer, &mem_reqs);
|
|
VkMemoryAllocateInfo mem_alloc = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
.allocationSize = mem_reqs.size,
|
|
};
|
|
mem_alloc.memoryTypeIndex = memory_type_from_properties(mem_reqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
|
vkAllocateMemory(device, &mem_alloc, NULL, &upload_mem);
|
|
vkBindBufferMemory(device, upload_buffer, upload_mem, 0);
|
|
}
|
|
|
|
void *mapped_data;
|
|
vkMapMemory(device, upload_mem, 0, _upload_size, 0, &mapped_data);
|
|
memcpy(mapped_data, data, _upload_size);
|
|
vkUnmapMemory(device, upload_mem);
|
|
|
|
VkImageCreateInfo image_info = {
|
|
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
|
.imageType = VK_IMAGE_TYPE_2D,
|
|
.format = vk_format,
|
|
.extent.width = (uint32_t)width,
|
|
.extent.height = (uint32_t)height,
|
|
.extent.depth = 1,
|
|
.mipLevels = 1,
|
|
.arrayLayers = 1,
|
|
.samples = VK_SAMPLE_COUNT_1_BIT,
|
|
.tiling = VK_IMAGE_TILING_OPTIMAL,
|
|
.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
|
|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
|
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
|
};
|
|
vkCreateImage(device, &image_info, NULL, &texture->impl.image);
|
|
VkMemoryRequirements mem_reqs;
|
|
vkGetImageMemoryRequirements(device, texture->impl.image, &mem_reqs);
|
|
VkMemoryAllocateInfo mem_alloc = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
.allocationSize = mem_reqs.size,
|
|
};
|
|
mem_alloc.memoryTypeIndex = memory_type_from_properties(mem_reqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
|
vkAllocateMemory(device, &mem_alloc, NULL, &texture->impl.mem);
|
|
vkBindImageMemory(device, texture->impl.image, texture->impl.mem, 0);
|
|
|
|
if (gpu_in_use) {
|
|
vkCmdEndRendering(command_buffer);
|
|
}
|
|
|
|
VkImageMemoryBarrier barrier = {
|
|
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
.srcAccessMask = 0,
|
|
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
|
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
.image = texture->impl.image,
|
|
.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
|
.subresourceRange.baseMipLevel = 0,
|
|
.subresourceRange.levelCount = 1,
|
|
.subresourceRange.baseArrayLayer = 0,
|
|
.subresourceRange.layerCount = 1,
|
|
};
|
|
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &barrier);
|
|
|
|
VkBufferImageCopy copy_region = {
|
|
.bufferOffset = 0,
|
|
.bufferRowLength = 0,
|
|
.bufferImageHeight = 0,
|
|
.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
|
.imageSubresource.mipLevel = 0,
|
|
.imageSubresource.baseArrayLayer = 0,
|
|
.imageSubresource.layerCount = 1,
|
|
.imageOffset = {0, 0, 0},
|
|
.imageExtent = {(uint32_t)width, (uint32_t)height, 1},
|
|
};
|
|
vkCmdCopyBufferToImage(command_buffer, upload_buffer, texture->impl.image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©_region);
|
|
|
|
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &barrier);
|
|
|
|
VkImageViewCreateInfo view_info = {
|
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
|
.image = texture->impl.image,
|
|
.viewType = VK_IMAGE_VIEW_TYPE_2D,
|
|
.format = vk_format,
|
|
.components = {
|
|
.r = VK_COMPONENT_SWIZZLE_R,
|
|
.g = VK_COMPONENT_SWIZZLE_G,
|
|
.b = VK_COMPONENT_SWIZZLE_B,
|
|
.a = VK_COMPONENT_SWIZZLE_A,
|
|
},
|
|
.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
|
.subresourceRange.baseMipLevel = 0,
|
|
.subresourceRange.levelCount = 1,
|
|
.subresourceRange.baseArrayLayer = 0,
|
|
.subresourceRange.layerCount = 1,
|
|
};
|
|
vkCreateImageView(device, &view_info, NULL, &texture->impl.view);
|
|
|
|
if (gpu_in_use) {
|
|
vkCmdBeginRendering(command_buffer, ¤t_rendering_info);
|
|
}
|
|
|
|
gpu_execute_and_wait(); ////
|
|
}
|
|
|
|
void gpu_texture_destroy_internal(gpu_texture_t *target) {
|
|
if (target->impl.image != NULL) {
|
|
vkDestroyImage(device, target->impl.image, NULL);
|
|
vkFreeMemory(device, target->impl.mem, NULL);
|
|
}
|
|
if (target->impl.view != NULL) {
|
|
vkDestroyImageView(device, target->impl.view, NULL);
|
|
}
|
|
}
|
|
|
|
void gpu_render_target_init(gpu_texture_t *target, int width, int height, gpu_texture_format_t format) {
|
|
gpu_render_target_init2(target, width, height, format, -1);
|
|
}
|
|
|
|
void _gpu_buffer_init(gpu_buffer_impl_t *buffer, int size, int usage, int memory_requirements) {
|
|
if (buffer->buf != NULL) {
|
|
assert(buffers_to_destroy_count < 512);
|
|
buffers_to_destroy[buffers_to_destroy_count] = buffer->buf;
|
|
buffer_memories_to_destroy[buffers_to_destroy_count] = buffer->mem;
|
|
buffers_to_destroy_count++;
|
|
}
|
|
|
|
VkBufferCreateInfo buf_info = {
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
.size = size,
|
|
.usage = usage,
|
|
};
|
|
bool raytrace = gpu_raytrace_supported() && ((usage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) || (usage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT));
|
|
if (raytrace) {
|
|
buf_info.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
|
buf_info.usage |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
|
buf_info.usage |= VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR;
|
|
}
|
|
vkCreateBuffer(device, &buf_info, NULL, &buffer->buf);
|
|
VkMemoryRequirements mem_reqs = {0};
|
|
vkGetBufferMemoryRequirements(device, buffer->buf, &mem_reqs);
|
|
|
|
VkMemoryAllocateInfo mem_alloc = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
.allocationSize = mem_reqs.size,
|
|
};
|
|
mem_alloc.memoryTypeIndex = memory_type_from_properties(mem_reqs.memoryTypeBits, memory_requirements);
|
|
VkMemoryAllocateFlagsInfo memory_allocate_flags_info = {0};
|
|
if (raytrace) {
|
|
memory_allocate_flags_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO;
|
|
memory_allocate_flags_info.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR;
|
|
mem_alloc.pNext = &memory_allocate_flags_info;
|
|
}
|
|
vkAllocateMemory(device, &mem_alloc, NULL, &buffer->mem);
|
|
vkBindBufferMemory(device, buffer->buf, buffer->mem, 0);
|
|
}
|
|
|
|
void _gpu_buffer_copy(VkBuffer dest, VkBuffer source, uint32_t size) {
|
|
if (gpu_in_use) {
|
|
vkCmdEndRendering(command_buffer);
|
|
}
|
|
VkBufferCopy copy_region = {
|
|
.size = size,
|
|
};
|
|
vkCmdCopyBuffer(command_buffer, source, dest, 1, ©_region);
|
|
if (gpu_in_use) {
|
|
vkCmdBeginRendering(command_buffer, ¤t_rendering_info);
|
|
}
|
|
}
|
|
|
|
void gpu_vertex_buffer_init(gpu_buffer_t *buffer, int count, gpu_vertex_structure_t *structure) {
|
|
buffer->count = count;
|
|
buffer->stride = 0;
|
|
for (int i = 0; i < structure->size; ++i) {
|
|
gpu_vertex_element_t element = structure->elements[i];
|
|
buffer->stride += gpu_vertex_data_size(element.data);
|
|
}
|
|
buffer->impl.buf = NULL;
|
|
}
|
|
|
|
void *gpu_vertex_buffer_lock(gpu_buffer_t *buffer) {
|
|
_gpu_buffer_init(&buffer->impl, buffer->count * buffer->stride, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
|
void *p;
|
|
vkMapMemory(device, buffer->impl.mem, 0, buffer->count * buffer->stride, 0, (void **)&p);
|
|
return p;
|
|
}
|
|
|
|
void gpu_vertex_buffer_unlock(gpu_buffer_t *buffer) {
|
|
vkUnmapMemory(device, buffer->impl.mem);
|
|
VkBuffer upload_buffer = buffer->impl.buf;
|
|
_gpu_buffer_init(&buffer->impl, buffer->count * buffer->stride, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
|
_gpu_buffer_copy(buffer->impl.buf, upload_buffer, buffer->count * buffer->stride);
|
|
gpu_execute_and_wait(); ////
|
|
}
|
|
|
|
void gpu_index_buffer_init(gpu_buffer_t *buffer, int count) {
|
|
buffer->count = count;
|
|
buffer->stride = sizeof(uint32_t);
|
|
buffer->impl.buf = NULL;
|
|
}
|
|
|
|
void *gpu_index_buffer_lock(gpu_buffer_t *buffer) {
|
|
_gpu_buffer_init(&buffer->impl, buffer->count * buffer->stride, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
|
void *p;
|
|
vkMapMemory(device, buffer->impl.mem, 0, buffer->count * buffer->stride, 0, (void **)&p);
|
|
return p;
|
|
}
|
|
|
|
void gpu_index_buffer_unlock(gpu_buffer_t *buffer) {
|
|
vkUnmapMemory(device, buffer->impl.mem);
|
|
VkBuffer upload_buffer = buffer->impl.buf;
|
|
_gpu_buffer_init(&buffer->impl, buffer->count * buffer->stride, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
|
_gpu_buffer_copy(buffer->impl.buf, upload_buffer, buffer->count * buffer->stride);
|
|
gpu_execute_and_wait(); ////
|
|
}
|
|
|
|
void gpu_constant_buffer_init(gpu_buffer_t *buffer, int size) {
|
|
buffer->count = size;
|
|
buffer->data = NULL;
|
|
buffer->impl.buf = NULL;
|
|
_gpu_buffer_init(&buffer->impl, size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
|
}
|
|
|
|
void gpu_constant_buffer_lock(gpu_buffer_t *buffer, int start, int count) {
|
|
vkMapMemory(device, buffer->impl.mem, start, count, 0, (void **)&buffer->data);
|
|
}
|
|
|
|
void gpu_constant_buffer_unlock(gpu_buffer_t *buffer) {
|
|
vkUnmapMemory(device, buffer->impl.mem);
|
|
buffer->data = NULL;
|
|
}
|
|
|
|
void gpu_buffer_destroy_internal(gpu_buffer_t *buffer) {
|
|
vkFreeMemory(device, buffer->impl.mem, NULL);
|
|
vkDestroyBuffer(device, buffer->impl.buf, NULL);
|
|
}
|
|
|
|
char *gpu_device_name() {
|
|
return device_name;
|
|
}
|
|
|
|
typedef struct inst {
|
|
iron_matrix4x4_t m;
|
|
int i;
|
|
} inst_t;
|
|
|
|
static VkDescriptorPool raytrace_descriptor_pool;
|
|
static gpu_raytrace_acceleration_structure_t *accel;
|
|
static gpu_raytrace_pipeline_t *pipeline;
|
|
static gpu_texture_t *output = NULL;
|
|
static gpu_texture_t *texpaint0;
|
|
static gpu_texture_t *texpaint1;
|
|
static gpu_texture_t *texpaint2;
|
|
static gpu_texture_t *texenv;
|
|
static gpu_texture_t *texsobol;
|
|
static gpu_texture_t *texscramble;
|
|
static gpu_texture_t *texrank;
|
|
static gpu_buffer_t *vb[16];
|
|
static gpu_buffer_t *vb_last[16];
|
|
static gpu_buffer_t *ib[16];
|
|
static int vb_count = 0;
|
|
static int vb_count_last = 0;
|
|
static inst_t instances[1024];
|
|
static int instances_count = 0;
|
|
static VkBuffer vb_full = VK_NULL_HANDLE;
|
|
static VkBuffer ib_full = VK_NULL_HANDLE;
|
|
static VkDeviceMemory vb_full_mem = VK_NULL_HANDLE;
|
|
static VkDeviceMemory ib_full_mem = VK_NULL_HANDLE;
|
|
|
|
static PFN_vkCreateRayTracingPipelinesKHR _vkCreateRayTracingPipelinesKHR = NULL;
|
|
static PFN_vkGetRayTracingShaderGroupHandlesKHR _vkGetRayTracingShaderGroupHandlesKHR = NULL;
|
|
static PFN_vkGetBufferDeviceAddressKHR _vkGetBufferDeviceAddressKHR = NULL;
|
|
static PFN_vkCreateAccelerationStructureKHR _vkCreateAccelerationStructureKHR = NULL;
|
|
static PFN_vkGetAccelerationStructureDeviceAddressKHR _vkGetAccelerationStructureDeviceAddressKHR = NULL;
|
|
static PFN_vkGetAccelerationStructureBuildSizesKHR _vkGetAccelerationStructureBuildSizesKHR = NULL;
|
|
static PFN_vkCmdBuildAccelerationStructuresKHR _vkCmdBuildAccelerationStructuresKHR = NULL;
|
|
static PFN_vkDestroyAccelerationStructureKHR _vkDestroyAccelerationStructureKHR = NULL;
|
|
static PFN_vkCmdTraceRaysKHR _vkCmdTraceRaysKHR = NULL;
|
|
|
|
bool gpu_raytrace_supported() {
|
|
#ifdef IRON_ANDROID
|
|
return false; // Use VK_KHR_ray_query
|
|
#else
|
|
|
|
static bool extensions_checked = false;
|
|
static bool raytrace_supported = true;
|
|
if (extensions_checked) {
|
|
return raytrace_supported;
|
|
}
|
|
|
|
const char *required_extensions[] = {
|
|
VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME,
|
|
VK_KHR_RAY_TRACING_PIPELINE_EXTENSION_NAME,
|
|
VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME,
|
|
VK_KHR_DEFERRED_HOST_OPERATIONS_EXTENSION_NAME,
|
|
VK_KHR_RAY_QUERY_EXTENSION_NAME
|
|
};
|
|
uint32_t required_extensions_count = sizeof(required_extensions) / sizeof(required_extensions[0]);
|
|
uint32_t extensions_count = 0;
|
|
vkEnumerateDeviceExtensionProperties(gpu, NULL, &extensions_count, NULL);
|
|
VkExtensionProperties *extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * extensions_count);
|
|
vkEnumerateDeviceExtensionProperties(gpu, NULL, &extensions_count, extensions);
|
|
for (uint32_t i = 0; i < required_extensions_count; i++) {
|
|
bool found = false;
|
|
for (uint32_t j = 0; j < extensions_count; j++) {
|
|
if (strcmp(required_extensions[i], extensions[j].extensionName) == 0) {
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!found) {
|
|
raytrace_supported = false;
|
|
break;
|
|
}
|
|
}
|
|
free(extensions);
|
|
extensions_checked = true;
|
|
return raytrace_supported;
|
|
|
|
#endif
|
|
}
|
|
|
|
void gpu_raytrace_pipeline_init(gpu_raytrace_pipeline_t *pipeline, void *ray_shader, int ray_shader_size, gpu_buffer_t *constant_buffer) {
|
|
output = NULL;
|
|
pipeline->constant_buffer = constant_buffer;
|
|
|
|
{
|
|
VkDescriptorSetLayoutBinding bindings[] = {
|
|
{0, VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, 1, VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR},
|
|
{1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR},
|
|
{2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR},
|
|
{3, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR},
|
|
{4, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR},
|
|
{5, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR},
|
|
{6, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR},
|
|
{7, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR},
|
|
{8, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR},
|
|
{9, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR},
|
|
{10, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR},
|
|
{11, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_MISS_BIT_KHR}
|
|
};
|
|
|
|
VkDescriptorSetLayoutCreateInfo layout_info = {
|
|
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
|
.bindingCount = 12,
|
|
.pBindings = &bindings[0],
|
|
};
|
|
vkCreateDescriptorSetLayout(device, &layout_info, NULL, &pipeline->impl.descriptor_set_layout);
|
|
|
|
VkPipelineLayoutCreateInfo pipeline_layout_create_info = {
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
|
|
.setLayoutCount = 1,
|
|
.pSetLayouts = &pipeline->impl.descriptor_set_layout,
|
|
};
|
|
vkCreatePipelineLayout(device, &pipeline_layout_create_info, NULL, &pipeline->impl.pipeline_layout);
|
|
|
|
VkShaderModuleCreateInfo module_create_info = {
|
|
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
|
|
.codeSize = ray_shader_size,
|
|
.pCode = (const uint32_t *)ray_shader,
|
|
};
|
|
VkShaderModule shader_module;
|
|
vkCreateShaderModule(device, &module_create_info, NULL, &shader_module);
|
|
|
|
VkPipelineShaderStageCreateInfo shader_stages[3] = {
|
|
{ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, .stage = VK_SHADER_STAGE_RAYGEN_BIT_KHR, .module = shader_module, .pName = "raygeneration" },
|
|
{ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, .stage = VK_SHADER_STAGE_MISS_BIT_KHR, .module = shader_module, .pName = "miss" },
|
|
{ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, .stage = VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, .module = shader_module, .pName = "closesthit" }
|
|
};
|
|
|
|
VkRayTracingShaderGroupCreateInfoKHR groups[3] = {
|
|
{ .sType = VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR, .type = VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR, .generalShader = 0, .closestHitShader = VK_SHADER_UNUSED_KHR, .anyHitShader = VK_SHADER_UNUSED_KHR, .intersectionShader = VK_SHADER_UNUSED_KHR },
|
|
{ .sType = VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR, .type = VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR, .generalShader = 1, .closestHitShader = VK_SHADER_UNUSED_KHR, .anyHitShader = VK_SHADER_UNUSED_KHR, .intersectionShader = VK_SHADER_UNUSED_KHR },
|
|
{ .sType = VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR, .type = VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR, .generalShader = VK_SHADER_UNUSED_KHR, .closestHitShader = 2, .anyHitShader = VK_SHADER_UNUSED_KHR, .intersectionShader = VK_SHADER_UNUSED_KHR }
|
|
};
|
|
|
|
VkRayTracingPipelineCreateInfoKHR raytracing_pipeline_create_info = {
|
|
.sType = VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_KHR,
|
|
.stageCount = 3,
|
|
.pStages = &shader_stages[0],
|
|
.groupCount = 3,
|
|
.pGroups = &groups[0],
|
|
.maxPipelineRayRecursionDepth = 1,
|
|
.layout = pipeline->impl.pipeline_layout,
|
|
};
|
|
_vkCreateRayTracingPipelinesKHR = (void *)vkGetDeviceProcAddr(device, "vkCreateRayTracingPipelinesKHR");
|
|
_vkCreateRayTracingPipelinesKHR(device, VK_NULL_HANDLE, VK_NULL_HANDLE, 1, &raytracing_pipeline_create_info, NULL, &pipeline->impl.pipeline);
|
|
}
|
|
|
|
{
|
|
VkPhysicalDeviceRayTracingPipelinePropertiesKHR ray_tracing_pipeline_properties = {0};
|
|
ray_tracing_pipeline_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR;
|
|
VkPhysicalDeviceProperties2 device_properties = {
|
|
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
|
|
.pNext = &ray_tracing_pipeline_properties,
|
|
};
|
|
vkGetPhysicalDeviceProperties2(gpu, &device_properties);
|
|
|
|
_vkGetRayTracingShaderGroupHandlesKHR = (void *)vkGetDeviceProcAddr(device, "vkGetRayTracingShaderGroupHandlesKHR");
|
|
uint32_t handle_size = ray_tracing_pipeline_properties.shaderGroupHandleSize;
|
|
uint32_t handle_size_aligned =
|
|
(ray_tracing_pipeline_properties.shaderGroupHandleSize + ray_tracing_pipeline_properties.shaderGroupHandleAlignment - 1) &
|
|
~(ray_tracing_pipeline_properties.shaderGroupHandleAlignment - 1);
|
|
|
|
VkBufferCreateInfo buf_info = {
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
.size = handle_size,
|
|
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
|
|
.flags = 0,
|
|
};
|
|
|
|
vkCreateBuffer(device, &buf_info, NULL, &pipeline->impl.raygen_shader_binding_table);
|
|
vkCreateBuffer(device, &buf_info, NULL, &pipeline->impl.hit_shader_binding_table);
|
|
vkCreateBuffer(device, &buf_info, NULL, &pipeline->impl.miss_shader_binding_table);
|
|
|
|
uint8_t shader_handle_storage[1024];
|
|
_vkGetRayTracingShaderGroupHandlesKHR(device, pipeline->impl.pipeline, 0, 3, handle_size_aligned * 3, shader_handle_storage);
|
|
|
|
VkMemoryAllocateFlagsInfo memory_allocate_flags_info = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
|
|
.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR,
|
|
};
|
|
|
|
VkMemoryAllocateInfo memory_allocate_info = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
.pNext = &memory_allocate_flags_info,
|
|
};
|
|
|
|
VkMemoryRequirements mem_reqs = {0};
|
|
vkGetBufferMemoryRequirements(device, pipeline->impl.raygen_shader_binding_table, &mem_reqs);
|
|
memory_allocate_info.allocationSize = mem_reqs.size;
|
|
memory_allocate_info.memoryTypeIndex = memory_type_from_properties(mem_reqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
|
|
|
|
VkDeviceMemory mem;
|
|
void *data;
|
|
vkAllocateMemory(device, &memory_allocate_info, NULL, &mem);
|
|
vkBindBufferMemory(device, pipeline->impl.raygen_shader_binding_table, mem, 0);
|
|
vkMapMemory(device, mem, 0, handle_size, 0, (void **)&data);
|
|
memcpy(data, shader_handle_storage, handle_size);
|
|
vkUnmapMemory(device, mem);
|
|
|
|
vkGetBufferMemoryRequirements(device, pipeline->impl.miss_shader_binding_table, &mem_reqs);
|
|
memory_allocate_info.allocationSize = mem_reqs.size;
|
|
memory_allocate_info.memoryTypeIndex = memory_type_from_properties(mem_reqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
|
|
|
|
vkAllocateMemory(device, &memory_allocate_info, NULL, &mem);
|
|
vkBindBufferMemory(device, pipeline->impl.miss_shader_binding_table, mem, 0);
|
|
vkMapMemory(device, mem, 0, handle_size, 0, (void **)&data);
|
|
memcpy(data, shader_handle_storage + handle_size_aligned, handle_size);
|
|
vkUnmapMemory(device, mem);
|
|
|
|
vkGetBufferMemoryRequirements(device, pipeline->impl.hit_shader_binding_table, &mem_reqs);
|
|
memory_allocate_info.allocationSize = mem_reqs.size;
|
|
memory_allocate_info.memoryTypeIndex = memory_type_from_properties(mem_reqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
|
|
|
|
vkAllocateMemory(device, &memory_allocate_info, NULL, &mem);
|
|
vkBindBufferMemory(device, pipeline->impl.hit_shader_binding_table, mem, 0);
|
|
vkMapMemory(device, mem, 0, handle_size, 0, (void **)&data);
|
|
memcpy(data, shader_handle_storage + handle_size_aligned * 2, handle_size);
|
|
vkUnmapMemory(device, mem);
|
|
}
|
|
|
|
{
|
|
VkDescriptorPoolSize type_counts[] = {
|
|
{VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, 1},
|
|
{VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1},
|
|
{VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1},
|
|
{VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1},
|
|
{VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1},
|
|
{VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1},
|
|
{VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1},
|
|
{VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1},
|
|
{VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1},
|
|
{VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1},
|
|
{VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1},
|
|
{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1}
|
|
};
|
|
|
|
VkDescriptorPoolCreateInfo descriptor_pool_create_info = {
|
|
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
|
|
.maxSets = 1024,
|
|
.poolSizeCount = 12,
|
|
.pPoolSizes = type_counts,
|
|
};
|
|
|
|
vkCreateDescriptorPool(device, &descriptor_pool_create_info, NULL, &raytrace_descriptor_pool);
|
|
|
|
VkDescriptorSetAllocateInfo alloc_info = {
|
|
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
|
|
.pNext = NULL,
|
|
.descriptorPool = raytrace_descriptor_pool,
|
|
.descriptorSetCount = 1,
|
|
.pSetLayouts = &pipeline->impl.descriptor_set_layout,
|
|
};
|
|
vkAllocateDescriptorSets(device, &alloc_info, &pipeline->impl.descriptor_set);
|
|
}
|
|
}
|
|
|
|
void gpu_raytrace_pipeline_destroy(gpu_raytrace_pipeline_t *pipeline) {
|
|
vkDestroyPipeline(device, pipeline->impl.pipeline, NULL);
|
|
vkDestroyPipelineLayout(device, pipeline->impl.pipeline_layout, NULL);
|
|
vkDestroyDescriptorSetLayout(device, pipeline->impl.descriptor_set_layout, NULL);
|
|
}
|
|
|
|
uint64_t get_buffer_device_address(VkBuffer buffer) {
|
|
VkBufferDeviceAddressInfoKHR buffer_device_address_info = {
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO,
|
|
.buffer = buffer,
|
|
};
|
|
_vkGetBufferDeviceAddressKHR = (void *)vkGetDeviceProcAddr(device, "vkGetBufferDeviceAddressKHR");
|
|
return _vkGetBufferDeviceAddressKHR(device, &buffer_device_address_info);
|
|
}
|
|
|
|
void gpu_raytrace_acceleration_structure_init(gpu_raytrace_acceleration_structure_t *accel) {
|
|
_vkGetBufferDeviceAddressKHR = (void *)vkGetDeviceProcAddr(device, "vkGetBufferDeviceAddressKHR");
|
|
_vkCreateAccelerationStructureKHR = (void *)vkGetDeviceProcAddr(device, "vkCreateAccelerationStructureKHR");
|
|
_vkGetAccelerationStructureDeviceAddressKHR = (void *)vkGetDeviceProcAddr(device, "vkGetAccelerationStructureDeviceAddressKHR");
|
|
_vkGetAccelerationStructureBuildSizesKHR = (void *)vkGetDeviceProcAddr(device, "vkGetAccelerationStructureBuildSizesKHR");
|
|
|
|
vb_count = 0;
|
|
instances_count = 0;
|
|
}
|
|
|
|
void gpu_raytrace_acceleration_structure_add(gpu_raytrace_acceleration_structure_t *accel, gpu_buffer_t *_vb, gpu_buffer_t *_ib,
|
|
iron_matrix4x4_t _transform) {
|
|
|
|
int vb_i = -1;
|
|
for (int i = 0; i < vb_count; ++i) {
|
|
if (_vb == vb[i]) {
|
|
vb_i = i;
|
|
break;
|
|
}
|
|
}
|
|
if (vb_i == -1) {
|
|
vb_i = vb_count;
|
|
vb[vb_count] = _vb;
|
|
ib[vb_count] = _ib;
|
|
vb_count++;
|
|
}
|
|
|
|
inst_t inst = { .i = vb_i, .m = _transform };
|
|
instances[instances_count] = inst;
|
|
instances_count++;
|
|
}
|
|
|
|
void _gpu_raytrace_acceleration_structure_destroy_bottom(gpu_raytrace_acceleration_structure_t *accel) {
|
|
_vkDestroyAccelerationStructureKHR = (void *)vkGetDeviceProcAddr(device, "vkDestroyAccelerationStructureKHR");
|
|
for (int i = 0; i < vb_count_last; ++i) {
|
|
_vkDestroyAccelerationStructureKHR(device, accel->impl.bottom_level_acceleration_structure[i], NULL);
|
|
vkFreeMemory(device, accel->impl.bottom_level_mem[i], NULL);
|
|
vkDestroyBuffer(device, accel->impl.bottom_level_buffer[i], NULL);
|
|
}
|
|
}
|
|
|
|
void _gpu_raytrace_acceleration_structure_destroy_top(gpu_raytrace_acceleration_structure_t *accel) {
|
|
_vkDestroyAccelerationStructureKHR = (void *)vkGetDeviceProcAddr(device, "vkDestroyAccelerationStructureKHR");
|
|
_vkDestroyAccelerationStructureKHR(device, accel->impl.top_level_acceleration_structure, NULL);
|
|
vkFreeMemory(device, accel->impl.top_level_mem, NULL);
|
|
vkDestroyBuffer(device, accel->impl.top_level_buffer, NULL);
|
|
vkFreeMemory(device, accel->impl.instances_mem, NULL);
|
|
vkDestroyBuffer(device, accel->impl.instances_buffer, NULL);
|
|
}
|
|
|
|
void gpu_raytrace_acceleration_structure_build(gpu_raytrace_acceleration_structure_t *accel, gpu_buffer_t *_vb_full, gpu_buffer_t *_ib_full) {
|
|
|
|
bool build_bottom = false;
|
|
for (int i = 0; i < 16; ++i) {
|
|
if (vb_last[i] != vb[i]) {
|
|
build_bottom = true;
|
|
}
|
|
vb_last[i] = vb[i];
|
|
}
|
|
|
|
if (vb_count_last > 0) {
|
|
if (build_bottom) {
|
|
_gpu_raytrace_acceleration_structure_destroy_bottom(accel);
|
|
}
|
|
_gpu_raytrace_acceleration_structure_destroy_top(accel);
|
|
}
|
|
|
|
vb_count_last = vb_count;
|
|
|
|
if (vb_count == 0) {
|
|
return;
|
|
}
|
|
|
|
// Bottom level
|
|
if (build_bottom) {
|
|
for (int i = 0; i < vb_count; ++i) {
|
|
|
|
uint32_t prim_count = ib[i]->count / 3;
|
|
uint32_t vert_count = vb[i]->count;
|
|
|
|
VkDeviceOrHostAddressConstKHR vertex_data_device_address = {0};
|
|
VkDeviceOrHostAddressConstKHR index_data_device_address = {0};
|
|
|
|
vertex_data_device_address.deviceAddress = get_buffer_device_address(vb[i]->impl.buf);
|
|
index_data_device_address.deviceAddress = get_buffer_device_address(ib[i]->impl.buf);
|
|
|
|
VkAccelerationStructureGeometryKHR acceleration_geometry = {
|
|
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR,
|
|
.flags = VK_GEOMETRY_OPAQUE_BIT_KHR,
|
|
.geometryType = VK_GEOMETRY_TYPE_TRIANGLES_KHR,
|
|
.geometry.triangles.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR,
|
|
.geometry.triangles.vertexFormat = VK_FORMAT_R16G16B16A16_SNORM,
|
|
.geometry.triangles.vertexData.deviceAddress = vertex_data_device_address.deviceAddress,
|
|
.geometry.triangles.vertexStride = vb[i]->stride,
|
|
.geometry.triangles.maxVertex = vb[i]->count,
|
|
.geometry.triangles.indexType = VK_INDEX_TYPE_UINT32,
|
|
.geometry.triangles.indexData.deviceAddress = index_data_device_address.deviceAddress,
|
|
};
|
|
|
|
VkAccelerationStructureBuildGeometryInfoKHR acceleration_structure_build_geometry_info = {
|
|
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR,
|
|
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
|
|
.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
|
|
.geometryCount = 1,
|
|
.pGeometries = &acceleration_geometry,
|
|
};
|
|
|
|
VkAccelerationStructureBuildSizesInfoKHR acceleration_build_sizes_info = {
|
|
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR,
|
|
};
|
|
_vkGetAccelerationStructureBuildSizesKHR(device, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &acceleration_structure_build_geometry_info,
|
|
&prim_count, &acceleration_build_sizes_info);
|
|
|
|
VkBufferCreateInfo buffer_create_info = {
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
.size = acceleration_build_sizes_info.accelerationStructureSize,
|
|
.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
|
|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
|
};
|
|
VkBuffer bottom_level_buffer = VK_NULL_HANDLE;
|
|
vkCreateBuffer(device, &buffer_create_info, NULL, &bottom_level_buffer);
|
|
|
|
VkMemoryRequirements memory_requirements2;
|
|
vkGetBufferMemoryRequirements(device, bottom_level_buffer, &memory_requirements2);
|
|
|
|
VkMemoryAllocateFlagsInfo memory_allocate_flags_info2 = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
|
|
.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR,
|
|
};
|
|
|
|
VkMemoryAllocateInfo memory_allocate_info = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
.pNext = &memory_allocate_flags_info2,
|
|
.allocationSize = memory_requirements2.size,
|
|
};
|
|
memory_allocate_info.memoryTypeIndex = memory_type_from_properties(memory_requirements2.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
|
VkDeviceMemory bottom_level_mem;
|
|
vkAllocateMemory(device, &memory_allocate_info, NULL, &bottom_level_mem);
|
|
vkBindBufferMemory(device, bottom_level_buffer, bottom_level_mem, 0);
|
|
|
|
VkAccelerationStructureCreateInfoKHR acceleration_create_info = {
|
|
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR,
|
|
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
|
|
.buffer = bottom_level_buffer,
|
|
.size = acceleration_build_sizes_info.accelerationStructureSize,
|
|
};
|
|
_vkCreateAccelerationStructureKHR(device, &acceleration_create_info, NULL, &accel->impl.bottom_level_acceleration_structure[i]);
|
|
|
|
VkBuffer scratch_buffer = VK_NULL_HANDLE;
|
|
VkDeviceMemory scratch_memory = VK_NULL_HANDLE;
|
|
|
|
buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
buffer_create_info.size = acceleration_build_sizes_info.buildScratchSize;
|
|
buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
|
buffer_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
vkCreateBuffer(device, &buffer_create_info, NULL, &scratch_buffer);
|
|
|
|
VkMemoryRequirements memory_requirements;
|
|
vkGetBufferMemoryRequirements(device, scratch_buffer, &memory_requirements);
|
|
|
|
VkMemoryAllocateFlagsInfo memory_allocate_flags_info = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
|
|
.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR,
|
|
};
|
|
|
|
memory_allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
memory_allocate_info.pNext = &memory_allocate_flags_info;
|
|
memory_allocate_info.allocationSize = memory_requirements.size;
|
|
memory_allocate_info.memoryTypeIndex = memory_type_from_properties(memory_requirements.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
|
vkAllocateMemory(device, &memory_allocate_info, NULL, &scratch_memory);
|
|
vkBindBufferMemory(device, scratch_buffer, scratch_memory, 0);
|
|
|
|
VkBufferDeviceAddressInfoKHR buffer_device_address_info = {
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO,
|
|
.buffer = scratch_buffer,
|
|
};
|
|
uint64_t scratch_buffer_device_address = _vkGetBufferDeviceAddressKHR(device, &buffer_device_address_info);
|
|
|
|
VkAccelerationStructureBuildGeometryInfoKHR acceleration_build_geometry_info = {
|
|
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR,
|
|
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
|
|
.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
|
|
.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR,
|
|
.dstAccelerationStructure = accel->impl.bottom_level_acceleration_structure[i],
|
|
.geometryCount = 1,
|
|
.pGeometries = &acceleration_geometry,
|
|
.scratchData.deviceAddress = scratch_buffer_device_address,
|
|
};
|
|
|
|
VkAccelerationStructureBuildRangeInfoKHR acceleration_build_range_info = {
|
|
.primitiveCount = prim_count,
|
|
};
|
|
|
|
const VkAccelerationStructureBuildRangeInfoKHR *acceleration_build_infos[1] = {&acceleration_build_range_info};
|
|
|
|
{
|
|
VkCommandBufferAllocateInfo cmd_buf_allocate_info = {
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
|
|
.commandPool = cmd_pool,
|
|
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
|
|
.commandBufferCount = 1,
|
|
};
|
|
|
|
VkCommandBuffer command_buffer;
|
|
vkAllocateCommandBuffers(device, &cmd_buf_allocate_info, &command_buffer);
|
|
|
|
VkCommandBufferBeginInfo command_buffer_info = {
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
|
};
|
|
vkBeginCommandBuffer(command_buffer, &command_buffer_info);
|
|
|
|
_vkCmdBuildAccelerationStructuresKHR = (void *)vkGetDeviceProcAddr(device, "vkCmdBuildAccelerationStructuresKHR");
|
|
_vkCmdBuildAccelerationStructuresKHR(command_buffer, 1, &acceleration_build_geometry_info, &acceleration_build_infos[0]);
|
|
|
|
vkEndCommandBuffer(command_buffer);
|
|
|
|
VkSubmitInfo submit_info = {
|
|
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
|
.commandBufferCount = 1,
|
|
.pCommandBuffers = &command_buffer,
|
|
};
|
|
|
|
VkFenceCreateInfo fence_info = {
|
|
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
|
|
};
|
|
|
|
VkFence fence;
|
|
vkCreateFence(device, &fence_info, NULL, &fence);
|
|
|
|
vkQueueSubmit(queue, 1, &submit_info, fence);
|
|
vkWaitForFences(device, 1, &fence, VK_TRUE, 100000000000);
|
|
vkDestroyFence(device, fence, NULL);
|
|
vkFreeCommandBuffers(device, cmd_pool, 1, &command_buffer);
|
|
}
|
|
|
|
VkAccelerationStructureDeviceAddressInfoKHR acceleration_device_address_info = {
|
|
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_DEVICE_ADDRESS_INFO_KHR,
|
|
.accelerationStructure = accel->impl.bottom_level_acceleration_structure[i],
|
|
};
|
|
|
|
accel->impl.bottom_level_acceleration_structure_handle[i] = _vkGetAccelerationStructureDeviceAddressKHR(device, &acceleration_device_address_info);
|
|
|
|
vkFreeMemory(device, scratch_memory, NULL);
|
|
vkDestroyBuffer(device, scratch_buffer, NULL);
|
|
|
|
accel->impl.bottom_level_buffer[i] = bottom_level_buffer;
|
|
accel->impl.bottom_level_mem[i] = bottom_level_mem;
|
|
}
|
|
}
|
|
|
|
// Top level
|
|
|
|
{
|
|
VkBufferCreateInfo buf_info = {
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
.size = instances_count * sizeof(VkAccelerationStructureInstanceKHR),
|
|
.usage = VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR,
|
|
.flags = 0,
|
|
};
|
|
|
|
VkMemoryAllocateInfo mem_alloc = {0};
|
|
memset(&mem_alloc, 0, sizeof(VkMemoryAllocateInfo));
|
|
mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
|
|
VkBuffer instances_buffer;
|
|
vkCreateBuffer(device, &buf_info, NULL, &instances_buffer);
|
|
|
|
VkMemoryRequirements mem_reqs = {0};
|
|
vkGetBufferMemoryRequirements(device, instances_buffer, &mem_reqs);
|
|
|
|
mem_alloc.allocationSize = mem_reqs.size;
|
|
mem_alloc.memoryTypeIndex = memory_type_from_properties(mem_reqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
|
|
|
|
VkMemoryAllocateFlagsInfo memory_allocate_flags_info = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
|
|
.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR,
|
|
};
|
|
mem_alloc.pNext = &memory_allocate_flags_info;
|
|
|
|
VkDeviceMemory instances_mem;
|
|
vkAllocateMemory(device, &mem_alloc, NULL, &instances_mem);
|
|
|
|
vkBindBufferMemory(device, instances_buffer, instances_mem, 0);
|
|
void *data;
|
|
vkMapMemory(device, instances_mem, 0, sizeof(VkAccelerationStructureInstanceKHR), 0, (void **)&data);
|
|
|
|
for (int i = 0; i < instances_count; ++i) {
|
|
VkTransformMatrixKHR transform_matrix = {
|
|
instances[i].m.m[0],
|
|
instances[i].m.m[4],
|
|
instances[i].m.m[8],
|
|
instances[i].m.m[12],
|
|
instances[i].m.m[1],
|
|
instances[i].m.m[5],
|
|
instances[i].m.m[9],
|
|
instances[i].m.m[13],
|
|
instances[i].m.m[2],
|
|
instances[i].m.m[6],
|
|
instances[i].m.m[10],
|
|
instances[i].m.m[14]
|
|
};
|
|
VkAccelerationStructureInstanceKHR instance = {
|
|
.transform = transform_matrix,
|
|
};
|
|
|
|
int ib_off = 0;
|
|
for (int j = 0; j < instances[i].i; ++j) {
|
|
ib_off += ib[j]->count * 4;
|
|
}
|
|
instance.instanceCustomIndex = ib_off;
|
|
|
|
instance.mask = 0xFF;
|
|
instance.instanceShaderBindingTableRecordOffset = 0;
|
|
instance.flags = VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR;
|
|
instance.accelerationStructureReference = accel->impl.bottom_level_acceleration_structure_handle[instances[i].i];
|
|
memcpy(data + i * sizeof(VkAccelerationStructureInstanceKHR), &instance, sizeof(VkAccelerationStructureInstanceKHR));
|
|
}
|
|
|
|
vkUnmapMemory(device, instances_mem);
|
|
|
|
VkDeviceOrHostAddressConstKHR instance_data_device_address = {
|
|
.deviceAddress = get_buffer_device_address(instances_buffer),
|
|
};
|
|
|
|
VkAccelerationStructureGeometryKHR acceleration_geometry = {
|
|
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR,
|
|
.flags = VK_GEOMETRY_OPAQUE_BIT_KHR,
|
|
.geometryType = VK_GEOMETRY_TYPE_INSTANCES_KHR,
|
|
.geometry.instances.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR,
|
|
.geometry.instances.arrayOfPointers = VK_FALSE,
|
|
.geometry.instances.data.deviceAddress = instance_data_device_address.deviceAddress,
|
|
};
|
|
|
|
VkAccelerationStructureBuildGeometryInfoKHR acceleration_structure_build_geometry_info = {
|
|
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR,
|
|
.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR,
|
|
.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
|
|
.geometryCount = 1,
|
|
.pGeometries = &acceleration_geometry,
|
|
};
|
|
|
|
VkAccelerationStructureBuildSizesInfoKHR acceleration_build_sizes_info = {
|
|
acceleration_build_sizes_info.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR,
|
|
};
|
|
|
|
uint32_t instance_count = instances_count;
|
|
|
|
_vkGetAccelerationStructureBuildSizesKHR(device, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &acceleration_structure_build_geometry_info,
|
|
&instance_count, &acceleration_build_sizes_info);
|
|
|
|
VkBufferCreateInfo buffer_create_info = {
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
.size = acceleration_build_sizes_info.accelerationStructureSize,
|
|
.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
|
|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
|
};
|
|
VkBuffer top_level_buffer = VK_NULL_HANDLE;
|
|
vkCreateBuffer(device, &buffer_create_info, NULL, &top_level_buffer);
|
|
|
|
VkMemoryRequirements memory_requirements2;
|
|
vkGetBufferMemoryRequirements(device, top_level_buffer, &memory_requirements2);
|
|
|
|
memory_allocate_flags_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO;
|
|
memory_allocate_flags_info.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR;
|
|
|
|
VkMemoryAllocateInfo memory_allocate_info = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
.pNext = &memory_allocate_flags_info,
|
|
.allocationSize = memory_requirements2.size,
|
|
};
|
|
memory_allocate_info.memoryTypeIndex = memory_type_from_properties(memory_requirements2.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
|
VkDeviceMemory top_level_mem;
|
|
vkAllocateMemory(device, &memory_allocate_info, NULL, &top_level_mem);
|
|
vkBindBufferMemory(device, top_level_buffer, top_level_mem, 0);
|
|
|
|
VkAccelerationStructureCreateInfoKHR acceleration_create_info = {
|
|
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR,
|
|
.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR,
|
|
.buffer = top_level_buffer,
|
|
.size = acceleration_build_sizes_info.accelerationStructureSize,
|
|
};
|
|
_vkCreateAccelerationStructureKHR(device, &acceleration_create_info, NULL, &accel->impl.top_level_acceleration_structure);
|
|
|
|
VkBuffer scratch_buffer = VK_NULL_HANDLE;
|
|
VkDeviceMemory scratch_memory = VK_NULL_HANDLE;
|
|
|
|
buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
buffer_create_info.size = acceleration_build_sizes_info.buildScratchSize;
|
|
buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
|
buffer_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
vkCreateBuffer(device, &buffer_create_info, NULL, &scratch_buffer);
|
|
|
|
VkMemoryRequirements memory_requirements;
|
|
vkGetBufferMemoryRequirements(device, scratch_buffer, &memory_requirements);
|
|
|
|
memory_allocate_flags_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO;
|
|
memory_allocate_flags_info.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR;
|
|
|
|
memory_allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
memory_allocate_info.pNext = &memory_allocate_flags_info;
|
|
memory_allocate_info.allocationSize = memory_requirements.size;
|
|
memory_allocate_info.memoryTypeIndex = memory_type_from_properties(memory_requirements.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
|
vkAllocateMemory(device, &memory_allocate_info, NULL, &scratch_memory);
|
|
vkBindBufferMemory(device, scratch_buffer, scratch_memory, 0);
|
|
|
|
VkBufferDeviceAddressInfoKHR buffer_device_address_info = {
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO,
|
|
.buffer = scratch_buffer,
|
|
};
|
|
uint64_t scratch_buffer_device_address = _vkGetBufferDeviceAddressKHR(device, &buffer_device_address_info);
|
|
|
|
VkAccelerationStructureBuildGeometryInfoKHR acceleration_build_geometry_info = {
|
|
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR,
|
|
.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR,
|
|
.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
|
|
.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR,
|
|
.srcAccelerationStructure = VK_NULL_HANDLE,
|
|
.dstAccelerationStructure = accel->impl.top_level_acceleration_structure,
|
|
.geometryCount = 1,
|
|
.pGeometries = &acceleration_geometry,
|
|
.scratchData.deviceAddress = scratch_buffer_device_address,
|
|
};
|
|
|
|
VkAccelerationStructureBuildRangeInfoKHR acceleration_build_range_info = {
|
|
.primitiveCount = instances_count,
|
|
};
|
|
|
|
const VkAccelerationStructureBuildRangeInfoKHR *acceleration_build_infos[1] = {&acceleration_build_range_info};
|
|
|
|
{
|
|
VkCommandBufferAllocateInfo cmd_buf_allocate_info = {
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
|
|
.commandPool = cmd_pool,
|
|
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
|
|
.commandBufferCount = 1,
|
|
};
|
|
|
|
VkCommandBuffer command_buffer;
|
|
vkAllocateCommandBuffers(device, &cmd_buf_allocate_info, &command_buffer);
|
|
|
|
VkCommandBufferBeginInfo command_buffer_info = {
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
|
};
|
|
vkBeginCommandBuffer(command_buffer, &command_buffer_info);
|
|
|
|
_vkCmdBuildAccelerationStructuresKHR = (void *)vkGetDeviceProcAddr(device, "vkCmdBuildAccelerationStructuresKHR");
|
|
_vkCmdBuildAccelerationStructuresKHR(command_buffer, 1, &acceleration_build_geometry_info, &acceleration_build_infos[0]);
|
|
|
|
vkEndCommandBuffer(command_buffer);
|
|
|
|
VkSubmitInfo submit_info = {
|
|
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
|
.commandBufferCount = 1,
|
|
.pCommandBuffers = &command_buffer,
|
|
};
|
|
|
|
VkFenceCreateInfo fence_info = {
|
|
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
|
|
};
|
|
|
|
VkFence fence;
|
|
vkCreateFence(device, &fence_info, NULL, &fence);
|
|
vkQueueSubmit(queue, 1, &submit_info, fence);
|
|
vkWaitForFences(device, 1, &fence, VK_TRUE, 100000000000);
|
|
vkDestroyFence(device, fence, NULL);
|
|
vkFreeCommandBuffers(device, cmd_pool, 1, &command_buffer);
|
|
}
|
|
|
|
VkAccelerationStructureDeviceAddressInfoKHR acceleration_device_address_info = {
|
|
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_DEVICE_ADDRESS_INFO_KHR,
|
|
.accelerationStructure = accel->impl.top_level_acceleration_structure,
|
|
};
|
|
|
|
accel->impl.top_level_acceleration_structure_handle = _vkGetAccelerationStructureDeviceAddressKHR(device, &acceleration_device_address_info);
|
|
|
|
vkFreeMemory(device, scratch_memory, NULL);
|
|
vkDestroyBuffer(device, scratch_buffer, NULL);
|
|
|
|
accel->impl.top_level_buffer = top_level_buffer;
|
|
accel->impl.top_level_mem = top_level_mem;
|
|
accel->impl.instances_buffer = instances_buffer;
|
|
accel->impl.instances_mem = instances_mem;
|
|
}
|
|
|
|
{
|
|
// if (vb_full != NULL) {
|
|
// vkFreeMemory(device, vb_full_mem, NULL);
|
|
// vkDestroyBuffer(device, vb_full, NULL);
|
|
// }
|
|
|
|
// VkBufferCreateInfo buf_info = {
|
|
// .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
// .pNext = NULL,
|
|
// .size = vert_count * vb[0]->stride,
|
|
// .usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
|
// .usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
|
|
// .usage |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
|
|
// .usage |= VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR,
|
|
// .flags = 0,
|
|
// };
|
|
|
|
// VkMemoryAllocateInfo mem_alloc = {
|
|
// .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
// .pNext = NULL,
|
|
// .allocationSize = 0,
|
|
// .memoryTypeIndex = 0,
|
|
// };
|
|
|
|
// vkCreateBuffer(device, &buf_info, NULL, &vb_full);
|
|
|
|
// VkMemoryRequirements mem_reqs = {0};
|
|
// vkGetBufferMemoryRequirements(device, vb_full, &mem_reqs);
|
|
|
|
// mem_alloc.allocationSize = mem_reqs.size;
|
|
// mem_alloc.memoryTypeIndex = memory_type_from_properties(mem_reqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
|
|
|
|
// VkMemoryAllocateFlagsInfo memory_allocate_flags_info = {
|
|
// .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
|
|
// .flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR,
|
|
// };
|
|
// mem_alloc.pNext = &memory_allocate_flags_info;
|
|
|
|
// vkAllocateMemory(device, &mem_alloc, NULL, &vb_full_mem);
|
|
// vkBindBufferMemory(device, vb_full, vb_full_mem, 0);
|
|
|
|
// float *data;
|
|
// vkMapMemory(device, vb_full_mem, 0, vert_count * vb[0]->stride, 0, (void **)&data);
|
|
// vkUnmapMemory(device, vb_full_mem);
|
|
|
|
////
|
|
|
|
#ifdef is_forge
|
|
|
|
vb_full = _vb_full->impl.buf;
|
|
vb_full_mem = _vb_full->impl.mem;
|
|
|
|
#else
|
|
|
|
vb_full = vb[0]->impl.buf;
|
|
vb_full_mem = vb[0]->impl.mem;
|
|
|
|
#endif
|
|
}
|
|
|
|
{
|
|
// if (ib_full != NULL) {
|
|
// vkFreeMemory(device, ib_full_mem, NULL);
|
|
// vkDestroyBuffer(device, ib_full, NULL);
|
|
// }
|
|
|
|
// VkBufferCreateInfo buf_info = {
|
|
// .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
// .pNext = NULL,
|
|
// .size = prim_count * 3 * sizeof(uint32_t),
|
|
// .usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
|
// .usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
|
|
// .usage |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
|
|
// .usage |= VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR,
|
|
// .flags = 0,
|
|
// };
|
|
|
|
// VkMemoryAllocateInfo mem_alloc = {
|
|
// .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
// .pNext = NULL,
|
|
// .allocationSize = 0,
|
|
// .memoryTypeIndex = 0,
|
|
// };
|
|
|
|
// vkCreateBuffer(device, &buf_info, NULL, &ib_full);
|
|
|
|
// VkMemoryRequirements mem_reqs = {0};
|
|
// vkGetBufferMemoryRequirements(device, ib_full, &mem_reqs);
|
|
|
|
// mem_alloc.allocationSize = mem_reqs.size;
|
|
// mem_alloc.memoryTypeIndex = memory_type_from_properties(mem_reqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
|
|
|
|
// VkMemoryAllocateFlagsInfo memory_allocate_flags_info = {
|
|
// .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
|
|
// .flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR,
|
|
// };
|
|
// mem_alloc.pNext = &memory_allocate_flags_info;
|
|
|
|
// vkAllocateMemory(device, &mem_alloc, NULL, &ib_full_mem);
|
|
// vkBindBufferMemory(device, ib_full, ib_full_mem, 0);
|
|
|
|
// uint8_t *data;
|
|
// vkMapMemory(device, ib_full_mem, 0, mem_alloc.allocationSize, 0, (void **)&data);
|
|
// for (int i = 0; i < instances_count; ++i) {
|
|
// memcpy(data, ib[i]->impl., sizeof(VkAccelerationStructureInstanceKHR));
|
|
// }
|
|
// vkUnmapMemory(device, ib_full_mem);
|
|
|
|
////
|
|
|
|
#ifdef is_forge
|
|
|
|
ib_full = _ib_full->impl.buf;
|
|
ib_full_mem = _ib_full->impl.mem;
|
|
|
|
#else
|
|
|
|
ib_full = ib[0]->impl.buf;
|
|
ib_full_mem = ib[0]->impl.mem;
|
|
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void gpu_raytrace_acceleration_structure_destroy(gpu_raytrace_acceleration_structure_t *accel) {
|
|
// _vkDestroyAccelerationStructureKHR = (void *)vkGetDeviceProcAddr(device, "vkDestroyAccelerationStructureKHR");
|
|
// for (int i = 0; i < vb_count; ++i) {
|
|
// _vkDestroyAccelerationStructureKHR(device, accel->impl.bottom_level_acceleration_structure[i], NULL);
|
|
// vkFreeMemory(device, accel->impl.bottom_level_mem[i], NULL);
|
|
// vkDestroyBuffer(device, accel->impl.bottom_level_buffer[i], NULL);
|
|
// }
|
|
// _vkDestroyAccelerationStructureKHR(device, accel->impl.top_level_acceleration_structure, NULL);
|
|
// vkFreeMemory(device, accel->impl.top_level_mem, NULL);
|
|
// vkDestroyBuffer(device, accel->impl.top_level_buffer, NULL);
|
|
// vkFreeMemory(device, accel->impl.instances_mem, NULL);
|
|
// vkDestroyBuffer(device, accel->impl.instances_buffer, NULL);
|
|
}
|
|
|
|
void gpu_raytrace_set_textures(gpu_texture_t *_texpaint0, gpu_texture_t *_texpaint1, gpu_texture_t *_texpaint2, gpu_texture_t *_texenv, gpu_texture_t *_texsobol, gpu_texture_t *_texscramble, gpu_texture_t *_texrank) {
|
|
texpaint0 = _texpaint0;
|
|
texpaint1 = _texpaint1;
|
|
texpaint2 = _texpaint2;
|
|
texenv = _texenv;
|
|
texsobol = _texsobol;
|
|
texscramble = _texscramble;
|
|
texrank = _texrank;
|
|
}
|
|
|
|
void gpu_raytrace_set_acceleration_structure(gpu_raytrace_acceleration_structure_t *_accel) {
|
|
accel = _accel;
|
|
}
|
|
|
|
void gpu_raytrace_set_pipeline(gpu_raytrace_pipeline_t *_pipeline) {
|
|
pipeline = _pipeline;
|
|
}
|
|
|
|
void gpu_raytrace_set_target(gpu_texture_t *_output) {
|
|
if (!_output->impl.has_storage_bit) {
|
|
_output->impl.has_storage_bit = true;
|
|
gpu_texture_destroy(_output);
|
|
|
|
VkImageCreateInfo image_info = {
|
|
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
|
.imageType = VK_IMAGE_TYPE_2D,
|
|
.format = convert_image_format(_output->format),
|
|
.extent.width = _output->width,
|
|
.extent.height = _output->height,
|
|
.extent.depth = 1,
|
|
.mipLevels = 1,
|
|
.arrayLayers = 1,
|
|
.samples = VK_SAMPLE_COUNT_1_BIT,
|
|
.tiling = VK_IMAGE_TILING_OPTIMAL,
|
|
.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT,
|
|
};
|
|
vkCreateImage(device, &image_info, NULL, &_output->impl.image);
|
|
|
|
VkMemoryRequirements memory_reqs;
|
|
vkGetImageMemoryRequirements(device, _output->impl.image, &memory_reqs);
|
|
|
|
VkMemoryAllocateInfo allocation_nfo = {
|
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
|
.allocationSize = memory_reqs.size,
|
|
};
|
|
allocation_nfo.memoryTypeIndex = memory_type_from_properties(memory_reqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
|
vkAllocateMemory(device, &allocation_nfo, NULL, &_output->impl.mem);
|
|
vkBindImageMemory(device, _output->impl.image, _output->impl.mem, 0);
|
|
|
|
VkImageViewCreateInfo image_view_info = {
|
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
|
.viewType = VK_IMAGE_VIEW_TYPE_2D,
|
|
.format = convert_image_format(_output->format),
|
|
.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
|
.subresourceRange.baseMipLevel = 0,
|
|
.subresourceRange.levelCount = 1,
|
|
.subresourceRange.baseArrayLayer = 0,
|
|
.subresourceRange.layerCount = 1,
|
|
.image = _output->impl.image,
|
|
};
|
|
vkCreateImageView(device, &image_view_info, NULL, &_output->impl.view);
|
|
|
|
set_image_layout(_output->impl.image, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
|
}
|
|
output = _output;
|
|
}
|
|
|
|
void gpu_raytrace_dispatch_rays() {
|
|
VkWriteDescriptorSetAccelerationStructureKHR descriptor_acceleration_structure_info = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR,
|
|
.accelerationStructureCount = 1,
|
|
.pAccelerationStructures = &accel->impl.top_level_acceleration_structure,
|
|
};
|
|
|
|
VkWriteDescriptorSet acceleration_structure_write = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.pNext = &descriptor_acceleration_structure_info,
|
|
.dstSet = pipeline->impl.descriptor_set,
|
|
.dstBinding = 0,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR,
|
|
};
|
|
|
|
VkDescriptorImageInfo image_descriptor = {
|
|
.imageView = output->impl.view,
|
|
.imageLayout = VK_IMAGE_LAYOUT_GENERAL,
|
|
};
|
|
|
|
VkDescriptorBufferInfo buffer_descriptor = {
|
|
.buffer = pipeline->constant_buffer->impl.buf,
|
|
.range = VK_WHOLE_SIZE,
|
|
};
|
|
|
|
VkWriteDescriptorSet result_image_write = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.dstSet = pipeline->impl.descriptor_set,
|
|
.dstBinding = 10,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
|
.pImageInfo = &image_descriptor,
|
|
};
|
|
|
|
VkWriteDescriptorSet uniform_buffer_write = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.dstSet = pipeline->impl.descriptor_set,
|
|
.dstBinding = 11,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
.pBufferInfo = &buffer_descriptor,
|
|
};
|
|
|
|
VkDescriptorBufferInfo ib_descriptor = {
|
|
.buffer = ib_full,
|
|
.range = VK_WHOLE_SIZE,
|
|
};
|
|
|
|
VkWriteDescriptorSet ib_write = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.dstSet = pipeline->impl.descriptor_set,
|
|
.dstBinding = 1,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
.pBufferInfo = &ib_descriptor,
|
|
};
|
|
|
|
VkDescriptorBufferInfo vb_descriptor = {
|
|
.buffer = vb_full,
|
|
.range = VK_WHOLE_SIZE,
|
|
};
|
|
|
|
VkWriteDescriptorSet vb_write = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.dstSet = pipeline->impl.descriptor_set,
|
|
.dstBinding = 2,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
.pBufferInfo = &vb_descriptor,
|
|
};
|
|
|
|
VkDescriptorImageInfo tex0image_descriptor = {
|
|
.imageView = texpaint0->impl.view,
|
|
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
};
|
|
|
|
VkWriteDescriptorSet tex0_image_write = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.dstSet = pipeline->impl.descriptor_set,
|
|
.dstBinding = 3,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
.pImageInfo = &tex0image_descriptor,
|
|
};
|
|
|
|
VkDescriptorImageInfo tex1image_descriptor = {
|
|
.imageView = texpaint1->impl.view,
|
|
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
};
|
|
|
|
VkWriteDescriptorSet tex1_image_write = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.dstSet = pipeline->impl.descriptor_set,
|
|
.dstBinding = 4,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
.pImageInfo = &tex1image_descriptor,
|
|
};
|
|
|
|
VkDescriptorImageInfo tex2image_descriptor = {
|
|
.imageView = texpaint2->impl.view,
|
|
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
};
|
|
|
|
VkWriteDescriptorSet tex2_image_write = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.dstSet = pipeline->impl.descriptor_set,
|
|
.dstBinding = 5,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
.pImageInfo = &tex2image_descriptor,
|
|
};
|
|
|
|
VkDescriptorImageInfo texenvimage_descriptor = {
|
|
.imageView = texenv->impl.view,
|
|
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
};
|
|
|
|
VkWriteDescriptorSet texenv_image_write = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.dstSet = pipeline->impl.descriptor_set,
|
|
.dstBinding = 6,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
.pImageInfo = &texenvimage_descriptor,
|
|
};
|
|
|
|
VkDescriptorImageInfo texsobolimage_descriptor = {
|
|
.imageView = texsobol->impl.view,
|
|
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
};
|
|
|
|
VkWriteDescriptorSet texsobol_image_write = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.dstSet = pipeline->impl.descriptor_set,
|
|
.dstBinding = 7,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
.pImageInfo = &texsobolimage_descriptor,
|
|
};
|
|
|
|
VkDescriptorImageInfo texscrambleimage_descriptor = {
|
|
.imageView = texscramble->impl.view,
|
|
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
};
|
|
|
|
VkWriteDescriptorSet texscramble_image_write = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.dstSet = pipeline->impl.descriptor_set,
|
|
.dstBinding = 8,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
.pImageInfo = &texscrambleimage_descriptor,
|
|
};
|
|
|
|
VkDescriptorImageInfo texrankimage_descriptor = {
|
|
.imageView = texrank->impl.view,
|
|
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
};
|
|
|
|
VkWriteDescriptorSet texrank_image_write = {
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.dstSet = pipeline->impl.descriptor_set,
|
|
.dstBinding = 9,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
.pImageInfo = &texrankimage_descriptor,
|
|
};
|
|
|
|
VkWriteDescriptorSet write_descriptor_sets[12] = {
|
|
acceleration_structure_write,
|
|
result_image_write,
|
|
uniform_buffer_write,
|
|
vb_write,
|
|
ib_write,
|
|
tex0_image_write,
|
|
tex1_image_write,
|
|
tex2_image_write,
|
|
texenv_image_write,
|
|
texsobol_image_write,
|
|
texscramble_image_write,
|
|
texrank_image_write
|
|
};
|
|
vkUpdateDescriptorSets(device, 12, write_descriptor_sets, 0, VK_NULL_HANDLE);
|
|
|
|
set_image_layout(output->impl.image, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL);
|
|
|
|
VkPhysicalDeviceRayTracingPipelinePropertiesKHR ray_tracing_pipeline_properties = {0};
|
|
ray_tracing_pipeline_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR;
|
|
ray_tracing_pipeline_properties.pNext = NULL;
|
|
VkPhysicalDeviceProperties2 device_properties = {
|
|
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
|
|
.pNext = &ray_tracing_pipeline_properties,
|
|
};
|
|
vkGetPhysicalDeviceProperties2(gpu, &device_properties);
|
|
|
|
// Setup the strided buffer regions pointing to the shaders in our shader binding table
|
|
const uint32_t handle_size_aligned =
|
|
(ray_tracing_pipeline_properties.shaderGroupHandleSize + ray_tracing_pipeline_properties.shaderGroupHandleAlignment - 1) &
|
|
~(ray_tracing_pipeline_properties.shaderGroupHandleAlignment - 1);
|
|
|
|
VkStridedDeviceAddressRegionKHR raygen_shader_sbt_entry = {
|
|
.deviceAddress = get_buffer_device_address(pipeline->impl.raygen_shader_binding_table),
|
|
.stride = handle_size_aligned,
|
|
.size = handle_size_aligned,
|
|
};
|
|
|
|
VkStridedDeviceAddressRegionKHR miss_shader_sbt_entry = {
|
|
.deviceAddress = get_buffer_device_address(pipeline->impl.miss_shader_binding_table),
|
|
.stride = handle_size_aligned,
|
|
.size = handle_size_aligned,
|
|
};
|
|
|
|
VkStridedDeviceAddressRegionKHR hit_shader_sbt_entry = {
|
|
.deviceAddress = get_buffer_device_address(pipeline->impl.hit_shader_binding_table),
|
|
.stride = handle_size_aligned,
|
|
.size = handle_size_aligned,
|
|
};
|
|
|
|
VkStridedDeviceAddressRegionKHR callable_shader_sbt_entry = {0};
|
|
|
|
// Dispatch the ray tracing commands
|
|
vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, pipeline->impl.pipeline);
|
|
vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, pipeline->impl.pipeline_layout, 0, 1,
|
|
&pipeline->impl.descriptor_set, 0, 0);
|
|
|
|
_vkCmdTraceRaysKHR = (void *)vkGetDeviceProcAddr(device, "vkCmdTraceRaysKHR");
|
|
_vkCmdTraceRaysKHR(command_buffer, &raygen_shader_sbt_entry, &miss_shader_sbt_entry, &hit_shader_sbt_entry, &callable_shader_sbt_entry,
|
|
output->width, output->height, 1);
|
|
|
|
set_image_layout(output->impl.image, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
|
}
|