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armorpaint/base/assets/locale/fr.json
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{
"2D View": "Vue 2D",
"3D View": "Vue 3D",
"3D Cursor": "Curseur 3D",
"A": "A",
"AO": "AO",
"About": "À propos",
"About...": "À propos...",
"Absolute": "Absolu",
"Add": "Ajouter",
"Add Swatch": "Ajouter l'échantillon",
"All": "Tout",
"Angle": "Angle",
"Angle Reject": "Rejet par angle",
"Aperture": "Ouverture",
"Apply": "Appliquer",
"Apply Displacement": "Appliquer déplacement",
"Apply Mask": "Appliquer le masque",
"Attribute": "Attributs",
"Arctan2": "Arc tangente carré",
"Arctangent": "Arc tangente",
"Arccosine": "Arc cosinus",
"Arcsine": "Arc sinus",
"Aspect Ratio": "Rapport hauteur/largeur",
"Average": "Moyenne",
"Axis": "Axe",
"B": "B",
"Back": "Arrière",
"Backfacing": "Face arrière",
"Bake": "Rendu",
"Bake to Textures": "Rendu des textures",
"Bake Material...": "Exporter le matériau...",
"Base": "Base",
"Base Color": "Couleur de base",
"Bent Normal": "Bent Normal",
"Black Mask": "Masque noir",
"Blend": "Mélange",
"blend_type": "Type de mixage",
"Blending": "Mode de fusion",
"Bloom": "Éblouissement",
"Blur": "Flou",
"Blur Envmap": "Flouter l'environnement",
"Bottom": "Dessous",
"Browser": "Navigateur",
"Brick Texture": "Texture de brique",
"Bright/Contrast": "Luminosité/Contraste",
"Brush": "Brosse",
"Brush Angle": "Angle d'inclinaison de la brosse",
"Brush Hardness": "Dureté de la brosse",
"Brush Opacity": "Opacité de la brosse",
"Brush Radius": "Rayon de la brosse",
"Brushes": "Brosses",
"Bump": "Relief",
"Burn": "Brûler",
"Cache UI Draws": "Mettre l'UI en cache",
"Calculate Normals": "Calculer les normales",
"Camera": "Caméra",
"Camera Data": "Données de caméra",
"Camera Type": "Type de caméra",
"Camera Zoom Speed": "Vitesse du zoom caméra",
"Camera Rotation Speed": "Vitesse du rotation caméra",
"Camera Pan Speed": "Vitesse du panorama caméra",
"Clamp": "Resserrement",
"Cancel": "Annuler",
"Check for Updates...": "Vérifier les mises à jour...",
"Checker Texture": "Texture d'échiquier",
"Clear": "Effacer",
"Ceil": "Plafond",
"Cells": "Cellules",
"Clip End": "Fin du clip",
"Clip Start": "Début du clip",
"Clone": "Clonage",
"Color": "Couleur",
"Color Space": "Espace couleur",
"Coloring": "Coloration",
"Color Ramp": "Plage de couleur",
"Color Mask": "Masque de couleur",
"Color ID": "Color ID",
"Color ID Map": "Carte de Color ID",
"ColorID": "ID Couleur",
"Combine HSV": "Recomposer HSV",
"Combine RGB": "Recomposer RGB",
"Combine XYZ": "Recomposer XYZ",
"Cloud": "Serveur",
"Cloud Server": "Serveur de stockage",
"Compass": "Gizmos XYZ",
"Cone Offset": "Décalage des cônes",
"Cone-traced AO and shadows": "AO + ombres, par cone tracing",
"Confirm": "Confirmer",
"Console": "Console",
"Contributors": "Contributaires",
"Converter": "Convertisseur",
"Copy": "Copier...",
"Cosine": "Cosinus",
"Copy Hex Code": "Copier le code HEX",
"Create Color Layer": "Créer un calque de couleur",
"Create Material": "Créer un matériau",
"Cross Product": "Produit vectoriel",
"cube_shared_uvs": "cube_uvs_partagé",
"Cull Backfaces": "Éliminer les faces arrière",
"Curvature": "Courbure",
"Curvature Bake": "Rendu de courbe",
"Cut": "Couper",
"Darken": "Assombrir",
"Decal": "Décalcomanie",
"Decal Layer": "Calque de décalcomanie",
"default": "par défaut",
"Default Workspace": "Espace de travail par défaut",
"Default Camera Controls": "Control caméra par défaut",
"Default Layer Resolution": "Résolution du calque par défaut",
"Instant": "Instantanée",
"Delayed": "Retardée",
"Delete": "Supprimer",
"Delete Layer": "Supprimer le calque",
"Depth Reject": "Rejet par profondeur",
"Derivative": "Dérivée",
"Difference": "Différence",
"Dilate": "Dilatation",
"Dilate Radius": "Rayon de dilatation",
"DirectX Normal Map": "Carte de normal directX",
"Disk": "Sur le disque",
"Displacement Strength": "Puissance du déplacement",
"Direction to Zoom": "Direction du zoom",
"Distract Free": "Mode sans distraction",
"Divide": "Division",
"Dodge": "Délaver",
"Dot Product": "Produit de point",
"Drag and drop files here": "Glissez-déposez des fichiers ici",
"Draw live brush preview in viewport": "Afficher un aperçu de la brosse en direct sur la vue 3D",
"Duplicate": "Dupliquer",
"Duplicate Layer": "Dupliquer le calque",
"Edit": "Modifier",
"Edit Nodes": "Modifier nœuds",
"Edit in Script Tab": "Modifier dans l'onglet Scripts",
"Edit in Text Editor": "Modifier dans l'éditeur de texte",
"Emission": "Émission",
"Enabling may reduce GPU usage": "Activer cette option peut réduire l'utilisation du GPU",
"Environment": "Environnement",
"Environment Angle": "Rotation de l'environnement",
"Envmap": "Environnement",
"Eraser": "Gomme",
"Exit": "Quitter",
"Exponent": "Exposant",
"Export": "Exporter",
"Export Brush": "Exporter la brosse",
"Export Icon": "Exporter l'icone",
"Export Mesh": "Exporter le maillage",
"Export Mesh...": "Exporter le maillage...",
"Export Textures": "Exporter les textures",
"Export Textures...": "Exporter les textures...",
"Export texture files": "Exporter des fichiers de textures",
"Export Swatches...": "Exporter les échantillons...",
"Fac": "Facteur",
"Face": "Face",
"Facing": "Parement",
"File": "Fichier",
"File Browser": "Explorateur de fichiers",
"Fill": "Remplissage",
"Fill Mask": "Masque de remplissage",
"Fill Layer": "Calque de remplissage",
"Fill Mode": "Mode de remplissage",
"Filter": "Filtrer",
"Filter Textures": "Filtrer les textures",
"Flip Normals": "Inverser les normales",
"Fly": "Voler",
"Floor": "Niveau",
"From Min": "De minimum",
"From Max": "De maximum",
"FoV": "Champ de vision",
"Fonts": "Polices",
"Format": "Format",
"Front": "Avant",
"Full": "Entier",
"Fuzziness": "Flou",
"G": "V",
"Geometry": "Géométrie",
"Geometry to Origin": "Géométrie vers origine",
"Generated": "Générées",
"Gizmo": "Gizmo",
"Gradient Texture": "Texture de dégradé",
"gradient_type": "Type de dégradé",
"Greater Than": "Plus grand que",
"Group": "Groupe",
"Hardness": "Dureté",
"Height": "Hauteur",
"Height Blending": "Fusion de hauteur",
"Help": "Aide",
"High Poly": "High Poly",
"Hyperbolic Tangent": "Tangente hyperbolique",
"Hyperbolic Cosine": "Cosinus hyperbolique",
"Hyperbolic Sine": "Sinus hyperbolique",
"History": "Historique",
"How To": "Comment fait-on?",
"Hold left to paint\nHold shift and press left to paint a straight line (ruler mode) ": "Appuyer gauche pour peindre\nMaintenez la touche Maj enfoncée et appuyez à gauche pour peindre une ligne droite (mode règle)",
"Horizontal Inverted": "Horizontal inversé",
"Hue": "Teinte",
"Hue/Saturation": "Teinte/Saturation",
"Image Texture": "Texture image",
"Import": "Importer",
"Import Envmap...": "Importer carte d'environnement...",
"Import Font...": "Importer une police...",
"Import Material...": "Importer un matériau...",
"Import Brush...": "Importer un pinceau...",
"Import Swatches...": "Importer des échantillons...",
"Import Mesh": "Importer le maillage",
"Import Mesh...": "Importer un maillage...",
"Import Texture...": "Importer une texture...",
"Import font file": "Importer le fichier de police",
"Import mesh file": "Importer le fichier de maillage",
"Import texture file": "Importer le fichier de texture",
"Import vertex color data": "Importer les données de couleur vertex",
"Incoming": "Entrante",
"Input": "Entrée",
"Interface": "Interface",
"Intensity": "Intensité",
"Invert": "Inversée",
"Inverse Square Root": "Inverse de la racine carrée",
"Issue Tracker": "Traqueur de demandes",
"Keymap": "Raccourcis clavier",
"Language": "Langue",
"Layer": "Calque",
"Layers": "Calques",
"Layer Mask": "Masque du calque",
"Layer Weight": "Poids du calque",
"Layer Blending": "Mode de fusion calque",
"Layer Opacity": "Opacité du calque",
"Lazy Radius": "Rayon du ralenti",
"Lazy Step": "Etape du ralenti",
"Left": "Gauche",
"Length": "Longueur",
"Less Than": "Moins que",
"Light": "Lumière",
"light": "lumineux",
"Light Angle": "Angle de la lumière",
"Light Size": "Taille de la lumière",
"Lighten": "Éclaircir",
"Lightmap": "Carte de lumière",
"Linear": "Linéaire",
"linear": "linéaire",
"Linear Light": "Lumière linéaire",
"Live Brush Preview": "Aperçu de brosse en live",
"Live Material Preview": "Aperçu de matière en live",
"Load per-object transforms from .fbx": "Charger les transformations par objet des fichiers .fbx",
"Location": "Position",
"Logarithm": "Logarithme",
"Magic Texture": "Texture magique",
"Manager": "Gestionnaire",
"Manual": "Manuel",
"Map Range": "Plage de carte",
"Mapping": "Mappage",
"Mask": "Masque",
"Mask Color": "Couleur de masque",
"Material": "Matériau",
"Material ID": "ID matériau",
"Material Index": "Index de matériau",
"Material Output": "Sortie du matériau",
"Materials": "Matériaux",
"Math": "Mathématique",
"Merge Down": "Fusionner vers le bas",
"Merge Group": "Fusionner le groupe",
"Merge Layers": "Fusionner les calques",
"Meshes": "Maillages",
"Metallic": "Métallique",
"Mix Normal Map": "Mixage de normal",
"Mode": "Mode",
"Mobile": "Mobile",
"Multiply": "Multiplier",
"Musgrave Texture": "Texture musgrave",
"Name": "Nom",
"New": "Nouveau",
"New Group": "Nouveau groupe",
"New Keymap": "Nouveaux raccourcis",
"new_keymap": "Nouveau_raccourci",
"New Layer": "Nouveau calque",
"New Material": "Nouveau materiau",
"New Plugin": "Nouveau plugin",
"New Preset": "Nouveau préréglage",
"New Project": "Nouveau projet",
"New Project...": "Nouveau projet...",
"Nodes": "Nœuds",
"Noise Grain": "Grain du bruit",
"Noise Texture": "Texture de bruit",
"None": "Aucun",
"Normal": "Normale",
"Normal Blending": "Fusion de normales",
"Normal Map": "Carte de normales",
"Normalize": "Normaliser",
"OK": "OK",
"Object": "Objet",
"Object ID": "ID objet",
"Object Index": "Index d'objet",
"Object Info": "Info d'objet",
"Object Normal": "Normale objet",
"Occlusion": "Occlusion",
"Offset": "Décalage",
"Opacity": "Opacité",
"Open": "Ouvrir",
"Open...": "Ouvrir",
"Open Containing Directory...": "Ouvrir le dossier source",
"Open Externally": "Ouvrir en externe",
"Open in Browser": "Ouvrir dans le navigateur",
"Open Recent...": "Ouvrir fichier récent",
"Orbit": "Orbite",
"Orbit Down": "Orbite bas",
"Orbit Left": "Orbite gauche",
"Orbit Opposite": "Orbite opposée",
"Orbit Right": "Orbite droite",
"Orbit Up": "Orbite haut",
"Order Layers": "Ordonner les calques",
"Orthographic": "Orthographique",
"Overlay": "Superposer",
"Paint": "Peindre",
"Paint Layer": "Calque de peinture",
"Packed": "Embarqué",
"Pack Assets": "Embarquer les assets",
"Parametric": "Paramétrique",
"Parse Transforms": "Charger transformations",
"Parse Vertex Colors": "Charger les couleurs vertex",
"Partial Derivative": "Dérivée partielle",
"Particle": "Particules",
"Particles": "Particules",
"Paste": "Coller",
"Path": "Chemin",
"Pen": "Stylo",
"Per Object": "Par objet",
"Per Udim Tile": "Par tuile UDIM",
"Perspective": "Perspective",
"Picked Color": "Couleur sélectionnée",
"Picker": "Sélectionneur",
"Pin to Header": "Epingler à l'entête",
"Pixel Size": "Taille de pixel",
"plane": "plan",
"Plugins": "Plugins",
"Position": "Position",
"Pointiness": "Pointue",
"Power": "Puissance",
"Preferences...": "Paramètres...",
"Preset": "Préréglage",
"Presets": "Préréglages",
"Pressure controls": "Controls de pression",
"Project": "Projection",
"Quality": "Qualité",
"Quantize": "Quantifiée",
"R": "R",
"Radius": "Rayon",
"Random": "Aléatoire",
"Random Per Island": "Aléatoire par îlot",
"Range": "Plage",
"Rays/pix:": "Rayons/pixel :",
"Rays/sec:": "Rayons/sec :",
"Redo {step}": "Refaire {step}",
"Reflect": "Refléter",
"Refresh": "Rafraichir",
"Reimport": "Ré-importer",
"Reimport Mesh": "Ré-importer le maillage",
"Reimport Textures": "Ré-importer les textures",
"Renderer": "Rendu",
"Reoriented": "Réorienté",
"Report Bug": "Signaler un bug",
"Request Feature": "Demande de fonctionnalité",
"Res": "Rés.",
"Reset": "Ré-initialiser",
"Reset Layout": "Ré-initialiser la mise en page",
"Resolution": "Résolution",
"Restore": "Rétablir",
"Restore defaults?": "Rétablir les paramètres par défaut ?",
"RGB to BW": "RGB vers BN",
"Right": "Droite",
"Rotate": "Rotation",
"Rotate X": "Rotation X",
"Rotate Y": "Rotation Y",
"Rotate Z": "Rotation Z",
"Roughness": "Rugosité",
"Round": "Arrondi",
"rounded_cube": "cube_arrondi",
"Run": "Exécuter",
"SSAO": "SSAO",
"Saturation": "Saturation",
"Save": "Enregistrer",
"Save As...": "Enregistrer sous...",
"Scale": "Échelle",
"Scale X": "Échelle X",
"Screen": "Écran",
"Script": "Scripts",
"Search": "Rechercher",
"Search for nodes": "Rechercher des nœuds",
"Separate HSV": "Décomposer HSV",
"Separate RGB": "Décomposer RGB",
"Separate XYZ": "Décomposer XYZ",
"Separate Vector": "Décomposer vecteur",
"Select Material": "Sélectionner matériau",
"Selected": "Sélectionnés",
"Sensitivity": "Sensibilité",
"Set as Envmap": "Choisir comme carte d'environnement",
"Set as Envmap": "Choisir comme carte d'environnement",
"Set as Color ID Map": "Choisir comme carte d'ID par couleur",
"Set as Mask": "Choisir comme masque",
"Shared": "Partagé",
"Show 2D View": "Afficher la vue 2D",
"Show Asset Names": "Montrer les noms des assets",
"Show Node Editor": "Afficher l'éditeur de nœuds",
"Show Node Preview": "Afficher la prévisualisation des noeuds",
"Size": "Taille",
"Sign": "Signe",
"Sine": "Sinus",
"Smooth": "Adoucir",
"Smudge": "Etendre",
"Snap": "Instantané",
"Soft Light": "Lumière douce",
"Spherical": "Sphérique",
"Split .obj mesh into objects": "Séparer le maillage .obj en objets",
"Split By": "Séparer par",
"Split View": "Vue partagée",
"Splash Screen": "Ecran d'accueil",
"Square Root": "Racine carrée",
"Strength": "Force",
"Subsurface": "Sous-surface",
"Subtract": "Soustraire",
"Super Sample": "Superéchantillonage",
"Swatches": "Echantillons",
"Symmetry": "Symétrie selon ",
"Tangent": "Tangente",
"Template": "Modèle",
"TexCoord": "Coordonnées de texture",
"Texels": "Carte de densité",
"Text": "Texte",
"Texture": "Texture",
"Texture Coordinate": "Coordonnées de texture",
"Textures": "Textures",
"Theme": "Thème",
"Thickness": "Épaisseur",
"Tiled": "carrelé",
"Time": "Temps",
"Touch UI": "Interface tablette",
"To Degrees": "En degrés",
"To Radians": "En radians",
"To Fill Layer": "Vers calque de remplissage",
"To Fill Mask": "Vers masque de remplissage",
"To Mask": "Choisir comme masque",
"To Paint Layer": "Vers calque de peinture",
"To Min": "Vers minimum",
"To Max": "Vers maximum",
"Top": "Dessus",
"Toggle Fullscreen": "Plein écran",
"Triplanar": "Tri-planaire",
"Truncate": "Tronquer",
"True Normal": "Normal réelle",
"UDIM Tile": "UDIM",
"UI Scale": "Échelle interface",
"UV Map": "Carte UV",
"UV Scale": "Échelle UV",
"Unable to check for updates.\nPlease visit armorpaint.org.": "Impossible de vérifier les mises à jour.\nVeuillez visiter armorpaint.org.",
"Undo Steps": "Étapes d'annulation",
"Undo {step}": "Annuler {step}",
"Up Axis": "Axe vers le haut",
"Update": "Mettre à jour",
"Update is available!\nPlease visit armorpaint.org to download.": "Une mise à jour est disponible !\nVeuillez visiter armorpaint.org pour la télécharger.",
"Usage": "Utilisation",
"use_clamp": "avec resserrement",
"VSync": "Synchronisation verticale",
"Value": "Valeur",
"Vector": "Vecteur",
"Vector Map": "Carte de vecteur",
"Vector Math": "Mathématique de vecteur",
"Vector Curves": "Courbes de vecteur",
"Vertex Color": "Couleur de sommets",
"Vertical Inverted": "Vertical inversé",
"Vertical and Horizontal": "Vertical et horizontal",
"Vertical and Horizontal Inverted": "Vertical et horizontal inversés",
"View Distance": "Distance de vue",
"View Vector": "Vecteur de vue",
"View Z Depth": "Profondeur Z de vue",
"Viewport": "Vue 3D",
"Vignette": "Vignette",
"Visible": "Visible",
"Voronoi Texture": "Texture voronoi",
"Voxel AO": "Voxel d'occlusion ambiante",
"Wave Texture": "Texture de vague",
"What's New": "Quoi de neuf?",
"White Mask": "Masque blanc",
"Whiteout": "Voile blanc",
"Wireframe": "Fil de fer",
"Window": "Fenêtre",
"Warp": "Faire défiler",
"Wrap Mouse": "Faire défiler la souris",
"Wrap mouse around view boundaries during camera control": "Faire défiler la souris autour des limites de la vue pendant le contrôle de la caméra",
"X-Ray": "Rayon X",
"You are up to date!": "Vous utilisez déjà la dernière version.",
"Zoom In": "Zoomer",
"Zoom Out": "Dézoomer",
"untitled": "sans titre"
}