Files
armorpaint/paint/sources/neural_nodes/edit_image_node.c
T
2026-04-05 16:09:00 +02:00

135 lines
6.4 KiB
C

#include "../global.h"
void edit_image_node_button(i32 node_id) {
ui_node_canvas_t *canvas = ui_nodes_get_canvas(true);
ui_node_t *node = ui_get_node(canvas->nodes, node_id);
char *node_name = parser_material_node_name(node, NULL);
ui_handle_t *h = ui_handle(node_name);
string_array_t *models = any_array_create_from_raw(
(void *[]){
"Qwen Image Edit",
},
1);
i32 model = ui_combo(ui_nest(h, 0), models, tr("Model"), false, UI_ALIGN_LEFT, true);
char *prompt = ui_text_area(ui_nest(h, 1), UI_ALIGN_LEFT, true, tr("prompt"), true);
node->buttons->buffer[0]->height = string_split(prompt, "\n")->length + 2;
if (neural_node_button(node, models->buffer[model])) {
ui_node_t *from_node = neural_from_node(node->inputs->buffer[0], 0);
gpu_texture_t *input = ui_nodes_get_node_preview_image(from_node);
if (input != NULL) {
#ifdef IRON_BGRA
buffer_t *input_buf = export_arm_bgra_swap(gpu_get_texture_pixels(input)); // Vulkan non-rt textures need a flip
#else
buffer_t *input_buf = gpu_get_texture_pixels(input);
#endif
char *dir = neural_node_dir();
iron_write_png(string("%s%sinput.png", dir, PATH_SEP), input_buf, input->width, input->height, 0);
if (string_equals(prompt, "")) {
prompt = ".";
}
string_array_t *argv = any_array_create_from_raw(
(void *[]){
string("%s/%s", dir, neural_node_sd_bin()),
"--diffusion-model",
string("%s/qwen-image-edit-2511-Q4_K_S.gguf", dir),
"--vae",
string("%s/Qwen_Image-VAE.safetensors", dir),
"--llm",
string("%s/Qwen2.5-VL-7B-Instruct-Q4_K_S.gguf", dir),
"--llm_vision",
string("%s/mmproj-F16.gguf", dir),
"--offload-to-cpu",
"--diffusion-fa",
"--steps",
"30",
"-s",
"-1",
"--cfg-scale",
"2.5",
"--flow-shift",
"3",
"--qwen-image-zero-cond-t",
"-W",
"512",
"-H",
"512",
"-p",
prompt,
"-r",
string("%s/input.png", dir),
"-o",
string("%s/output.png", dir),
NULL,
},
31);
iron_exec_async(argv->buffer[0], argv->buffer);
sys_notify_on_update(neural_node_check_result, node);
}
}
}
void edit_image_node_init() {
ui_node_t *edit_image_node_def =
GC_ALLOC_INIT(ui_node_t, {.id = 0,
.name = _tr("Edit Image"),
.type = "NEURAL_EDIT_IMAGE",
.x = 0,
.y = 0,
.color = 0xff4982a0,
.inputs = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Color"),
.type = "RGBA",
.color = 0xffc7c729,
.default_value = f32_array_create_xyzw(1.0, 1.0, 1.0, 1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
},
1),
.outputs = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Color"),
.type = "RGBA",
.color = 0xffc7c729,
.default_value = f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
},
1),
.buttons = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_button_t, {.name = "edit_image_node_button",
.type = "CUSTOM",
.output = -1,
.default_value = f32_array_create_x(0),
.data = NULL,
.min = 0.0,
.max = 1.0,
.precision = 100,
.height = 0}),
},
1),
.width = 0,
.flags = 0});
any_array_push(nodes_material_neural, edit_image_node_def);
any_map_set(parser_material_node_vectors, "NEURAL_EDIT_IMAGE", neural_node_vector);
any_map_set(ui_nodes_custom_buttons, "edit_image_node_button", edit_image_node_button);
}