Files
armorpaint/paint/sources/material_nodes/layer_mask_node.ts
T
luboslenco 5405d47fcf Format
2025-10-15 18:39:55 +02:00

47 lines
1.0 KiB
TypeScript

function layer_mask_node_init() {
array_push(nodes_material_input, layer_mask_node_def);
map_set(parser_material_node_values, "LAYER_MASK", layer_mask_node_value);
}
function layer_mask_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
let l: i32 = node.buttons[0].default_value[0];
node_shader_add_texture(parser_material_kong, "texpaint" + l, "_texpaint" + l);
return "sample(texpaint" + l + ", sampler_linear, tex_coord).r";
}
let layer_mask_node_def: ui_node_t = {
id : 0,
name : _tr("Layer Mask"),
type : "LAYER_MASK", // extension
x : 0,
y : 0,
color : 0xff4982a0,
inputs : [],
outputs : [ {
id : 0,
node_id : 0,
name : _tr("Value"),
type : "VALUE",
color : 0xffa1a1a1,
default_value : f32_array_create_x(0.0),
min : 0.0,
max : 1.0,
precision : 100,
display : 0
} ],
buttons : [ {
name : _tr("Layer"),
type : "ENUM",
output : -1,
default_value : f32_array_create_x(0),
data : u8_array_create_from_string(""),
min : 0.0,
max : 1.0,
precision : 100,
height : 0
} ],
width : 0,
flags : 0
};