Files
armorpaint/paint/sources/material_nodes/magic_texture_node.ts
T
luboslenco 5405d47fcf Format
2025-10-15 18:39:55 +02:00

100 lines
2.3 KiB
TypeScript

function magic_texture_node_init() {
array_push(nodes_material_texture, magic_texture_node_def);
map_set(parser_material_node_vectors, "TEX_MAGIC", magic_texture_node_vector);
map_set(parser_material_node_values, "TEX_MAGIC", magic_texture_node_value);
}
let str_tex_magic: string = "\
fun tex_magic(p: float3): float3 { \
var a: float = 1.0 - (sin(p.x) + sin(p.y)); \
var b: float = 1.0 - sin(p.x - p.y); \
var c: float = 1.0 - sin(p.x + p.y); \
return float3(a, b, c); \
} \
fun tex_magic_f(p: float3): float { \
var c: float3 = tex_magic(p); \
return (c.x + c.y + c.z) / 3.0; \
} \
";
function magic_texture_node_vector(node: ui_node_t, socket: ui_node_socket_t): string {
node_shader_add_function(parser_material_kong, str_tex_magic);
let co: string = parser_material_get_coord(node);
let scale: string = parser_material_parse_value_input(node.inputs[1]);
let res: string = "tex_magic(" + co + " * " + scale + " * 4.0)";
return res;
}
function magic_texture_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
node_shader_add_function(parser_material_kong, str_tex_magic);
let co: string = parser_material_get_coord(node);
let scale: string = parser_material_parse_value_input(node.inputs[1]);
let res: string = "tex_magic_f(" + co + " * " + scale + " * 4.0)";
return res;
}
let magic_texture_node_def: ui_node_t = {
id : 0,
name : _tr("Magic Texture"),
type : "TEX_MAGIC",
x : 0,
y : 0,
color : 0xff4982a0,
inputs : [
{
id : 0,
node_id : 0,
name : _tr("Vector"),
type : "VECTOR",
color : 0xff6363c7,
default_value : f32_array_create_xyz(0.0, 0.0, 0.0),
min : 0.0,
max : 1.0,
precision : 100,
display : 0
},
{
id : 0,
node_id : 0,
name : _tr("Scale"),
type : "VALUE",
color : 0xffa1a1a1,
default_value : f32_array_create_x(5.0),
min : 0.0,
max : 10.0,
precision : 100,
display : 0
}
],
outputs : [
{
id : 0,
node_id : 0,
name : _tr("Color"),
type : "RGBA",
color : 0xffc7c729,
default_value : f32_array_create_xyzw(0.8, 0.8, 0.8, 1.0),
min : 0.0,
max : 1.0,
precision : 100,
display : 0
},
{
id : 0,
node_id : 0,
name : _tr("Fac"),
type : "VALUE",
color : 0xffa1a1a1,
default_value : f32_array_create_x(1.0),
min : 0.0,
max : 1.0,
precision : 100,
display : 0
}
],
buttons : [],
width : 0,
flags : 0
};