Files
armorpaint/paint/sources/material_nodes/quantize_node.c
T
2026-03-10 11:49:57 +01:00

14 lines
515 B
C

#include "../global.h"
void quantize_node_init() {
any_array_push(nodes_material_color, quantize_node_def);
any_map_set(parser_material_node_vectors, "QUANTIZE", quantize_node_vector);
}
char *quantize_node_vector(ui_node_t *node, ui_node_socket_t *socket) {
char *strength = parser_material_parse_value_input(node->inputs->buffer[0], false);
char *col = parser_material_parse_vector_input(node->inputs->buffer[1]);
return string("(floor3(100.0 * %s * %s) / (100.0 * %s))", strength, col, strength);
}