Files
armorpaint/paint/sources/nodes_material/material_node.c
T
2026-08-21 22:40:25 +02:00

186 lines
13 KiB
C

#include "../global.h"
char *material_node_vector(ui_node_t *node, ui_node_socket_t *socket) {
char *result = "float3(0.0, 0.0, 0.0)";
i32 mi = node->buttons->buffer[0]->default_value->buffer[0];
if (mi >= g_project->_->materials->length) {
return result;
}
slot_material_t *m = g_project->_->materials->buffer[mi];
ui_node_t_array_t *_nodes = parser_material_nodes;
ui_node_link_t_array_t *_links = parser_material_links;
parser_material_nodes = m->canvas->nodes;
parser_material_links = m->canvas->links;
any_array_push(parser_material_parents, node);
ui_node_t *output_node = parser_material_node_by_type(parser_material_nodes, "OUTPUT_MATERIAL_PBR");
if (socket == node->outputs->buffer[0]) { // Base
result = string_copy(parser_material_parse_vector_input(output_node->inputs->buffer[0]));
}
else if (socket == node->outputs->buffer[5]) { // Normal
result = string_copy(parser_material_parse_vector_input(output_node->inputs->buffer[5]));
}
parser_material_nodes = _nodes;
parser_material_links = _links;
array_pop(parser_material_parents);
return result;
}
char *material_node_value(ui_node_t *node, ui_node_socket_t *socket) {
char *result = "0.0";
i32 mi = node->buttons->buffer[0]->default_value->buffer[0];
if (mi >= g_project->_->materials->length)
return result;
slot_material_t *m = g_project->_->materials->buffer[mi];
ui_node_t_array_t *_nodes = parser_material_nodes;
ui_node_link_t_array_t *_links = parser_material_links;
parser_material_nodes = m->canvas->nodes;
parser_material_links = m->canvas->links;
any_array_push(parser_material_parents, node);
ui_node_t *output_node = parser_material_node_by_type(parser_material_nodes, "OUTPUT_MATERIAL_PBR");
if (socket == node->outputs->buffer[1]) { // Opac
result = string_copy(parser_material_parse_value_input(output_node->inputs->buffer[1], false));
}
else if (socket == node->outputs->buffer[2]) { // Occ
result = string_copy(parser_material_parse_value_input(output_node->inputs->buffer[2], false));
}
else if (socket == node->outputs->buffer[3]) { // Rough
result = string_copy(parser_material_parse_value_input(output_node->inputs->buffer[3], false));
}
else if (socket == node->outputs->buffer[4]) { // Metal
result = string_copy(parser_material_parse_value_input(output_node->inputs->buffer[4], false));
}
else if (socket == node->outputs->buffer[7]) { // Height
result = string_copy(parser_material_parse_value_input(output_node->inputs->buffer[7], false));
}
parser_material_nodes = _nodes;
parser_material_links = _links;
array_pop(parser_material_parents);
return result;
}
void material_node_init() {
ui_node_t *material_node_def =
ALLOC_INIT(ui_node_t, {.id = 0,
.name = _tr("Material"),
.type = "MATERIAL", // extension
.x = 0,
.y = 0,
.color = 0xff4982a0,
.inputs = any_array_create_from_raw((void *[]){}, 0),
.outputs = any_array_create_from_raw(
(void *[]){
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Base Color"),
.type = "RGBA",
.color = 0xffc7c729,
.default_value = f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Opacity"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Occlusion"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Roughness"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Metallic"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Normal Map"),
.type = "VECTOR",
.color = -10238109,
.default_value = f32_array_create_xyz(0.5, 0.5, 1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Emission"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Height"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Subsurface"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
},
9),
.buttons = any_array_create_from_raw(
(void *[]){
ALLOC_INIT(ui_node_button_t, {.name = _tr("Material"),
.type = "ENUM",
.output = -1,
.default_value = f32_array_create_x(0),
.data = u8_array_create_from_string(""),
.min = 0.0,
.max = 1.0,
.precision = 100,
.height = 0}),
},
1),
.width = 0,
.flags = 0});
any_array_push(nodes_material_input, material_node_def);
any_map_set(parser_material_node_vectors, "MATERIAL", material_node_vector);
any_map_set(parser_material_node_values, "MATERIAL", material_node_value);
}