Files
armorpaint/paint/sources/nodes_material/picker_node.c
T
2026-08-21 22:40:25 +02:00

155 lines
13 KiB
C

#include "../global.h"
char *picker_node_vector(ui_node_t *node, ui_node_socket_t *socket) {
if (socket == node->outputs->buffer[0]) { // Base
node_shader_add_constant(parser_material_kong, "picker_base: float3", "_picker_base");
return "constants.picker_base";
}
else { // Normal
node_shader_add_constant(parser_material_kong, "picker_normal: float3", "_picker_normal");
return "constants.picker_normal";
}
}
char *picker_node_value(ui_node_t *node, ui_node_socket_t *socket) {
if (socket == node->outputs->buffer[1]) {
node_shader_add_constant(parser_material_kong, "picker_opacity: float", "_picker_opacity");
return "constants.picker_opacity";
}
else if (socket == node->outputs->buffer[2]) {
node_shader_add_constant(parser_material_kong, "picker_occlusion: float", "_picker_occlusion");
return "constants.picker_occlusion";
}
else if (socket == node->outputs->buffer[3]) {
node_shader_add_constant(parser_material_kong, "picker_roughness: float", "_picker_roughness");
return "constants.picker_roughness";
}
else if (socket == node->outputs->buffer[4]) {
node_shader_add_constant(parser_material_kong, "picker_metallic: float", "_picker_metallic");
return "constants.picker_metallic";
}
else if (socket == node->outputs->buffer[6]) {
return "0.0";
} // Emission
else if (socket == node->outputs->buffer[7]) {
node_shader_add_constant(parser_material_kong, "picker_height: float", "_picker_height");
return "constants.picker_height";
}
else {
return "0.0";
} // Subsurface
}
void picker_node_init() {
ui_node_t *picker_node_def = ALLOC_INIT(ui_node_t, {.id = 0,
.name = _tr("Picker"),
.type = "PICKER", // extension
.x = 0,
.y = 0,
.color = 0xff4982a0,
.inputs = any_array_create_from_raw((void *[]){}, 0),
.outputs = any_array_create_from_raw(
(void *[]){
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Base Color"),
.type = "RGBA",
.color = 0xffc7c729,
.default_value = f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Opacity"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Occlusion"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Roughness"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Metallic"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Normal Map"),
.type = "VECTOR",
.color = -10238109,
.default_value = f32_array_create_xyz(0.5, 0.5, 1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Emission"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Height"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Subsurface"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
},
9),
.buttons = any_array_create_from_raw((void *[]){}, 0),
.width = 0,
.flags = 0});
any_array_push(nodes_material_input, picker_node_def);
any_map_set(parser_material_node_vectors, "PICKER", picker_node_vector);
any_map_set(parser_material_node_values, "PICKER", picker_node_value);
}