Files
armorpaint/paint/assets/locale/es.json
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2025-12-14 22:34:52 +01:00

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{
"(packed)": "(empaquetado)",
"+": "+",
"-X": "-X",
"-Y": "-Y",
"-Z": "-Z",
"2D": "2D",
"2D View": "Vista 2D",
"3D": "3D",
"3D View": "Vista 3D",
"?": "?",
"A": "A",
"AO": "OA",
"About": "Acerca de",
"About...": "Acerca de...",
"Absolute": "Absoluto",
"Add": "Añadir",
"Add Swatch": "Añadir muestra",
"Add bookmark": "Añadir marcador",
"Add new swatch": "Añadir nueva muestra",
"Add picked color to swatches": "Añadir color seleccionado a muestras",
"All": "Todo",
"All processing is done locally on device": "Todo el procesamiento se realiza localmente en el dispositivo",
"Alpha": "Alfa",
"Alpha Discard": "Descartar alfa",
"Angle": "Ángulo",
"Angle Reject": "Rechazar por ángulo",
"Anisotropy": "Anisotropía",
"Append": "Adjuntar",
"Append File": "Añadir archivo",
"Append Shape": "Añadir forma",
"Apply": "Aplicar",
"Apply Displacement": "Aplicar desplazamiento",
"Apply Filter": "Aplicar Filtro",
"Apply Mask": "Aplicar Máscara",
"Arccosine": "Arc coseno",
"Arcsine": "Arc seno",
"Arctan2": "Arc tangente 2",
"Arctangent": "Arc tangente",
"Aspect Ratio": "Relación de aspecto",
"Atlas": "Atlas",
"Atlases": "Atlas",
"Attribute": "Atributo",
"Auto": "Automático",
"Average": "Promedio",
"Axis": "Ejes",
"B": "A",
"Back": "Trasera",
"Backend for neural node processing": "Backend para procesamiento de nodos neuronales",
"Backfacing": "Desde atrás",
"Bake": "Hornear",
"Bake Material...": "Hornear material...",
"Bake to Textures": "Hornear a texturas",
"Baking material": "Cocinando material",
"Base Color": "Color base",
"Bent Normal": "Bent Normal",
"Bits": "Bits",
"Black Mask": "Mascara negra",
"Blend": "Mezcla",
"Blender Executable": "Ejecutable de Blender",
"Blender executable path not set": "Ruta al ejecutable de Blender no establecida",
"Blending": "Fusión",
"Bloom": "Resplandor",
"Blur": "Desenfocar",
"Blur Envmap": "Desenfoque de mapa de entorno",
"Bottom": "Inferior",
"Box": "Caja",
"Brick Texture": "Ladrillo",
"Brightness": "Brillo",
"Brightness/Contrast": "Brillo/Contraste",
"Browser": "Navegador",
"Brush": "Pincel",
"Brush Angle": "Ángulo de pincel",
"Brush Hardness": "Dureza del pincel",
"Brush Opacity": "Opacidad del pincel",
"Brush Output": "Salida de Pincel",
"Brush Radius": "Radio del pincel",
"Brush...": "Pincel...",
"Brushes": "Pinceles",
"Bump": "Relieve",
"Burn": "Quemar",
"Calculate Normals": "Calcular normales",
"Camera": "Cámara",
"Camera Center": "Centro de cámara",
"Camera Data": "Datos de cámara",
"Camera Pan Speed": "Velocidad de paneo de cámara",
"Camera Rotation Speed": "Velocidad de rotación de cámara",
"Camera Texture": "Textura de cámara",
"Camera Zoom Speed": "Velocidad de zoom de cámara",
"Cancel": "Cancelar",
"Capture Output": "Capturar salida",
"Capture Screenshot": "Capturar captura de pantalla",
"Ceil": "Techo",
"Cells": "Celdas",
"Channels": "Canales",
"Check for Updates...": "Comprobar actualizaciones...",
"Checker Texture": "Verificador",
"Clamp": "Limitar",
"Clear": "Limpiar",
"Clear Layer": "Limpiar capa",
"Clip End": "Finalizar recorte",
"Clip Start": "Comenzar a recortar",
"Clone": "Clonar",
"Close": "Cerrar",
"Cloud": "Nube",
"Cloud Server": "Servidor en la nube",
"Color": "Color",
"Color 1": "Color 1",
"Color 2": "Color 2",
"Color ID": "ID de color",
"Color ID Map": "Mapa de ID de colores",
"Color Mask": "Máscara de color",
"Color Ramp": "Rampa de color",
"Color Space": "Espacio de color",
"ColorID": "Color ID",
"Combine XYZ": "Combinar XYZ",
"Compass": "Gizmo orientación",
"Confirm": "Confirmar",
"Console": "Consola",
"Constant": "Constante",
"Contrast": "Contraste",
"Contributors": "Colaboradores",
"Convex Hull": "Envolvente convexa",
"Copy": "Copiar",
"Copy Hex Code": "Copiar código hex",
"Cosine": "Coseno",
"Create Color Layer": "Crear capa de color",
"Create Material": "Crear material",
"Cross Product": "Producto vectorial",
"Cull Backfaces": "Eliminar caras opuestas",
"Curvature": "Curvatura",
"Curvature Bake": "Curvatura Horneada",
"Curved": "Curva",
"Cut": "Cortar",
"Darken": "Oscurecer",
"Decal": "Pegatina",
"Decal Layer": "Mascara de calcomanía",
"Default Camera Controls": "Controles de cámara predeterminados",
"Default Layer Resolution": "Resolución de capa predeterminado",
"Default Mode": "Modo predeterminado",
"Delete": "Eliminar",
"Delete Layer": "Eliminar capa",
"Delete Material": "Eliminar material",
"Delete Node Group": "Eliminar grupo de nodos",
"Delta": "Delta",
"Depth": "Profundidad",
"Depth Reject": "Rechazar por profundidad",
"Derivative": "Derivado",
"Desktop": "Escritorio",
"Destination": "Destino",
"Diagonal": "Diagonal",
"Difference": "Diferencia",
"Dilate Radius": "Expandir radio",
"Dilate painted textures to prevent seams": "Expandir texturas pintadas para evitar costuras",
"Dimensions": "Dimensiones",
"DirectX Normal Map": "DirectX Mapa de normales",
"Direction to Zoom": "Dirección de zoom",
"Directional": "Direccional",
"Disk": "Disco",
"Displacement Strength": "Fuerza de desplazamiento",
"Distance": "Distancia",
"Distortion": "Distorsión",
"Distract Free": "Sin distracción",
"Divide": "Dividir",
"Dodge": "Evadir",
"Dot": "Punto",
"Dot Product": "Producto escalar",
"Down": "Abajo",
"Download": "Descargar",
"Downloaded file from": "Archivo descargado de",
"Downloading": "Descargando",
"Drag and drop files here": "Arrastrar y soltar archivos aquí",
"Drag and drop picked color to swatches, materials, layers or to the node editor": "Arrastrar color seleccionado a muestras, materiales, capas o al editor de nodos",
"Draw live brush preview in viewport": "Dibujar previsualización del pincel en el visor",
"Duplicate": "Duplicar",
"Duplicate Layer": "Duplicar capa",
"Duplicate Material": "Duplicar material",
"Edit": "Editar",
"Edit Image": "Editar imagen",
"Edit Nodes": "Editar nodos",
"Edit in Script Tab": "Editar en la pestaña de Script",
"Edit in Text Editor": "Editar en el editor de textos",
"Emission": "Emisión",
"Environment": "Entorno",
"Environment Angle": "Ángulo de entorno",
"Envmap": "Mapa de entorno",
"Envmap...": "Mapa de entorno...",
"Eraser": "Borrador",
"Error: .arm file expected": "Error: archivo .arm esperado",
"Error: .hdr file expected": "Error: se esperaba archivo .hdr",
"Error: Check internet connection to access the cloud": "Error: Verificar conexión a internet para acceder a la nube",
"Error: Could not locate texture": "Error: No se pudo localizar la textura",
"Error: Failed to read font data": "Error: Fallo al leer datos de fuente",
"Error: Failed to read mesh data": "Error: No se pudieron leer los datos de la malla",
"Error: Unknown asset format": "Error: formato de recurso desconocido",
"Exit": "Salir",
"Experimental Features": "Funciones experimentales",
"Exponent": "Exponente",
"Export": "Exportar",
"Export Brush": "Exportar pincel",
"Export Icon": "Exportar icono",
"Export Material": "Exportar material",
"Export Mesh": "Exportar malla",
"Export Textures": "Exportar texturas",
"Export swatches": "Exportar muestras",
"Export texture files": "Exportar archivos de texturas",
"Exporting mesh": "Exportando malla",
"Exporting textures": "Exportando texturas",
"Face": "Cara",
"Facing": "Orientación",
"Factor": "Factor",
"Fast": "Rápido",
"File": "Archivo",
"Fill": "Rellenar",
"Fill Layer": "Capa de relleno",
"Fill Mask": "Máscara de relleno",
"Fill Mode": "Modo de relleno",
"Filter": "Filtrar",
"Filter Textures": "Filtrar texturas",
"Flat": "Plano",
"Flip Normals": "Invertir normales",
"Floor": "Piso",
"Fly": "Volar",
"FoV": "Campo de visión",
"Folder does not contain textures": "La carpeta no contiene texturas",
"Font...": "Fuente...",
"Fonts": "Fuente",
"Format": "Formato",
"Fraction": "Fracción",
"Frequency": "Frecuencia",
"Fresnel": "Fresnel",
"From Max": "Desde Máx",
"From Min": "Desde Mín",
"Front": "Frontal",
"Fuzziness": "Difuminado",
"G": "V",
"Gabor Texture": "Textura Gabor",
"Gamma": "Gama",
"Generated": "Generado",
"Geometry": "Geometría",
"Geometry to Origin": "Geometria al origen",
"Get Started": "Comenzar",
"Gizmo": "Gizmo",
"Gradient Texture": "Gradiente",
"Greater Than": "Mayor que",
"Grid Snap": "Ajuste a rejilla",
"Group": "Grupo",
"Group Input": "Entrada de grupo",
"Group Output": "Salida de grupo",
"Hardness": "Dureza",
"Height": "Altura",
"Height Blend": "Mezcla de altura",
"Help": "Ayuda",
"High Poly": "High Poly",
"History": "Historial",
"Hold {action_paint} to erase\nHold {brush_ruler} and press {action_paint} to erase a straight line (ruler mode)": "Mantener {action_paint} para borrar\nMantener {brush_ruler} y presionar {action_paint} para borrar línea recta (modo regla)",
"Hold {action_paint} to paint\nHold {brush_ruler} and press {action_paint} to paint a straight line (ruler mode)": "Mantener {action_paint} para pintar\nMantener {brush_ruler} y presionar {action_paint} para pintar línea recta (modo regla)",
"Hold {decal_mask} to paint on a decal mask": "Mantener {decal_mask} para pintar en máscara de calcomanía",
"Hold {decal_mask} to use the text as a mask": "Mantener {decal_mask} para usar texto como máscara",
"Hold {set_clone_source} to set source": "Mantener {set_clone_source} para establecer fuente",
"Horizontal": "Horizontal",
"Horizontal Inverted": "Horizontal invertido",
"How To": "Cómo",
"Hue": "Tono",
"Hue/Saturation/Value": "Tono/Saturación/Valor",
"Hyperbolic Cosine": "Coseno hiperbólico",
"Hyperbolic Sine": "Seno hiperbólico",
"Hyperbolic Tangent": "Tangente hiperbólica",
"IOR": "Índice de refracción",
"Image Texture": "Imagen",
"Image to Depth": "Imagen a profundidad",
"Image to Normal Map": "Imagen a mapa de normales",
"Image to PBR": "Imagen a PBR",
"Import": "Importar",
"Import Material": "Importar material",
"Import Mesh": "Importar malla",
"Import font file": "Importar Fuente",
"Import mesh file": "Importar malla",
"Import swatches": "Importar muestras",
"Import texture file": "Importar textura",
"Import...": "Importar...",
"Importing mesh": "Importando malla",
"Incoming": "Entrante",
"Inference Backend": "Backend de inferencia",
"Info: Asset already imported": "Info: Recurso ya importado",
"Inpaint Image": "Reparar imagen",
"Input": "Entrada",
"Instantly update material preview on node change": "Actualizar instantáneamente la vista previa del material en el cambio de nodo",
"Intensity": "Intensidad",
"Interface": "Interfaz",
"Interpolate": "Interpolar",
"Invalid export directory": "Directorio de exportación inválido",
"Invalid texture type": "Tipo de textura inválido",
"Inverse Square Root": "Inversa de raíz cuadrada",
"Invert": "Invertir",
"Invert Color": "Invertir color",
"Invert Mask": "Invertir máscara",
"Issue Tracker": "Seguimiento de problemas",
"Keymap": "Mapeado de teclas",
"Keymap imported:": "Mapa de teclas importado:",
"Language": "Idioma",
"Layer": "Capa",
"Layer Blending": "Modo mezcla capa",
"Layer Mask": "Máscara de capa",
"Layer Opacity": "Opacidad de la capa",
"Layer Weight": "Peso de capa",
"Layers": "Capas",
"Lazy Radius": "Radio perezoso",
"Lazy Step": "Paso perezoso",
"Left": "Izquierda",
"Length": "Longitud",
"Less Than": "Menor que",
"Lighten": "Aclarar",
"Lightmap": "Mapa de luz",
"Linear": "Lineal",
"Linear Light": "Luz lineal",
"Lit": "Iluminado",
"Live Brush Preview": "Previsualización de pincel",
"Live Material Preview": "Vista previa de material",
"Location": "Posición",
"Logarithm": "Logaritmo",
"Magic Texture": "Mágica",
"Manager": "Administrar",
"Manual": "Manual",
"Map Range": "Mapear Rango",
"Mapping": "Mapeado",
"Mask": "Máscara",
"Mask Color": "Color de máscara",
"Material": "Material",
"Material ID": "ID de material",
"Material Index": "Índice de materiales",
"Material Output": "Salida de material",
"Material...": "Material...",
"Materials": "Materiales",
"Math": "Matemática",
"Max": "Máx",
"Maximum": "Máximo",
"Merge Down": "Fusionar hacia abajo",
"Merge Group": "Fusionar grupo",
"Merge Layers": "Fusionar capas",
"Merge Shared Vertices": "Combinar vértices compartidos",
"Mesh": "Malla",
"Mesh...": "Malla...",
"Meshes": "Mallas",
"Metallic": "Metálico",
"Min": "Mín",
"Min Max": "Mín Máx",
"Minimum": "Mínimo",
"Mix": "Mezcla",
"Mix Color": "Mezclar color",
"Mix Normal Map": "Mezclar mapas de normales",
"Mobile": "Móvil",
"Mode": "Modo",
"Model": "Modelo",
"Models": "Modelos",
"Models Directory...": "Directorio de modelos...",
"Modulo": "Resto",
"Mortar": "Mortero",
"Multiply": "Multiplicar",
"Name": "Nombre",
"Neural": "Neuronal",
"New": "Nuevo",
"New Black Mask": "Nueva máscara negra",
"New Color": "Nuevo color",
"New Fill Mask": "Nueva máscara de relleno",
"New Group": "Nuevo Grupo",
"New Keymap": "Nuevo mapa de teclas",
"New Layer": "Nueva capa",
"New Material": "Nuevo material",
"New Plugin": "Nuevo complemento",
"New Preset": "Nuevo Preajuste",
"New Project": "Nuevo proyecto",
"New Project...": "Nuevo proyecto...",
"New Theme": "Nuevo Tema",
"New White Mask": "Nueva máscara blanca",
"Node Previews": "Vistas previas de nodos",
"Nodes": "Nodos",
"Noise Grain": "Grano de ruido",
"Noise Texture": "Ruido",
"None": "Ninguno",
"Normal": "Normal",
"Normal Blend": "Mezcla de normales",
"Normal Map": "Mapa de normales",
"Normal Map 1": "Mapa de normales 1",
"Normal Map 2": "Mapa de normales 2",
"Normalize": "Normalizar",
"OK": "OK",
"Object": "Objeto",
"Object ID": "ID de objeto",
"Object Index": "Índice de Objetos",
"Object Info": "Información del objeto",
"Object Normal": "Normales del objeto",
"Occlusion": "Oclusión",
"Offset": "Compensación",
"Old Color": "Color antiguo",
"Opacity": "Opacidad",
"Open Containing Directory...": "Abrir directorio contenedor...",
"Open Externally": "Abrir externamente",
"Open Recent...": "Abrir reciente...",
"Open in Browser": "Abrir en navegador",
"Open...": "Abrir...",
"Opening project": "Abriendo proyecto",
"Opposite": "Opuesto",
"Orbit": "Orbitar",
"Order Layers": "Ordenar capas",
"Orientation": "Orientación",
"Orthographic": "Ortográfica",
"Outpaint Image": "Extender imagen",
"Overlay": "Superponer",
"Pack Assets": "Empaquetar recursos",
"Pack into Project": "Empaquetar en proyecto",
"Paint Layer": "Capa de pintura",
"Paint Stroke": "Trazo de pintura",
"Parametric": "Paramétrico",
"Partial Derivative": "Derivada parcial",
"Particle": "Particulas",
"Paste": "Pegar",
"Path": "Ruta",
"Path Traced": "Trazado de ruta",
"Path Tracer": "Trazador de rutas",
"Pen": "Stylus",
"Pencil": "Lápiz",
"Per Object": "Por objeto",
"Per Udim Tile": "Por tile UDIM",
"Perspective": "Perspectiva",
"Phase": "Fase",
"Picked Color": "Color seleccionado",
"Picker": "Selector de color",
"Pictures": "Imágenes",
"Pin to Header": "Fijar a cabecera",
"Ping-Pong": "Ping - Pong",
"Pivot": "Pivote",
"Pixel Size": "Tamaño de píxel",
"Plugin": "Plugin",
"Plugin imported:": "Plugin importado:",
"Plugins": "Complementos",
"Pointiness": "Puntiagudez",
"Position": "Posición",
"Power": "Potencia",
"Preferences": "Preferencias",
"Preferences...": "Preferencias...",
"Preset": "Preajuste",
"Preset imported:": "Predefinición importada:",
"Presets": "Preajustes",
"Pressure controls": "Controles de presión",
"Previous folder": "Carpeta anterior",
"Processing...": "Procesando...",
"Project": "Proyectar",
"Project saved": "Proyecto guardado",
"Projects": "Proyectos",
"Quality": "Calidad",
"Quantize": "Cuantificar",
"R": "R",
"RGB to BW": "RVA a grises",
"RGBA": "RVAA",
"Radial": "Radial",
"Radius": "Radio",
"Random": "Aleatorio",
"Random Per Island": "Aleatorio por isla",
"Range": "Rango",
"Rays/pixel": "Rayos/píxel",
"Rays/second": "Rayos/segundo",
"Recent": "Reciente",
"Record": "Grabar",
"Redo {step}": "Rehacer {step}",
"Reflect": "Reflejar",
"Reflection": "Reflexión",
"Refresh": "Actualizar",
"Reimport": "Reimportar",
"Reimport Mesh": "Reimportar malla",
"Reimport Textures": "Reimportar texturas",
"Remove": "Eliminar",
"Renderer": "Renderizar",
"Reoriented": "Reorientado",
"Replace Color": "Reemplazar color",
"Replace Existing": "Reemplazar existente",
"Report Bug": "Reportar un error",
"Request Feature": "Solicitar una función",
"Reset": "Reiniciar",
"Reset Envmap": "Restablecer mapa de entorno",
"Reset Layout": "Restablecer Diseño",
"Resolution": "Resolución",
"Restore": "Restaurar",
"Restore default swatches": "Restaurar muestras predeterminadas",
"Right": "Derecha",
"Rotate": "Rotar",
"Rotation": "Rotación",
"Roughness": "Rugosidad",
"Round": "Redondear",
"Run": "Ejecutar",
"SSAO": "SSAO",
"Samples": "Muestras",
"Saturation": "Saturación",
"Save": "Guardar",
"Save As...": "Guardar como...",
"Save project first": "Guardar proyecto primero",
"Saving project": "Guardando proyecto",
"Scale": "Escala",
"Scale X": "Escalar en X",
"Scene": "Escena",
"Scene Atlas Resolution": "Resolución de atlas de escena",
"Screen": "Trama",
"Script": "Script",
"Script opened": "Script abierto",
"Scripts": "Scripts",
"Sculpt Layer": "Capa de escultura",
"Search": "Buscar",
"Search for nodes": "Buscar nodos",
"Select Material": "Seleccionar material",
"Selected": "Seleccionado",
"Sensitivity": "Sensibilidad",
"Separate Vector": "Vector separado",
"Separate XYZ": "Separar XYZ",
"Set as Color ID Map": "Establecer como mapa de ID de color",
"Set as Envmap": "Establecer como mapa de entorno",
"Set as Mask": "Establecer como máscara",
"Setup": "Configuración",
"Shader": "Sombreador",
"Shape": "Forma",
"Shared": "Compartido",
"Show 2D View": "Mostrar vista 2D",
"Show Asset Names": "Mostrar nombres de recursos",
"Show Node Editor": "Mostrar editor de nodos",
"Show node preview on each node by default": "Mostrar vista previa en cada nodo por defecto",
"Sign": "Signo",
"Sine": "Seno",
"Size": "Tamaño",
"Smooth": "Suavizar",
"Smudge": "Difuminar",
"Snap": "Adherir",
"Socket": "Módulo",
"Soft Light": "Luz suave",
"Sphere": "Esfera",
"Spherical": "Esférico",
"Splash Screen": "Pantalla de inicio",
"Split .obj mesh into objects": "Separar mallas .obj en objetos",
"Split By": "Separar por",
"Split View": "Dividir vista",
"Square Root": "Raíz Cuadrada",
"Stencil": "Plantilla",
"Stop": "Detener",
"Straight": "Recto",
"Strength": "Fuerza",
"Subsurface": "Subsuperficie",
"Subtract": "Sustraer",
"Super Sample": "Supermuestreado",
"Swatches": "Muestras",
"Swatches...": "Muestras...",
"Symmetry": "Simetría",
"Tangent": "Tangente",
"Template": "Plantilla",
"Terrain": "Terreno",
"TexCoord": "Coordenada de textura",
"Texels": "Texeles",
"Text": "Texto",
"Text Texture": "Textura de texto",
"Text to Image": "Texto a imagen",
"Texture": "Textura",
"Texture Coordinate": "Coordenada de textura",
"Texture imported:": "Textura importada:",
"Texture...": "Textura...",
"Textures": "Texturas",
"Textures exported": "Texturas exportadas",
"Textures...": "Texturas...",
"Theme": "Tema",
"Theme imported:": "Tema importado:",
"Thickness": "Grosor",
"Tile Image": "Imagen en mosaico",
"Tiled": "Tileado",
"Time": "Tiempo",
"To Degrees": "A grados",
"To Fill Layer": "Rellenar Capa",
"To Fill Mask": "a máscara de relleno",
"To Mask": "Enmascarar",
"To Max": "Hasta Max",
"To Min": "Hasta Mín",
"To Paint Layer": "Pintar Capa",
"To Paint Mask": "Pintar máscara",
"To Radians": "A radianes",
"Toggle Fullscreen": "Ventana a pantalla completa",
"Toggle header": "Alternar cabecera",
"Top": "Superior",
"Touch UI": "Interfaz táctil",
"Triplanar": "Triplano",
"True Normal": "Normal verdadero",
"Truncate": "Truncar",
"Type": "Tipo",
"UDIM Tile": "Cuadro UDIM",
"UI Scale": "Escala de Interfaz",
"UV": "UV",
"UV Island": "Isla UV",
"UV Map": "Mapa UV",
"UV Scale": "Escala UV",
"UV Unwrap": "Desenvolver UV",
"Unable to check for updates.\nPlease visit {url}.": "No se pudo buscar actualizaciones.\nVisita {url}.",
"Undo Steps": "Deshacer pasos",
"Undo {step}": "Deshacer {step}",
"Unwrap": "Desenvolver",
"Unwrap Mesh": "Desenvolver malla",
"Unwrapping mesh": "Desenvolviendo malla",
"Up": "Arriba",
"Up Axis": "Eje hacia arriba",
"Update": "Actualizar",
"Update is available!\nPlease visit {url}.": "¡Actualización disponible!\nVisita {url}.",
"Upscale Image": "Ampliar imagen",
"Usage": "Uso",
"Utilities": "Utilidades",
"Val": "Val",
"Value": "Valor",
"Vary Image": "Variar imagen",
"Vector": "Vector",
"Vector Curves": "Curvas vectoriales",
"Vector Math": "Matemática de vectores",
"Vertex Color": "Color de vértices",
"Vertical": "Vertical",
"Vertical Inverted": "Vertical invertido",
"Vertical and Horizontal": "Vertical y Horizontal",
"Vertical and Horizontal Inverted": "Vertical y Horizontal invertidos",
"View": "Vista",
"View Distance": "Distancia de visualización",
"View Vector": "Vision de vector",
"View Z Depth": "Profundidad en Z",
"Viewport": "Vista 3D",
"Viewport Mode": "Modo de ventana gráfica",
"Vignette": "Viñeta",
"Visible": "Visible",
"Voronoi Texture": "Voronoi",
"Warp": "Deformación",
"Wave Texture": "Onda",
"What's New": "Que hay de nuevo",
"White Mask": "Mascara blanca",
"Whiteout": "Blanqueado",
"Window": "Ventana",
"Wireframe": "Alambre",
"Wrap Mouse": "Envolver ratón",
"Wrap mouse around view boundaries during camera control": "Envolver ratón alrededor de límites de vista durante control de cámara",
"X": "X",
"X-Ray": "Rayos X",
"XYZ": "XYZ",
"Y": "Y",
"You are up to date!": "Tienes la última versión.",
"Z": "Z",
"Zoom In": "Acercar",
"Zoom Out": "Alejar",
"blend_type": "Tipo de mezcla",
"color_space": "Espacio de color",
"coloring": "Coloreado",
"ctrl+f to search": "Ctrl+F para buscar",
"default_value": "Valor predeterminado",
"esc to cancel": "Esc para cancelar",
"file": "Archivo",
"gpu memory": "memoria gpu",
"gradient_type": "Tipo de gradiente",
"nodes": "nodos",
"operation": "Operación",
"plugin enabled": "plugin habilitado",
"prompt": "prompt",
"sRGB": "eRVA",
"source": "fuente",
"triangles": "Triángulos",
"untitled": "Sin título",
"x": "x",
"{shortcut} and move mouse": "{shortcut} y mover ratón"
}