Files
armorpaint/paint/assets/locale/fr.json
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2025-12-14 22:34:52 +01:00

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{
"(packed)": "(empaqueté)",
"+": "+",
"-X": "-X",
"-Y": "-Y",
"-Z": "-Z",
"2D": "2D",
"2D View": "Vue 2D",
"3D": "3D",
"3D View": "Vue 3D",
"?": "?",
"A": "A",
"AO": "AO",
"About": "À propos",
"About...": "À propos...",
"Absolute": "Absolu",
"Add": "Ajouter",
"Add Swatch": "Ajouter l'échantillon",
"Add bookmark": "Ajouter signet",
"Add new swatch": "Ajouter nouvel échantillon",
"Add picked color to swatches": "Ajouter la couleur sélectionnée aux échantillons",
"All": "Tout",
"All processing is done locally on device": "Tout le traitement est effectué localement sur l'appareil",
"Alpha": "Alpha",
"Alpha Discard": "Rejeter Alpha",
"Angle": "Angle",
"Angle Reject": "Rejet par angle",
"Anisotropy": "Anisotropie",
"Append": "Ajouter",
"Append File": "Ajouter fichier",
"Append Shape": "Ajouter forme",
"Apply": "Appliquer",
"Apply Displacement": "Appliquer déplacement",
"Apply Filter": "Appliquer filtre",
"Apply Mask": "Appliquer le masque",
"Arccosine": "Arc cosinus",
"Arcsine": "Arc sinus",
"Arctan2": "Arc tangente 2",
"Arctangent": "Arc tangente",
"Aspect Ratio": "Rapport hauteur/largeur",
"Atlas": "Atlas",
"Atlases": "Atlas",
"Attribute": "Attributs",
"Auto": "Auto",
"Average": "Moyenne",
"Axis": "Axe",
"B": "B",
"Back": "Arrière",
"Backend for neural node processing": "Backend pour le traitement des nœuds neuronaux",
"Backfacing": "Face arrière",
"Bake": "Rendu",
"Bake Material...": "Exporter le matériau...",
"Bake to Textures": "Rendu des textures",
"Baking material": "Cuisson du matériau",
"Base Color": "Couleur de base",
"Bent Normal": "Bent Normal",
"Bits": "Bits",
"Black Mask": "Masque noir",
"Blend": "Mélange",
"Blender Executable": "Exécutable Blender",
"Blender executable path not set": "Chemin vers l'exécutable Blender non défini",
"Blending": "Mode de fusion",
"Bloom": "Éblouissement",
"Blur": "Flou",
"Blur Envmap": "Flouter l'environnement",
"Bottom": "Dessous",
"Box": "Boîte",
"Brick Texture": "Texture de brique",
"Brightness": "Luminosité",
"Brightness/Contrast": "Luminosité/Contraste",
"Browser": "Navigateur",
"Brush": "Brosse",
"Brush Angle": "Angle d'inclinaison de la brosse",
"Brush Hardness": "Dureté de la brosse",
"Brush Opacity": "Opacité de la brosse",
"Brush Output": "Sortie du pinceau",
"Brush Radius": "Rayon de la brosse",
"Brush...": "Pinceau...",
"Brushes": "Brosses",
"Bump": "Relief",
"Burn": "Brûler",
"Calculate Normals": "Calculer les normales",
"Camera": "Caméra",
"Camera Center": "Centre de caméra",
"Camera Data": "Données de caméra",
"Camera Pan Speed": "Vitesse du panorama caméra",
"Camera Rotation Speed": "Vitesse de rotation caméra",
"Camera Texture": "Texture caméra",
"Camera Zoom Speed": "Vitesse du zoom caméra",
"Cancel": "Annuler",
"Capture Output": "Capturer sortie",
"Capture Screenshot": "Capturer capture d'écran",
"Ceil": "Plafond",
"Cells": "Cellules",
"Channels": "Canaux",
"Check for Updates...": "Vérifier les mises à jour...",
"Checker Texture": "Texture d'échiquier",
"Clamp": "Resserrement",
"Clear": "Effacer",
"Clear Layer": "Effacer le calque",
"Clip End": "Fin du clip",
"Clip Start": "Début du clip",
"Clone": "Clonage",
"Close": "Fermer",
"Cloud": "Serveur",
"Cloud Server": "Serveur de stockage",
"Color": "Couleur",
"Color 1": "Couleur 1",
"Color 2": "Couleur 2",
"Color ID": "Color ID",
"Color ID Map": "Carte de Color ID",
"Color Mask": "Masque de couleur",
"Color Ramp": "Plage de couleur",
"Color Space": "Espace couleur",
"ColorID": "ID Couleur",
"Combine XYZ": "Recomposer XYZ",
"Compass": "Gizmos XYZ",
"Confirm": "Confirmer",
"Console": "Console",
"Constant": "Constante",
"Contrast": "Contraste",
"Contributors": "Contributaires",
"Convex Hull": "Enveloppe convexe",
"Copy": "Copier...",
"Copy Hex Code": "Copier le code HEX",
"Cosine": "Cosinus",
"Create Color Layer": "Créer un calque de couleur",
"Create Material": "Créer un matériau",
"Cross Product": "Produit vectoriel",
"Cull Backfaces": "Éliminer les faces arrière",
"Curvature": "Courbure",
"Curvature Bake": "Rendu de courbure",
"Curved": "Courbé",
"Cut": "Couper",
"Darken": "Assombrir",
"Decal": "Décalcomanie",
"Decal Layer": "Calque de décalcomanie",
"Default Camera Controls": "Contrôles caméra par défaut",
"Default Layer Resolution": "Résolution du calque par défaut",
"Default Mode": "Mode par défaut",
"Delete": "Supprimer",
"Delete Layer": "Supprimer le calque",
"Delete Material": "Supprimer matériau",
"Delete Node Group": "Supprimer groupe de nœuds",
"Delta": "Delta",
"Depth": "Profondeur",
"Depth Reject": "Rejet par profondeur",
"Derivative": "Dérivée",
"Desktop": "Bureau",
"Destination": "Destination",
"Diagonal": "Diagonale",
"Difference": "Différence",
"Dilate Radius": "Rayon de dilatation",
"Dilate painted textures to prevent seams": "Dilater textures peintes pour éviter les coutures",
"Dimensions": "Dimensions",
"DirectX Normal Map": "Carte de normales DirectX",
"Direction to Zoom": "Direction du zoom",
"Directional": "Directionnel",
"Disk": "Sur le disque",
"Displacement Strength": "Puissance du déplacement",
"Distance": "Distance",
"Distortion": "Distorsion",
"Distract Free": "Mode sans distraction",
"Divide": "Division",
"Dodge": "Délaver",
"Dot": "Point",
"Dot Product": "Produit scalaire",
"Down": "Bas",
"Download": "Télécharger",
"Downloaded file from": "Fichier téléchargé depuis",
"Downloading": "Téléchargement",
"Drag and drop files here": "Glissez-déposez des fichiers ici",
"Drag and drop picked color to swatches, materials, layers or to the node editor": "Glisser-déposer couleur sélectionnée vers échantillons, matériaux, calques ou éditeur de nœuds",
"Draw live brush preview in viewport": "Afficher un aperçu de la brosse en direct sur la vue 3D",
"Duplicate": "Dupliquer",
"Duplicate Layer": "Dupliquer le calque",
"Duplicate Material": "Dupliquer matériau",
"Edit": "Modifier",
"Edit Image": "Éditer image",
"Edit Nodes": "Modifier nœuds",
"Edit in Script Tab": "Modifier dans l'onglet Scripts",
"Edit in Text Editor": "Modifier dans l'éditeur de texte",
"Emission": "Émission",
"Environment": "Environnement",
"Environment Angle": "Rotation de l'environnement",
"Envmap": "Environnement",
"Envmap...": "Carte d'environnement...",
"Eraser": "Gomme",
"Error: .arm file expected": "Erreur : fichier .arm attendu",
"Error: .hdr file expected": "Erreur : fichier .hdr attendu",
"Error: Check internet connection to access the cloud": "Erreur : Vérifiez la connexion internet pour accéder au cloud",
"Error: Could not locate texture": "Erreur : Impossible de localiser la texture",
"Error: Failed to read font data": "Erreur : Échec lecture données police",
"Error: Failed to read mesh data": "Erreur : Échec lecture données maillage",
"Error: Unknown asset format": "Erreur : Format de ressource inconnu",
"Exit": "Quitter",
"Experimental Features": "Fonctionnalités expérimentales",
"Exponent": "Exposant",
"Export": "Exporter",
"Export Brush": "Exporter la brosse",
"Export Icon": "Exporter l'icone",
"Export Material": "Exporter matériau",
"Export Mesh": "Exporter le maillage",
"Export Textures": "Exporter les textures",
"Export swatches": "Exporter échantillons",
"Export texture files": "Exporter des fichiers de textures",
"Exporting mesh": "Export du maillage",
"Exporting textures": "Export des textures",
"Face": "Face",
"Facing": "Parement",
"Factor": "Facteur",
"Fast": "Rapide",
"File": "Fichier",
"Fill": "Remplissage",
"Fill Layer": "Calque de remplissage",
"Fill Mask": "Masque de remplissage",
"Fill Mode": "Mode de remplissage",
"Filter": "Filtrer",
"Filter Textures": "Filtrer les textures",
"Flat": "Plat",
"Flip Normals": "Inverser les normales",
"Floor": "Plancher",
"Fly": "Voler",
"FoV": "Champ de vision",
"Folder does not contain textures": "Le dossier ne contient pas de textures",
"Font...": "Police...",
"Fonts": "Polices",
"Format": "Format",
"Fraction": "Fraction",
"Frequency": "Fréquence",
"Fresnel": "Fresnel",
"From Max": "De maximum",
"From Min": "De minimum",
"Front": "Avant",
"Fuzziness": "Flou",
"G": "V",
"Gabor Texture": "Texture Gabor",
"Gamma": "Gamma",
"Generated": "Générées",
"Geometry": "Géométrie",
"Geometry to Origin": "Géométrie vers origine",
"Get Started": "Commencer",
"Gizmo": "Gizmo",
"Gradient Texture": "Texture de dégradé",
"Greater Than": "Plus grand que",
"Grid Snap": "Aimantation grille",
"Group": "Groupe",
"Group Input": "Entrée groupe",
"Group Output": "Sortie groupe",
"Hardness": "Dureté",
"Height": "Hauteur",
"Height Blend": "Mélange hauteur",
"Help": "Aide",
"High Poly": "High Poly",
"History": "Historique",
"Hold {action_paint} to erase\nHold {brush_ruler} and press {action_paint} to erase a straight line (ruler mode)": "Maintenir {action_paint} pour effacer\nMaintenir {brush_ruler} et appuyer {action_paint} pour effacer ligne droite (mode règle)",
"Hold {action_paint} to paint\nHold {brush_ruler} and press {action_paint} to paint a straight line (ruler mode)": "Maintenir {action_paint} pour peindre\nMaintenir {brush_ruler} et appuyer {action_paint} pour peindre ligne droite (mode règle)",
"Hold {decal_mask} to paint on a decal mask": "Maintenir {decal_mask} pour peindre sur masque décalcomanie",
"Hold {decal_mask} to use the text as a mask": "Maintenir {decal_mask} pour utiliser le texte comme masque",
"Hold {set_clone_source} to set source": "Maintenir {set_clone_source} pour définir source",
"Horizontal": "Horizontal",
"Horizontal Inverted": "Horizontal inversé",
"How To": "Comment fait-on ?",
"Hue": "Teinte",
"Hue/Saturation/Value": "Teinte/Saturation/Valeur",
"Hyperbolic Cosine": "Cosinus hyperbolique",
"Hyperbolic Sine": "Sinus hyperbolique",
"Hyperbolic Tangent": "Tangente hyperbolique",
"IOR": "Indice de réfraction",
"Image Texture": "Texture image",
"Image to Depth": "Image vers profondeur",
"Image to Normal Map": "Image vers carte de normales",
"Image to PBR": "Image vers PBR",
"Import": "Importer",
"Import Material": "Importer matériau",
"Import Mesh": "Importer le maillage",
"Import font file": "Importer le fichier de police",
"Import mesh file": "Importer le fichier de maillage",
"Import swatches": "Importer échantillons",
"Import texture file": "Importer le fichier de texture",
"Import...": "Importer...",
"Importing mesh": "Import du maillage",
"Incoming": "Entrante",
"Inference Backend": "Backend inférence",
"Info: Asset already imported": "Info : Ressource déjà importée",
"Inpaint Image": "Remplir image",
"Input": "Entrée",
"Instantly update material preview on node change": "Mettre à jour instantanément l'aperçu du matériau lors du changement de nœud",
"Intensity": "Intensité",
"Interface": "Interface",
"Interpolate": "Interpolator",
"Invalid export directory": "Dossier d'export invalide",
"Invalid texture type": "Type de texture invalide",
"Inverse Square Root": "Racine carrée inverse",
"Invert": "Inverser",
"Invert Color": "Inverser couleur",
"Invert Mask": "Inverser masque",
"Issue Tracker": "Traqueur de demandes",
"Keymap": "Raccourcis clavier",
"Keymap imported:": "Raccourcis importés :",
"Language": "Langue",
"Layer": "Calque",
"Layer Blending": "Mode de fusion calque",
"Layer Mask": "Masque du calque",
"Layer Opacity": "Opacité du calque",
"Layer Weight": "Poids du calque",
"Layers": "Calques",
"Lazy Radius": "Rayon du ralenti",
"Lazy Step": "Étape du ralenti",
"Left": "Gauche",
"Length": "Longueur",
"Less Than": "Moins que",
"Lighten": "Éclaircir",
"Lightmap": "Carte de lumière",
"Linear": "Linéaire",
"Linear Light": "Lumière linéaire",
"Lit": "Éclairé",
"Live Brush Preview": "Aperçu de brosse en live",
"Live Material Preview": "Aperçu de matière en live",
"Location": "Position",
"Logarithm": "Logarithme",
"Magic Texture": "Texture magique",
"Manager": "Gestionnaire",
"Manual": "Manuel",
"Map Range": "Plage de carte",
"Mapping": "Mappage",
"Mask": "Masque",
"Mask Color": "Couleur de masque",
"Material": "Matériau",
"Material ID": "ID matériau",
"Material Index": "Index de matériau",
"Material Output": "Sortie du matériau",
"Material...": "Matériau...",
"Materials": "Matériaux",
"Math": "Mathématique",
"Max": "Max",
"Maximum": "Maximum",
"Merge Down": "Fusionner vers le bas",
"Merge Group": "Fusionner le groupe",
"Merge Layers": "Fusionner les calques",
"Merge Shared Vertices": "Fusionner sommets partagés",
"Mesh": "Maillage",
"Mesh...": "Maillage...",
"Meshes": "Maillages",
"Metallic": "Métallique",
"Min": "Min",
"Min Max": "Min Max",
"Minimum": "Minimum",
"Mix": "Mélanger",
"Mix Color": "Mélanger couleur",
"Mix Normal Map": "Mélange de carte de normales",
"Mobile": "Mobile",
"Mode": "Mode",
"Model": "Modèle",
"Models": "Modèles",
"Models Directory...": "Dossier modèles...",
"Modulo": "Modulo",
"Mortar": "Mortier",
"Multiply": "Multiplier",
"Name": "Nom",
"Neural": "Neuronal",
"New": "Nouveau",
"New Black Mask": "Nouveau masque noir",
"New Color": "Nouvelle couleur",
"New Fill Mask": "Nouveau masque de remplissage",
"New Group": "Nouveau groupe",
"New Keymap": "Nouveaux raccourcis",
"New Layer": "Nouveau calque",
"New Material": "Nouveau matériau",
"New Plugin": "Nouveau plugin",
"New Preset": "Nouveau préréglage",
"New Project": "Nouveau projet",
"New Project...": "Nouveau projet...",
"New Theme": "Nouveau thème",
"New White Mask": "Nouveau masque blanc",
"Node Previews": "Aperçus de nœuds",
"Nodes": "Nœuds",
"Noise Grain": "Grain du bruit",
"Noise Texture": "Texture de bruit",
"None": "Aucun",
"Normal": "Normale",
"Normal Blend": "Mélange normales",
"Normal Map": "Carte de normales",
"Normal Map 1": "Carte de normales 1",
"Normal Map 2": "Carte de normales 2",
"Normalize": "Normaliser",
"OK": "OK",
"Object": "Objet",
"Object ID": "ID objet",
"Object Index": "Index d'objet",
"Object Info": "Info d'objet",
"Object Normal": "Normale objet",
"Occlusion": "Occlusion",
"Offset": "Décalage",
"Old Color": "Ancienne couleur",
"Opacity": "Opacité",
"Open Containing Directory...": "Ouvrir le dossier source",
"Open Externally": "Ouvrir en externe",
"Open Recent...": "Ouvrir fichier récent",
"Open in Browser": "Ouvrir dans le navigateur",
"Open...": "Ouvrir...",
"Opening project": "Ouverture du projet",
"Opposite": "Opposé",
"Orbit": "Orbite",
"Order Layers": "Ordonner les calques",
"Orientation": "Orientation",
"Orthographic": "Orthographique",
"Outpaint Image": "Étendre image",
"Overlay": "Superposer",
"Pack Assets": "Embarquer les assets",
"Pack into Project": "Empaqueter dans projet",
"Paint Layer": "Calque de peinture",
"Paint Stroke": "Trait de peinture",
"Parametric": "Paramétrique",
"Partial Derivative": "Dérivée partielle",
"Particle": "Particules",
"Paste": "Coller",
"Path": "Chemin",
"Path Traced": "Tracé de chemin",
"Path Tracer": "Traceur de chemins",
"Pen": "Stylo",
"Pencil": "Crayon",
"Per Object": "Par objet",
"Per Udim Tile": "Par tuile UDIM",
"Perspective": "Perspective",
"Phase": "Phase",
"Picked Color": "Couleur sélectionnée",
"Picker": "Sélectionneur",
"Pictures": "Images",
"Pin to Header": "Épingler à l'entête",
"Ping-Pong": "Ping-pong",
"Pivot": "Pivot",
"Pixel Size": "Taille de pixel",
"Plugin": "Plugin",
"Plugin imported:": "Plugin importé :",
"Plugins": "Plugins",
"Pointiness": "Pointu",
"Position": "Position",
"Power": "Puissance",
"Preferences": "Préférences",
"Preferences...": "Paramètres...",
"Preset": "Préréglage",
"Preset imported:": "Préréglage importé :",
"Presets": "Préréglages",
"Pressure controls": "Contrôles de pression",
"Previous folder": "Dossier précédent",
"Processing...": "Traitement...",
"Project": "Projet",
"Project saved": "Projet enregistré",
"Projects": "Projets",
"Quality": "Qualité",
"Quantize": "Quantifier",
"R": "R",
"RGB to BW": "RGB vers NB",
"RGBA": "RGBA",
"Radial": "Radial",
"Radius": "Rayon",
"Random": "Aléatoire",
"Random Per Island": "Aléatoire par îlot",
"Range": "Plage",
"Rays/pixel": "Rayons/pixel",
"Rays/second": "Rayons/seconde",
"Recent": "Récent",
"Record": "Enregistrer",
"Redo {step}": "Refaire {step}",
"Reflect": "Refléter",
"Reflection": "Réflexion",
"Refresh": "Rafraîchir",
"Reimport": "Ré-importer",
"Reimport Mesh": "Ré-importer le maillage",
"Reimport Textures": "Ré-importer les textures",
"Remove": "Supprimer",
"Renderer": "Rendu",
"Reoriented": "Réorienté",
"Replace Color": "Remplacer couleur",
"Replace Existing": "Remplacer existant",
"Report Bug": "Signaler un bug",
"Request Feature": "Demander une fonctionnalité",
"Reset": "Réinitialiser",
"Reset Envmap": "Réinitialiser carte d'environnement",
"Reset Layout": "Réinitialiser la mise en page",
"Resolution": "Résolution",
"Restore": "Rétablir",
"Restore default swatches": "Restaurer échantillons par défaut",
"Right": "Droite",
"Rotate": "Rotation",
"Rotation": "Rotation",
"Roughness": "Rugosité",
"Round": "Arrondi",
"Run": "Exécuter",
"SSAO": "SSAO",
"Samples": "Échantillons",
"Saturation": "Saturation",
"Save": "Enregistrer",
"Save As...": "Enregistrer sous...",
"Save project first": "Enregistrer le projet d'abord",
"Saving project": "Enregistrement du projet",
"Scale": "Échelle",
"Scale X": "Échelle X",
"Scene": "Scène",
"Scene Atlas Resolution": "Résolution atlas scène",
"Screen": "Écran",
"Script": "Script",
"Script opened": "Script ouvert",
"Scripts": "Scripts",
"Sculpt Layer": "Calque sculpture",
"Search": "Rechercher",
"Search for nodes": "Rechercher des nœuds",
"Select Material": "Sélectionner matériau",
"Selected": "Sélectionnés",
"Sensitivity": "Sensibilité",
"Separate Vector": "Décomposer vecteur",
"Separate XYZ": "Décomposer XYZ",
"Set as Color ID Map": "Définir comme carte d'ID couleur",
"Set as Envmap": "Définir comme carte d'environnement",
"Set as Mask": "Définir comme masque",
"Setup": "Configuration",
"Shader": "Shader",
"Shape": "Forme",
"Shared": "Partagé",
"Show 2D View": "Afficher la vue 2D",
"Show Asset Names": "Montrer les noms des assets",
"Show Node Editor": "Afficher l'éditeur de nœuds",
"Show node preview on each node by default": "Afficher aperçu sur chaque nœud par défaut",
"Sign": "Signe",
"Sine": "Sinus",
"Size": "Taille",
"Smooth": "Adoucir",
"Smudge": "Étaler",
"Snap": "Accrocher",
"Socket": "Connecteur",
"Soft Light": "Lumière douce",
"Sphere": "Sphère",
"Spherical": "Sphérique",
"Splash Screen": "Écran d'accueil",
"Split .obj mesh into objects": "Séparer le maillage .obj en objets",
"Split By": "Séparer par",
"Split View": "Vue partagée",
"Square Root": "Racine carrée",
"Stencil": "Pochoir",
"Stop": "Arrêter",
"Straight": "Droit",
"Strength": "Force",
"Subsurface": "Sous-surface",
"Subtract": "Soustraire",
"Super Sample": "Superéchantillonnage",
"Swatches": "Échantillons",
"Swatches...": "Échantillons...",
"Symmetry": "Symétrie",
"Tangent": "Tangente",
"Template": "Modèle",
"Terrain": "Terrain",
"TexCoord": "Coordonnées de texture",
"Texels": "Texels par mètre",
"Text": "Texte",
"Text Texture": "Texture texte",
"Text to Image": "Texte vers image",
"Texture": "Texture",
"Texture Coordinate": "Coordonnées de texture",
"Texture imported:": "Texture importée :",
"Texture...": "Texture...",
"Textures": "Textures",
"Textures exported": "Textures exportées",
"Textures...": "Textures...",
"Theme": "Thème",
"Theme imported:": "Thème importé :",
"Thickness": "Épaisseur",
"Tile Image": "Image en tuile",
"Tiled": "Carrelé",
"Time": "Temps",
"To Degrees": "En degrés",
"To Fill Layer": "Vers calque de remplissage",
"To Fill Mask": "Vers masque de remplissage",
"To Mask": "Vers masque",
"To Max": "Vers maximum",
"To Min": "Vers minimum",
"To Paint Layer": "Vers calque de peinture",
"To Paint Mask": "Vers masque de peinture",
"To Radians": "En radians",
"Toggle Fullscreen": "Plein écran",
"Toggle header": "Basculer en-tête",
"Top": "Dessus",
"Touch UI": "Interface tactile",
"Triplanar": "Tri-planaire",
"True Normal": "Vraie normale",
"Truncate": "Tronquer",
"Type": "Type",
"UDIM Tile": "Tuile UDIM",
"UI Scale": "Échelle interface",
"UV": "UV",
"UV Island": "Îlot UV",
"UV Map": "Carte UV",
"UV Scale": "Échelle UV",
"UV Unwrap": "Dépliage UV",
"Unable to check for updates.\nPlease visit {url}.": "Impossible de vérifier les mises à jour.\nVeuillez visiter {url}.",
"Undo Steps": "Étapes d'annulation",
"Undo {step}": "Annuler {step}",
"Unwrap": "Déplier",
"Unwrap Mesh": "Déplier maillage",
"Unwrapping mesh": "Dépliage du maillage",
"Up": "Haut",
"Up Axis": "Axe haut",
"Update": "Mettre à jour",
"Update is available!\nPlease visit {url}.": "Mise à jour disponible !\nVeuillez visiter {url}.",
"Upscale Image": "Agrandir image",
"Usage": "Utilisation",
"Utilities": "Utilitaires",
"Val": "Val",
"Value": "Valeur",
"Vary Image": "Varier image",
"Vector": "Vecteur",
"Vector Curves": "Courbes vectorielles",
"Vector Math": "Mathématiques vectorielles",
"Vertex Color": "Couleur de sommet",
"Vertical": "Vertical",
"Vertical Inverted": "Vertical inversé",
"Vertical and Horizontal": "Vertical et horizontal",
"Vertical and Horizontal Inverted": "Vertical et horizontal inversés",
"View": "Vue",
"View Distance": "Distance de vue",
"View Vector": "Vecteur de vue",
"View Z Depth": "Profondeur Z de vue",
"Viewport": "Vue 3D",
"Viewport Mode": "Mode vue 3D",
"Vignette": "Vignette",
"Visible": "Visible",
"Voronoi Texture": "Texture Voronoï",
"Warp": "Déformer",
"Wave Texture": "Texture d'onde",
"What's New": "Quoi de neuf ?",
"White Mask": "Masque blanc",
"Whiteout": "Voile blanc",
"Window": "Fenêtre",
"Wireframe": "Fil de fer",
"Wrap Mouse": "Boucler la souris",
"Wrap mouse around view boundaries during camera control": "Boucler la souris autour des limites de la vue pendant le contrôle caméra",
"X": "X",
"X-Ray": "Rayons X",
"XYZ": "XYZ",
"Y": "Y",
"You are up to date!": "Vous êtes à jour !",
"Z": "Z",
"Zoom In": "Zoom avant",
"Zoom Out": "Zoom arrière",
"blend_type": "type_de_mélange",
"color_space": "espace_couleur",
"coloring": "coloration",
"ctrl+f to search": "Ctrl+F pour rechercher",
"default_value": "valeur_par_défaut",
"esc to cancel": "Échap pour annuler",
"file": "fichier",
"gpu memory": "mémoire GPU",
"gradient_type": "type_de_dégradé",
"nodes": "nœuds",
"operation": "opération",
"plugin enabled": "plugin activé",
"prompt": "invite",
"sRGB": "sRGB",
"source": "source",
"triangles": "triangles",
"untitled": "sans titre",
"x": "x",
"{shortcut} and move mouse": "{shortcut} et déplacer la souris"
}