Files
armorpaint/paint/sources/base.ts
T
luboslenco 2762d295a0 ui fixes
2025-09-17 22:52:15 +02:00

2087 lines
68 KiB
TypeScript

let base_ui_enabled: bool = true;
let base_is_dragging: bool = false;
let base_is_resizing: bool = false;
let base_drag_asset: asset_t = null;
let base_drag_swatch: swatch_color_t = null;
let base_drag_file: string = null;
let base_drag_file_icon: gpu_texture_t = null;
let base_drag_tint: i32 = 0xffffffff;
let base_drag_size: i32 = -1;
let base_drag_rect: rect_t = null;
let base_drag_off_x: f32 = 0.0;
let base_drag_off_y: f32 = 0.0;
let base_drag_start: f32 = 0.0;
let base_drop_x: f32 = 0.0;
let base_drop_y: f32 = 0.0;
let base_font: draw_font_t = null;
let base_theme: ui_theme_t;
let base_color_wheel: gpu_texture_t;
let base_color_wheel_gradient: gpu_texture_t;
let base_default_element_w: i32 = 100;
let base_default_element_h: i32 = 28;
let base_default_font_size: i32 = 13;
let base_res_handle: ui_handle_t = ui_handle_create();
let base_bits_handle: ui_handle_t = ui_handle_create();
let base_drop_paths: string[] = [];
let base_appx: i32 = 0;
let base_appy: i32 = 0;
let base_last_window_width: i32 = 0;
let base_last_window_height: i32 = 0;
let base_drag_material: slot_material_t = null;
let base_drag_layer: slot_layer_t = null;
let base_default_fov: f32 = 0.69;
let _base_material_count: i32;
let ui: ui_t;
let ui_base_show: bool = true;
let ui_base_border_started: i32 = 0;
let ui_base_border_handle: ui_handle_t = null;
let ui_base_action_paint_remap: string = "";
let ui_base_operator_search_offset: i32 = 0;
let ui_base_undo_tap_time: f32 = 0.0;
let ui_base_redo_tap_time: f32 = 0.0;
let ui_base_viewport_col: i32;
let _ui_base_operator_search_first: bool;
type tab_draw_t = {
f: (h: ui_handle_t)=>void;
};
type tab_draw_array_t = tab_draw_t[];
let ui_base_hwnds: ui_handle_t[] = ui_base_init_hwnds();
let ui_base_htabs: ui_handle_t[] = ui_base_init_htabs();
let ui_base_hwnd_tabs: tab_draw_array_t[] = ui_base_init_hwnd_tabs();
function base_init() {
base_last_window_width = iron_window_width();
base_last_window_height = iron_window_height();
sys_notify_on_drop_files(function (drop_path: string) {
///if arm_linux
drop_path = uri_decode(drop_path);
///end
drop_path = trim_end(drop_path);
array_push(base_drop_paths, drop_path);
});
sys_notify_on_app_state(
function () { // Foreground
context_raw.foreground_event = true;
context_raw.last_paint_x = -1;
context_raw.last_paint_y = -1;
},
function () {}, // Resume
function () {}, // Pause
function () { // Background
// Release keys after alt-tab / win-tab
keyboard_up_listener(key_code_t.ALT);
keyboard_up_listener(key_code_t.WIN);
},
function () { // Shutdown
///if (arm_android || arm_ios)
project_save();
///end
config_save();
}
);
iron_set_save_and_quit_callback(base_save_and_quit_callback);
base_font = data_get_font("font.ttf");
base_color_wheel = data_get_image("color_wheel.k");
base_color_wheel_gradient = data_get_image("color_wheel_gradient.k");
config_load_theme(config_raw.theme, false);
base_default_element_w = base_theme.ELEMENT_W;
base_default_element_h = base_theme.ELEMENT_H;
base_default_font_size = base_theme.FONT_SIZE;
translator_load_translations(config_raw.locale);
ui_files_filename = tr("untitled");
///if (arm_android || arm_ios)
sys_title_set(tr("untitled"));
///end
// Baked font for fast startup
if (config_raw.locale == "en") {
draw_font_13(base_font);
}
else {
draw_font_init(base_font);
}
ui_nodes_enum_texts = base_enum_texts;
// Init plugins
if (config_raw.plugins != null) {
for (let i: i32 = 0; i < config_raw.plugins.length; ++i) {
let plugin: string = config_raw.plugins[i];
plugin_start(plugin);
}
}
args_parse();
camera_init();
ui_base_init();
ui_viewnodes_init();
ui_view2d_init();
sys_notify_on_update(base_update);
sys_notify_on_update(ui_view2d_update);
sys_notify_on_update(ui_nodes_update);
sys_notify_on_update(ui_base_update);
sys_notify_on_update(camera_update);
sys_notify_on_render(ui_view2d_render);
sys_notify_on_render(ui_base_render_cursor);
sys_notify_on_render(ui_nodes_render);
sys_notify_on_render(ui_base_render);
sys_notify_on_render(base_render);
base_appx = ui_toolbar_w(true);
base_appy = 0;
if (config_raw.layout[layout_size_t.HEADER] == 1) {
base_appy = ui_header_h * 2;
}
scene_camera.data.fov = math_floor(scene_camera.data.fov * 100) / 100;
camera_object_build_proj(scene_camera);
args_run();
let has_projects: bool = config_raw.recent_projects.length > 0;
if (config_raw.splash_screen && has_projects) {
box_projects_show();
}
}
function base_save_and_quit_callback(save: bool) {
base_save_window_rect();
if (save) {
project_save(true);
}
else {
iron_stop();
}
}
function base_w(): i32 {
// Drawing material preview
if (context_raw.material_preview) {
return util_render_material_preview_size;
}
// Drawing decal preview
if (context_raw.decal_preview) {
return util_render_decal_preview_size;
}
let res: i32 = 0;
if (config_raw.layout == null) {
let sidebarw: i32 = ui_sidebar_default_w;
res = iron_window_width() - sidebarw - ui_toolbar_default_w;
}
else if (ui_nodes_show || ui_view2d_show) {
res = iron_window_width() - config_raw.layout[layout_size_t.SIDEBAR_W] - config_raw.layout[layout_size_t.NODES_W] - ui_toolbar_w(true);
}
else if (ui_base_show) {
res = iron_window_width() - config_raw.layout[layout_size_t.SIDEBAR_W] - ui_toolbar_w(true);
}
else { // Distract free
res = iron_window_width();
}
if (context_raw.view_index > -1) {
res = math_ceil(res / 2);
}
if (context_raw.paint2d_view) {
res = ui_view2d_ww;
}
return res > 0 ? res : 1; // App was minimized, force render path resize
}
function base_h(): i32 {
// Drawing material preview
if (context_raw.material_preview) {
return util_render_material_preview_size;
}
// Drawing decal preview
if (context_raw.decal_preview) {
return util_render_decal_preview_size;
}
let res: i32 = iron_window_height();
if (config_raw.layout == null) {
res -= ui_header_default_h * 2 + ui_statusbar_default_h;
///if (arm_android || arm_ios)
res += ui_header_h;
///end
}
else if (ui_base_show && res > 0) {
let statush: i32 = config_raw.layout[layout_size_t.STATUS_H];
res -= math_floor(ui_header_default_h * 2 * config_raw.window_scale) + statush;
if (config_raw.layout[layout_size_t.HEADER] == 0) {
res += ui_header_h * 2;
}
}
return res > 0 ? res : 1; // App was minimized, force render path resize
}
function base_x(): i32 {
return context_raw.view_index == 1 ? base_appx + base_w() : base_appx;
}
function base_y(): i32 {
return base_appy;
}
function base_on_resize() {
if (iron_window_width() == 0 || iron_window_height() == 0) {
return;
}
let ratio_w: f32 = iron_window_width() / base_last_window_width;
base_last_window_width = iron_window_width();
let ratio_h: f32 = iron_window_height() / base_last_window_height;
base_last_window_height = iron_window_height();
config_raw.layout[layout_size_t.NODES_W] = math_floor(config_raw.layout[layout_size_t.NODES_W] * ratio_w);
config_raw.layout[layout_size_t.SIDEBAR_H0] = math_floor(config_raw.layout[layout_size_t.SIDEBAR_H0] * ratio_h);
config_raw.layout[layout_size_t.SIDEBAR_H1] = iron_window_height() - config_raw.layout[layout_size_t.SIDEBAR_H0];
base_resize();
base_save_window_rect();
}
function base_save_window_rect() {
config_raw.window_w = iron_window_width();
config_raw.window_h = iron_window_height();
config_raw.window_x = iron_window_x();
config_raw.window_y = iron_window_y();
config_save();
}
function base_resize() {
if (iron_window_width() == 0 || iron_window_height() == 0) {
return;
}
let cam: camera_object_t = scene_camera;
if (cam.data.ortho != null) {
cam.data.ortho[2] = -2 * (sys_h() / sys_w());
cam.data.ortho[3] = 2 * (sys_h() / sys_w());
}
camera_object_build_proj(cam);
render_path_base_taa_frame = 0;
if (context_raw.camera_type == camera_type_t.ORTHOGRAPHIC) {
viewport_update_camera_type(context_raw.camera_type);
}
context_raw.ddirty = 2;
if (ui_base_show) {
base_appx = ui_toolbar_w(true);
base_appy = 0;
if (config_raw.layout[layout_size_t.HEADER] == 1) {
base_appy = ui_header_h * 2;
}
}
else {
base_appx = 0;
base_appy = 0;
}
ui_nodes_grid_redraw = true;
ui_view2d_grid_redraw = true;
base_redraw_ui();
}
function base_redraw_ui() {
ui_header_handle.redraws = 2;
ui_base_hwnds[tab_area_t.STATUS].redraws = 2;
ui_menubar_menu_handle.redraws = 2;
ui_menubar_workspace_handle.redraws = 2;
ui_nodes_hwnd.redraws = 2;
ui_box_hwnd.redraws = 2;
ui_view2d_hwnd.redraws = 2;
// Redraw viewport
if (context_raw.ddirty < 0) {
context_raw.ddirty = 0;
}
ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2;
ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2;
ui_toolbar_handle.redraws = 2;
if (context_raw.split_view) {
context_raw.ddirty = 1;
}
}
function base_update() {
if (mouse_movement_x != 0 || mouse_movement_y != 0) {
iron_mouse_set_cursor(cursor_t.ARROW);
}
let has_drag: bool = base_drag_asset != null ||
base_drag_material != null ||
base_drag_layer != null ||
base_drag_file != null ||
base_drag_swatch != null;
if (config_raw.touch_ui) {
// Touch and hold to activate dragging
if (base_drag_start < 0.2) {
if (has_drag && mouse_down()) {
base_drag_start += sys_real_delta();
}
else {
base_drag_start = 0;
}
has_drag = false;
}
if (mouse_released()) {
base_drag_start = 0;
}
let moved: bool = math_abs(mouse_movement_x) > 1 && math_abs(mouse_movement_y) > 1;
if ((mouse_released() || moved) && !has_drag) {
base_drag_asset = null;
base_drag_swatch = null;
base_drag_file = null;
base_drag_file_icon = null;
base_is_dragging = false;
base_drag_material = null;
base_drag_layer = null;
}
// Disable touch scrolling while dragging is active
ui_touch_scroll = !base_is_dragging;
}
if (has_drag && (mouse_movement_x != 0 || mouse_movement_y != 0)) {
base_is_dragging = true;
}
if (mouse_released() && has_drag) {
if (base_drag_asset != null) {
// Create image texture
if (context_in_nodes()) {
ui_nodes_accept_asset_drag(array_index_of(project_assets, base_drag_asset));
}
else if (context_in_viewport()) {
if (ends_with(to_lower_case(base_drag_asset.file), ".hdr")) {
let image: gpu_texture_t = project_get_image(base_drag_asset);
import_envmap_run(base_drag_asset.file, image);
}
}
// Create mask
else if (context_in_layers() || context_in_2d_view()) {
layers_create_image_mask(base_drag_asset);
}
base_drag_asset = null;
}
else if (base_drag_swatch != null) {
// Create RGB node
if (context_in_nodes()) {
ui_nodes_accept_swatch_drag(base_drag_swatch);
}
else if (context_in_swatches()) {
tab_swatches_accept_swatch_drag(base_drag_swatch);
}
else if (context_in_materials()) {
tab_materials_accept_swatch_drag(base_drag_swatch);
}
else if (context_in_viewport()) {
let color: i32 = base_drag_swatch.base;
color = color_set_ab(color, base_drag_swatch.opacity * 255);
layers_create_color_layer(color, base_drag_swatch.occlusion, base_drag_swatch.roughness, base_drag_swatch.metallic);
}
else if (context_in_layers() && tab_layers_can_drop_new_layer(context_raw.drag_dest)) {
let color: i32 = base_drag_swatch.base;
color = color_set_ab(color, base_drag_swatch.opacity * 255);
layers_create_color_layer(color, base_drag_swatch.occlusion, base_drag_swatch.roughness, base_drag_swatch.metallic, context_raw.drag_dest);
}
base_drag_swatch = null;
}
else if (base_drag_file != null) {
if (!context_in_browser()) {
base_drop_x = mouse_x;
base_drop_y = mouse_y;
_base_material_count = project_materials.length;
import_asset_run(base_drag_file, base_drop_x, base_drop_y, true, true, function () {
// Asset was material
if (project_materials.length > _base_material_count) {
base_drag_material = context_raw.material;
base_material_dropped();
}
});
}
base_drag_file = null;
base_drag_file_icon = null;
}
else if (base_drag_material != null) {
base_material_dropped();
}
else if (base_drag_layer != null) {
if (context_in_nodes()) {
ui_nodes_accept_layer_drag(array_index_of(project_layers, base_drag_layer));
}
else if (context_in_layers() && base_is_dragging) {
slot_layer_move(base_drag_layer, context_raw.drag_dest);
make_material_parse_mesh_material();
}
base_drag_layer = null;
}
iron_mouse_set_cursor(cursor_t.ARROW);
base_is_dragging = false;
}
if (context_raw.color_picker_callback != null && (mouse_released() || mouse_released("right"))) {
context_raw.color_picker_callback = null;
context_select_tool(context_raw.color_picker_previous_tool);
}
base_handle_drop_paths();
if (context_raw.ddirty < 0) {
context_raw.ddirty = 0;
}
if (context_raw.tool == tool_type_t.GIZMO) {
if (keyboard_down("control") && keyboard_started("d")) {
sim_duplicate();
}
if (keyboard_started("delete")) {
sim_delete();
}
}
compass_update();
}
function base_material_dropped() {
// Material drag and dropped onto viewport or layers tab
if (context_in_viewport()) {
let uv_type: uv_type_t = keyboard_down("control") ? uv_type_t.PROJECT : uv_type_t.UVMAP;
let decal_mat: mat4_t = uv_type == uv_type_t.PROJECT ? util_render_get_decal_mat() : mat4_nan();
layers_create_fill_layer(uv_type, decal_mat);
}
if (context_in_layers() && tab_layers_can_drop_new_layer(context_raw.drag_dest)) {
let uv_type: uv_type_t = keyboard_down("control") ? uv_type_t.PROJECT : uv_type_t.UVMAP;
let decal_mat: mat4_t = uv_type == uv_type_t.PROJECT ? util_render_get_decal_mat() : mat4_nan();
layers_create_fill_layer(uv_type, decal_mat, context_raw.drag_dest);
}
else if (context_in_nodes()) {
ui_nodes_accept_material_drag(array_index_of(project_materials, base_drag_material));
}
base_drag_material = null;
}
function base_handle_drop_paths() {
if (base_drop_paths.length > 0) {
let wait: bool = false;
///if (arm_linux || arm_macos)
wait = !mouse_moved; // Mouse coords not updated during drag
///end
if (!wait) {
base_drop_x = mouse_x;
base_drop_y = mouse_y;
let drop_path: string = array_shift(base_drop_paths);
import_asset_run(drop_path, base_drop_x, base_drop_y);
}
}
}
function base_get_drag_background(): rect_t {
let icons: gpu_texture_t = resource_get("icons.k");
if (base_drag_layer != null && !slot_layer_is_group(base_drag_layer) && base_drag_layer.fill_layer == null) {
return resource_tile50(icons, 4, 1);
}
return null;
}
function base_get_drag_image(): gpu_texture_t {
base_drag_tint = 0xffffffff;
base_drag_size = -1;
base_drag_rect = null;
if (base_drag_asset != null) {
return project_get_image(base_drag_asset);
}
if (base_drag_swatch != null) {
base_drag_tint = base_drag_swatch.base;
base_drag_size = 26;
return tab_swatches_empty_get();
}
if (base_drag_file != null) {
if (base_drag_file_icon != null) {
return base_drag_file_icon;
}
let icons: gpu_texture_t = resource_get("icons.k");
base_drag_rect = string_index_of(base_drag_file, ".") > 0 ? resource_tile50(icons, 3, 1) : resource_tile50(icons, 2, 1);
base_drag_tint = ui.ops.theme.HIGHLIGHT_COL;
return icons;
}
if (base_drag_material != null) {
return base_drag_material.image_icon;
}
if (base_drag_layer != null && slot_layer_is_group(base_drag_layer)) {
let icons: gpu_texture_t = resource_get("icons.k");
let folder_closed: rect_t = resource_tile50(icons, 2, 1);
let folder_open: rect_t = resource_tile50(icons, 8, 1);
base_drag_rect = base_drag_layer.show_panel ? folder_open : folder_closed;
base_drag_tint = ui.ops.theme.LABEL_COL - 0x00202020;
return icons;
}
if (base_drag_layer != null && slot_layer_is_mask(base_drag_layer) && base_drag_layer.fill_layer == null) {
tab_layers_make_mask_preview_rgba32(base_drag_layer);
return context_raw.mask_preview_rgba32;
}
if (base_drag_layer != null) {
return base_drag_layer.fill_layer != null ? base_drag_layer.fill_layer.image_icon : base_drag_layer.texpaint_preview;
}
return null;
}
function base_render() {
if (context_raw.frame == 2) {
util_render_make_material_preview();
ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2;
base_init_undo_layers();
}
if (context_raw.tool == tool_type_t.GIZMO) {
sim_init();
sim_update();
}
if (context_raw.frame == 2) {
make_material_parse_mesh_material();
make_material_parse_paint_material();
context_raw.ddirty = 0;
// Default workspace
if (config_raw.workspace != 0) {
ui_header_worktab.position = config_raw.workspace;
ui_menubar_workspace_handle.redraws = 2;
ui_header_worktab.changed = true;
}
// Default camera controls
context_raw.camera_controls = config_raw.camera_controls;
}
else if (context_raw.frame == 3) {
context_raw.ddirty = 3;
}
context_raw.frame++;
if (base_is_dragging) {
iron_mouse_set_cursor(cursor_t.HAND);
let img: gpu_texture_t = base_get_drag_image();
let scale_factor: f32 = UI_SCALE();
let size: f32 = (base_drag_size == -1 ? 50 : base_drag_size) * scale_factor;
let ratio: f32 = size / img.width;
let h: f32 = img.height * ratio;
let inv: i32 = 0;
draw_begin();
draw_set_color(base_drag_tint);
let bg_rect: rect_t = base_get_drag_background();
if (bg_rect != null) {
draw_scaled_sub_image(resource_get("icons.k"), bg_rect.x, bg_rect.y, bg_rect.w, bg_rect.h, mouse_x + base_drag_off_x, mouse_y + base_drag_off_y + inv, size, h - inv * 2);
}
base_drag_rect == null ?
draw_scaled_image(img, mouse_x + base_drag_off_x, mouse_y + base_drag_off_y + inv, size, h - inv * 2) :
draw_scaled_sub_image(img, base_drag_rect.x, base_drag_rect.y, base_drag_rect.w, base_drag_rect.h, mouse_x + base_drag_off_x, mouse_y + base_drag_off_y + inv, size, h - inv * 2);
draw_set_color(0xffffffff);
draw_end();
}
let using_menu: bool = ui_menu_show && mouse_y > ui_header_h;
base_ui_enabled = !ui_box_show && !using_menu && ui.combo_selected_handle == null;
if (ui_box_show) {
ui_box_render();
}
if (ui_menu_show) {
ui_menu_render();
}
// Save last pos for continuos paint
context_raw.last_paint_vec_x = context_raw.paint_vec.x;
context_raw.last_paint_vec_y = context_raw.paint_vec.y;
///if (arm_android || arm_ios)
// No mouse move events for touch, re-init last paint position on touch start
if (!mouse_down()) {
context_raw.last_paint_x = -1;
context_raw.last_paint_y = -1;
}
///end
}
function base_enum_texts(node_type: string): string[] {
if (node_type == "TEX_IMAGE") {
if (project_asset_names.length > 0) {
return project_asset_names;
}
else {
let empty: string[] = [""];
return empty;
}
}
if (node_type == "LAYER" || node_type == "LAYER_MASK") {
let layer_names: string[] = [];
for (let i: i32 = 0; i < project_layers.length; ++i) {
let l: slot_layer_t = project_layers[i];
array_push(layer_names, l.name);
}
return layer_names;
}
if (node_type == "MATERIAL") {
let material_names: string[] = [];
for (let i: i32 = 0; i < project_materials.length; ++i) {
let m: slot_material_t = project_materials[i];
array_push(material_names, m.canvas.name);
}
return material_names;
}
if (node_type == "image_texture_node") {
if (project_asset_names.length > 0) {
return project_asset_names;
}
else {
let empty: string[] = [""];
return empty;
}
}
return null;
}
function base_get_asset_index(file_name: string): i32 {
let i: i32 = array_index_of(project_asset_names, file_name);
return i >= 0 ? i : 0;
}
function base_toggle_fullscreen() {
if (iron_window_get_mode() == window_mode_t.WINDOWED) {
config_raw.window_w = iron_window_width();
config_raw.window_h = iron_window_height();
config_raw.window_x = iron_window_x();
config_raw.window_y = iron_window_y();
iron_set_window_mode(window_mode_t.FULLSCREEN);
}
else {
iron_set_window_mode(window_mode_t.WINDOWED);
iron_window_resize(config_raw.window_w, config_raw.window_h);
iron_window_move(config_raw.window_x, config_raw.window_y);
}
}
function base_is_decal_layer(): bool {
let is_painting: bool = context_raw.tool != tool_type_t.MATERIAL && context_raw.tool != tool_type_t.BAKE;
return is_painting && context_raw.layer.fill_layer != null && context_raw.layer.uv_type == uv_type_t.PROJECT;
}
function base_redraw_status() {
ui_base_hwnds[tab_area_t.STATUS].redraws = 2;
}
function base_redraw_console() {
let statush: i32 = config_raw.layout[layout_size_t.STATUS_H];
if (ui != null && statush > ui_statusbar_default_h * UI_SCALE()) {
ui_base_hwnds[tab_area_t.STATUS].redraws = 2;
}
}
function base_init_undo_layers() {
if (history_undo_layers == null) {
history_undo_layers = [];
for (let i: i32 = 0; i < config_raw.undo_steps; ++i) {
let len: i32 = history_undo_layers.length;
let ext: string = "_undo" + len;
let l: slot_layer_t = slot_layer_create(ext);
array_push(history_undo_layers, l);
}
}
}
function base_init_layout() {
let raw: config_t = config_raw;
let show2d: bool = (ui_nodes_show || ui_view2d_show) && raw.layout != null;
let new_layout: i32[] = [];
array_push(new_layout, math_floor(ui_sidebar_default_w * raw.window_scale)); // LayoutSidebarW
array_push(new_layout, math_floor(iron_window_height() / 2)); // LayoutSidebarH0
array_push(new_layout, math_floor(iron_window_height() / 2)); // LayoutSidebarH1
///if arm_ios
array_push(new_layout, show2d ? math_floor((sys_w() + raw.layout[layout_size_t.NODES_W]) * 0.473) : math_floor(sys_w() * 0.473)); // LayoutNodesW
///elseif arm_android
array_push(new_layout, show2d ? math_floor((sys_w() + raw.layout[layout_size_t.NODES_W]) * 0.473) : math_floor(sys_w() * 0.473));
///else
array_push(new_layout, show2d ? math_floor((sys_w() + raw.layout[layout_size_t.NODES_W]) * 0.515) : math_floor(sys_w() * 0.515)); // Align with ui header controls
///end
array_push(new_layout, math_floor(sys_h() / 2)); // LayoutNodesH
array_push(new_layout, math_floor(ui_statusbar_default_h * raw.window_scale)); // LayoutStatusH
///if (arm_android || arm_ios)
array_push(new_layout, 0); // LayoutHeader
///else
array_push(new_layout, 1);
///end
raw.layout_tabs = [
0,
0,
0
];
raw.layout = new_layout;
}
function ui_base_init_hwnds(): ui_handle_t[] {
let hwnds: ui_handle_t[] = [ui_handle_create(), ui_handle_create(), ui_handle_create()];
return hwnds;
}
function ui_base_init_htabs(): ui_handle_t[] {
let htabs: ui_handle_t[] = [ui_handle_create(), ui_handle_create(), ui_handle_create()];
return htabs;
}
function _draw_callback_create(f: (h: ui_handle_t)=>void): tab_draw_t {
let cb: tab_draw_t = { f: f };
return cb;
}
function ui_base_init_hwnd_tabs(): tab_draw_array_t[] {
let a0: tab_draw_array_t = [
_draw_callback_create(tab_layers_draw),
_draw_callback_create(tab_history_draw),
_draw_callback_create(tab_plugins_draw)
];
let a1: tab_draw_array_t = [
_draw_callback_create(tab_materials_draw),
_draw_callback_create(tab_brushes_draw),
_draw_callback_create(tab_scripts_draw)
];
let a2: tab_draw_array_t = [
_draw_callback_create(tab_browser_draw),
_draw_callback_create(tab_meshes_draw),
_draw_callback_create(tab_textures_draw),
_draw_callback_create(tab_fonts_draw),
_draw_callback_create(tab_swatches_draw),
_draw_callback_create(tab_console_draw),
_draw_callback_create(ui_statusbar_draw_version_tab)
];
let r: tab_draw_array_t[] = [];
array_push(r, a0);
array_push(r, a1);
array_push(r, a2);
return r;
}
function ui_base_init() {
ui_toolbar_init();
context_raw.text_tool_text = tr("Text");
ui_header_init();
ui_statusbar_init();
ui_menubar_init();
ui_header_h = math_floor(ui_header_default_h * config_raw.window_scale);
ui_menubar_w = math_floor(ui_menubar_default_w * config_raw.window_scale);
if (context_raw.empty_envmap == null) {
ui_base_make_empty_envmap(base_theme.VIEWPORT_COL);
}
if (context_raw.preview_envmap == null) {
let b: u8_array_t = u8_array_create(4);
b[0] = 0;
b[1] = 0;
b[2] = 0;
b[3] = 255;
context_raw.preview_envmap = gpu_create_texture_from_bytes(b, 1, 1);
}
if (context_raw.saved_envmap == null) {
// raw.saved_envmap = scene_world._envmap;
context_raw.default_irradiance = scene_world._.irradiance;
context_raw.default_radiance = scene_world._.radiance;
context_raw.default_radiance_mipmaps = scene_world._.radiance_mipmaps;
}
scene_world._.envmap = context_raw.show_envmap ? context_raw.saved_envmap : context_raw.empty_envmap;
context_raw.ddirty = 1;
let resources: string[] = ["cursor.k", "icons.k"];
resource_load(resources);
let scale: f32 = config_raw.window_scale;
let ops: ui_options_t = {
theme: base_theme,
font: base_font,
scale_factor: scale,
color_wheel: base_color_wheel,
black_white_gradient: base_color_wheel_gradient
};
ui = ui_create(ops);
ui_on_border_hover = ui_base_on_border_hover;
ui_on_tab_drop = ui_base_on_tab_drop;
if (UI_SCALE() > 1) {
ui_base_set_icon_scale();
}
context_raw.gizmo = scene_get_child(".Gizmo");
context_raw.gizmo_translate_x = object_get_child(context_raw.gizmo, ".TranslateX");
context_raw.gizmo_translate_y = object_get_child(context_raw.gizmo, ".TranslateY");
context_raw.gizmo_translate_z = object_get_child(context_raw.gizmo, ".TranslateZ");
context_raw.gizmo_scale_x = object_get_child(context_raw.gizmo, ".ScaleX");
context_raw.gizmo_scale_y = object_get_child(context_raw.gizmo, ".ScaleY");
context_raw.gizmo_scale_z = object_get_child(context_raw.gizmo, ".ScaleZ");
context_raw.gizmo_rotate_x = object_get_child(context_raw.gizmo, ".RotateX");
context_raw.gizmo_rotate_y = object_get_child(context_raw.gizmo, ".RotateY");
context_raw.gizmo_rotate_z = object_get_child(context_raw.gizmo, ".RotateZ");
project_new(false);
if (project_filepath == "") {
sys_notify_on_next_frame(layers_init);
}
context_raw.project_objects = [];
for (let i: i32 = 0; i < scene_meshes.length; ++i) {
let m: mesh_object_t = scene_meshes[i];
array_push(context_raw.project_objects, m);
}
operator_register("view_top", ui_base_view_top);
}
function ui_base_update() {
ui_base_update_ui();
operator_update();
let keys: string[] = map_keys(plugin_map);
for (let i: i32 = 0; i < keys.length; ++i) {
let p: plugin_t = map_get(plugin_map, keys[i]);
if (p.on_update != null) {
js_call(p.on_update);
}
}
if (!base_ui_enabled) {
return;
}
if (!ui.is_typing) {
if (operator_shortcut(map_get(config_keymap, "toggle_node_editor"))) {
ui_nodes_canvas_type == canvas_type_t.MATERIAL ? ui_base_show_material_nodes() : ui_base_show_brush_nodes();
}
else if (operator_shortcut(map_get(config_keymap, "toggle_browser"))) {
ui_base_toggle_browser();
}
else if (operator_shortcut(map_get(config_keymap, "toggle_2d_view"))) {
ui_base_show_2d_view(view_2d_type_t.LAYER);
}
}
if (operator_shortcut(map_get(config_keymap, "file_save_as"))) {
project_save_as();
}
else if (operator_shortcut(map_get(config_keymap, "file_save"))) {
project_save();
}
else if (operator_shortcut(map_get(config_keymap, "file_open"))) {
project_open();
}
else if (operator_shortcut(map_get(config_keymap, "file_open_recent"))) {
box_projects_show();
}
else if (operator_shortcut(map_get(config_keymap, "file_reimport_mesh"))) {
project_reimport_mesh();
}
else if (operator_shortcut(map_get(config_keymap, "file_reimport_textures"))) {
project_reimport_textures();
}
else if (operator_shortcut(map_get(config_keymap, "file_new"))) {
project_new_box();
}
else if (operator_shortcut(map_get(config_keymap, "file_export_textures"))) {
if (context_raw.texture_export_path == "") { // First export, ask for path
context_raw.layers_export = export_mode_t.VISIBLE;
box_export_show_textures();
}
else {
sys_notify_on_next_frame(function () {
export_texture_run(context_raw.texture_export_path);
});
}
}
else if (operator_shortcut(map_get(config_keymap, "file_export_textures_as"))) {
context_raw.layers_export = export_mode_t.VISIBLE;
box_export_show_textures();
}
else if (operator_shortcut(map_get(config_keymap, "file_import_assets"))) {
project_import_asset();
}
else if (operator_shortcut(map_get(config_keymap, "edit_prefs"))) {
box_preferences_show();
}
if (keyboard_started(map_get(config_keymap, "view_distract_free")) || (keyboard_started("escape") && !ui_base_show && !ui_box_show)) {
ui_base_toggle_distract_free();
}
///if arm_linux
if (operator_shortcut("alt+enter", shortcut_type_t.STARTED)) {
base_toggle_fullscreen();
}
///end
let decal_mask: bool = context_is_decal_mask();
if ((context_raw.brush_can_lock || context_raw.brush_locked) && mouse_moved) {
if (operator_shortcut(map_get(config_keymap, "brush_radius"), shortcut_type_t.DOWN) ||
operator_shortcut(map_get(config_keymap, "brush_opacity"), shortcut_type_t.DOWN) ||
operator_shortcut(map_get(config_keymap, "brush_angle"), shortcut_type_t.DOWN) ||
(decal_mask && operator_shortcut(map_get(config_keymap, "decal_mask") + "+" + map_get(config_keymap, "brush_radius"), shortcut_type_t.DOWN))) {
if (context_raw.brush_locked) {
if (operator_shortcut(map_get(config_keymap, "brush_opacity"), shortcut_type_t.DOWN)) {
context_raw.brush_opacity += mouse_movement_x / 500;
context_raw.brush_opacity = math_max(0.0, math_min(1.0, context_raw.brush_opacity));
context_raw.brush_opacity = math_round(context_raw.brush_opacity * 100) / 100;
context_raw.brush_opacity_handle.value = context_raw.brush_opacity;
}
else if (operator_shortcut(map_get(config_keymap, "brush_angle"), shortcut_type_t.DOWN)) {
context_raw.brush_angle += mouse_movement_x / 5;
let i: i32 = math_floor(context_raw.brush_angle);
context_raw.brush_angle = i % 360;
if (context_raw.brush_angle < 0) context_raw.brush_angle += 360;
context_raw.brush_angle_handle.value = context_raw.brush_angle;
make_material_parse_paint_material();
}
else if (decal_mask && operator_shortcut(map_get(config_keymap, "decal_mask") + "+" + map_get(config_keymap, "brush_radius"), shortcut_type_t.DOWN)) {
context_raw.brush_decal_mask_radius += mouse_movement_x / 150;
context_raw.brush_decal_mask_radius = math_max(0.01, math_min(4.0, context_raw.brush_decal_mask_radius));
context_raw.brush_decal_mask_radius = math_round(context_raw.brush_decal_mask_radius * 100) / 100;
context_raw.brush_decal_mask_radius_handle.value = context_raw.brush_decal_mask_radius;
}
else {
context_raw.brush_radius += mouse_movement_x / 150;
context_raw.brush_radius = math_max(0.01, math_min(4.0, context_raw.brush_radius));
context_raw.brush_radius = math_round(context_raw.brush_radius * 100) / 100;
context_raw.brush_radius_handle.value = context_raw.brush_radius;
}
ui_header_handle.redraws = 2;
}
else if (context_raw.brush_can_lock) {
context_raw.brush_can_lock = false;
context_raw.brush_locked = true;
}
}
}
let is_typing: bool = ui.is_typing;
if (!is_typing) {
if (operator_shortcut(map_get(config_keymap, "select_material"), shortcut_type_t.DOWN)) {
ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2;
for (let i: i32 = 1; i < 10; ++i) {
if (keyboard_started(i + "")) {
context_select_material(i - 1);
}
}
}
else if (operator_shortcut(map_get(config_keymap, "select_layer"), shortcut_type_t.DOWN)) {
ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2;
for (let i: i32 = 1; i < 10; ++i) {
if (keyboard_started(i + "")) {
context_select_layer(i - 1);
}
}
}
}
// Viewport shortcuts
if (context_in_paint_area() && !is_typing) {
if (!mouse_down("right")) { // Fly mode off
if (operator_shortcut(map_get(config_keymap, "tool_brush"))) {
context_select_tool(tool_type_t.BRUSH);
}
else if (operator_shortcut(map_get(config_keymap, "tool_eraser"))) {
context_select_tool(tool_type_t.ERASER);
}
else if (operator_shortcut(map_get(config_keymap, "tool_fill"))) {
context_select_tool(tool_type_t.FILL);
}
else if (operator_shortcut(map_get(config_keymap, "tool_colorid"))) {
context_select_tool(tool_type_t.COLORID);
}
else if (operator_shortcut(map_get(config_keymap, "tool_decal"))) {
context_select_tool(tool_type_t.DECAL);
}
else if (operator_shortcut(map_get(config_keymap, "tool_text"))) {
context_select_tool(tool_type_t.TEXT);
}
else if (operator_shortcut(map_get(config_keymap, "tool_clone"))) {
context_select_tool(tool_type_t.CLONE);
}
else if (operator_shortcut(map_get(config_keymap, "tool_blur"))) {
context_select_tool(tool_type_t.BLUR);
}
else if (operator_shortcut(map_get(config_keymap, "tool_smudge"))) {
context_select_tool(tool_type_t.SMUDGE);
}
else if (operator_shortcut(map_get(config_keymap, "tool_particle"))) {
context_select_tool(tool_type_t.PARTICLE);
}
else if (operator_shortcut(map_get(config_keymap, "tool_picker"))) {
context_select_tool(tool_type_t.PICKER);
}
else if (operator_shortcut(map_get(config_keymap, "tool_bake"))) {
context_select_tool(tool_type_t.BAKE);
}
else if (operator_shortcut(map_get(config_keymap, "tool_gizmo"))) {
context_select_tool(tool_type_t.GIZMO);
}
else if (operator_shortcut(map_get(config_keymap, "tool_material"))) {
context_select_tool(tool_type_t.MATERIAL);
}
else if (operator_shortcut(map_get(config_keymap, "swap_brush_eraser"))) {
context_select_tool(context_raw.tool == tool_type_t.BRUSH ? tool_type_t.ERASER : tool_type_t.BRUSH);
}
}
// Radius
if (context_raw.tool == tool_type_t.BRUSH ||
context_raw.tool == tool_type_t.ERASER ||
context_raw.tool == tool_type_t.DECAL ||
context_raw.tool == tool_type_t.TEXT ||
context_raw.tool == tool_type_t.CLONE ||
context_raw.tool == tool_type_t.BLUR ||
context_raw.tool == tool_type_t.SMUDGE ||
context_raw.tool == tool_type_t.PARTICLE) {
if (operator_shortcut(map_get(config_keymap, "brush_radius")) ||
operator_shortcut(map_get(config_keymap, "brush_opacity")) ||
operator_shortcut(map_get(config_keymap, "brush_angle")) ||
(decal_mask && operator_shortcut(map_get(config_keymap, "decal_mask") + "+" + map_get(config_keymap, "brush_radius")))) {
context_raw.brush_can_lock = true;
if (!pen_connected) {
iron_mouse_lock();
}
context_raw.lock_started_x = mouse_x;
context_raw.lock_started_y = mouse_y;
}
else if (operator_shortcut(map_get(config_keymap, "brush_radius_decrease"), shortcut_type_t.REPEAT)) {
context_raw.brush_radius -= ui_base_get_radius_increment();
context_raw.brush_radius = math_max(math_round(context_raw.brush_radius * 100) / 100, 0.01);
context_raw.brush_radius_handle.value = context_raw.brush_radius;
ui_header_handle.redraws = 2;
}
else if (operator_shortcut(map_get(config_keymap, "brush_radius_increase"), shortcut_type_t.REPEAT)) {
context_raw.brush_radius += ui_base_get_radius_increment();
context_raw.brush_radius = math_round(context_raw.brush_radius * 100) / 100;
context_raw.brush_radius_handle.value = context_raw.brush_radius;
ui_header_handle.redraws = 2;
}
else if (decal_mask) {
if (operator_shortcut(map_get(config_keymap, "decal_mask") + "+" + map_get(config_keymap, "brush_radius_decrease"), shortcut_type_t.REPEAT)) {
context_raw.brush_decal_mask_radius -= ui_base_get_radius_increment();
context_raw.brush_decal_mask_radius = math_max(math_round(context_raw.brush_decal_mask_radius * 100) / 100, 0.01);
context_raw.brush_decal_mask_radius_handle.value = context_raw.brush_decal_mask_radius;
ui_header_handle.redraws = 2;
}
else if (operator_shortcut(map_get(config_keymap, "decal_mask") + "+" + map_get(config_keymap, "brush_radius_increase"), shortcut_type_t.REPEAT)) {
context_raw.brush_decal_mask_radius += ui_base_get_radius_increment();
context_raw.brush_decal_mask_radius = math_round(context_raw.brush_decal_mask_radius * 100) / 100;
context_raw.brush_decal_mask_radius_handle.value = context_raw.brush_decal_mask_radius;
ui_header_handle.redraws = 2;
}
}
}
if (decal_mask && (operator_shortcut(map_get(config_keymap, "decal_mask"), shortcut_type_t.STARTED) || operator_shortcut(map_get(config_keymap, "decal_mask"), shortcut_type_t.RELEASED))) {
ui_header_handle.redraws = 2;
}
// Viewpoint
if (mouse_view_x() < sys_w()) {
if (operator_shortcut(map_get(config_keymap, "view_reset"))) {
viewport_reset();
viewport_scale_to_bounds();
}
else if (operator_shortcut(map_get(config_keymap, "view_back"))) {
viewport_set_view(0, 1, 0, math_pi() / 2, 0, math_pi());
}
else if (operator_shortcut(map_get(config_keymap, "view_front"))) {
viewport_set_view(0, -1, 0, math_pi() / 2, 0, 0);
}
else if (operator_shortcut(map_get(config_keymap, "view_left"))) {
viewport_set_view(-1, 0, 0, math_pi() / 2, 0, -math_pi() / 2);
}
else if (operator_shortcut(map_get(config_keymap, "view_right"))) {
viewport_set_view(1, 0, 0, math_pi() / 2, 0, math_pi() / 2);
}
else if (operator_shortcut(map_get(config_keymap, "view_bottom"))) {
viewport_set_view(0, 0, -1, math_pi(), 0, math_pi());
}
else if (operator_shortcut(map_get(config_keymap, "view_camera_type"))) {
context_raw.camera_type = context_raw.camera_type == camera_type_t.PERSPECTIVE ? camera_type_t.ORTHOGRAPHIC : camera_type_t.PERSPECTIVE;
context_raw.cam_handle.position = context_raw.camera_type;
viewport_update_camera_type(context_raw.camera_type);
}
else if (operator_shortcut(map_get(config_keymap, "view_orbit_left"), shortcut_type_t.REPEAT)) {
viewport_orbit(-math_pi() / 12, 0);
}
else if (operator_shortcut(map_get(config_keymap, "view_orbit_right"), shortcut_type_t.REPEAT)) {
viewport_orbit(math_pi() / 12, 0);
}
else if (operator_shortcut(map_get(config_keymap, "view_orbit_up"), shortcut_type_t.REPEAT)) {
viewport_orbit(0, -math_pi() / 12);
}
else if (operator_shortcut(map_get(config_keymap, "view_orbit_down"), shortcut_type_t.REPEAT)) {
viewport_orbit(0, math_pi() / 12);
}
else if (operator_shortcut(map_get(config_keymap, "view_orbit_opposite"))) {
viewport_orbit_opposite();
}
else if (operator_shortcut(map_get(config_keymap, "view_zoom_in"), shortcut_type_t.REPEAT)) {
viewport_zoom(0.2);
}
else if (operator_shortcut(map_get(config_keymap, "view_zoom_out"), shortcut_type_t.REPEAT)) {
viewport_zoom(-0.2);
}
else if (operator_shortcut(map_get(config_keymap, "viewport_mode"))) {
ui.is_key_pressed = false;
ui_menu_draw(function () {
let mode_handle: ui_handle_t = ui_handle(__ID__);
mode_handle.position = context_raw.viewport_mode;
ui_text(tr("Viewport Mode"), ui_align_t.RIGHT);
let modes: string[] = [
tr("Lit"),
tr("Base Color"),
tr("Normal"),
tr("Occlusion"),
tr("Roughness"),
tr("Metallic"),
tr("Opacity"),
tr("Height"),
tr("Emission"),
tr("Subsurface"),
tr("TexCoord"),
tr("Object Normal"),
tr("Material ID"),
tr("Object ID"),
tr("Mask")
];
let shortcuts: string[] = ["l", "b", "n", "o", "r", "m", "a", "h", "e", "s", "t", "1", "2", "3", "4"];
if (gpu_raytrace_supported()) {
array_push(modes, tr("Path Traced"));
array_push(shortcuts, "p");
}
for (let i: i32 = 0; i < modes.length; ++i) {
ui_radio(mode_handle, i, modes[i], shortcuts[i]);
}
let index: i32 = array_index_of(shortcuts, keyboard_key_code(ui.key_code));
if (ui.is_key_pressed && index != -1) {
mode_handle.position = index;
ui.changed = true;
context_set_viewport_mode(mode_handle.position);
}
else if (mode_handle.changed) {
context_set_viewport_mode(mode_handle.position);
ui.changed = true;
}
});
}
}
if (operator_shortcut(map_get(config_keymap, "operator_search"))) {
ui_base_operator_search();
}
}
if (context_raw.brush_can_lock || context_raw.brush_locked) {
if (mouse_moved && context_raw.brush_can_unlock) {
context_raw.brush_locked = false;
context_raw.brush_can_unlock = false;
}
let b: bool = (context_raw.brush_can_lock || context_raw.brush_locked) &&
!operator_shortcut(map_get(config_keymap, "brush_radius"), shortcut_type_t.DOWN) &&
!operator_shortcut(map_get(config_keymap, "brush_opacity"), shortcut_type_t.DOWN) &&
!operator_shortcut(map_get(config_keymap, "brush_angle"), shortcut_type_t.DOWN) &&
!(decal_mask && operator_shortcut(map_get(config_keymap, "decal_mask") + "+" + map_get(config_keymap, "brush_radius"), shortcut_type_t.DOWN));
if (b) {
iron_mouse_unlock();
context_raw.last_paint_x = -1;
context_raw.last_paint_y = -1;
if (context_raw.brush_can_lock) {
context_raw.brush_can_lock = false;
context_raw.brush_can_unlock = false;
context_raw.brush_locked = false;
}
else {
context_raw.brush_can_unlock = true;
}
}
}
// Resizing
if (ui_base_border_handle != null) {
if (ui_base_border_handle == ui_nodes_hwnd || ui_base_border_handle == ui_view2d_hwnd) {
if (ui_base_border_started == border_side_t.LEFT) {
config_raw.layout[layout_size_t.NODES_W] -= math_floor(mouse_movement_x);
if (config_raw.layout[layout_size_t.NODES_W] < 32) {
config_raw.layout[layout_size_t.NODES_W] = 32;
}
else if (config_raw.layout[layout_size_t.NODES_W] > iron_window_width() * 0.7) {
config_raw.layout[layout_size_t.NODES_W] = math_floor(iron_window_width() * 0.7);
}
}
else { // UINodes / UIView2D ratio
config_raw.layout[layout_size_t.NODES_H] -= math_floor(mouse_movement_y);
if (config_raw.layout[layout_size_t.NODES_H] < 32) {
config_raw.layout[layout_size_t.NODES_H] = 32;
}
else if (config_raw.layout[layout_size_t.NODES_H] > sys_h() * 0.95) {
config_raw.layout[layout_size_t.NODES_H] = math_floor(sys_h() * 0.95);
}
}
}
else if (ui_base_border_handle == ui_base_hwnds[tab_area_t.STATUS]) {
let my: i32 = math_floor(mouse_movement_y);
if (config_raw.layout[layout_size_t.STATUS_H] - my >= ui_statusbar_default_h * config_raw.window_scale && config_raw.layout[layout_size_t.STATUS_H] - my < iron_window_height() * 0.7) {
config_raw.layout[layout_size_t.STATUS_H] -= my;
}
}
else { // Sidebar
if (ui_base_border_started == border_side_t.LEFT) {
config_raw.layout[layout_size_t.SIDEBAR_W] -= math_floor(mouse_movement_x);
if (config_raw.layout[layout_size_t.SIDEBAR_W] < ui_sidebar_w_mini) {
config_raw.layout[layout_size_t.SIDEBAR_W] = ui_sidebar_w_mini;
}
else if (config_raw.layout[layout_size_t.SIDEBAR_W] > iron_window_width() - ui_sidebar_w_mini * 2) {
config_raw.layout[layout_size_t.SIDEBAR_W] = iron_window_width() - ui_sidebar_w_mini * 2;
}
if (ui_nodes_show || ui_base_show) {
// Scale down node view if viewport is already at minimal size
if (config_raw.layout[layout_size_t.NODES_W] + config_raw.layout[layout_size_t.SIDEBAR_W] + ui_sidebar_w_mini > iron_window_width()) {
config_raw.layout[layout_size_t.NODES_W] = iron_window_width() - config_raw.layout[layout_size_t.SIDEBAR_W] - ui_sidebar_w_mini;
}
}
}
else {
let my: i32 = math_floor(mouse_movement_y);
if (ui_base_border_handle == ui_base_hwnds[tab_area_t.SIDEBAR1] && ui_base_border_started == border_side_t.TOP) {
if (config_raw.layout[layout_size_t.SIDEBAR_H0] + my > 32 && config_raw.layout[layout_size_t.SIDEBAR_H1] - my > 32) {
config_raw.layout[layout_size_t.SIDEBAR_H0] += my;
config_raw.layout[layout_size_t.SIDEBAR_H1] -= my;
}
}
}
}
}
if (!mouse_down()) {
ui_base_border_handle = null;
base_is_resizing = false;
}
if (context_raw.tool == tool_type_t.PARTICLE && context_in_paint_area() && !context_raw.paint2d) {
util_particle_init_physics();
let world: physics_world_t = physics_world_active;
physics_world_update(world);
context_raw.ddirty = 2;
context_raw.rdirty = 2;
if (mouse_started()) {
if (context_raw.particle_timer != null) {
tween_stop(context_raw.particle_timer);
let timer: tween_anim_t = context_raw.particle_timer;
timer.done(timer.done_data);
context_raw.particle_timer = null;
}
history_push_undo = true;
context_raw.particle_hit_x = context_raw.particle_hit_y = context_raw.particle_hit_z = 0;
let o: object_t = scene_spawn_object(".Sphere");
let mo: mesh_object_t = o.ext;
mo.base.name = ".Bullet";
mo.base.visible = true;
let camera: camera_object_t = scene_camera;
let ct: transform_t = camera.base.transform;
mo.base.transform.loc = vec4_create(transform_world_x(ct), transform_world_y(ct), transform_world_z(ct));
mo.base.transform.scale = vec4_create(context_raw.brush_radius * 0.2, context_raw.brush_radius * 0.2, context_raw.brush_radius * 0.2);
transform_build_matrix(mo.base.transform);
let body: physics_body_t = physics_body_create();
body.shape = physics_shape_t.SPHERE;
body.mass = 1.0;
physics_body_init(body, mo.base);
let ray: ray_t = raycast_get_ray(mouse_view_x(), mouse_view_y(), camera);
physics_body_apply_impulse(body, vec4_mult(ray.dir, 0.15));
context_raw.particle_timer = tween_timer(5, function (mo: mesh_object_t) {
mesh_object_remove(mo);
}, mo);
}
let pairs: physics_pair_t[] = physics_world_get_contact_pairs(world, context_raw.paint_body);
if (pairs != null) {
for (let i: i32 = 0; i < pairs.length; ++i) {
let p: physics_pair_t = pairs[i];
context_raw.last_particle_hit_x = context_raw.particle_hit_x != 0 ? context_raw.particle_hit_x : p.pos_a_x;
context_raw.last_particle_hit_y = context_raw.particle_hit_y != 0 ? context_raw.particle_hit_y : p.pos_a_y;
context_raw.last_particle_hit_z = context_raw.particle_hit_z != 0 ? context_raw.particle_hit_z : p.pos_a_z;
context_raw.particle_hit_x = p.pos_a_x;
context_raw.particle_hit_y = p.pos_a_y;
context_raw.particle_hit_z = p.pos_a_z;
context_raw.pdirty = 1;
break; // 1 pair for now
}
}
}
}
function ui_base_view_top() {
let is_typing: bool = ui.is_typing;
if (context_in_paint_area() && !is_typing) {
if (mouse_view_x() < sys_w()) {
viewport_set_view(0, 0, 1, 0, 0, 0);
}
}
}
function ui_base_operator_search() {
_ui_base_operator_search_first = true;
ui_menu_draw(function () {
ui_menu_h = UI_ELEMENT_H() * 8;
let search_handle: ui_handle_t = ui_handle(__ID__);
let search: string = ui_text_input(search_handle, "", ui_align_t.LEFT, true, true);
ui.changed = false;
if (_ui_base_operator_search_first) {
_ui_base_operator_search_first = false;
search_handle.text = "";
ui_start_text_edit(search_handle); // Focus search bar
}
if (search_handle.changed) {
ui_base_operator_search_offset = 0;
}
if (ui.is_key_pressed) { // Move selection
if (ui.key_code == key_code_t.DOWN && ui_base_operator_search_offset < 6) {
ui_base_operator_search_offset++;
}
if (ui.key_code == key_code_t.UP && ui_base_operator_search_offset > 0) {
ui_base_operator_search_offset--;
}
}
let enter: bool = keyboard_down("enter");
let count: i32 = 0;
let BUTTON_COL: i32 = ui.ops.theme.BUTTON_COL;
let keys: string[] = map_keys(config_keymap);
for (let i: i32 = 0; i < keys.length; ++i) {
let n: string = keys[i];
if (string_index_of(n, search) >= 0) {
ui.ops.theme.BUTTON_COL = count == ui_base_operator_search_offset ? ui.ops.theme.HIGHLIGHT_COL : ui.ops.theme.SEPARATOR_COL;
if (ui_button(n, ui_align_t.LEFT, map_get(config_keymap, n)) || (enter && count == ui_base_operator_search_offset)) {
if (enter) {
ui.changed = true;
count = 6; // Trigger break
}
operator_run(n);
}
if (++count > 6) {
break;
}
}
}
if (enter && count == 0) { // Hide popup on enter when command is not found
ui.changed = true;
search_handle.text = "";
}
ui.ops.theme.BUTTON_COL = BUTTON_COL;
});
}
function ui_base_toggle_distract_free() {
ui_base_show = !ui_base_show;
base_resize();
}
function ui_base_get_radius_increment(): f32 {
return 0.1;
}
function ui_base_hit_rect(mx: f32, my: f32, x: i32, y: i32, w: i32, h: i32): bool {
return mx > x && mx < x + w && my > y && my < y + h;
}
function ui_base_get_brush_stencil_rect(): rect_t {
let w: i32 = math_floor(context_raw.brush_stencil_image.width * (base_h() / context_raw.brush_stencil_image.height) * context_raw.brush_stencil_scale);
let h: i32 = math_floor(base_h() * context_raw.brush_stencil_scale);
let x: i32 = math_floor(base_x() + context_raw.brush_stencil_x * base_w());
let y: i32 = math_floor(base_y() + context_raw.brush_stencil_y * base_h());
let r: rect_t = {
w: w,
h: h,
x: x,
y: y
};
return r;
}
function ui_base_update_ui() {
if (console_message_timer > 0) {
console_message_timer -= sys_delta();
if (console_message_timer <= 0) {
ui_base_hwnds[tab_area_t.STATUS].redraws = 2;
}
}
ui_sidebar_w_mini = math_floor(ui_sidebar_default_w_mini * UI_SCALE());
if (!base_ui_enabled) {
return;
}
// Same mapping for paint and rotate (predefined in touch keymap)
if (context_in_viewport()) {
let paint_key: string = map_get(config_keymap, "action_paint");
let rotate_key: string = map_get(config_keymap, "action_rotate");
if (mouse_started() && paint_key == rotate_key) {
ui_base_action_paint_remap = paint_key;
util_render_pick_pos_nor_tex();
let is_mesh: bool = math_abs(context_raw.posx_picked) < 50 && math_abs(context_raw.posy_picked) < 50 && math_abs(context_raw.posz_picked) < 50;
///if arm_android
// Allow rotating with both pen and touch, because hovering a pen prevents touch input on android
let pen_only: bool = false;
///else
let pen_only: bool = context_raw.pen_painting_only;
///end
let is_pen: bool = pen_only && pen_down();
// Mesh picked - disable rotate
// Pen painting only - rotate with touch, paint with pen
if ((is_mesh && !pen_only) || is_pen) {
map_set(config_keymap, "action_rotate", "");
map_set(config_keymap, "action_paint", ui_base_action_paint_remap);
}
// World sphere picked - disable paint
else {
map_set(config_keymap, "action_paint", "");
map_set(config_keymap, "action_rotate", ui_base_action_paint_remap);
}
}
else if (!mouse_down() && ui_base_action_paint_remap != "") {
map_set(config_keymap, "action_rotate", ui_base_action_paint_remap);
map_set(config_keymap, "action_paint", ui_base_action_paint_remap);
ui_base_action_paint_remap = "";
}
}
if (context_raw.brush_stencil_image != null && operator_shortcut(map_get(config_keymap, "stencil_transform"), shortcut_type_t.DOWN)) {
let r: rect_t = ui_base_get_brush_stencil_rect();
if (mouse_started("left")) {
context_raw.brush_stencil_scaling =
ui_base_hit_rect(mouse_x, mouse_y, r.x - 8, r.y - 8, 16, 16) ||
ui_base_hit_rect(mouse_x, mouse_y, r.x - 8, r.h + r.y - 8, 16, 16) ||
ui_base_hit_rect(mouse_x, mouse_y, r.w + r.x - 8, r.y - 8, 16, 16) ||
ui_base_hit_rect(mouse_x, mouse_y, r.w + r.x - 8, r.h + r.y - 8, 16, 16);
let cosa: f32 = math_cos(-context_raw.brush_stencil_angle);
let sina: f32 = math_sin(-context_raw.brush_stencil_angle);
let ox: f32 = 0;
let oy: f32 = -r.h / 2;
let x: f32 = ox * cosa - oy * sina;
let y: f32 = ox * sina + oy * cosa;
x += r.x + r.w / 2;
y += r.y + r.h / 2;
context_raw.brush_stencil_rotating =
ui_base_hit_rect(mouse_x, mouse_y, math_floor(x - 16), math_floor(y - 16), 32, 32);
}
let _scale: f32 = context_raw.brush_stencil_scale;
if (mouse_down("left")) {
if (context_raw.brush_stencil_scaling) {
let mult: i32 = mouse_x > r.x + r.w / 2 ? 1 : -1;
context_raw.brush_stencil_scale += mouse_movement_x / 400 * mult;
}
else if (context_raw.brush_stencil_rotating) {
let gizmo_x: f32 = r.x + r.w / 2;
let gizmo_y: f32 = r.y + r.h / 2;
context_raw.brush_stencil_angle = -math_atan2(mouse_y - gizmo_y, mouse_x - gizmo_x) - math_pi() / 2;
}
else {
context_raw.brush_stencil_x += mouse_movement_x / base_w();
context_raw.brush_stencil_y += mouse_movement_y / base_h();
}
}
else {
context_raw.brush_stencil_scaling = false;
}
if (mouse_wheel_delta != 0) {
context_raw.brush_stencil_scale -= mouse_wheel_delta / 10;
}
// Center after scale
let ratio: f32 = base_h() / context_raw.brush_stencil_image.height;
let old_w: f32 = _scale * context_raw.brush_stencil_image.width * ratio;
let new_w: f32 = context_raw.brush_stencil_scale * context_raw.brush_stencil_image.width * ratio;
let old_h: f32 = _scale * base_h();
let new_h: f32 = context_raw.brush_stencil_scale * base_h();
context_raw.brush_stencil_x += (old_w - new_w) / base_w() / 2;
context_raw.brush_stencil_y += (old_h - new_h) / base_h() / 2;
}
let set_clone_source: bool = context_raw.tool == tool_type_t.CLONE && operator_shortcut(map_get(config_keymap, "set_clone_source") + "+" + map_get(config_keymap, "action_paint"), shortcut_type_t.DOWN);
let decal: bool = context_is_decal();
let decal_mask: bool = context_is_decal_mask_paint();
let down: bool = operator_shortcut(map_get(config_keymap, "action_paint"), shortcut_type_t.DOWN) ||
decal_mask ||
set_clone_source ||
operator_shortcut(map_get(config_keymap, "brush_ruler") + "+" + map_get(config_keymap, "action_paint"), shortcut_type_t.DOWN) ||
(pen_down() && !keyboard_down("alt"));
if (config_raw.touch_ui) {
if (pen_down()) {
context_raw.pen_painting_only = true;
}
else if (context_raw.pen_painting_only) {
down = false;
}
}
if (context_raw.tool == tool_type_t.PARTICLE) {
down = false;
}
if (down) {
let mx: i32 = mouse_view_x();
let my: i32 = mouse_view_y();
let ww: i32 = sys_w();
if (context_raw.paint2d) {
mx -= sys_w();
ww = ui_view2d_ww;
}
if (mx < ww &&
mx > sys_x() &&
my < sys_h() &&
my > sys_y()) {
if (set_clone_source) {
context_raw.clone_start_x = mx;
context_raw.clone_start_y = my;
}
else {
if (context_raw.brush_time == 0 &&
!base_is_dragging &&
!base_is_resizing &&
ui.combo_selected_handle == null) { // Paint started
// Draw line
if (operator_shortcut(map_get(config_keymap, "brush_ruler") + "+" + map_get(config_keymap, "action_paint"), shortcut_type_t.DOWN)) {
context_raw.last_paint_vec_x = context_raw.last_paint_x;
context_raw.last_paint_vec_y = context_raw.last_paint_y;
}
history_push_undo = true;
if (context_raw.tool == tool_type_t.CLONE && context_raw.clone_start_x >= 0.0) { // Clone delta
context_raw.clone_delta_x = (context_raw.clone_start_x - mx) / ww;
context_raw.clone_delta_y = (context_raw.clone_start_y - my) / sys_h();
context_raw.clone_start_x = -1;
}
else if (context_raw.tool == tool_type_t.FILL && context_raw.fill_type_handle.position == fill_type_t.UV_ISLAND) {
util_uv_uvislandmap_cached = false;
}
}
context_raw.brush_time += sys_delta();
if (context_raw.run_brush != null) {
context_raw.run_brush(context_raw.brush_output_node_inst, 0);
}
}
}
}
else if (context_raw.brush_time > 0) { // Brush released
context_raw.brush_time = 0;
context_raw.prev_paint_vec_x = -1;
context_raw.prev_paint_vec_y = -1;
///if (arm_opengl || arm_direct3d11) // Keep accumulated samples for D3D12
context_raw.ddirty = 3;
///end
context_raw.brush_blend_dirty = true; // Update brush mask
context_raw.layer_preview_dirty = true; // Update layer preview
// New color id picked, update fill layer
if (context_raw.tool == tool_type_t.COLORID && context_raw.layer.fill_layer != null) {
sys_notify_on_next_frame(function () {
layers_update_fill_layer();
make_material_parse_paint_material(false);
});
}
}
if (context_raw.layers_preview_dirty) {
context_raw.layers_preview_dirty = false;
context_raw.layer_preview_dirty = false;
context_raw.mask_preview_last = null;
// Update all layer previews
for (let i: i32 = 0; i < project_layers.length; ++i) {
let l: slot_layer_t = project_layers[i];
if (slot_layer_is_group(l)) {
continue;
}
let target: gpu_texture_t = l.texpaint_preview;
if (target == null) {
continue;
}
let source: gpu_texture_t = l.texpaint;
draw_begin(target, true, 0x00000000);
// draw_set_pipeline(l.is_mask() ? pipes_copy8 : pipes_copy);
draw_set_pipeline(pipes_copy); // texpaint_preview is always RGBA32 for now
draw_scaled_image(source, 0, 0, target.width, target.height);
draw_set_pipeline(null);
draw_end();
}
ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2;
}
if (context_raw.layer != null && context_raw.layer_preview_dirty && !slot_layer_is_group(context_raw.layer)) {
context_raw.layer_preview_dirty = false;
context_raw.mask_preview_last = null;
// Update layer preview
let l: slot_layer_t = context_raw.layer;
let target: gpu_texture_t = l.texpaint_preview;
if (target != null) {
let source: gpu_texture_t = l.texpaint;
draw_begin(target, true, 0x00000000);
// draw_set_pipeline(raw.layer.is_mask() ? pipes_copy8 : pipes_copy);
draw_set_pipeline(pipes_copy); // texpaint_preview is always RGBA32 for now
draw_scaled_image(source, 0, 0, target.width, target.height);
draw_set_pipeline(null);
draw_end();
ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2;
}
}
let undo_pressed: bool = operator_shortcut(map_get(config_keymap, "edit_undo"));
let redo_pressed: bool = operator_shortcut(map_get(config_keymap, "edit_redo")) ||
(keyboard_down("control") && keyboard_started("y"));
// Two-finger tap to undo, three-finger tap to redo
if (context_in_viewport() && config_raw.touch_ui) {
if (mouse_started("middle")) {
ui_base_redo_tap_time = sys_time();
}
else if (mouse_started("right")) {
ui_base_undo_tap_time = sys_time();
}
else if (mouse_released("middle") && sys_time() - ui_base_redo_tap_time < 0.1) {
ui_base_redo_tap_time = ui_base_undo_tap_time = 0;
redo_pressed = true;
}
else if (mouse_released("right") && sys_time() - ui_base_undo_tap_time < 0.1) {
ui_base_redo_tap_time = ui_base_undo_tap_time = 0;
undo_pressed = true;
}
}
if (undo_pressed) {
history_undo();
}
else if (redo_pressed) {
history_redo();
}
gizmo_update();
}
function ui_base_render() {
if (!ui_base_show && config_raw.touch_ui) {
ui.input_enabled = true;
ui_begin(ui);
if (ui_window(ui_handle(__ID__), 0, 0, 150, math_floor(UI_ELEMENT_H() + UI_ELEMENT_OFFSET() + 1))) {
if (ui_button(tr("Close"))) {
ui_base_toggle_distract_free();
}
}
ui_end();
}
if (!ui_base_show) {
return;
}
ui.input_enabled = base_ui_enabled;
// Remember last tab positions
for (let i: i32 = 0; i < ui_base_htabs.length; ++i) {
if (ui_base_htabs[i].changed) {
config_raw.layout_tabs[i] = ui_base_htabs[i].position;
config_save();
}
}
// Set tab positions
for (let i: i32 = 0; i < ui_base_htabs.length; ++i) {
ui_base_htabs[i].position = config_raw.layout_tabs[i];
}
ui_begin(ui);
ui_toolbar_render_ui();
ui_menubar_render_ui();
ui_header_render_ui();
ui_statusbar_render_ui();
ui_sidebar_render_ui();
ui_end();
ui.input_enabled = true;
}
function ui_base_render_cursor() {
if (!base_ui_enabled) {
return;
}
if (context_raw.tool == tool_type_t.MATERIAL || context_raw.tool == tool_type_t.BAKE) {
return;
}
draw_begin();
draw_set_color(0xffffffff);
context_raw.view_index = context_raw.view_index_last;
let mx: i32 = base_x() + context_raw.paint_vec.x * base_w();
let my: i32 = base_y() + context_raw.paint_vec.y * base_h();
context_raw.view_index = -1;
if (context_raw.brush_stencil_image != null &&
context_raw.tool != tool_type_t.BAKE &&
context_raw.tool != tool_type_t.PICKER &&
context_raw.tool != tool_type_t.MATERIAL &&
context_raw.tool != tool_type_t.COLORID) {
let r: rect_t = ui_base_get_brush_stencil_rect();
if (!operator_shortcut(map_get(config_keymap, "stencil_hide"), shortcut_type_t.DOWN)) {
draw_set_color(0x88ffffff);
let angle: f32 = context_raw.brush_stencil_angle;
draw_set_transform(mat3_multmat(mat3_multmat(mat3_translation(0.5, 0.5), mat3_rotation(-angle)), mat3_translation(-0.5, -0.5)));
draw_scaled_image(context_raw.brush_stencil_image, r.x, r.y, r.w, r.h);
draw_set_transform(mat3_nan());
draw_set_color(0xffffffff);
}
let transform: bool = operator_shortcut(map_get(config_keymap, "stencil_transform"), shortcut_type_t.DOWN);
if (transform) {
// Outline
draw_rect(r.x, r.y, r.w, r.h);
// Scale
draw_rect(r.x - 8, r.y - 8, 16, 16);
draw_rect(r.x - 8 + r.w, r.y - 8, 16, 16);
draw_rect(r.x - 8, r.y - 8 + r.h, 16, 16);
draw_rect(r.x - 8 + r.w, r.y - 8 + r.h, 16, 16);
// Rotate
let cosa: f32 = math_cos(-context_raw.brush_stencil_angle);
let sina: f32 = math_sin(-context_raw.brush_stencil_angle);
let ox: f32 = 0;
let oy: f32 = -r.h / 2;
let x: f32 = ox * cosa - oy * sina;
let y: f32 = ox * sina + oy * cosa;
x += r.x + r.w / 2;
y += r.y + r.h / 2;
draw_filled_circle(x, y, 8);
}
}
// Show picked material next to cursor
if (context_raw.tool == tool_type_t.PICKER && context_raw.picker_select_material && context_raw.color_picker_callback == null) {
let img: gpu_texture_t = context_raw.material.image_icon;
draw_image(img, mx + 10, my + 10);
}
if (context_raw.tool == tool_type_t.PICKER && context_raw.color_picker_callback != null) {
let img: gpu_texture_t = resource_get("icons.k");
let rect: rect_t = resource_tile50(img, tool_type_t.PICKER, 0);
draw_sub_image(img, mx + 10, my + 10, rect.x, rect.y, rect.w, rect.h);
}
let cursor_img: gpu_texture_t = resource_get("cursor.k");
let psize: i32 = math_floor(182 * (context_raw.brush_radius * context_raw.brush_nodes_radius) * UI_SCALE());
// Clone source cursor
if (context_raw.tool == tool_type_t.CLONE && !keyboard_down("alt") && (mouse_down() || pen_down())) {
draw_set_color(0x66ffffff);
draw_scaled_image(cursor_img, mx + context_raw.clone_delta_x * sys_w() - psize / 2, my + context_raw.clone_delta_y * sys_h() - psize / 2, psize, psize);
draw_set_color(0xffffffff);
}
let decal: bool = context_is_decal();
if (context_in_2d_view() || decal) {
let decal_mask: bool = context_is_decal_mask();
if (decal && !context_in_nodes()) {
let decal_alpha: f32 = 0.5;
if (!decal_mask) {
context_raw.decal_x = context_raw.paint_vec.x;
context_raw.decal_y = context_raw.paint_vec.y;
decal_alpha = context_raw.brush_opacity;
// Radius being scaled
if (context_raw.brush_locked) {
context_raw.decal_x += (context_raw.lock_started_x - iron_window_width() / 2) / base_w();
context_raw.decal_y += (context_raw.lock_started_y - iron_window_height() / 2) / base_h();
}
}
if (!config_raw.brush_live) {
let psizex: i32 = math_floor(256 * UI_SCALE() * (context_raw.brush_radius * context_raw.brush_nodes_radius * context_raw.brush_scale_x));
let psizey: i32 = math_floor(256 * UI_SCALE() * (context_raw.brush_radius * context_raw.brush_nodes_radius));
context_raw.view_index = context_raw.view_index_last;
let decalx: f32 = base_x() + context_raw.decal_x * base_w() - psizex / 2;
let decaly: f32 = base_y() + context_raw.decal_y * base_h() - psizey / 2;
context_raw.view_index = -1;
draw_set_color(color_from_floats(1, 1, 1, decal_alpha));
let angle: f32 = (context_raw.brush_angle + context_raw.brush_nodes_angle) * (math_pi() / 180);
draw_set_transform(mat3_multmat(mat3_multmat(mat3_translation(0.5, 0.5), mat3_rotation(angle)), mat3_translation(-0.5, -0.5)));
draw_scaled_image(context_raw.decal_image, decalx, decaly, psizex, psizey);
draw_set_transform(mat3_nan());
draw_set_color(0xffffffff);
}
}
if (context_raw.tool == tool_type_t.BRUSH ||
context_raw.tool == tool_type_t.ERASER ||
context_raw.tool == tool_type_t.CLONE ||
context_raw.tool == tool_type_t.BLUR ||
context_raw.tool == tool_type_t.SMUDGE ||
context_raw.tool == tool_type_t.PARTICLE ||
(decal_mask && context_in_2d_view())) {
if (decal_mask) {
psize = math_floor(cursor_img.width * (context_raw.brush_decal_mask_radius * context_raw.brush_nodes_radius) * UI_SCALE());
}
if (context_in_2d_view()) {
psize = math_floor(psize * ui_view2d_pan_scale);
}
draw_scaled_image(cursor_img, mx - psize / 2, my - psize / 2, psize, psize);
}
}
if (context_raw.brush_lazy_radius > 0 && !context_raw.brush_locked &&
(context_raw.tool == tool_type_t.BRUSH ||
context_raw.tool == tool_type_t.ERASER ||
context_raw.tool == tool_type_t.DECAL ||
context_raw.tool == tool_type_t.TEXT ||
context_raw.tool == tool_type_t.CLONE ||
context_raw.tool == tool_type_t.BLUR ||
context_raw.tool == tool_type_t.SMUDGE ||
context_raw.tool == tool_type_t.PARTICLE)) {
draw_filled_rect(mx - 1, my - 1, 2, 2);
mx = context_raw.brush_lazy_x * base_w() + base_x();
my = context_raw.brush_lazy_y * base_h() + base_y();
let radius: f32 = context_raw.brush_lazy_radius * 180;
draw_set_color(0xff666666);
draw_scaled_image(cursor_img, mx - radius / 2, my - radius / 2, radius, radius);
draw_set_color(0xffffffff);
}
draw_end();
}
function ui_base_show_material_nodes() {
// Clear input state as ui receives input events even when not drawn
ui_end_input();
ui_nodes_show = !ui_nodes_show || ui_nodes_canvas_type != canvas_type_t.MATERIAL;
ui_nodes_canvas_type = canvas_type_t.MATERIAL;
///if (arm_ios || arm_android)
if (ui_view2d_show) {
ui_view2d_show = false;
}
///end
base_resize();
}
function ui_base_show_brush_nodes() {
// Clear input state as ui receives input events even when not drawn
ui_end_input();
ui_nodes_show = !ui_nodes_show || ui_nodes_canvas_type != canvas_type_t.BRUSH;
ui_nodes_canvas_type = canvas_type_t.BRUSH;
///if (arm_ios || arm_android)
if (ui_view2d_show) {
ui_view2d_show = false;
}
///end
base_resize();
}
function ui_base_show_2d_view(type: view_2d_type_t) {
// Clear input state as ui receives input events even when not drawn
ui_end_input();
if (ui_view2d_type != type) {
ui_view2d_show = true;
}
else {
ui_view2d_show = !ui_view2d_show;
}
ui_view2d_type = type;
ui_view2d_hwnd.redraws = 2;
///if (arm_ios || arm_android)
if (ui_nodes_show) {
ui_nodes_show = false;
}
///end
base_resize();
}
function ui_base_toggle_browser() {
let minimized: bool = config_raw.layout[layout_size_t.STATUS_H] <= (ui_statusbar_default_h * config_raw.window_scale);
config_raw.layout[layout_size_t.STATUS_H] = minimized ? 240 : ui_statusbar_default_h;
config_raw.layout[layout_size_t.STATUS_H] = math_floor(config_raw.layout[layout_size_t.STATUS_H] * config_raw.window_scale);
}
function ui_base_set_icon_scale() {
if (UI_SCALE() > 1) {
let res: string[] = ["icons2x.k"];
resource_load(res);
map_set(resource_bundled, "icons.k", resource_get("icons2x.k"));
}
else {
let res: string[] = ["icons.k"];
resource_load(res);
}
}
function ui_base_on_border_hover(handle: ui_handle_t, side: i32) {
if (!base_ui_enabled) {
return;
}
if (handle != ui_base_hwnds[tab_area_t.SIDEBAR0] &&
handle != ui_base_hwnds[tab_area_t.SIDEBAR1] &&
handle != ui_base_hwnds[tab_area_t.STATUS] &&
handle != ui_nodes_hwnd &&
handle != ui_view2d_hwnd) {
return; // Scalable handles
}
if (handle == ui_view2d_hwnd && side != border_side_t.LEFT) {
return;
}
if (handle == ui_nodes_hwnd && side == border_side_t.TOP && !ui_view2d_show) {
return;
}
if (handle == ui_base_hwnds[tab_area_t.SIDEBAR0] && side == border_side_t.TOP) {
return;
}
if (handle == ui_nodes_hwnd && side != border_side_t.LEFT && side != border_side_t.TOP) {
return;
}
if (handle == ui_base_hwnds[tab_area_t.STATUS] && side != border_side_t.TOP) {
return;
}
if (side == border_side_t.RIGHT) {
return; // UI is snapped to the right side
}
side == border_side_t.LEFT || side == border_side_t.RIGHT ?
iron_mouse_set_cursor(cursor_t.SIZEWE) :
iron_mouse_set_cursor(cursor_t.SIZENS);
if (ui.input_started) {
ui_base_border_started = side;
ui_base_border_handle = handle;
base_is_resizing = true;
}
}
function ui_base_on_tab_drop(to: ui_handle_t, to_position: i32, from: ui_handle_t, from_position: i32) {
let i: i32 = -1;
let j: i32 = -1;
for (let k: i32 = 0; k < ui_base_htabs.length; ++k) {
if (ui_base_htabs[k] == to) {
i = k;
}
if (ui_base_htabs[k] == from) {
j = k;
}
}
if (i == j && to_position == from_position) {
return;
}
if (i > -1 && j > -1) {
let tabsi: tab_draw_t[] = ui_base_hwnd_tabs[i];
let tabsj: tab_draw_t[] = ui_base_hwnd_tabs[j];
let element: tab_draw_t = tabsj[from_position];
array_splice(tabsj, from_position, 1);
array_insert(tabsi, to_position, element);
ui_base_hwnds[i].redraws = 2;
ui_base_hwnds[j].redraws = 2;
}
}
function ui_base_tag_ui_redraw() {
ui_header_handle.redraws = 2;
ui_base_hwnds[tab_area_t.STATUS].redraws = 2;
ui_menubar_workspace_handle.redraws = 2;
ui_menubar_menu_handle.redraws = 2;
ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2;
ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2;
ui_toolbar_handle.redraws = 2;
}
function ui_base_make_empty_envmap(col: i32) {
ui_base_viewport_col = col;
let b: u8_array_t = u8_array_create(4);
b[0] = color_get_rb(col);
b[1] = color_get_gb(col);
b[2] = color_get_bb(col);
b[3] = 255;
context_raw.empty_envmap = gpu_create_texture_from_bytes(b, 1, 1);
}
function ui_base_set_viewport_col(col: i32) {
ui_base_make_empty_envmap(col);
context_raw.ddirty = 2;
if (!context_raw.show_envmap) {
scene_world._.envmap = context_raw.empty_envmap;
}
}