Files
armorpaint/base/sources/ts/layers.ts
T
luboslenco 3a4aff203f Merge forge
2025-08-07 19:43:11 +02:00

801 lines
25 KiB
TypeScript

let layers_temp_image: gpu_texture_t = null;
let layers_expa: gpu_texture_t = null;
let layers_expb: gpu_texture_t = null;
let layers_expc: gpu_texture_t = null;
let layers_default_base: f32 = 0.5;
let layers_default_rough: f32 = 0.4;
let layers_max_layers: i32 =
///if (arm_android || arm_ios)
18;
///else
255;
///end
let _layers_uv_type: uv_type_t;
let _layers_decal_mat: mat4_t;
let _layers_position: i32;
let _layers_base_color: i32;
let _layers_occlusion: f32;
let _layers_roughness: f32;
let _layers_metallic: f32;
function layers_init() {
///if is_paint
slot_layer_clear(project_layers[0], color_from_floats(layers_default_base, layers_default_base, layers_default_base, 1.0));
///end
///if is_lab
let texpaint: render_target_t = map_get(render_path_render_targets, "texpaint");
let texpaint_nor: render_target_t = map_get(render_path_render_targets, "texpaint_nor");
let texpaint_pack: render_target_t = map_get(render_path_render_targets, "texpaint_pack");
draw_begin(texpaint._image);
draw_scaled_image(resource_get("placeholder.k"), 0, 0, config_get_texture_res_x(), config_get_texture_res_y()); // Base
draw_end();
// Nor
_gpu_begin(texpaint_nor._image, null, null, clear_flag_t.COLOR, color_from_floats(0.5, 0.5, 1.0, 0.0));
gpu_end();
// Occ, rough, met
_gpu_begin(texpaint_pack._image, null, null, clear_flag_t.COLOR, color_from_floats(1.0, 0.4, 0.0, 0.0));
gpu_end();
let texpaint_nor_empty: render_target_t = map_get(render_path_render_targets, "texpaint_nor_empty");
let texpaint_pack_empty: render_target_t = map_get(render_path_render_targets, "texpaint_pack_empty");
// Nor
_gpu_begin(texpaint_nor_empty._image, null, null, clear_flag_t.COLOR, color_from_floats(0.5, 0.5, 1.0, 0.0));
gpu_end();
// Occ, rough, met
_gpu_begin(texpaint_pack_empty._image, null, null, clear_flag_t.COLOR, color_from_floats(1.0, 0.4, 0.0, 0.0));
gpu_end();
///end
}
function layers_resize() {
let conf: config_t = config_raw;
if (base_res_handle.position >= math_floor(texture_res_t.RES16384)) { // Save memory for >=16k
conf.undo_steps = 1;
if (context_raw.undo_handle != null) {
context_raw.undo_handle.value = conf.undo_steps;
}
while (history_undo_layers.length > conf.undo_steps) {
let l: slot_layer_t = array_pop(history_undo_layers);
sys_notify_on_next_frame(function (l: slot_layer_t) {
slot_layer_unload(l);
}, l);
}
}
for (let i: i32 = 0; i < project_layers.length; ++i) {
let l: slot_layer_t = project_layers[i];
slot_layer_resize_and_set_bits(l);
}
for (let i: i32 = 0; i < history_undo_layers.length; ++i) {
let l: slot_layer_t = history_undo_layers[i];
slot_layer_resize_and_set_bits(l);
}
let rts: map_t<string, render_target_t> = render_path_render_targets;
let blend0: render_target_t = map_get(rts, "texpaint_blend0");
let _texpaint_blend0: gpu_texture_t = blend0._image;
iron_delete_texture(_texpaint_blend0);
blend0.width = config_get_texture_res_x();
blend0.height = config_get_texture_res_y();
blend0._image = gpu_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8);
let blend1: render_target_t = map_get(rts, "texpaint_blend1");
let _texpaint_blend1: gpu_texture_t = blend1._image;
iron_delete_texture(_texpaint_blend1);
blend1.width = config_get_texture_res_x();
blend1.height = config_get_texture_res_y();
blend1._image = gpu_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8);
context_raw.brush_blend_dirty = true;
let blur: render_target_t = map_get(rts, "texpaint_blur");
if (blur != null) {
let _texpaint_blur: gpu_texture_t = blur._image;
iron_delete_texture(_texpaint_blur);
let size_x: f32 = math_floor(config_get_texture_res_x() * 0.95);
let size_y: f32 = math_floor(config_get_texture_res_y() * 0.95);
blur.width = size_x;
blur.height = size_y;
blur._image = gpu_create_render_target(size_x, size_y);
}
if (render_path_paint_live_layer != null) {
slot_layer_resize_and_set_bits(render_path_paint_live_layer);
}
render_path_raytrace_ready = false; // Rebuild baketex
context_raw.ddirty = 2;
}
function layers_set_bits() {
for (let i: i32 = 0; i < project_layers.length; ++i) {
let l: slot_layer_t = project_layers[i];
slot_layer_resize_and_set_bits(l);
}
for (let i: i32 = 0; i < history_undo_layers.length; ++i) {
let l: slot_layer_t = history_undo_layers[i];
slot_layer_resize_and_set_bits(l);
}
}
function layers_make_temp_img() {
///if is_paint
let l: slot_layer_t = project_layers[0];
///end
///if is_lab
let l: brush_output_node_t = context_raw.brush_output_node_inst;
///end
if (layers_temp_image != null && (layers_temp_image.width != l.texpaint.width || layers_temp_image.height != l.texpaint.height || layers_temp_image.format != l.texpaint.format)) {
let _temptex0: render_target_t = map_get(render_path_render_targets, "temptex0");
render_target_unload(_temptex0);
map_delete(render_path_render_targets, "temptex0");
layers_temp_image = null;
}
if (layers_temp_image == null) {
let format: string = base_bits_handle.position == texture_bits_t.BITS8 ? "RGBA32" :
base_bits_handle.position == texture_bits_t.BITS16 ? "RGBA64" :
"RGBA128";
///if is_lab
format = "RGBA32";
///end
let t: render_target_t = render_target_create();
t.name = "temptex0";
t.width = l.texpaint.width;
t.height = l.texpaint.height;
t.format = format;
let rt: render_target_t = render_path_create_render_target(t);
layers_temp_image = rt._image;
}
}
function layers_make_temp_mask_img() {
if (pipes_temp_mask_image != null && (pipes_temp_mask_image.width != config_get_texture_res_x() || pipes_temp_mask_image.height != config_get_texture_res_y())) {
let _temp_mask_image: gpu_texture_t = pipes_temp_mask_image;
iron_delete_texture(_temp_mask_image);
pipes_temp_mask_image = null;
}
if (pipes_temp_mask_image == null) {
pipes_temp_mask_image = gpu_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8);
}
}
function layers_make_export_img() {
///if is_paint
let l: slot_layer_t = project_layers[0];
///end
///if is_lab
let l: brush_output_node_t = context_raw.brush_output_node_inst;
///end
if (layers_expa != null && (layers_expa.width != l.texpaint.width || layers_expa.height != l.texpaint.height || layers_expa.format != l.texpaint.format)) {
let _expa: gpu_texture_t = layers_expa;
let _expb: gpu_texture_t = layers_expb;
let _expc: gpu_texture_t = layers_expc;
iron_delete_texture(_expa);
iron_delete_texture(_expb);
iron_delete_texture(_expc);
layers_expa = null;
layers_expb = null;
layers_expc = null;
map_delete(render_path_render_targets, "expa");
map_delete(render_path_render_targets, "expb");
map_delete(render_path_render_targets, "expc");
}
if (layers_expa == null) {
let format: string = base_bits_handle.position == texture_bits_t.BITS8 ? "RGBA32" :
base_bits_handle.position == texture_bits_t.BITS16 ? "RGBA64" :
"RGBA128";
///if is_lab
format = "RGBA32";
///end
{
let t: render_target_t = render_target_create();
t.name = "expa";
t.width = l.texpaint.width;
t.height = l.texpaint.height;
t.format = format;
let rt: render_target_t = render_path_create_render_target(t);
layers_expa = rt._image;
}
{
let t: render_target_t = render_target_create();
t.name = "expb";
t.width = l.texpaint.width;
t.height = l.texpaint.height;
t.format = format;
let rt: render_target_t = render_path_create_render_target(t);
layers_expb = rt._image;
}
{
let t: render_target_t = render_target_create();
t.name = "expc";
t.width = l.texpaint.width;
t.height = l.texpaint.height;
t.format = format;
let rt: render_target_t = render_path_create_render_target(t);
layers_expc = rt._image;
}
}
}
function layers_apply_mask(l: slot_layer_t, m: slot_layer_t) {
if (!slot_layer_is_layer(l) || !slot_layer_is_mask(m)) {
return;
}
layers_make_temp_img();
// Copy layer to temp
draw_begin(layers_temp_image);
draw_set_pipeline(pipes_copy);
draw_image(l.texpaint, 0, 0);
draw_set_pipeline(null);
draw_end();
// Apply mask
_gpu_begin(l.texpaint);
gpu_set_pipeline(pipes_apply_mask);
gpu_set_texture(pipes_tex0_mask, layers_temp_image);
gpu_set_texture(pipes_texa_mask, m.texpaint);
gpu_set_vertex_buffer(const_data_screen_aligned_vb);
gpu_set_index_buffer(const_data_screen_aligned_ib);
gpu_draw();
gpu_end();
}
function layers_commands_merge_pack(pipe: gpu_pipeline_t, i0: gpu_texture_t, i1: gpu_texture_t, i1pack: gpu_texture_t, i1mask_opacity: f32, i1texmask: gpu_texture_t, i1blending: i32 = 101) {
_gpu_begin(i0);
gpu_set_pipeline(pipe);
gpu_set_texture(pipes_tex0, i1);
gpu_set_texture(pipes_tex1, i1pack);
gpu_set_texture(pipes_texmask, i1texmask);
gpu_set_texture(pipes_texa, layers_temp_image);
gpu_set_float(pipes_opac, i1mask_opacity);
gpu_set_float(pipes_tex1w, i1pack.width);
gpu_set_int(pipes_blending, i1blending);
gpu_set_vertex_buffer(const_data_screen_aligned_vb);
gpu_set_index_buffer(const_data_screen_aligned_ib);
gpu_draw();
gpu_end();
}
function layers_is_fill_material(): bool {
if (context_raw.tool == tool_type_t.MATERIAL) {
return true;
}
let m: slot_material_t = context_raw.material;
for (let i: i32 = 0; i < project_layers.length; ++i) {
let l: slot_layer_t = project_layers[i];
if (l.fill_layer == m) {
return true;
}
}
return false;
}
function layers_update_fill_layers() {
let _layer: slot_layer_t = context_raw.layer;
let _tool: tool_type_t = context_raw.tool;
let _fill_type: i32 = context_raw.fill_type_handle.position;
let current: gpu_texture_t = null;
if (context_raw.tool == tool_type_t.MATERIAL) {
if (render_path_paint_live_layer == null) {
render_path_paint_live_layer = slot_layer_create("_live");
}
current = _draw_current;
if (current != null) draw_end();
context_raw.tool = tool_type_t.FILL;
context_raw.fill_type_handle.position = fill_type_t.OBJECT;
make_material_parse_paint_material(false);
context_raw.pdirty = 1;
render_path_paint_use_live_layer(true);
render_path_paint_commands_paint(false);
render_path_paint_dilate(true, true);
render_path_paint_use_live_layer(false);
context_raw.tool = _tool;
context_raw.fill_type_handle.position = _fill_type;
context_raw.pdirty = 0;
context_raw.rdirty = 2;
if (current != null) draw_begin(current);
return;
}
let has_fill_layer: bool = false;
let has_fill_mask: bool = false;
for (let i: i32 = 0; i < project_layers.length; ++i) {
let l: slot_layer_t = project_layers[i];
if (slot_layer_is_layer(l) && l.fill_layer == context_raw.material) {
has_fill_layer = true;
}
}
for (let i: i32 = 0; i < project_layers.length; ++i) {
let l: slot_layer_t = project_layers[i];
if (slot_layer_is_mask(l) && l.fill_layer == context_raw.material) {
has_fill_mask = true;
}
}
if (has_fill_layer || has_fill_mask) {
current = _draw_current;
if (current != null) {
draw_end();
}
context_raw.pdirty = 1;
context_raw.tool = tool_type_t.FILL;
context_raw.fill_type_handle.position = fill_type_t.OBJECT;
if (has_fill_layer) {
let first: bool = true;
for (let i: i32 = 0; i < project_layers.length; ++i) {
let l: slot_layer_t = project_layers[i];
if (slot_layer_is_layer(l) && l.fill_layer == context_raw.material) {
context_raw.layer = l;
if (first) {
first = false;
make_material_parse_paint_material(false);
}
layers_set_object_mask();
slot_layer_clear(l);
render_path_paint_commands_paint(false);
render_path_paint_dilate(true, true);
}
}
}
if (has_fill_mask) {
let first: bool = true;
for (let i: i32 = 0; i < project_layers.length; ++i) {
let l: slot_layer_t = project_layers[i];
if (slot_layer_is_mask(l) && l.fill_layer == context_raw.material) {
context_raw.layer = l;
if (first) {
first = false;
make_material_parse_paint_material(false);
}
layers_set_object_mask();
slot_layer_clear(l);
render_path_paint_commands_paint(false);
render_path_paint_dilate(true, true);
}
}
}
context_raw.pdirty = 0;
context_raw.ddirty = 2;
context_raw.rdirty = 2;
context_raw.layers_preview_dirty = true; // Repaint all layer previews as multiple layers might have changed.
if (current != null) draw_begin(current);
context_raw.layer = _layer;
layers_set_object_mask();
context_raw.tool = _tool;
context_raw.fill_type_handle.position = _fill_type;
make_material_parse_paint_material(false);
}
}
function layers_update_fill_layer(parse_paint: bool = true) {
let current: gpu_texture_t = _draw_current;
let in_use: bool = gpu_in_use;
if (in_use) draw_end();
let _tool: tool_type_t = context_raw.tool;
let _fill_type: i32 = context_raw.fill_type_handle.position;
context_raw.tool = tool_type_t.FILL;
context_raw.fill_type_handle.position = fill_type_t.OBJECT;
context_raw.pdirty = 1;
slot_layer_clear(context_raw.layer);
if (parse_paint) {
make_material_parse_paint_material(false);
}
render_path_paint_commands_paint(false);
render_path_paint_dilate(true, true);
context_raw.rdirty = 2;
context_raw.tool = _tool;
context_raw.fill_type_handle.position = _fill_type;
if (in_use) draw_begin(current);
}
function layers_set_object_mask() {
let ar: string[] = [tr("None")];
for (let i: i32 = 0; i < project_paint_objects.length; ++i) {
let p: mesh_object_t = project_paint_objects[i];
array_push(ar, p.base.name);
}
let mask: i32 = context_object_mask_used() ? slot_layer_get_object_mask(context_raw.layer) : 0;
if (context_layer_filter_used()) {
mask = context_raw.layer_filter;
}
if (mask > 0) {
if (context_raw.merged_object != null) {
context_raw.merged_object.base.visible = false;
}
let o: mesh_object_t = project_paint_objects[0];
for (let i: i32 = 0; i < project_paint_objects.length; ++i) {
let p: mesh_object_t = project_paint_objects[i];
let mask_name: string = ar[mask];
if (p.base.name == mask_name) {
o = p;
break;
}
}
context_select_paint_object(o);
}
else {
let is_atlas: bool = slot_layer_get_object_mask(context_raw.layer) > 0 && slot_layer_get_object_mask(context_raw.layer) <= project_paint_objects.length;
if (context_raw.merged_object == null || is_atlas || context_raw.merged_object_is_atlas) {
let visibles: mesh_object_t[] = is_atlas ? project_get_atlas_objects(slot_layer_get_object_mask(context_raw.layer)) : null;
util_mesh_merge(visibles);
}
context_select_paint_object(context_main_object());
context_raw.paint_object.skip_context = "paint";
context_raw.merged_object.base.visible = true;
}
util_uv_dilatemap_cached = false;
}
function layers_new_layer(clear: bool = true, position: i32 = -1): slot_layer_t {
if (project_layers.length > layers_max_layers) {
return null;
}
let l: slot_layer_t = slot_layer_create();
l.object_mask = context_raw.layer_filter;
if (position == -1) {
if (slot_layer_is_mask(context_raw.layer)) context_set_layer(context_raw.layer.parent);
array_insert(project_layers, array_index_of(project_layers, context_raw.layer) + 1, l);
}
else {
array_insert(project_layers, position, l);
}
context_set_layer(l);
let li: i32 = array_index_of(project_layers, context_raw.layer);
if (li > 0) {
let below: slot_layer_t = project_layers[li - 1];
if (slot_layer_is_layer(below)) {
context_raw.layer.parent = below.parent;
}
}
if (clear) {
sys_notify_on_init(function (l: slot_layer_t) {
slot_layer_clear(l);
}, l);
}
context_raw.layer_preview_dirty = true;
return l;
}
function layers_new_mask(clear: bool = true, parent: slot_layer_t, position: i32 = -1): slot_layer_t {
if (project_layers.length > layers_max_layers) {
return null;
}
let l: slot_layer_t = slot_layer_create("", layer_slot_type_t.MASK, parent);
if (position == -1) {
position = array_index_of(project_layers, parent);
}
array_insert(project_layers, position, l);
context_set_layer(l);
if (clear) {
sys_notify_on_init(function (l: slot_layer_t) {
slot_layer_clear(l);
}, l);
}
context_raw.layer_preview_dirty = true;
return l;
}
function layers_new_group(): slot_layer_t {
if (project_layers.length > layers_max_layers) {
return null;
}
let l: slot_layer_t = slot_layer_create("", layer_slot_type_t.GROUP);
array_push(project_layers, l);
context_set_layer(l);
return l;
}
function layers_create_fill_layer(uv_type: uv_type_t = uv_type_t.UVMAP, decal_mat: mat4_t = mat4nan, position: i32 = -1) {
///if is_forge
return;
///end
_layers_uv_type = uv_type;
_layers_decal_mat = decal_mat;
_layers_position = position;
sys_notify_on_init(function () {
let l: slot_layer_t = layers_new_layer(false, _layers_position);
history_new_layer();
l.uv_type = _layers_uv_type;
if (!mat4_isnan(_layers_decal_mat)) {
l.decal_mat = _layers_decal_mat;
}
l.object_mask = context_raw.layer_filter;
history_to_fill_layer();
slot_layer_to_fill_layer(l);
});
}
function layers_create_image_mask(asset: asset_t) {
let l: slot_layer_t = context_raw.layer;
if (slot_layer_is_mask(l) || slot_layer_is_group(l)) {
return;
}
history_new_layer();
let m: slot_layer_t = layers_new_mask(false, l);
slot_layer_clear(m, 0x00000000, project_get_image(asset));
context_raw.layer_preview_dirty = true;
}
function layers_create_color_layer(base_color: i32, occlusion: f32 = 1.0, roughness: f32 = layers_default_rough, metallic: f32 = 0.0, position: i32 = -1) {
_layers_base_color = base_color;
_layers_occlusion = occlusion;
_layers_roughness = roughness;
_layers_metallic = metallic;
_layers_position = position;
sys_notify_on_init(function () {
let l: slot_layer_t = layers_new_layer(false, _layers_position);
history_new_layer();
l.uv_type = uv_type_t.UVMAP;
l.object_mask = context_raw.layer_filter;
slot_layer_clear(l, _layers_base_color, null, _layers_occlusion, _layers_roughness, _layers_metallic);
});
}
function layers_duplicate_layer(l: slot_layer_t) {
if (!slot_layer_is_group(l)) {
let new_layer: slot_layer_t = slot_layer_duplicate(l);
context_set_layer(new_layer);
let masks: slot_layer_t[] = slot_layer_get_masks(l, false);
if (masks != null) {
for (let i: i32 = 0; i < masks.length; ++i) {
let m: slot_layer_t = masks[i];
m = slot_layer_duplicate(m);
m.parent = new_layer;
array_remove(project_layers, m);
array_insert(project_layers, array_index_of(project_layers, new_layer), m);
}
}
context_set_layer(new_layer);
}
else {
let new_group: slot_layer_t = layers_new_group();
array_remove(project_layers, new_group);
array_insert(project_layers, array_index_of(project_layers, l) + 1, new_group);
// group.show_panel = true;
for (let i: i32 = 0; i < slot_layer_get_children(l).length; ++i) {
let c: slot_layer_t = slot_layer_get_children(l)[i];
let masks: slot_layer_t[] = slot_layer_get_masks(c, false);
let new_layer: slot_layer_t = slot_layer_duplicate(c);
new_layer.parent = new_group;
array_remove(project_layers, new_layer);
array_insert(project_layers, array_index_of(project_layers, new_group), new_layer);
if (masks != null) {
for (let i: i32 = 0; i < masks.length; ++i) {
let m: slot_layer_t = masks[i];
let new_mask: slot_layer_t = slot_layer_duplicate(m);
new_mask.parent = new_layer;
array_remove(project_layers, new_mask);
array_insert(project_layers, array_index_of(project_layers, new_layer), new_mask);
}
}
}
let group_masks: slot_layer_t[] = slot_layer_get_masks(l);
if (group_masks != null) {
for (let i: i32 = 0; i < group_masks.length; ++i) {
let m: slot_layer_t = group_masks[i];
let new_mask: slot_layer_t = slot_layer_duplicate(m);
new_mask.parent = new_group;
array_remove(project_layers, new_mask);
array_insert(project_layers, array_index_of(project_layers, new_group), new_mask);
}
}
context_set_layer(new_group);
}
}
function layers_apply_masks(l: slot_layer_t) {
let masks: slot_layer_t[] = slot_layer_get_masks(l);
if (masks != null) {
for (let i: i32 = 0; i < masks.length - 1; ++i) {
layers_merge_layer(masks[i + 1], masks[i]);
slot_layer_delete(masks[i]);
}
slot_layer_apply_mask(masks[masks.length - 1]);
context_raw.layer_preview_dirty = true;
}
}
function layers_merge_down() {
let l1: slot_layer_t = context_raw.layer;
if (slot_layer_is_group(l1)) {
l1 = layers_merge_group(l1);
}
else if (slot_layer_has_masks(l1)) { // It is a layer
layers_apply_masks(l1);
context_set_layer(l1);
}
let l0: slot_layer_t = project_layers[array_index_of(project_layers, l1) - 1];
if (slot_layer_is_group(l0)) {
l0 = layers_merge_group(l0);
}
else if (slot_layer_has_masks(l0)) { // It is a layer
layers_apply_masks(l0);
context_set_layer(l0);
}
layers_merge_layer(l0, l1);
slot_layer_delete(l1);
context_set_layer(l0);
context_raw.layer_preview_dirty = true;
}
function layers_merge_group(l: slot_layer_t): slot_layer_t {
if (!slot_layer_is_group(l)) {
return null;
}
let children: slot_layer_t[] = slot_layer_get_children(l);
if (children.length == 1 && slot_layer_has_masks(children[0], false)) {
layers_apply_masks(children[0]);
}
for (let i: i32 = 0; i < children.length - 1; ++i) {
context_set_layer(children[children.length - 1 - i]);
history_merge_layers();
layers_merge_down();
}
// Now apply the group masks
let masks: slot_layer_t[] = slot_layer_get_masks(l);
if (masks != null) {
for (let i: i32 = 0; i < masks.length - 1; ++i) {
layers_merge_layer(masks[i + 1], masks[i]);
slot_layer_delete(masks[i]);
}
layers_apply_mask(children[0], masks[masks.length - 1]);
}
children[0].parent = null;
children[0].name = l.name;
if (children[0].fill_layer != null) {
slot_layer_to_paint_layer(children[0]);
}
slot_layer_delete(l);
return children[0];
}
function layers_merge_layer(l0 : slot_layer_t, l1: slot_layer_t, use_mask: bool = false) {
if (!l1.visible || slot_layer_is_group(l1)) {
return;
}
layers_make_temp_img();
draw_begin(layers_temp_image); // Copy to temp
draw_set_pipeline(pipes_copy);
draw_image(l0.texpaint, 0, 0);
draw_set_pipeline(null);
draw_end();
let empty_rt: render_target_t = map_get(render_path_render_targets, "empty_white");
let empty: gpu_texture_t = empty_rt._image;
let mask: gpu_texture_t = empty;
let l1masks: slot_layer_t[] = use_mask ? slot_layer_get_masks(l1) : null;
if (l1masks != null) {
// for (let i: i32 = 1; i < l1masks.length - 1; ++i) {
// merge_layer(l1masks[i + 1], l1masks[i]);
// }
mask = l1masks[0].texpaint;
}
if (slot_layer_is_mask(l1)) {
_gpu_begin(l0.texpaint);
gpu_set_pipeline(pipes_merge_mask);
gpu_set_texture(pipes_tex0_merge_mask, l1.texpaint);
gpu_set_texture(pipes_texa_merge_mask, layers_temp_image);
gpu_set_float(pipes_opac_merge_mask, slot_layer_get_opacity(l1));
gpu_set_int(pipes_blending_merge_mask, l1.blending);
gpu_set_vertex_buffer(const_data_screen_aligned_vb);
gpu_set_index_buffer(const_data_screen_aligned_ib);
gpu_draw();
gpu_end();
}
if (slot_layer_is_layer(l1)) {
if (l1.paint_base) {
_gpu_begin(l0.texpaint);
gpu_set_pipeline(pipes_merge);
gpu_set_texture(pipes_tex0, l1.texpaint);
gpu_set_texture(pipes_tex1, empty);
gpu_set_texture(pipes_texmask, mask);
gpu_set_texture(pipes_texa, layers_temp_image);
gpu_set_float(pipes_opac, slot_layer_get_opacity(l1));
gpu_set_float(pipes_tex1w, empty.width);
gpu_set_int(pipes_blending, l1.blending);
gpu_set_vertex_buffer(const_data_screen_aligned_vb);
gpu_set_index_buffer(const_data_screen_aligned_ib);
gpu_draw();
gpu_end();
}
if (l0.texpaint_nor != null) {
draw_begin(layers_temp_image);
draw_set_pipeline(pipes_copy);
draw_image(l0.texpaint_nor, 0, 0);
draw_set_pipeline(null);
draw_end();
if (l1.paint_nor) {
_gpu_begin(l0.texpaint_nor);
gpu_set_pipeline(pipes_merge);
gpu_set_texture(pipes_tex0, l1.texpaint);
gpu_set_texture(pipes_tex1, l1.texpaint_nor);
gpu_set_texture(pipes_texmask, mask);
gpu_set_texture(pipes_texa, layers_temp_image);
gpu_set_float(pipes_opac, slot_layer_get_opacity(l1));
gpu_set_float(pipes_tex1w, l1.texpaint_nor.width);
gpu_set_int(pipes_blending, l1.paint_nor_blend ? 102 : 101);
gpu_set_vertex_buffer(const_data_screen_aligned_vb);
gpu_set_index_buffer(const_data_screen_aligned_ib);
gpu_draw();
gpu_end();
}
}
if (l0.texpaint_pack != null) {
draw_begin(layers_temp_image);
draw_set_pipeline(pipes_copy);
draw_image(l0.texpaint_pack, 0, 0);
draw_set_pipeline(null);
draw_end();
if (l1.paint_occ || l1.paint_rough || l1.paint_met || l1.paint_height) {
if (l1.paint_occ && l1.paint_rough && l1.paint_met && l1.paint_height) {
layers_commands_merge_pack(pipes_merge, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask, l1.paint_height_blend ? 103 : 101);
}
else {
if (l1.paint_occ) {
layers_commands_merge_pack(pipes_merge_r, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask);
}
if (l1.paint_rough) {
layers_commands_merge_pack(pipes_merge_g, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask);
}
if (l1.paint_met) {
layers_commands_merge_pack(pipes_merge_b, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask);
}
}
}
}
}
}
function layers_flatten(height_to_normal: bool = false, layers: slot_layer_t[] = null): slot_layer_t {
return layers_ext_flatten(height_to_normal, layers);
}
function layers_on_resized() {
layers_ext_on_resized();
}