Files
armorpaint/base/sources/ts/import_arm.ts
T
luboslenco 63e5adbb8e Cleanup
2025-03-03 22:50:40 +01:00

874 lines
27 KiB
TypeScript

let scene_raw_gc: scene_t;
function import_arm_run_project(path: string) {
let b: buffer_t = data_get_blob(path);
let project: project_format_t;
let import_as_mesh: bool = false;
if (import_arm_is_legacy(b)) {
project = import_arm_from_legacy(b);
}
else if (!import_arm_has_version(b)) {
import_as_mesh = true;
scene_raw_gc = armpack_decode(b);
project = {
mesh_datas: scene_raw_gc.mesh_datas
};
}
else {
project = armpack_decode(b);
}
///if (is_paint || is_sculpt)
if (project.version != null && project.layer_datas == null) {
// Import as material
if (project.material_nodes != null) {
import_arm_run_material_from_project(project, path);
}
// Import as brush
else if (project.brush_nodes != null) {
import_arm_run_brush_from_project(project, path);
}
// Import as swatches
else if (project.swatches != null) {
import_arm_run_swatches_from_project(project, path);
}
return;
}
context_raw.layers_preview_dirty = true;
context_raw.layer_filter = 0;
///end
project_new(import_as_mesh);
project_filepath = path;
ui_files_filename = substring(path, string_last_index_of(path, path_sep) + 1, string_last_index_of(path, "."));
///if (arm_android || arm_ios)
sys_title_set(ui_files_filename);
///else
sys_title_set(ui_files_filename + " - " + manifest_title);
///end
///if (is_paint || is_sculpt)
// Import as mesh instead
if (import_as_mesh) {
import_arm_run_mesh(project);
return;
}
///end
// Save to recent
///if arm_ios
let recent_path: string = substring(path, string_last_index_of(path, "/") + 1, path.length);
///else
let recent_path: string = path;
///end
///if arm_windows
recent_path = string_replace_all(recent_path, "\\", "/");
///end
let recent: string[] = config_raw.recent_projects;
array_remove(recent, recent_path);
array_insert(recent, 0, recent_path);
config_save();
project_raw = project;
///if (is_paint || is_sculpt)
let l0: layer_data_t = project.layer_datas[0];
base_res_handle.position = config_get_texture_res_pos(l0.res);
let bits_pos: texture_bits_t = l0.bpp == 8 ? texture_bits_t.BITS8 : l0.bpp == 16 ? texture_bits_t.BITS16 : texture_bits_t.BITS32;
base_bits_handle.position = bits_pos;
let bytes_per_pixel: i32 = math_floor(l0.bpp / 8);
let format: tex_format_t = l0.bpp == 8 ? tex_format_t.RGBA32 : l0.bpp == 16 ? tex_format_t.RGBA64 : tex_format_t.RGBA128;
///end
let base: string = path_base_dir(path);
if (project_raw.envmap != null) {
project_raw.envmap = data_is_abs(project_raw.envmap) ? project_raw.envmap : base + project_raw.envmap;
}
scene_world.strength = project_raw.envmap_strength;
if (project_raw.camera_world != null) {
scene_camera.base.transform.local = mat4_from_f32_array(project_raw.camera_world);
transform_decompose(scene_camera.base.transform);
scene_camera.data.fov = project_raw.camera_fov;
camera_object_build_proj(scene_camera);
let origin: f32_array_t = project_raw.camera_origin;
camera_origins[0].v = vec4_create(origin[0], origin[1], origin[2]);
}
for (let i: i32 = 0; i < project.assets.length; ++i) {
let file: string = project.assets[i];
///if arm_windows
file = string_replace_all(file, "/", "\\");
///else
file = string_replace_all(file, "\\", "/");
///end
// Convert image path from relative to absolute
let abs: string = data_is_abs(file) ? file : base + file;
if (project.packed_assets != null) {
abs = path_normalize(abs);
import_arm_unpack_asset(project, abs, file);
}
if (map_get(data_cached_images, abs) == null && !file_exists(abs)) {
import_arm_make_pink(abs);
}
let hdr_as_envmap: bool = ends_with(abs, ".hdr") && project_raw.envmap == abs;
import_texture_run(abs, hdr_as_envmap);
}
///if (is_paint || is_sculpt)
if (project.font_assets != null) {
for (let i: i32 = 0; i < project.font_assets.length; ++i) {
let file: string = project.font_assets[i];
///if arm_windows
file = string_replace_all(file, "/", "\\");
///else
file = string_replace_all(file, "\\", "/");
///end
// Convert font path from relative to absolute
let abs: string = data_is_abs(file) ? file : base + file;
if (file_exists(abs)) {
import_font_run(abs);
}
}
}
///end
///if (is_paint || is_sculpt)
let md: mesh_data_t = mesh_data_create(project.mesh_datas[0]);
///end
///if is_lab
let md: mesh_data_t = mesh_data_create(project.mesh_data);
///end
mesh_object_set_data(context_raw.paint_object, md);
context_raw.paint_object.base.transform.scale = vec4_create(1, 1, 1);
transform_build_matrix(context_raw.paint_object.base.transform);
context_raw.paint_object.base.name = md.name;
project_paint_objects = [context_raw.paint_object];
///if (is_paint || is_sculpt)
for (let i: i32 = 1; i < project.mesh_datas.length; ++i) {
let raw: mesh_data_t = project.mesh_datas[i];
let md: mesh_data_t = mesh_data_create(raw);
let object: mesh_object_t = scene_add_mesh_object(md, context_raw.paint_object.materials, context_raw.paint_object.base);
object.base.name = md.name;
object.skip_context = "paint";
array_push(project_paint_objects, object);
}
if (project.mesh_assets != null && project.mesh_assets.length > 0) {
let file: string = project.mesh_assets[0];
let abs: string = data_is_abs(file) ? file : base + file;
project_mesh_assets = [abs];
}
///if is_paint
if (project.atlas_objects != null) {
project_atlas_objects = project.atlas_objects;
}
if (project.atlas_names != null) {
project_atlas_names = project.atlas_names;
}
///end
// No mask by default
if (context_raw.merged_object == null) {
util_mesh_merge();
}
///end
context_select_paint_object(context_main_object());
viewport_scale_to_bounds();
context_raw.paint_object.skip_context = "paint";
context_raw.merged_object.base.visible = true;
///if (is_paint || is_sculpt)
let tex: image_t = project_layers[0].texpaint;
if (tex.width != config_get_texture_res_x() || tex.height != config_get_texture_res_y()) {
if (history_undo_layers != null) {
for (let i: i32 = 0; i < history_undo_layers.length; ++i) {
let l: slot_layer_t = history_undo_layers[i];
slot_layer_resize_and_set_bits(l);
}
}
let rts: map_t<string, render_target_t> = render_path_render_targets;
let blend0: render_target_t = map_get(rts, "texpaint_blend0");
let _texpaint_blend0: image_t = blend0._image;
app_notify_on_next_frame(function (_texpaint_blend0: image_t) {
image_unload(_texpaint_blend0);
}, _texpaint_blend0);
blend0.width = config_get_texture_res_x();
blend0.height = config_get_texture_res_y();
blend0._image = image_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8, 0);
let blend1: render_target_t = map_get(rts, "texpaint_blend1");
let _texpaint_blend1: image_t = blend1._image;
app_notify_on_next_frame(function (_texpaint_blend1: image_t) {
image_unload(_texpaint_blend1);
}, _texpaint_blend1);
blend1.width = config_get_texture_res_x();
blend1.height = config_get_texture_res_y();
blend1._image = image_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8, 0);
context_raw.brush_blend_dirty = true;
}
for (let i: i32 = 0; i < project_layers.length; ++i) {
let l: slot_layer_t = project_layers[i];
slot_layer_unload(l);
}
project_layers = [];
for (let i: i32 = 0; i < project.layer_datas.length; ++i) {
let ld: layer_data_t = project.layer_datas[i];
let is_group: bool = ld.texpaint == null;
///if is_paint
let is_mask: bool = ld.texpaint != null && ld.texpaint_nor == null;
///end
///if is_sculpt
let is_mask: bool = false;
///end
let l: slot_layer_t = slot_layer_create("", is_group ? layer_slot_type_t.GROUP : is_mask ? layer_slot_type_t.MASK : layer_slot_type_t.LAYER);
if (ld.name != null) {
l.name = ld.name;
}
l.visible = ld.visible;
array_push(project_layers, l);
if (!is_group) {
let _texpaint: image_t = null;
let _texpaint_nor: image_t = null;
let _texpaint_pack: image_t = null;
if (is_mask) {
_texpaint = image_from_bytes(lz4_decode(ld.texpaint, ld.res * ld.res * 4), ld.res, ld.res, tex_format_t.RGBA32);
g2_begin(l.texpaint);
// draw_set_pipeline(pipes_copy8);
draw_set_pipeline(project.is_bgra ? pipes_copy_bgra : pipes_copy); // Full bits for undo support, R8 is used
draw_image(_texpaint, 0, 0);
draw_set_pipeline(null);
g2_end();
}
else { // Layer
// TODO: create render target from bytes
_texpaint = image_from_bytes(lz4_decode(ld.texpaint, ld.res * ld.res * 4 * bytes_per_pixel), ld.res, ld.res, format);
g2_begin(l.texpaint);
draw_set_pipeline(project.is_bgra ? pipes_copy_bgra : pipes_copy);
draw_image(_texpaint, 0, 0);
draw_set_pipeline(null);
g2_end();
///if is_paint
_texpaint_nor = image_from_bytes(lz4_decode(ld.texpaint_nor, ld.res * ld.res * 4 * bytes_per_pixel), ld.res, ld.res, format);
g2_begin(l.texpaint_nor);
draw_set_pipeline(project.is_bgra ? pipes_copy_bgra : pipes_copy);
draw_image(_texpaint_nor, 0, 0);
draw_set_pipeline(null);
g2_end();
_texpaint_pack = image_from_bytes(lz4_decode(ld.texpaint_pack, ld.res * ld.res * 4 * bytes_per_pixel), ld.res, ld.res, format);
g2_begin(l.texpaint_pack);
draw_set_pipeline(project.is_bgra ? pipes_copy_bgra : pipes_copy);
draw_image(_texpaint_pack, 0, 0);
draw_set_pipeline(null);
g2_end();
///end
}
l.scale = ld.uv_scale;
l.angle = ld.uv_rot;
l.uv_type = ld.uv_type;
if (ld.decal_mat != null) {
l.decal_mat = mat4_from_f32_array(ld.decal_mat);
}
l.mask_opacity = ld.opacity_mask;
l.object_mask = ld.object_mask;
l.blending = ld.blending;
///if is_paint
l.paint_base = ld.paint_base;
l.paint_opac = ld.paint_opac;
l.paint_occ = ld.paint_occ;
l.paint_rough = ld.paint_rough;
l.paint_met = ld.paint_met;
l.paint_nor = ld.paint_nor;
l.paint_nor_blend = ld.paint_nor_blend;
l.paint_height = ld.paint_height;
l.paint_height_blend = ld.paint_height_blend;
l.paint_emis = ld.paint_emis;
l.paint_subs = ld.paint_subs;
///end
app_notify_on_next_frame(function (_texpaint: image_t) {
image_unload(_texpaint);
}, _texpaint);
///if is_paint
if (_texpaint_nor != null) {
app_notify_on_next_frame(function (_texpaint_nor: image_t) {
image_unload(_texpaint_nor);
}, _texpaint_nor);
}
if (_texpaint_pack != null) {
app_notify_on_next_frame(function (_texpaint_pack: image_t) {
image_unload(_texpaint_pack);
}, _texpaint_pack);
}
///end
}
}
// Assign parents to groups and masks
for (let i: i32 = 0; i < project.layer_datas.length; ++i) {
let ld: layer_data_t = project.layer_datas[i];
if (ld.parent >= 0) {
project_layers[i].parent = project_layers[ld.parent];
}
}
context_set_layer(project_layers[0]);
// Materials
let m0: material_data_t = data_get_material("Scene", "Material");
project_materials = [];
for (let i: i32 = 0; i < project.material_nodes.length; ++i) {
let n: ui_node_canvas_t = project.material_nodes[i];
import_arm_init_nodes(n.nodes);
context_raw.material = slot_material_create(m0, n);
array_push(project_materials, context_raw.material);
}
///end
ui_nodes_hwnd.redraws = 2;
ui_nodes_group_stack = [];
project_material_groups = [];
if (project.material_groups != null) {
for (let i: i32 = 0; i < project.material_groups.length; ++i) {
let g: ui_node_canvas_t = project.material_groups[i];
let ng: node_group_t = {
canvas: g,
nodes: ui_nodes_create()
};
array_push(project_material_groups, ng);
}
}
///if (is_paint || is_sculpt)
for (let i: i32 = 0; i < project_materials.length; ++i) {
let m: slot_material_t = project_materials[i];
context_raw.material = m;
make_material_parse_paint_material();
util_render_make_material_preview();
}
project_brushes = [];
for (let i: i32 = 0; i < project.brush_nodes.length; ++i) {
let n: ui_node_canvas_t = project.brush_nodes[i];
import_arm_init_nodes(n.nodes);
context_raw.brush = slot_brush_create(n);
array_push(project_brushes, context_raw.brush);
make_material_parse_brush();
util_render_make_brush_preview();
}
// Fill layers
for (let i: i32 = 0; i < project.layer_datas.length; ++i) {
let ld: layer_data_t = project.layer_datas[i];
let l: slot_layer_t = project_layers[i];
let is_group: bool = ld.texpaint == null;
if (!is_group) {
l.fill_layer = ld.fill_layer > -1 ? project_materials[ld.fill_layer] : null;
}
}
ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2;
ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2;
///end
///if is_lab
import_arm_init_nodes(project.material.nodes);
project_canvas = project.material;
parser_logic_parse(project_canvas);
///end
context_raw.ddirty = 4;
data_delete_blob(path);
}
function import_arm_run_mesh(raw: project_format_t) {
project_paint_objects = [];
for (let i: i32 = 0; i < raw.mesh_datas.length; ++i) {
let md: mesh_data_t = mesh_data_create(raw.mesh_datas[i]);
let object: mesh_object_t = null;
if (i == 0) {
mesh_object_set_data(context_raw.paint_object, md);
object = context_raw.paint_object;
}
else {
object = scene_add_mesh_object(md, context_raw.paint_object.materials, context_raw.paint_object.base);
object.base.name = md.name;
object.skip_context = "paint";
md._.handle = md.name;
map_set(data_cached_meshes, md._.handle, md);
}
object.base.transform.scale = vec4_create(1, 1, 1);
transform_build_matrix(object.base.transform);
object.base.name = md.name;
array_push(project_paint_objects, object);
util_mesh_merge();
viewport_scale_to_bounds();
}
app_notify_on_init(layers_init);
history_reset();
}
function import_arm_run_material(path: string) {
let b: buffer_t = data_get_blob(path);
let project: project_format_t;
if (import_arm_is_legacy(b)) {
project = import_arm_from_legacy(b);
}
else {
project = armpack_decode(b);
}
if (project.version == null) {
data_delete_blob(path);
return;
}
import_arm_run_material_from_project(project, path);
}
function import_arm_run_material_from_project(project: project_format_t, path: string) {
let base: string = path_base_dir(path);
for (let i: i32 = 0; i < project.assets.length; ++i) {
let file: string = project.assets[i];
///if arm_windows
file = string_replace_all(file, "/", "\\");
///else
file = string_replace_all(file, "\\", "/");
///end
// Convert image path from relative to absolute
let abs: string = data_is_abs(file) ? file : base + file;
if (project.packed_assets != null) {
abs = path_normalize(abs);
import_arm_unpack_asset(project, abs, file);
}
if (map_get(data_cached_images, abs) == null && !file_exists(abs)) {
import_arm_make_pink(abs);
}
import_texture_run(abs);
}
let m0: material_data_t = data_get_material("Scene", "Material");
let imported: slot_material_t[] = [];
for (let i: i32 = 0; i < project.material_nodes.length; ++i) {
let c: ui_node_canvas_t = util_clone_canvas(project.material_nodes[i]); // project will get GCed
import_arm_init_nodes(c.nodes);
context_raw.material = slot_material_create(m0, c);
array_push(project_materials, context_raw.material);
array_push(imported, context_raw.material);
history_new_material();
}
if (project.material_groups != null) {
for (let i: i32 = 0; i < project.material_groups.length; ++i) {
project.material_groups[i] = util_clone_canvas(project.material_groups[i]);
}
for (let i: i32 = 0; i < project.material_groups.length; ++i) {
let c: ui_node_canvas_t = project.material_groups[i];
while (import_arm_group_exists(c)) {
import_arm_rename_group(c.name, imported, project.material_groups); // Ensure unique group name
}
import_arm_init_nodes(c.nodes);
let ng: node_group_t = {
canvas: c,
nodes: ui_nodes_create()
};
array_push(project_material_groups, ng);
}
}
app_notify_on_init(function (imported: slot_material_t[]) {
for (let i: i32 = 0; i < imported.length; ++i) {
let m: slot_material_t = imported[i];
context_set_material(m);
make_material_parse_paint_material();
util_render_make_material_preview();
}
}, imported);
ui_nodes_group_stack = [];
ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2;
data_delete_blob(path);
}
function import_arm_group_exists(c: ui_node_canvas_t): bool {
for (let i: i32 = 0; i < project_material_groups.length; ++i) {
let g: node_group_t = project_material_groups[i];
let cname: string = g.canvas.name;
if (cname == c.name) {
return true;
}
}
return false;
}
function import_arm_rename_group(name: string, materials: slot_material_t[], groups: ui_node_canvas_t[]) {
for (let i: i32 = 0; i < materials.length; ++i) {
let m: slot_material_t = materials[i];
for (let i: i32 = 0; i < m.canvas.nodes.length; ++i) {
let n: ui_node_t = m.canvas.nodes[i];
if (n.type == "GROUP" && n.name == name) {
n.name += ".1";
}
}
}
for (let i: i32 = 0; i < groups.length; ++i) {
let c: ui_node_canvas_t = groups[i];
if (c.name == name) {
c.name += ".1";
}
for (let i: i32 = 0; i < c.nodes.length; ++i) {
let n: ui_node_t = c.nodes[i];
if (n.type == "GROUP" && n.name == name) {
n.name += ".1";
}
}
}
}
function import_arm_run_brush(path: string) {
let b: buffer_t = data_get_blob(path);
let project: project_format_t = armpack_decode(b);
if (project.version == null) {
data_delete_blob(path);
return;
}
import_arm_run_brush_from_project(project, path);
}
function import_arm_run_brush_from_project(project: project_format_t, path: string) {
let base: string = path_base_dir(path);
for (let i: i32 = 0; i < project.assets.length; ++i) {
let file: string = project.assets[i];
///if arm_windows
file = string_replace_all(file, "/", "\\");
///else
file = string_replace_all(file, "\\", "/");
///end
// Convert image path from relative to absolute
let abs: string = data_is_abs(file) ? file : base + file;
if (project.packed_assets != null) {
abs = path_normalize(abs);
import_arm_unpack_asset(project, abs, file);
}
if (map_get(data_cached_images, abs) == null && !file_exists(abs)) {
import_arm_make_pink(abs);
}
import_texture_run(abs);
}
let imported: slot_brush_t[] = [];
for (let i: i32 = 0; i < project.brush_nodes.length; ++i) {
let c: ui_node_canvas_t = util_clone_canvas(project.brush_nodes[i]);
import_arm_init_nodes(c.nodes);
context_raw.brush = slot_brush_create(c);
array_push(project_brushes, context_raw.brush);
array_push(imported, context_raw.brush);
}
app_notify_on_init(function (imported: slot_brush_t[]) {
for (let i: i32 = 0; i < imported.length; ++i) {
let b: slot_brush_t = imported[i];
context_set_brush(b);
make_material_parse_brush();
util_render_make_brush_preview();
}
}, imported);
ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2;
data_delete_blob(path);
}
function import_arm_run_swatches(path: string, replace_existing: bool = false) {
let b: buffer_t = data_get_blob(path);
let project: project_format_t = armpack_decode(b);
if (project.version == null) {
data_delete_blob(path);
return;
}
import_arm_run_swatches_from_project(project, path, replace_existing);
}
function import_arm_run_swatches_from_project(project: project_format_t, path: string, replace_existing: bool = false) {
if (replace_existing) {
project_raw.swatches = [];
if (project.swatches == null) { // No swatches contained
array_push(project_raw.swatches, make_swatch());
}
}
if (project.swatches != null) {
for (let i: i32 = 0; i < project.swatches.length; ++i) {
let s: swatch_color_t = util_clone_swatch_color(project.swatches[i]);
array_push(project_raw.swatches, s);
}
}
ui_base_hwnds[tab_area_t.STATUS].redraws = 2;
data_delete_blob(path);
}
function import_arm_make_pink(abs: string) {
console_error(strings_could_not_locate_texture() + " " + abs);
let b: u8_array_t = u8_array_create(4);
b[0] = 255;
b[1] = 0;
b[2] = 255;
b[3] = 255;
let pink: image_t = image_from_bytes(b, 1, 1);
map_set(data_cached_images, abs, pink);
}
function import_arm_texture_node_name(): string {
///if (is_paint || is_sculpt)
return "TEX_IMAGE";
///else
return "image_texture_node";
///end
}
function import_arm_init_nodes(nodes: ui_node_t[]) {
for (let i: i32 = 0; i < nodes.length; ++i) {
let node: ui_node_t = nodes[i];
if (node.type == import_arm_texture_node_name()) {
node.buttons[0].default_value = f32_array_create_x(base_get_asset_index(u8_array_to_string(node.buttons[0].data)));
node.buttons[0].data = u8_array_create_from_string("");
}
}
}
function import_arm_unpack_asset(project: project_format_t, abs: string, file: string) {
if (project_raw.packed_assets == null) {
project_raw.packed_assets = [];
}
for (let i: i32 = 0; i < project.packed_assets.length; ++i) {
let pa: packed_asset_t = project.packed_assets[i];
///if arm_windows
pa.name = string_replace_all(pa.name, "/", "\\");
///else
pa.name = string_replace_all(pa.name, "\\", "/");
///end
pa.name = path_normalize(pa.name);
if (pa.name == file) {
pa.name = abs; // From relative to absolute
}
if (pa.name == abs) {
if (!project_packed_asset_exists(project_raw.packed_assets, pa.name)) {
array_push(project_raw.packed_assets, pa);
}
let image: image_t = image_from_encoded_bytes(pa.bytes, ends_with(pa.name, ".jpg") ? ".jpg" : ".png");
map_set(data_cached_images, abs, image);
break;
}
}
}
function _import_arm_get_node_socket_array(old: map_t<string, any>, key: string): ui_node_socket_t[] {
let sockets: ui_node_socket_t[] = [];
let ias: any[] = map_get(old, key);
for (let i: i32 = 0; i < ias.length; ++i) {
let old: map_t<string, any> = ias[i];
let s: ui_node_socket_t = {};
s.id = armpack_map_get_i32(old, "id");
s.node_id = armpack_map_get_i32(old, "node_id");
s.name = map_get(old, "name");
s.type = map_get(old, "type");
s.color = armpack_map_get_i32(old, "color");
if (s.type == "VALUE") {
let x: f32 = armpack_map_get_f32(old, "default_value");
s.default_value = f32_array_create_x(x);
}
else { // VECTOR, RGBA
let dv: map_t<string, any> = map_get(old, "default_value");
let x: f32 = armpack_map_get_f32(dv, "0");
let y: f32 = armpack_map_get_f32(dv, "1");
let z: f32 = armpack_map_get_f32(dv, "2");
if (s.type == "VECTOR") {
s.default_value = f32_array_create_xyz(x, y, z);
}
else { // RGBA
let w: f32 = armpack_map_get_f32(dv, "3");
s.default_value = f32_array_create_xyzw(x, y, z, w);
}
}
s.min = armpack_map_get_f32(old, "min");
s.max = armpack_map_get_f32(old, "max");
if (s.max == 0.0) {
s.max = 1.0;
}
s.precision = armpack_map_get_f32(old, "precision");
if (s.precision == 0.0) {
s.precision = 100.0;
}
s.display = armpack_map_get_i32(old, "display");
array_push(sockets, s);
}
return sockets;
}
function _import_arm_get_node_canvas_array(map: map_t<string, any>, key: string): ui_node_canvas_t[] {
let cas: any[] = map_get(map, key);
if (cas == null) {
return null;
}
let ar: ui_node_canvas_t[] = [];
for (let i: i32 = 0; i < cas.length; ++i) {
let old: map_t<string, any> = cas[i];
let c: ui_node_canvas_t = {};
c.name = map_get(old, "name");
c.nodes = [];
let nas: any[] = map_get(old, "nodes");
for (let i: i32 = 0; i < nas.length; ++i) {
let old: map_t<string, any> = nas[i];
let n: ui_node_t = {};
n.id = armpack_map_get_i32(old, "id");
n.name = map_get(old, "name");
n.type = map_get(old, "type");
n.x = armpack_map_get_f32(old, "x");
n.y = armpack_map_get_f32(old, "y");
n.color = armpack_map_get_i32(old, "color");
n.inputs = _import_arm_get_node_socket_array(old, "inputs");
n.outputs = _import_arm_get_node_socket_array(old, "outputs");
n.buttons = [];
let bas: any[] = map_get(old, "buttons");
for (let i: i32 = 0; i < bas.length; ++i) {
let old: map_t<string, any> = bas[i];
let b: ui_node_button_t = {};
b.name = map_get(old, "name");
b.type = map_get(old, "type");
b.output = armpack_map_get_i32(old, "output");
if (b.type == "ENUM") {
let x: f32 = armpack_map_get_i32(old, "default_value");
b.default_value = f32_array_create_x(x);
if (b.name == "File") {
let data_string: string = map_get(old, "data");
b.data = sys_string_to_buffer(data_string);
}
else {
let data_strings: string[] = map_get(old, "data");
let joined: string = string_array_join(data_strings, "\n");
b.data = sys_string_to_buffer(joined);
}
}
else if (b.type == "BOOL") {
let x: f32 = armpack_map_get_i32(old, "default_value");
b.default_value = f32_array_create_x(x);
}
else if (b.type == "CUSTOM") {
if (b.name == "arm.shader.NodesMaterial.newGroupButton") {
b.name = "nodes_material_new_group_button";
}
else if (b.name == "arm.shader.NodesMaterial.groupOutputButton") {
b.name = "nodes_material_group_output_button";
}
else if (b.name == "arm.shader.NodesMaterial.groupInputButton") {
b.name = "nodes_material_group_input_button";
}
else if (b.name == "arm.shader.NodesMaterial.vectorCurvesButton") {
b.name = "nodes_material_vector_curves_button";
}
else if (b.name == "arm.shader.NodesMaterial.colorRampButton") {
b.name = "nodes_material_color_ramp_button";
}
}
b.min = armpack_map_get_f32(old, "min");
b.max = armpack_map_get_f32(old, "max");
b.precision = armpack_map_get_f32(old, "precision");
b.height = armpack_map_get_f32(old, "height");
array_push(n.buttons, b);
}
n.width = armpack_map_get_f32(old, "width");
array_push(c.nodes, n);
}
c.links = [];
let las: any[] = map_get(old, "links");
for (let i: i32 = 0; i < las.length; ++i) {
let old: map_t<string, any> = las[i];
let l: ui_node_link_t = {};
l.id = armpack_map_get_i32(old, "id");
l.from_id = armpack_map_get_i32(old, "from_id");
l.from_socket = armpack_map_get_i32(old, "from_socket");
l.to_id = armpack_map_get_i32(old, "to_id");
l.to_socket = armpack_map_get_i32(old, "to_socket");
array_push(c.links, l);
}
array_push(ar, c);
}
return ar;
}
function import_arm_has_version(b: buffer_t): bool {
let has_version: bool = b[10] == 118; // 'v';
return has_version;
}
function import_arm_is_legacy(b: buffer_t): bool {
// Cloud materials are at version 0.8 / 0.9
let has_version: bool = b[10] == 118; // 'v'
let has_zero: bool = b[22] == 48; // '0'
let has_dot: bool = b[23] == 46; // '.'
let has_eight: bool = b[24] == 56; // '8'
let has_nine: bool = b[24] == 57; // '9'
if (has_version && has_zero && has_dot && (has_eight || has_nine)) {
return true;
}
return false;
}
function import_arm_from_legacy(b: buffer_t): project_format_t {
// Deprecated
let old: map_t<string, any> = armpack_decode_to_map(b);
let project: project_format_t = {};
project.version = "1.0 alpha";
project.assets = map_get(old, "assets");
if (project.assets == null) {
project.assets = [];
}
project.is_bgra = armpack_map_get_i32(old, "is_bgra") > 0;
let pas: any[] = map_get(old, "packed_assets");
if (pas != null) {
project.packed_assets = [];
for (let i: i32 = 0; i < pas.length; ++i) {
let old: map_t<string, any> = pas[i];
let pa: packed_asset_t = {};
pa.name = map_get(old, "name");
pa.bytes = map_get(old, "bytes");
array_push(project.packed_assets, pa);
}
}
project.brush_nodes = _import_arm_get_node_canvas_array(old, "brush_nodes");
project.brush_icons = map_get(old, "brush_icons");
project.material_nodes = _import_arm_get_node_canvas_array(old, "material_nodes");
project.material_groups = _import_arm_get_node_canvas_array(old, "material_groups");
project.material_icons = map_get(old, "material_icons");
return project;
}