Files
armorpaint/base/Sources/arm/render/RenderPathRaytrace.hx
T
luboslenco 664fbf5845 Cleanup
2023-02-15 17:46:40 +01:00

157 lines
4.7 KiB
Haxe

package arm.render;
import iron.RenderPath;
import iron.Scene;
#if (kha_direct3d12 || kha_vulkan)
class RenderPathRaytrace {
public static var frame = 0;
public static var ready = false;
public static var dirty = 0;
public static var uvScale = 1.0;
static var path: RenderPath;
static var first = true;
static var f32 = new kha.arrays.Float32Array(24);
static var helpMat = iron.math.Mat4.identity();
static var vb_scale = 1.0;
static var vb: kha.graphics4.VertexBuffer;
static var ib: kha.graphics4.IndexBuffer;
static var lastEnvmap: kha.Image = null;
static var isBake = false;
#if kha_direct3d12
static inline var ext = ".cso";
#else
static inline var ext = ".spirv";
#end
public static function init(_path: RenderPath) {
path = _path;
}
static function commands(useLiveLayer: Bool) {
if (!ready || isBake) {
ready = true;
isBake = false;
var mode = Context.pathTraceMode == TraceCore ? "core" : "full";
raytraceInit("raytrace_brute_" + mode + ext);
lastEnvmap = null;
}
if (!Context.envmapLoaded) Context.loadEnvmap();
var probe = Scene.active.world.probe;
var savedEnvmap = Context.showEnvmapBlur ? probe.radianceMipmaps[0] : Context.savedEnvmap;
if (lastEnvmap != savedEnvmap) {
lastEnvmap = savedEnvmap;
var bnoise_sobol = Scene.active.embedded.get("bnoise_sobol.k");
var bnoise_scramble = Scene.active.embedded.get("bnoise_scramble.k");
var bnoise_rank = Scene.active.embedded.get("bnoise_rank.k");
var l = Layers.flatten(true);
Krom.raytraceSetTextures(l.texpaint.renderTarget_, l.texpaint_nor.renderTarget_, l.texpaint_pack.renderTarget_, savedEnvmap.texture_, bnoise_sobol.texture_, bnoise_scramble.texture_, bnoise_rank.texture_);
}
if (Context.pdirty > 0 || dirty > 0) {
Layers.flatten(true);
}
var cam = Scene.active.camera;
var ct = cam.transform;
helpMat.setFrom(cam.V);
helpMat.multmat(cam.P);
helpMat.getInverse(helpMat);
f32[0] = ct.worldx();
f32[1] = ct.worldy();
f32[2] = ct.worldz();
f32[3] = frame;
frame = (frame % 4) + 1; // _PAINT
// frame = frame + 1; // _RENDER
f32[4] = helpMat._00;
f32[5] = helpMat._01;
f32[6] = helpMat._02;
f32[7] = helpMat._03;
f32[8] = helpMat._10;
f32[9] = helpMat._11;
f32[10] = helpMat._12;
f32[11] = helpMat._13;
f32[12] = helpMat._20;
f32[13] = helpMat._21;
f32[14] = helpMat._22;
f32[15] = helpMat._23;
f32[16] = helpMat._30;
f32[17] = helpMat._31;
f32[18] = helpMat._32;
f32[19] = helpMat._33;
f32[20] = Scene.active.world.probe.raw.strength * 1.5;
if (!Context.showEnvmap) f32[20] = -f32[20];
f32[21] = Context.envmapAngle;
f32[22] = uvScale;
var framebuffer = path.renderTargets.get("buf").image;
Krom.raytraceDispatchRays(framebuffer.renderTarget_, f32.buffer);
if (Context.ddirty == 1 || Context.pdirty == 1) Context.rdirty = 4;
Context.ddirty--;
Context.pdirty--;
Context.rdirty--;
// Context.ddirty = 1; // _RENDER
}
static function raytraceInit(shaderName: String, build = true) {
if (first) {
first = false;
Scene.active.embedData("bnoise_sobol.k", function() {});
Scene.active.embedData("bnoise_scramble.k", function() {});
Scene.active.embedData("bnoise_rank.k", function() {});
}
iron.data.Data.getBlob(shaderName, function(shader: kha.Blob) {
if (build) buildData();
var bnoise_sobol = Scene.active.embedded.get("bnoise_sobol.k");
var bnoise_scramble = Scene.active.embedded.get("bnoise_scramble.k");
var bnoise_rank = Scene.active.embedded.get("bnoise_rank.k");
Krom.raytraceInit(shader.bytes.getData(), untyped vb.buffer, untyped ib.buffer, vb_scale);
});
}
static function buildData() {
if (Context.mergedObject == null) arm.util.MeshUtil.mergeMesh();
var mo = !Context.layerFilterUsed() ? Context.mergedObject : Context.paintObject;
var md = mo.data;
var geom = md.geom;
var mo_scale = mo.transform.scale.x; // Uniform scale only
vb_scale = mo.parent.transform.scale.x * md.scalePos * mo_scale;
vb = geom.vertexBuffer;
ib = geom.indexBuffers[0];
}
public static function draw(useLiveLayer: Bool) {
var isLive = Config.raw.brush_live && RenderPathPaint.liveLayerDrawn > 0;
if (Context.ddirty > 1 || Context.pdirty > 0 || isLive) frame = 0;
commands(useLiveLayer);
if (Config.raw.rp_bloom != false) {
Inc.commandsBloom("buf");
}
path.setTarget("buf");
path.drawMeshes("overlay");
path.setTarget("buf");
Inc.drawCompass(path.currentG);
path.setTarget("taa");
path.bindTarget("buf", "tex");
path.drawShader("shader_datas/compositor_pass/compositor_pass");
path.setTarget("");
path.bindTarget("taa", "tex");
path.drawShader("shader_datas/copy_pass/copy_pass");
if (Config.raw.brush_3d) {
RenderPathPaint.commandsCursor();
}
}
}
#end