88 lines
2.9 KiB
C
88 lines
2.9 KiB
C
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#include "global.h"
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void import_blend_material_run_box() {
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if (ui_tab(ui_handle(__ID__), tr("Import Material", NULL), false, -1, false)) {
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import_blend_mesh_ui();
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ui_row2();
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if (ui_icon_button(tr("Cancel", NULL), ICON_CLOSE, UI_ALIGN_CENTER)) {
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ui_box_hide();
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}
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if (ui_icon_button(tr("Import", NULL), ICON_CHECK, UI_ALIGN_CENTER) || ui->is_return_down) {
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ui_box_hide();
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if (config_raw->blender == NULL || string_equals(config_raw->blender, "")) {
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console_error(tr("Blender executable path not set", NULL));
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return;
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}
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_import_blend_material();
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}
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}
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}
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void import_blend_material_run(char *path) {
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gc_unroot(_import_blend_material_path);
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_import_blend_material_path = string_copy(path);
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gc_root(_import_blend_material_path);
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ui_box_show_custom(&import_blend_material_run_box, 400, 200, NULL, true, "");
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}
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void _import_blend_material_on_next_frame(void * _) {
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char *save;
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if (path_is_protected()) {
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save = string_copy(iron_internal_save_path());
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}
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else {
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save = string_copy(path_data());
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}
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save = string_join(save, "blender");
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iron_create_directory(save);
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char *py = string_join(string_join(string_join(string_join(string_join(string_join("\
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import bpy;\n\
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bpy.context.scene.render.engine = 'CYCLES'\n\
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bpy.context.scene.cycles.samples = 4\n\
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bpy.ops.mesh.primitive_plane_add()\n\
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plane = bpy.context.selected_objects[0]\n\
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img = bpy.data.images.new('bake', 2048, 2048)\n\
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img.file_format = 'JPEG'\n\
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for mat in bpy.data.materials:\n\
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if mat.name == 'Dots Stroke':\n\
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continue\n\
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plane.data.materials.append(mat)\n\
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node = mat.node_tree.nodes.new(type='ShaderNodeTexImage')\n\
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node.image = img\n\
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mat.node_tree.nodes.active = node\n\
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bpy.ops.object.bake(type='DIFFUSE')\n\
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img.filepath_raw = '",
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save),
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"/blender_base.jpg'\n\
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img.save()\n\
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bpy.ops.object.bake(type='ROUGHNESS')\n\
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img.filepath_raw = '"),
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save),
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"/blender_rough.jpg'\n\
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img.save()\n\
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bpy.ops.object.bake(type='NORMAL')\n\
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img.filepath_raw = '"),
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save),
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"/blender_nor.jpg'\n\
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img.save()\n\
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break\n\
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");
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iron_sys_command(string_join(string_join(string_join(string_join(string_join(string_join("\"", config_raw->blender), "\" \""), _import_blend_material_path),
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"\" -b --python-expr \""),
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py),
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"\""));
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import_folder_run(save);
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}
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void _import_blend_material() {
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console_toast(tr("Baking material", NULL));
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sys_notify_on_next_frame(&_import_blend_material_on_next_frame, NULL);
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}
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