Files
armorpaint/paint/sources/material_nodes/gradient_texture_node.c
T
2026-03-09 13:17:15 +01:00

66 lines
2.6 KiB
C

#include "../global.h"
void gradient_texture_node_init() {
any_array_push(nodes_material_texture, gradient_texture_node_def);
any_map_set(parser_material_node_vectors, "TEX_GRADIENT", gradient_texture_node_vector);
any_map_set(parser_material_node_values, "TEX_GRADIENT", gradient_texture_node_value);
}
char *parser_material_get_gradient(char *grad, char *co) {
if (string_equals(grad, "LINEAR")) {
return string_join(co, ".x");
}
else if (string_equals(grad, "QUADRATIC")) {
return "0.0";
}
else if (string_equals(grad, "EASING")) {
return "0.0";
}
else if (string_equals(grad, "DIAGONAL")) {
return string_join(string_join(string_join(string_join("(", co), ".x + "), co), ".y) * 0.5");
}
else if (string_equals(grad, "RADIAL")) {
return string_join(string_join(string_join(string_join("atan2(", co), ".x, "), co), ".y) / (3.141592 * 2.0) + 0.5");
}
else if (string_equals(grad, "QUADRATIC_SPHERE")) {
return "0.0";
}
else { // "SPHERICAL"
return string_join(
string_join(
string_join(
string_join(
string_join(string_join(string_join(string_join(string_join(string_join(string_join(string_join("max(1.0 - sqrt(", co), ".x * "), co),
".x + "),
co),
".y * "),
co),
".y + "),
co),
".z * "),
co),
".z), 0.0)");
}
}
char *gradient_texture_node_vector(ui_node_t *node, ui_node_socket_t *socket) {
char *co = parser_material_get_coord(node);
ui_node_button_t *but = node->buttons->buffer[0]; // gradient_type;
char *grad = to_upper_case(u8_array_string_at(but->data, but->default_value->buffer[0]));
grad = string_copy(string_replace_all(grad, " ", "_"));
char *f = parser_material_get_gradient(grad, co);
char *res = parser_material_to_vec3(string_join(string_join("clamp(", f), ", 0.0, 1.0)"));
return res;
}
char *gradient_texture_node_value(ui_node_t *node, ui_node_socket_t *socket) {
char *co = parser_material_get_coord(node);
ui_node_button_t *but = node->buttons->buffer[0]; // gradient_type;
char *grad = to_upper_case(u8_array_string_at(but->data, but->default_value->buffer[0]));
grad = string_copy(string_replace_all(grad, " ", "_"));
char *f = parser_material_get_gradient(grad, co);
char *res = string_join(string_join("(clamp(", f), ", 0.0, 1.0))");
return res;
}