Files
armorpaint/paint/sources/material_nodes/normal_node.c
T
2026-03-09 13:17:15 +01:00

19 lines
723 B
C

#include "../global.h"
void normal_node_init() {
any_array_push(nodes_material_utilities, normal_node_def);
any_map_set(parser_material_node_vectors, "NORMAL", normal_node_vector);
any_map_set(parser_material_node_values, "NORMAL", normal_node_value);
}
char *normal_node_vector(ui_node_t *node, ui_node_socket_t *socket) {
return parser_material_vec3(node->outputs->buffer[0]->default_value);
}
char *normal_node_value(ui_node_t *node, ui_node_socket_t *socket) {
char *nor = parser_material_parse_vector_input(node->inputs->buffer[0]);
char *norout = parser_material_vec3(node->outputs->buffer[0]->default_value);
return string_join(string_join(string_join(string_join("dot(", norout), ", "), nor), ")");
}