Files
armorpaint/paint/sources/material_nodes/rgb_node.c
T
2026-03-09 13:17:15 +01:00

12 lines
294 B
C

#include "../global.h"
void rgb_node_init() {
any_array_push(nodes_material_input, rgb_node_def);
any_map_set(parser_material_node_vectors, "RGB", rgb_node_vector);
}
char *rgb_node_vector(ui_node_t *node, ui_node_socket_t *socket) {
return parser_material_vec3(socket->default_value);
}