Files
armorpaint/paint/sources/material_nodes/tangent_node.c
T
2026-03-09 13:17:15 +01:00

13 lines
332 B
C

#include "../global.h"
void tangent_node_init() {
any_array_push(nodes_material_input, tangent_node_def);
any_map_set(parser_material_node_vectors, "TANGENT", tangent_node_vector);
}
char *tangent_node_vector(ui_node_t *node, ui_node_socket_t *socket) {
parser_material_kong->frag_wtangent = true;
return "input.wtangent";
}