Files
armorpaint/Sources/arm/render/RenderPathRaytrace.hx
T
2020-04-09 19:48:00 +02:00

279 lines
8.4 KiB
Haxe

package arm.render;
import iron.RenderPath;
import iron.Scene;
import arm.ui.UISidebar;
import arm.ui.UIHeader;
import arm.node.MaterialParser;
import arm.Enums;
#if kha_direct3d12
class RenderPathRaytrace {
public static var frame = 0;
public static var raysPix = 0;
public static var raysSec = 0;
public static var ready = false;
static var path: RenderPath;
static var first = true;
static var f32 = new kha.arrays.Float32Array(24);
static var helpMat = iron.math.Mat4.identity();
static var vb_scale = 1.0;
static var vb: kha.graphics4.VertexBuffer;
static var ib: kha.graphics4.IndexBuffer;
static var raysTimer = 0.0;
static var raysCounter = 0;
static var lastLayer: kha.Image = null;
static var lastEnvmap: kha.Image = null;
static var isBake = false;
static var lastBake = 0;
public static function init(_path: RenderPath) {
path = _path;
}
public static function commands() {
if (!ready || isBake) {
ready = true;
isBake = false;
raytraceInit("raytrace_brute.cso");
lastEnvmap = null;
lastLayer = null;
}
var probe = Scene.active.world.probe;
var savedEnvmap = Context.showEnvmapBlur ? probe.radianceMipmaps[0] : probe.radiance;
var isLive = Config.raw.brush_live && RenderPathPaint.liveLayerDrawn > 0;
var materialSpace = UIHeader.inst.worktab.position == SpaceMaterial;
var layer = (isLive || materialSpace) ? RenderPathPaint.liveLayer : Context.layer;
if (lastEnvmap != savedEnvmap || lastLayer != layer.texpaint) {
lastEnvmap = savedEnvmap;
lastLayer = layer.texpaint;
var bnoise_sobol = Scene.active.embedded.get("bnoise_sobol.k");
var bnoise_scramble = Scene.active.embedded.get("bnoise_scramble.k");
var bnoise_rank = Scene.active.embedded.get("bnoise_rank.k");
Krom.raytraceSetTextures(layer.texpaint.renderTarget_, layer.texpaint_nor.renderTarget_, layer.texpaint_pack.renderTarget_, savedEnvmap.texture_, bnoise_sobol.texture_, bnoise_scramble.texture_, bnoise_rank.texture_);
}
var cam = Scene.active.camera;
var ct = cam.transform;
helpMat.setFrom(cam.V);
helpMat.multmat(cam.P);
helpMat.getInverse(helpMat);
f32[0] = ct.worldx();
f32[1] = ct.worldy();
f32[2] = ct.worldz();
f32[3] = frame;
frame = (frame % 4) + 1; // _PAINT
// frame = frame + 1; // _RENDER
f32[4] = helpMat._00;
f32[5] = helpMat._01;
f32[6] = helpMat._02;
f32[7] = helpMat._03;
f32[8] = helpMat._10;
f32[9] = helpMat._11;
f32[10] = helpMat._12;
f32[11] = helpMat._13;
f32[12] = helpMat._20;
f32[13] = helpMat._21;
f32[14] = helpMat._22;
f32[15] = helpMat._23;
f32[16] = helpMat._30;
f32[17] = helpMat._31;
f32[18] = helpMat._32;
f32[19] = helpMat._33;
f32[20] = Scene.active.world.probe.raw.strength;
// f32[21] = Context.showEnvmap ? 1.0 : 0.0;
// var right = cam.rightWorld().normalize();
// f32[21] = right.x;
// f32[22] = right.y;
// f32[23] = right.z;
var framebuffer = path.renderTargets.get("buf").image;
Krom.raytraceDispatchRays(framebuffer.renderTarget_, f32.buffer);
if (Context.ddirty == 1 || Context.pdirty == 1) Context.rdirty = 4;
Context.ddirty--;
Context.pdirty--;
Context.rdirty--;
// Context.ddirty = 1; // _RENDER
}
public static function commandsBake() {
if (!ready || !isBake || lastBake != Context.bakeType) {
var rebuild = !(ready && isBake && lastBake != Context.bakeType);
lastBake = Context.bakeType;
ready = true;
isBake = true;
lastEnvmap = null;
lastLayer = null;
if (path.renderTargets.get("baketex0") != null) {
path.renderTargets.get("baketex0").image.unload();
path.renderTargets.get("baketex1").image.unload();
path.renderTargets.get("baketex2").image.unload();
}
{
var t = new RenderTargetRaw();
t.name = "baketex0";
t.width = Config.getTextureRes();
t.height = Config.getTextureRes();
t.format = "RGBA64";
path.createRenderTarget(t);
}
{
var t = new RenderTargetRaw();
t.name = "baketex1";
t.width = Config.getTextureRes();
t.height = Config.getTextureRes();
t.format = "RGBA64";
path.createRenderTarget(t);
}
{
var t = new RenderTargetRaw();
t.name = "baketex2";
t.width = Config.getTextureRes();
t.height = Config.getTextureRes();
t.format = "RGBA64"; // Match raytrace_target format
path.createRenderTarget(t);
}
var _bakeType = Context.bakeType;
Context.bakeType = BakeInit;
MaterialParser.parsePaintMaterial();
path.setTarget("baketex0");
path.clearTarget(0x00000000); // Pixels with alpha of 0.0 are skipped during raytracing
for (i in 0...4) { // Jitter
path.setTarget("baketex0", ["baketex1"]);
path.drawMeshes("paint");
}
Context.bakeType = _bakeType;
function _render(_) {
MaterialParser.parsePaintMaterial();
iron.App.removeRender(_render);
}
iron.App.notifyOnRender(_render);
raytraceInit(getBakeShaderName(), rebuild);
return;
}
var probe = Scene.active.world.probe;
var savedEnvmap = Context.showEnvmapBlur ? probe.radianceMipmaps[0] : probe.radiance;
if (lastEnvmap != savedEnvmap || lastLayer != Context.layer.texpaint) {
lastEnvmap = savedEnvmap;
lastLayer = Context.layer.texpaint;
var baketex0 = path.renderTargets.get("baketex0").image;
var baketex1 = path.renderTargets.get("baketex1").image;
var bnoise_sobol = Scene.active.embedded.get("bnoise_sobol.k");
var bnoise_scramble = Scene.active.embedded.get("bnoise_scramble.k");
var bnoise_rank = Scene.active.embedded.get("bnoise_rank.k");
var texpaint_undo = RenderPath.active.renderTargets.get("texpaint_undo" + History.undoI).image;
Krom.raytraceSetTextures(baketex0.renderTarget_, baketex1.renderTarget_, texpaint_undo.renderTarget_, savedEnvmap.texture_, bnoise_sobol.texture_, bnoise_scramble.texture_, bnoise_rank.texture_);
}
if (Context.brushTime > 0) {
Context.pdirty = 2;
Context.rdirty = 2;
}
if (Context.pdirty > 0) {
f32[0] = frame++;
f32[1] = Context.bakeAoStrength;
f32[2] = Context.bakeAoRadius;
f32[3] = Context.bakeAoOffset;
f32[4] = Scene.active.world.probe.raw.strength;
f32[5] = Context.bakeUpAxis;
var framebuffer = path.renderTargets.get("baketex2").image;
Krom.raytraceDispatchRays(framebuffer.renderTarget_, f32.buffer);
path.setTarget("texpaint" + Context.layer.id);
path.bindTarget("baketex2", "tex");
path.drawShader("shader_datas/copy_pass/copy_pass");
raysPix = frame * 64;
raysCounter += 64;
raysTimer += iron.system.Time.realDelta;
if (raysTimer >= 1) {
raysSec = raysCounter;
raysTimer = 0;
raysCounter = 0;
}
UIHeader.inst.headerHandle.redraws = 2;
}
else {
frame = 0;
raysTimer = 0;
raysCounter = 0;
}
}
static function raytraceInit(shaderName: String, build = true) {
if (first) {
first = false;
Scene.active.embedData("bnoise_sobol.k", function() {});
Scene.active.embedData("bnoise_scramble.k", function() {});
Scene.active.embedData("bnoise_rank.k", function() {});
}
iron.data.Data.getBlob(shaderName, function(shader: kha.Blob) {
if (build) buildData();
var bnoise_sobol = Scene.active.embedded.get("bnoise_sobol.k");
var bnoise_scramble = Scene.active.embedded.get("bnoise_scramble.k");
var bnoise_rank = Scene.active.embedded.get("bnoise_rank.k");
Krom.raytraceInit(shader.bytes.getData(), untyped vb.buffer, untyped ib.buffer, vb_scale);
});
}
static function buildData() {
if (Context.mergedObject == null) arm.util.MeshUtil.mergeMesh();
var mo = Context.mergedObject;
var md = mo.data;
var geom = md.geom;
vb_scale = mo.parent.transform.scale.x * md.scalePos;
vb = geom.vertexBuffer;
ib = geom.indexBuffers[0];
}
static function getBakeShaderName(): String {
return
Context.bakeType == BakeAO ? "raytrace_bake_ao.cso" :
Context.bakeType == BakeLightmap ? "raytrace_bake_light.cso" :
Context.bakeType == BakeBentNormal ? "raytrace_bake_bent.cso" :
"raytrace_bake_thick.cso";
}
public static function draw() {
#if arm_painter
var isLive = Config.raw.brush_live && RenderPathPaint.liveLayerDrawn > 0;
if (Context.ddirty > 1 || Context.pdirty > 0 || isLive) frame = 0;
#else
frame = 0;
#end
commands();
path.setTarget("buf");
Inc.drawCompass(path.currentG);
path.setTarget("taa");
path.bindTarget("buf", "tex");
path.drawShader("shader_datas/compositor_pass/compositor_pass");
path.setTarget("");
path.bindTarget("taa", "tex");
path.drawShader("shader_datas/copy_pass/copy_pass");
#if arm_painter
if (Config.raw.brush_3d) {
RenderPathPaint.commandsCursor();
}
#end
}
}
#end