213 lines
6.0 KiB
Haxe
213 lines
6.0 KiB
Haxe
package arm;
|
|
|
|
import kha.Window;
|
|
import zui.Nodes;
|
|
import zui.Canvas;
|
|
import iron.data.SceneFormat;
|
|
import iron.data.MeshData;
|
|
import iron.data.Data;
|
|
import iron.object.MeshObject;
|
|
import iron.Scene;
|
|
import arm.util.MeshUtil;
|
|
import arm.util.RenderUtil;
|
|
import arm.util.ViewportUtil;
|
|
import arm.util.Path;
|
|
import arm.ui.UITrait;
|
|
import arm.ui.UINodes;
|
|
import arm.ui.UIFiles;
|
|
import arm.data.LayerSlot;
|
|
import arm.data.BrushSlot;
|
|
import arm.data.MaterialSlot;
|
|
import arm.nodes.MaterialParser;
|
|
import arm.io.ImportArm;
|
|
using StringTools;
|
|
|
|
class Project {
|
|
|
|
public static var raw:TProjectFormat;
|
|
public static var filepath = "";
|
|
public static var assets:Array<TAsset> = [];
|
|
public static var assetNames:Array<String> = [];
|
|
public static var assetId = 0;
|
|
public static var materials:Array<MaterialSlot> = null;
|
|
public static var materialsScene:Array<MaterialSlot> = null;
|
|
public static var brushes:Array<BrushSlot> = null;
|
|
public static var layers:Array<LayerSlot> = null;
|
|
public static var paintObjects:Array<MeshObject> = null;
|
|
|
|
public static function projectOpen() {
|
|
UIFiles.show = true;
|
|
UIFiles.isSave = false;
|
|
UIFiles.filters = "arm";
|
|
UIFiles.filesDone = function(path:String) {
|
|
if (!path.endsWith(".arm")) {
|
|
UITrait.inst.showError(Strings.error5);
|
|
return;
|
|
}
|
|
|
|
var current = @:privateAccess kha.graphics4.Graphics2.current;
|
|
if (current != null) current.end();
|
|
|
|
ImportArm.runProject(path);
|
|
|
|
if (current != null) current.begin(false);
|
|
};
|
|
}
|
|
|
|
public static function projectSave() {
|
|
if (filepath == "") {
|
|
projectSaveAs();
|
|
return;
|
|
}
|
|
Window.get(0).title = UIFiles.filename + " - ArmorPaint";
|
|
UITrait.inst.projectExport = true;
|
|
}
|
|
|
|
public static function projectSaveAs() {
|
|
UIFiles.show = true;
|
|
UIFiles.isSave = true;
|
|
UIFiles.filters = "arm";
|
|
UIFiles.filesDone = function(path:String) {
|
|
var f = UIFiles.filename;
|
|
if (f == "") f = "untitled";
|
|
filepath = path + "/" + f;
|
|
if (!filepath.endsWith(".arm")) filepath += ".arm";
|
|
projectSave();
|
|
};
|
|
}
|
|
|
|
public static function projectNew(resetLayers = true) {
|
|
Window.get(0).title = "ArmorPaint";
|
|
filepath = "";
|
|
if (Context.mergedObject != null) {
|
|
Context.mergedObject.remove();
|
|
Data.deleteMesh(Context.mergedObject.data.handle);
|
|
Context.mergedObject = null;
|
|
}
|
|
|
|
ViewportUtil.resetViewport();
|
|
Context.layerPreviewDirty = true;
|
|
|
|
Context.paintObject = Context.mainObject();
|
|
|
|
Context.selectPaintObject(Context.mainObject());
|
|
for (i in 1...paintObjects.length) {
|
|
var p = paintObjects[i];
|
|
if (p == Context.paintObject) continue;
|
|
Data.deleteMesh(p.data.handle);
|
|
p.remove();
|
|
}
|
|
var meshes = Scene.active.meshes;
|
|
var len = meshes.length;
|
|
for (i in 0...len) {
|
|
var m = meshes[len - i - 1];
|
|
if (UITrait.inst.projectObjects.indexOf(m) == -1) {
|
|
Data.deleteMesh(m.data.handle);
|
|
m.remove();
|
|
}
|
|
}
|
|
var handle = Context.paintObject.data.handle;
|
|
if (handle != "SceneSphere" && handle != "ScenePlane") {
|
|
Data.deleteMesh(handle);
|
|
}
|
|
|
|
if (UITrait.inst.projectType > 0) {
|
|
var mesh:Dynamic = UITrait.inst.projectType == 1 ?
|
|
new iron.format.proc.Sphere(1, 512, 256) :
|
|
new iron.format.proc.Plane(1, 1, 512, 512);
|
|
var raw = {
|
|
name: "Tesselated",
|
|
vertex_arrays: [
|
|
{ values: mesh.posa, attrib: "pos" },
|
|
{ values: mesh.nora, attrib: "nor" },
|
|
{ values: mesh.texa, attrib: "tex" }
|
|
],
|
|
index_arrays: [
|
|
{ values: mesh.inda, material: 0 }
|
|
],
|
|
scale_pos: mesh.scalePos,
|
|
scale_tex: mesh.scaleTex
|
|
};
|
|
var md = new MeshData(raw, function(md:MeshData) {});
|
|
Data.cachedMeshes.set("SceneTesselated", md);
|
|
|
|
if (UITrait.inst.projectType == 2) {
|
|
ViewportUtil.setView(0, 0, 1, 0, 0, 0); // Top
|
|
ViewportUtil.orbit(0, Math.PI / 6); // Orbit down
|
|
}
|
|
}
|
|
|
|
var n = UITrait.inst.projectType == 0 ? "Cube" : "Tesselated";
|
|
Data.getMesh("Scene", n, function(md:MeshData) {
|
|
|
|
var current = @:privateAccess kha.graphics4.Graphics2.current;
|
|
if (current != null) current.end();
|
|
|
|
UITrait.inst.pickerMaskHandle.position = 0;
|
|
Context.paintObject.setData(md);
|
|
Context.paintObject.transform.scale.set(1, 1, 1);
|
|
Context.paintObject.transform.buildMatrix();
|
|
Context.paintObject.name = n;
|
|
paintObjects = [Context.paintObject];
|
|
Data.getMaterial("Scene", "Material", function(m:iron.data.MaterialData) {
|
|
materials = [new MaterialSlot(m)];
|
|
});
|
|
Context.material = materials[0];
|
|
UINodes.inst.canvasMap = new Map();
|
|
UINodes.inst.canvasBrushMap = new Map();
|
|
brushes = [new BrushSlot()];
|
|
Context.brush = brushes[0];
|
|
|
|
History.reset();
|
|
|
|
UINodes.inst.updateCanvasMap();
|
|
MaterialParser.parsePaintMaterial();
|
|
RenderUtil.makeMaterialPreview();
|
|
for (a in assets) Data.deleteImage(a.file);
|
|
assets = [];
|
|
assetNames = [];
|
|
assetId = 0;
|
|
Context.ddirty = 4;
|
|
UITrait.inst.hwnd.redraws = 2;
|
|
UITrait.inst.hwnd1.redraws = 2;
|
|
UITrait.inst.hwnd2.redraws = 2;
|
|
|
|
if (resetLayers) {
|
|
// for (l in layers) l.unload();
|
|
var layer = new LayerSlot();
|
|
layers = [layer];
|
|
Context.setLayer(layer);
|
|
if (UITrait.inst.projectType == 1) {
|
|
layer.material_mask = materials[0];
|
|
Layers.updateFillLayers(4);
|
|
}
|
|
else {
|
|
iron.App.notifyOnRender(Layers.initLayers);
|
|
}
|
|
}
|
|
|
|
if (current != null) current.begin(false);
|
|
});
|
|
}
|
|
}
|
|
|
|
typedef TProjectFormat = {
|
|
public var version:String;
|
|
public var brush_nodes:Array<TNodeCanvas>;
|
|
public var material_nodes:Array<TNodeCanvas>;
|
|
public var assets:Array<String>;
|
|
public var layer_datas:Array<TLayerData>;
|
|
public var mesh_datas:Array<TMeshData>;
|
|
}
|
|
|
|
typedef TLayerData = {
|
|
public var res:Int;
|
|
public var texpaint:haxe.io.Bytes;
|
|
public var texpaint_nor:haxe.io.Bytes;
|
|
public var texpaint_pack:haxe.io.Bytes;
|
|
public var texpaint_mask:haxe.io.Bytes;
|
|
public var opacity_mask:Float;
|
|
public var material_mask:Int;
|
|
public var object_mask:Int;
|
|
}
|