277 lines
10 KiB
TypeScript
277 lines
10 KiB
TypeScript
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type photo_to_pbr_node_t = {
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base?: logic_node_t;
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};
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let photo_to_pbr_node_temp: gpu_texture_t = null;
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let photo_to_pbr_node_images: gpu_texture_t[] = null;
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let photo_to_pbr_node_model_names: string[] = ["base", "occlusion", "roughness", "metallic", "normal", "height"];
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let photo_to_pbr_node_cached_source: gpu_texture_t = null;
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let photo_to_pbr_node_border_w: i32 = 64;
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let photo_to_pbr_node_tile_w: i32 = 2048;
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let photo_to_pbr_node_tile_with_border_w: i32 = photo_to_pbr_node_tile_w + photo_to_pbr_node_border_w * 2;
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function photo_to_pbr_node_create(raw: ui_node_t, args: f32_array_t): photo_to_pbr_node_t {
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let n: photo_to_pbr_node_t = {};
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n.base = logic_node_create(n);
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n.base.get_as_image = photo_to_pbr_node_get_as_image;
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if (photo_to_pbr_node_temp == null) {
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photo_to_pbr_node_temp = gpu_create_render_target(photo_to_pbr_node_tile_with_border_w, photo_to_pbr_node_tile_with_border_w);
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}
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photo_to_pbr_node_init();
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return n;
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}
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function photo_to_pbr_node_init() {
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if (photo_to_pbr_node_images == null) {
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photo_to_pbr_node_images = [];
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for (let i: i32 = 0; i < photo_to_pbr_node_model_names.length; ++i) {
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array_push(photo_to_pbr_node_images, gpu_create_render_target(config_get_texture_res_x(), config_get_texture_res_y()));
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}
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}
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}
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function photo_to_pbr_node_get_as_image(self: photo_to_pbr_node_t, from: i32): gpu_texture_t {
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let source: gpu_texture_t;
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if (photo_to_pbr_node_cached_source != null) {
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source = photo_to_pbr_node_cached_source;
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}
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else {
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source = logic_node_input_get_as_image(self.base.inputs[0]);
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}
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photo_to_pbr_node_cached_source = source;
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console_progress(tr("Processing") + " - " + tr("Photo to PBR"));
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let tile_floats: f32_array_t[] = [];
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let tiles_x: i32 = math_floor(config_get_texture_res_x() / photo_to_pbr_node_tile_w);
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let tiles_y: i32 = math_floor(config_get_texture_res_y() / photo_to_pbr_node_tile_w);
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let num_tiles: i32 = tiles_x * tiles_y;
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for (let i: i32 = 0; i < num_tiles; ++i) {
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let x: i32 = i % tiles_x;
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let y: i32 = math_floor(i / tiles_x);
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draw_begin(photo_to_pbr_node_temp);
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draw_scaled_image(source, photo_to_pbr_node_border_w - x * photo_to_pbr_node_tile_w, photo_to_pbr_node_border_w - y * photo_to_pbr_node_tile_w, -config_get_texture_res_x(), config_get_texture_res_y());
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draw_scaled_image(source, photo_to_pbr_node_border_w - x * photo_to_pbr_node_tile_w, photo_to_pbr_node_border_w - y * photo_to_pbr_node_tile_w, config_get_texture_res_x(), -config_get_texture_res_y());
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draw_scaled_image(source, photo_to_pbr_node_border_w - x * photo_to_pbr_node_tile_w, photo_to_pbr_node_border_w - y * photo_to_pbr_node_tile_w, -config_get_texture_res_x(), -config_get_texture_res_y());
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draw_scaled_image(source, photo_to_pbr_node_border_w - x * photo_to_pbr_node_tile_w + photo_to_pbr_node_tile_w, photo_to_pbr_node_border_w - y * photo_to_pbr_node_tile_w + photo_to_pbr_node_tile_w, config_get_texture_res_x(), config_get_texture_res_y());
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draw_scaled_image(source, photo_to_pbr_node_border_w - x * photo_to_pbr_node_tile_w + photo_to_pbr_node_tile_w, photo_to_pbr_node_border_w - y * photo_to_pbr_node_tile_w + photo_to_pbr_node_tile_w, -config_get_texture_res_x(), config_get_texture_res_y());
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draw_scaled_image(source, photo_to_pbr_node_border_w - x * photo_to_pbr_node_tile_w + photo_to_pbr_node_tile_w, photo_to_pbr_node_border_w - y * photo_to_pbr_node_tile_w + photo_to_pbr_node_tile_w, config_get_texture_res_x(), -config_get_texture_res_y());
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draw_scaled_image(source, photo_to_pbr_node_border_w - x * photo_to_pbr_node_tile_w, photo_to_pbr_node_border_w - y * photo_to_pbr_node_tile_w, config_get_texture_res_x(), config_get_texture_res_y());
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draw_end();
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let bytes_img: buffer_t = gpu_get_texture_pixels(photo_to_pbr_node_temp);
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let u8a: buffer_t = bytes_img;
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let f32a: f32_array_t = f32_array_create(3 * photo_to_pbr_node_tile_with_border_w * photo_to_pbr_node_tile_with_border_w);
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for (let i: i32 = 0; i < (photo_to_pbr_node_tile_with_border_w * photo_to_pbr_node_tile_with_border_w); ++i) {
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f32a[i] = (u8a[i * 4] / 255 - 0.5) / 0.5;
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f32a[i + photo_to_pbr_node_tile_with_border_w * photo_to_pbr_node_tile_with_border_w ] = (u8a[i * 4 + 1] / 255 - 0.5) / 0.5;
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f32a[i + photo_to_pbr_node_tile_with_border_w * photo_to_pbr_node_tile_with_border_w * 2] = (u8a[i * 4 + 2] / 255 - 0.5) / 0.5;
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}
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let model_blob: buffer_t = data_get_blob("models/photo_to_" + photo_to_pbr_node_model_names[from] + ".quant.onnx");
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let tensors: buffer_t[] = [buffer_create_from_raw(f32a.buffer, f32a.length * 4)];
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let buf: buffer_t = iron_ml_inference(model_blob, tensors, null, null, config_raw.gpu_inference);
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let ar: f32_array_t = f32_array_create_from_buffer(buf);
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u8a = u8_array_create(4 * photo_to_pbr_node_tile_w * photo_to_pbr_node_tile_w);
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let offset_g: i32 = (from == channel_type_t.BASE_COLOR || from == channel_type_t.NORMAL_MAP) ? photo_to_pbr_node_tile_with_border_w * photo_to_pbr_node_tile_with_border_w : 0;
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let offset_b: i32 = (from == channel_type_t.BASE_COLOR || from == channel_type_t.NORMAL_MAP) ? photo_to_pbr_node_tile_with_border_w * photo_to_pbr_node_tile_with_border_w * 2 : 0;
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for (let i: i32 = 0; i < (photo_to_pbr_node_tile_w * photo_to_pbr_node_tile_w); ++i) {
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let x: i32 = photo_to_pbr_node_border_w + i % photo_to_pbr_node_tile_w;
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let y: i32 = photo_to_pbr_node_border_w + math_floor(i / photo_to_pbr_node_tile_w);
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u8a[i * 4 ] = math_floor((ar[y * photo_to_pbr_node_tile_with_border_w + x ] * 0.5 + 0.5) * 255);
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u8a[i * 4 + 1] = math_floor((ar[y * photo_to_pbr_node_tile_with_border_w + x + offset_g] * 0.5 + 0.5) * 255);
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u8a[i * 4 + 2] = math_floor((ar[y * photo_to_pbr_node_tile_with_border_w + x + offset_b] * 0.5 + 0.5) * 255);
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u8a[i * 4 + 3] = 255;
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}
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array_push(tile_floats, ar);
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// Use border pixels to blend seams
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if (i > 0) {
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if (x > 0) {
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let ar: f32_array_t = tile_floats[i - 1];
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for (let yy: i32 = 0; yy < photo_to_pbr_node_tile_w; ++yy) {
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for (let xx: i32 = 0; xx < photo_to_pbr_node_border_w; ++xx) {
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let i: i32 = yy * photo_to_pbr_node_tile_w + xx;
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let a: i32 = u8a[i * 4];
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let b: i32 = u8a[i * 4 + 1];
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let c: i32 = u8a[i * 4 + 2];
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let aa: i32 = math_floor((ar[(photo_to_pbr_node_border_w + yy) * photo_to_pbr_node_tile_with_border_w + photo_to_pbr_node_border_w + photo_to_pbr_node_tile_w + xx ] * 0.5 + 0.5) * 255);
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let bb: i32 = math_floor((ar[(photo_to_pbr_node_border_w + yy) * photo_to_pbr_node_tile_with_border_w + photo_to_pbr_node_border_w + photo_to_pbr_node_tile_w + xx + offset_g] * 0.5 + 0.5) * 255);
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let cc: i32 = math_floor((ar[(photo_to_pbr_node_border_w + yy) * photo_to_pbr_node_tile_with_border_w + photo_to_pbr_node_border_w + photo_to_pbr_node_tile_w + xx + offset_b] * 0.5 + 0.5) * 255);
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let f: f32 = xx / photo_to_pbr_node_border_w;
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let invf: f32 = 1.0 - f;
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a = math_floor(a * f + aa * invf);
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b = math_floor(b * f + bb * invf);
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c = math_floor(c * f + cc * invf);
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u8a[i * 4 ] = a;
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u8a[i * 4 + 1] = b;
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u8a[i * 4 + 2] = c;
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}
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}
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}
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if (y > 0) {
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let ar: f32_array_t = tile_floats[i - tiles_x];
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for (let xx: i32 = 0; xx < photo_to_pbr_node_tile_w; ++xx) {
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for (let yy: i32 = 0; yy < photo_to_pbr_node_border_w; ++yy) {
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let i: i32 = yy * photo_to_pbr_node_tile_w + xx;
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let a: i32 = u8a[i * 4];
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let b: i32 = u8a[i * 4 + 1];
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let c: i32 = u8a[i * 4 + 2];
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let aa: i32 = math_floor((ar[(photo_to_pbr_node_border_w + photo_to_pbr_node_tile_w + yy) * photo_to_pbr_node_tile_with_border_w + photo_to_pbr_node_border_w + xx ] * 0.5 + 0.5) * 255);
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let bb: i32 = math_floor((ar[(photo_to_pbr_node_border_w + photo_to_pbr_node_tile_w + yy) * photo_to_pbr_node_tile_with_border_w + photo_to_pbr_node_border_w + xx + offset_g] * 0.5 + 0.5) * 255);
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let cc: i32 = math_floor((ar[(photo_to_pbr_node_border_w + photo_to_pbr_node_tile_w + yy) * photo_to_pbr_node_tile_with_border_w + photo_to_pbr_node_border_w + xx + offset_b] * 0.5 + 0.5) * 255);
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let f: f32 = yy / photo_to_pbr_node_border_w;
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let invf: f32 = 1.0 - f;
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a = math_floor(a * f + aa * invf);
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b = math_floor(b * f + bb * invf);
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c = math_floor(c * f + cc * invf);
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u8a[i * 4 ] = a;
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u8a[i * 4 + 1] = b;
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u8a[i * 4 + 2] = c;
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}
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}
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}
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}
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///if IRON_BGRA
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if (from == channel_type_t.BASE_COLOR) {
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photo_to_pbr_node_bgra_swap(u8a);
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}
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///end
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let temp2: gpu_texture_t = gpu_create_texture_from_bytes(u8a, photo_to_pbr_node_tile_w, photo_to_pbr_node_tile_w);
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draw_begin(photo_to_pbr_node_images[from]);
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draw_image(temp2, x * photo_to_pbr_node_tile_w, y * photo_to_pbr_node_tile_w);
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draw_end();
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gpu_delete_texture(temp2);
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}
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return photo_to_pbr_node_images[from];
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}
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///if IRON_BGRA
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function photo_to_pbr_node_bgra_swap(buffer: buffer_t): buffer_t {
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let u8a: buffer_t = buffer;
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for (let i: i32 = 0; i < math_floor(buffer.length / 4); ++i) {
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let r: i32 = u8a[i * 4];
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u8a[i * 4] = u8a[i * 4 + 2];
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u8a[i * 4 + 2] = r;
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}
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return buffer;
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}
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///end
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let photo_to_pbr_node_def: ui_node_t = {
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id: 0,
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name: _tr("Photo to PBR"),
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type: "photo_to_pbr_node",
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x: 0,
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y: 0,
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color: 0xff4982a0,
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inputs: [
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{
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id: 0,
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node_id: 0,
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name: _tr("Color"),
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type: "RGBA",
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color: 0xffc7c729,
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default_value: f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
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min: 0.0,
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max: 1.0,
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precision: 100,
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display: 0
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}
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],
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outputs: [
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{
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id: 0,
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node_id: 0,
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name: _tr("Base Color"),
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type: "RGBA",
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color: 0xffc7c729,
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default_value: f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
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min: 0.0,
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max: 1.0,
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precision: 100,
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display: 0
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},
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{
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id: 0,
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node_id: 0,
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name: _tr("Occlusion"),
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type: "VALUE",
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color: 0xffa1a1a1,
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default_value: f32_array_create_x(1.0),
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min: 0.0,
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max: 1.0,
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precision: 100,
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display: 0
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},
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{
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id: 0,
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node_id: 0,
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name: _tr("Roughness"),
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type: "VALUE",
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color: 0xffa1a1a1,
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default_value: f32_array_create_x(1.0),
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min: 0.0,
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max: 1.0,
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precision: 100,
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display: 0
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},
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{
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id: 0,
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node_id: 0,
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name: _tr("Metallic"),
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type: "VALUE",
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color: 0xffa1a1a1,
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default_value: f32_array_create_x(0.0),
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min: 0.0,
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max: 1.0,
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precision: 100,
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display: 0
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},
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{
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id: 0,
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node_id: 0,
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name: _tr("Normal Map"),
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type: "VECTOR",
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color: 0xffc7c729,
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default_value: f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
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min: 0.0,
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max: 1.0,
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precision: 100,
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display: 0
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},
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{
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id: 0,
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node_id: 0,
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name: _tr("Height"),
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type: "VALUE",
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color: 0xffa1a1a1,
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default_value: f32_array_create_x(1.0),
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min: 0.0,
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max: 1.0,
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precision: 100,
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display: 0
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}
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],
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buttons: [],
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width: 0,
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flags: 0
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};
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