Files
armorpaint/base/sources/iron_obj.h
T
luboslenco fcd65a71cc Cleanup
2025-08-12 20:59:34 +02:00

30 lines
758 B
C

#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <stddef.h>
#include "iron_armpack.h"
typedef struct raw_mesh {
struct i16_array *posa;
struct i16_array *nora;
struct i16_array *texa;
struct i16_array *cola;
struct u32_array *inda;
int vertex_count;
int index_count;
float scale_pos;
float scale_tex;
char *name;
bool has_next; // File contains multiple objects
uint64_t pos;
struct any_array *udims; // u32_array_t[] - Indices split per udim tile
int udims_u; // Number of horizontal udim tiles
int udims_v;
void *vertex_arrays; // vertex_array_t[]
struct u32_array *index_array;
} raw_mesh_t;
raw_mesh_t *obj_parse(buffer_t *file_bytes, char split_code, uint64_t start_pos, bool udim);
void obj_destroy(raw_mesh_t *part);