96 lines
1.9 KiB
TypeScript
96 lines
1.9 KiB
TypeScript
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type project_format_t = {
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version?: string;
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assets?: string[]; // texture_assets
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is_bgra?: Null<bool>; // Swapped red and blue channels for layer textures
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packed_assets?: packed_asset_t[];
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envmap?: string; // Asset name
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envmap_strength?: Null<f32>;
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camera_world?: Float32Array;
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camera_origin?: Float32Array;
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camera_fov?: Null<f32>;
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swatches?: swatch_color_t[];
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///if (is_paint || is_sculpt)
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brush_nodes?: zui_node_canvas_t[];
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brush_icons?: ArrayBuffer[];
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material_nodes?: zui_node_canvas_t[];
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material_groups?: zui_node_canvas_t[];
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material_icons?: ArrayBuffer[];
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font_assets?: string[];
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layer_datas?: layer_data_t[];
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mesh_datas?: mesh_data_t[];
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mesh_assets?: string[];
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mesh_icons?: ArrayBuffer[];
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///end
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///if is_paint
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atlas_objects?: i32[];
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atlas_names?: string[];
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///end
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///if is_lab
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material?: zui_node_canvas_t;
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material_groups?: zui_node_canvas_t[];
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mesh_data?: mesh_data_t;
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mesh_icon?: ArrayBuffer;
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///end
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};
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type asset_t = {
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id?: i32;
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name?: string;
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file?: string;
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};
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type packed_asset_t = {
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name?: string;
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bytes?: ArrayBuffer;
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};
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type swatch_color_t = {
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base?: color_t;
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opacity?: f32;
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occlusion?: f32;
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roughness?: f32;
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metallic?: f32;
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normal?: color_t;
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emission?: f32;
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height?: f32;
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subsurface?: f32;
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};
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///if (is_paint || is_sculpt)
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type layer_data_t = {
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name?: string;
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res?: i32; // Width pixels
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bpp?: i32; // Bits per pixel
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texpaint?: ArrayBuffer;
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uv_scale?: f32;
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uv_rot?: f32;
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uv_type?: i32;
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decal_mat?: Float32Array;
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opacity_mask?: f32;
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fill_layer?: i32;
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object_mask?: i32;
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blending?: i32;
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parent?: i32;
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visible?: bool;
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///if is_paint
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texpaint_nor?: ArrayBuffer;
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texpaint_pack?: ArrayBuffer;
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paint_base?: bool;
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paint_opac?: bool;
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paint_occ?: bool;
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paint_rough?: bool;
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paint_met?: bool;
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paint_nor?: bool;
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paint_nor_blend?: bool;
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paint_height?: bool;
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paint_height_blend?: bool;
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paint_emis?: bool;
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paint_subs?: bool;
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///end
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};
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///end
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