Files
armorpaint/paint/sources/tab_plugins.c
T
2026-03-17 20:26:09 +01:00

59 lines
1.7 KiB
C

#include "global.h"
void tab_plugins_draw(ui_handle_t *htab) {
if (ui_tab(htab, tr("Plugins"), false, -1, false)) {
ui_begin_sticky();
f32_array_t *row = f32_array_create_from_raw(
(f32[]){
-100,
},
1);
ui_row(row);
if (ui_icon_button(tr("Preferences"), ICON_COG, UI_ALIGN_CENTER)) {
box_preferences_htab->i = PREFERENCE_TAB_PLUGINS;
box_preferences_show();
}
ui_end_sticky();
// Draw plugins
string_t_array_t *keys = map_keys(plugin_map);
for (i32 i = 0; i < keys->length; ++i) {
plugin_t *p = any_map_get(plugin_map, keys->buffer[i]);
if (p->on_ui != NULL) {
js_call(p->on_ui);
}
}
#ifdef is_debug
string_t_array_t *rt_keys = map_keys(render_path_render_targets);
array_sort(rt_keys, NULL);
for (i32 i = 0; i < rt_keys->length; ++i) {
render_target_t *rt = any_map_get(render_path_render_targets, rt_keys->buffer[i]);
ui_text(rt_keys->buffer[i], UI_ALIGN_LEFT, 0x00000000);
ui_image(rt->_image, 0xffffffff, -1.0);
}
#endif
}
}
void plugin_uv_unwrap_button() {
void *cb = any_map_get(util_mesh_unwrappers, "uv_unwrap.js"); // JSValue * -> (a: raw_mesh_t)=>void
for (i32 i = 0; i < project_paint_objects->length; ++i) {
mesh_data_t *md = project_paint_objects->buffer[i]->data;
raw_mesh_t *mesh =
GC_ALLOC_INIT(raw_mesh_t,
{.posa = md->vertex_arrays->buffer[0]->values, .nora = md->vertex_arrays->buffer[1]->values, .texa = NULL, .inda = md->index_array});
js_call_ptr(cb, mesh);
md->vertex_arrays->buffer[0]->values = mesh->posa;
md->vertex_arrays->buffer[1]->values = mesh->nora;
md->vertex_arrays->buffer[2]->values = mesh->texa;
md->index_array = mesh->inda;
mesh_data_build(md);
}
util_mesh_merge(NULL);
}