Files
armorpaint/Bundled/Shaders/debug_draw/line.frag.glsl
T
2019-06-22 00:24:15 +02:00

9 lines
97 B
GLSL

#version 450
in vec3 color;
out vec4 fragColor;
void main() {
fragColor = vec4(color, 1.0);
}