Files
armorpaint/paint/sources/material_nodes/layer_mask_node.ts
T
luboslenco 767408907f Fix compile
2025-10-06 17:45:58 +02:00

46 lines
1.1 KiB
TypeScript

function layer_mask_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
let l: i32 = node.buttons[0].default_value[0];
node_shader_add_texture(parser_material_kong, "texpaint" + l, "_texpaint" + l);
return "sample(texpaint" + l + ", sampler_linear, tex_coord).r";
}
let layer_mask_node_def: ui_node_t = {
id: 0,
name: _tr("Layer Mask"),
type: "LAYER_MASK", // extension
x: 0,
y: 0,
color: 0xff4982a0,
inputs: [],
outputs: [
{
id: 0,
node_id: 0,
name: _tr("Value"),
type: "VALUE",
color: 0xffa1a1a1,
default_value: f32_array_create_x(0.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
}
],
buttons: [
{
name: _tr("Layer"),
type: "ENUM",
output: -1,
default_value: f32_array_create_x(0),
data: u8_array_create_from_string(""),
min: 0.0,
max: 1.0,
precision: 100,
height: 0
}
],
width: 0,
flags: 0
};