74 lines
1.3 KiB
TypeScript
74 lines
1.3 KiB
TypeScript
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class ImageTextureNode extends LogicNode {
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file: string;
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color_space: string;
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constructor() {
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super();
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}
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override getAsImage = (from: i32, done: (img: image_t)=>void) => {
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let index = Project.assetNames.indexOf(this.file);
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let asset = Project.assets[index];
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done(Project.getImage(asset));
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}
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override getCachedImage = (): image_t => {
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let image: image_t;
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this.getAsImage(0, (img: image_t) => { image = img; });
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return image;
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}
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static def: zui_node_t = {
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id: 0,
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name: _tr("Image Texture"),
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type: "ImageTextureNode",
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x: 0,
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y: 0,
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color: 0xff4982a0,
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inputs: [
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{
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id: 0,
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node_id: 0,
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name: _tr("Vector"),
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type: "VECTOR",
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color: 0xff6363c7,
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default_value: new Float32Array([0.0, 0.0, 0.0])
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}
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],
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outputs: [
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{
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id: 0,
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node_id: 0,
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name: _tr("Color"),
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type: "RGBA",
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color: 0xffc7c729,
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default_value: new Float32Array([0.0, 0.0, 0.0, 1.0])
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},
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{
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id: 0,
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node_id: 0,
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name: _tr("Alpha"),
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type: "VALUE",
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color: 0xffa1a1a1,
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default_value: 1.0
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}
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],
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buttons: [
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{
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name: _tr("file"),
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type: "ENUM",
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default_value: 0,
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data: ""
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},
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{
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name: _tr("color_space"),
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type: "ENUM",
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default_value: 0,
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data: ["linear", "srgb"]
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}
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]
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};
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}
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