133 lines
6.4 KiB
C
133 lines
6.4 KiB
C
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#include "../global.h"
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void tile_image_node_button_on_next_frame(ui_node_t *node) {
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ui_node_t *from_node = neural_from_node(node->inputs->buffer[0], 0);
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gpu_texture_t *input = ui_nodes_get_node_preview_image(from_node);
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if (input != NULL) {
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char *node_name = parser_material_node_name(node, NULL);
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ui_handle_t *h = ui_handle(node_name);
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i32 model = ui_nest(h, 0)->i;
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char *dir = neural_node_dir();
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iron_write_png(string("%s%sinput.png", dir, PATH_SEP), gpu_get_texture_pixels(input), input->width, input->height, 0);
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string_array_t *argv;
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if (model == 0) {
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argv = any_array_create_from_raw(
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(void *[]){
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string("%s/%s", dir, neural_node_sd_bin()),
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"--diffusion-model",
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string("%s/flux-2-klein-4b-Q8_0.gguf", dir),
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"--vae",
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// string("%s/full_encoder_small_decoder.safetensors", dir),
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string("%s/flux_ae.safetensors", dir),
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"--llm",
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string("%s/Qwen3-4B-Q8_0.gguf", dir),
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"--cfg-scale",
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"1.0",
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"--sampling-method",
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"euler",
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"--diffusion-fa",
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"--offload-to-cpu",
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"--steps",
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"4",
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"-s",
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"-1",
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"-W",
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string("%d", g_config->neural_res),
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"-H",
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string("%d", g_config->neural_res),
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"--circular",
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"--strength",
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"0.3",
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"-p",
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"",
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"-i",
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string("%s/input.png", dir),
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"-o",
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string("%s/output.png", dir),
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NULL,
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},
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31);
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}
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iron_exec_async(argv->buffer[0], argv->buffer);
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sys_notify_on_update(neural_node_check_result, node);
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}
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}
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void tile_image_node_button(i32 node_id) {
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ui_node_canvas_t *canvas = ui_nodes_get_canvas(true);
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ui_node_t *node = ui_get_node(canvas->nodes, node_id);
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char *node_name = parser_material_node_name(node, NULL);
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ui_handle_t *h = ui_handle(node_name);
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string_array_t *models = any_array_create_from_raw(
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(void *[]){
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"FLUX 2 klein",
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},
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1);
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i32 model = ui_combo(ui_nest(h, 0), models, tr("Model"), false, UI_ALIGN_LEFT, true);
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if (neural_node_button(node, models->buffer[model])) {
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sys_notify_on_next_frame(&tile_image_node_button_on_next_frame, node);
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}
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}
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void tile_image_node_init() {
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ui_node_t *tile_image_node_def =
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GC_ALLOC_INIT(ui_node_t, {.id = 0,
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.name = _tr("Tile Image"),
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.type = "NEURAL_TILE_IMAGE",
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.x = 0,
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.y = 0,
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.color = 0xff4982a0,
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.inputs = any_array_create_from_raw(
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(void *[]){
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GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
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.node_id = 0,
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.name = _tr("Color"),
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.type = "RGBA",
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.color = 0xffc7c729,
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.default_value = f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
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.min = 0.0,
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.max = 1.0,
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.precision = 100,
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.display = 0}),
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},
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1),
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.outputs = any_array_create_from_raw(
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(void *[]){
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GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
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.node_id = 0,
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.name = _tr("Color"),
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.type = "RGBA",
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.color = 0xffc7c729,
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.default_value = f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
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.min = 0.0,
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.max = 1.0,
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.precision = 100,
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.display = 0}),
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},
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1),
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.buttons = any_array_create_from_raw(
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(void *[]){
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GC_ALLOC_INIT(ui_node_button_t, {.name = "tile_image_node_button",
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.type = "CUSTOM",
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.output = -1,
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.default_value = f32_array_create_x(0),
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.data = NULL,
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.min = 0.0,
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.max = 1.0,
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.precision = 100,
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.height = 2}),
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},
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1),
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.width = 0,
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.flags = 0});
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any_array_push(nodes_material_neural, tile_image_node_def);
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any_map_set(parser_material_node_vectors, "NEURAL_TILE_IMAGE", neural_node_vector);
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any_map_set(ui_nodes_custom_buttons, "tile_image_node_button", tile_image_node_button);
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}
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