Files
armorpaint/Shaders/common/Gizmo_overlay.frag.glsl
T
2020-05-26 19:22:39 +02:00

9 lines
168 B
GLSL

#version 450
in vec3 vcolor;
in vec3 wnormal;
out vec4 fragColor;
void main() {
fragColor = vec4(vcolor, 1.0);
fragColor.rgb = pow(fragColor.rgb, vec3(1.0 / 2.2));
}