Files
armorpaint/paint/sources/material_nodes/rgb_to_bw_node.ts
T
2025-10-06 14:06:18 +02:00

46 lines
1.1 KiB
TypeScript

function rgb_to_bw_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
let col: string = parser_material_parse_vector_input(node.inputs[0]);
return "(((" + col + ".r * 0.3 + " + col + ".g * 0.59 + " + col + ".b * 0.11) / 3.0) * 2.5)";
}
let rgb_to_bw_node_def: ui_node_t = {
id: 0,
name: _tr("RGB to BW"),
type: "RGBTOBW",
x: 0,
y: 0,
color: 0xff62676d,
inputs: [
{
id: 0,
node_id: 0,
name: _tr("Color"),
type: "RGBA",
color: 0xffc7c729,
default_value: f32_array_create_xyzw(0.0, 0.0, 0.0, 0.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
}
],
outputs: [
{
id: 0,
node_id: 0,
name: _tr("Val"),
type: "VALUE",
color: 0xffa1a1a1,
default_value: f32_array_create_x(0.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
}
],
buttons: [],
width: 0,
flags: 0
};