60 lines
1.4 KiB
TypeScript
60 lines
1.4 KiB
TypeScript
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function wireframe_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
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node_shader_add_texture(parser_material_kong, "texuvmap", "_texuvmap");
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// let use_pixel_size: bool = node.buttons[0].default_value[0] > 0.0;
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// let pixel_size: f32 = parse_value_input(node.inputs[0]);
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return "sample_lod(texuvmap, sampler_linear, tex_coord, 0.0).r";
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}
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let wireframe_node_def: ui_node_t = {
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id: 0,
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name: _tr("Wireframe"),
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type: "WIREFRAME",
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x: 0,
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y: 0,
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color: 0xffb34f5a,
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inputs: [
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{
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id: 0,
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node_id: 0,
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name: _tr("Size"),
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type: "VALUE",
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color: 0xffa1a1a1,
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default_value: f32_array_create_x(0.01),
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min: 0.0,
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max: 0.1,
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precision: 100,
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display: 0
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},
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],
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outputs: [
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{
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id: 0,
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node_id: 0,
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name: _tr("Fac"),
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type: "VALUE",
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color: 0xffa1a1a1,
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default_value: f32_array_create_x(0.0),
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min: 0.0,
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max: 1.0,
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precision: 100,
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display: 0
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}
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],
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buttons: [
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{
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name: _tr("Pixel Size"),
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type: "BOOL",
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output: 0,
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default_value: f32_array_create_x(0),
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data: null,
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min: 0.0,
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max: 1.0,
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precision: 100,
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height: 0
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}
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],
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width: 0,
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flags: 0
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};
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