Files
armorpaint/paint/sources/material_nodes/value_node.ts
T
2025-10-07 13:32:44 +02:00

49 lines
1.1 KiB
TypeScript

function value_node_init() {
array_push(nodes_material_input, value_node_def);
map_set(parser_material_node_values, "VALUE", value_node_value);
}
function value_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
return parser_material_vec1(node.outputs[0].default_value[0]);
}
let value_node_def: ui_node_t = {
id: 0,
name: _tr("Value"),
type: "VALUE",
x: 0,
y: 0,
color: 0xffb34f5a,
inputs: [],
outputs: [
{
id: 0,
node_id: 0,
name: _tr("Value"),
type: "VALUE",
color: 0xffa1a1a1,
default_value: f32_array_create_x(0.5),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
}
],
buttons: [
{
name: _tr("default_value"),
type: "VALUE",
output: 0,
default_value: f32_array_create_x(0),
data: null,
min: 0.0,
max: 10.0,
precision: 100,
height: 0
}
],
width: 0,
flags: 0
};