Files
armorpaint/paint/sources/console.ts
T
2026-01-10 13:50:53 +01:00

87 lines
2.1 KiB
TypeScript

let console_message: string = "";
let console_message_timer: f32 = 0.0;
let console_message_color: i32 = 0x00000000;
let console_last_traces: string[] = [ "" ];
let console_progress_text: string = null;
function console_draw_toast(s: string) {
draw_begin();
draw_set_color(0x55000000);
draw_filled_rect(0, 0, iron_window_width(), iron_window_height());
let scale: f32 = UI_SCALE();
let x: f32 = iron_window_width() / 2;
let y: f32 = iron_window_height() - 200 * scale;
draw_filled_rect(x - 200 * scale, y, 400 * scale, 80 * scale);
draw_set_font(base_font, math_floor(22 * scale));
draw_set_color(0xffffffff);
draw_string(s, x - draw_string_width(draw_font, draw_font_size, s) / 2, y + 40 * scale - draw_font_height(draw_font, draw_font_size) / 2);
draw_end();
}
function console_toast(s: string) {
// Show a popup message
let current: gpu_texture_t = _draw_current;
let in_use: bool = gpu_in_use;
if (in_use)
draw_end();
console_trace(s);
console_draw_toast(s);
if (in_use)
draw_begin(current);
}
function console_draw_progress() {
console_draw_toast(console_progress_text);
}
function console_progress(s: string) {
// Keep popup message displayed until s == null
if (s == null) {
sys_remove_render(console_draw_progress);
}
else if (console_progress_text == null) {
sys_notify_on_render(console_draw_progress);
}
if (s != null) {
console_trace(s);
}
console_progress_text = s;
// Pass one frame to immediately show the message
draw_end();
sys_render();
draw_begin();
gpu_present();
ui_end_input();
}
function console_info(s: string) {
console_message_timer = 5.0;
console_message = s;
console_message_color = 0x00000000;
base_redraw_status();
console_trace(s);
}
function console_error(s: string) {
console_message_timer = 8.0;
console_message = s;
console_message_color = 0xffaa0000;
base_redraw_status();
console_trace(s);
}
function console_log(s: string) {
console_trace(s);
}
function console_trace(s: string) {
iron_log(s);
base_redraw_console();
array_insert(console_last_traces, 0, s);
if (console_last_traces.length > 100) {
array_pop(console_last_traces);
}
}