55 lines
2.4 KiB
C
55 lines
2.4 KiB
C
|
|
#include "../global.h"
|
|
|
|
void save_image_node_run(ui_node_t *node, gpu_texture_t *result) {
|
|
if (string_equals(g_project->_->filepath, "")) {
|
|
return;
|
|
}
|
|
|
|
char *dir = substring(g_project->_->filepath, 0, string_last_index_of(g_project->_->filepath, PATH_SEP) + 1);
|
|
i32 n = 1;
|
|
char *file;
|
|
do {
|
|
file = string("%soutput%03d.png", dir, n++);
|
|
} while (iron_file_exists(file));
|
|
|
|
#ifdef IRON_BGRA
|
|
buffer_t *buf = buffer_bgra_swap(gpu_get_texture_pixels(result));
|
|
#else
|
|
buffer_t *buf = gpu_get_texture_pixels(result);
|
|
#endif
|
|
|
|
iron_write_png(file, buf, result->width, result->height, 0);
|
|
}
|
|
|
|
void save_image_node_init() {
|
|
|
|
ui_node_t *save_image_node_def =
|
|
GC_ALLOC_INIT(ui_node_t, {.id = 0,
|
|
.name = _tr("Save Image"),
|
|
.type = "NEURAL_SAVE_IMAGE",
|
|
.x = 0,
|
|
.y = 0,
|
|
.color = 0xff4982a0,
|
|
.inputs = any_array_create_from_raw(
|
|
(void *[]){
|
|
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
|
|
.node_id = 0,
|
|
.name = _tr("Color"),
|
|
.type = "RGBA",
|
|
.color = 0xffc7c729,
|
|
.default_value = f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
|
|
.min = 0.0,
|
|
.max = 1.0,
|
|
.precision = 100,
|
|
.display = 0}),
|
|
},
|
|
1),
|
|
.outputs = any_array_create_from_raw((void *[]){}, 0),
|
|
.buttons = any_array_create_from_raw((void *[]){}, 0),
|
|
.width = 0,
|
|
.flags = 0});
|
|
|
|
any_array_push(nodes_material_neural, save_image_node_def);
|
|
}
|