Files
armorpaint/Shaders/common/Gizmo_overlay.vert.glsl
T
2019-08-22 12:05:03 +02:00

15 lines
263 B
GLSL

#version 450
in vec4 pos;
in vec2 nor;
in vec4 col;
out vec3 vcolor;
out vec3 wnormal;
uniform mat3 N;
uniform mat4 WVP;
void main() {
vec4 spos = vec4(pos.xyz, 1.0);
vcolor = col.rgb;
wnormal = normalize(N * vec3(nor.xy, pos.w));
gl_Position = WVP * spos;
}