Files
armorpaint/paint/sources/material_nodes/camera_data_node.ts
T
luboslenco 5405d47fcf Format
2025-10-15 18:39:55 +02:00

76 lines
1.8 KiB
TypeScript

function camera_data_node_init() {
array_push(nodes_material_input, camera_data_node_def);
map_set(parser_material_node_vectors, "CAMERA", camera_data_node_vector);
map_set(parser_material_node_values, "CAMERA", camera_data_node_value);
}
function camera_data_node_vector(node: ui_node_t, socket: ui_node_socket_t): string {
parser_material_kong.frag_vvec_cam = true;
return "vvec_cam";
}
function camera_data_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
if (socket == node.outputs[1]) { // View Z Depth
node_shader_add_constant(parser_material_kong, "camera_proj: float2", "_camera_plane_proj");
parser_material_kong.frag_wvpposition = true;
return "(constants.camera_proj.y / ((input.wvpposition.z / input.wvpposition.w) - constants.camera_proj.x))";
}
else { // View Distance
node_shader_add_constant(parser_material_kong, "eye: float3", "_camera_pos");
parser_material_kong.frag_wposition = true;
return "distance(constants.eye, input.wposition)";
}
}
let camera_data_node_def: ui_node_t = {
id : 0,
name : _tr("Camera Data"),
type : "CAMERA",
x : 0,
y : 0,
color : 0xffb34f5a,
inputs : [],
outputs : [
{
id : 0,
node_id : 0,
name : _tr("View Vector"),
type : "VECTOR",
color : 0xff6363c7,
default_value : f32_array_create_xyz(0.0, 0.0, 0.0),
min : 0.0,
max : 1.0,
precision : 100,
display : 0
},
{
id : 0,
node_id : 0,
name : _tr("View Z Depth"),
type : "VALUE",
color : 0xffa1a1a1,
default_value : f32_array_create_x(0.0),
min : 0.0,
max : 1.0,
precision : 100,
display : 0
},
{
id : 0,
node_id : 0,
name : _tr("View Distance"),
type : "VALUE",
color : 0xffa1a1a1,
default_value : f32_array_create_x(0.0),
min : 0.0,
max : 1.0,
precision : 100,
display : 0
}
],
buttons : [],
width : 0,
flags : 0
};