558 lines
19 KiB
Haxe
558 lines
19 KiB
Haxe
package arm;
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import kha.Image;
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import kha.graphics4.TextureFormat;
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import kha.graphics4.TextureUnit;
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import kha.graphics4.ConstantLocation;
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import kha.graphics4.PipelineState;
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import kha.graphics4.VertexStructure;
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import kha.graphics4.VertexData;
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import kha.graphics4.BlendingFactor;
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import kha.graphics4.CompareMode;
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import iron.RenderPath;
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import arm.ui.UISidebar;
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import arm.ui.UIHeader;
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import arm.data.LayerSlot;
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import arm.node.MakeMaterial;
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import arm.render.RenderPathPaint;
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import arm.util.MeshUtil;
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import arm.Enums;
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import arm.ProjectFormat;
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class Layers {
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public static var pipeMerge: PipelineState = null;
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public static var pipeMergeR: PipelineState = null;
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public static var pipeMergeG: PipelineState = null;
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public static var pipeMergeB: PipelineState = null;
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public static var pipeMergeA: PipelineState = null;
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public static var pipeCopy: PipelineState;
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public static var pipeCopy8: PipelineState;
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public static var pipeCopy128: PipelineState;
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public static var pipeCopyBGRA: PipelineState;
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public static var pipeInvert8: PipelineState;
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public static var pipeMask: PipelineState;
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public static var tex0: TextureUnit;
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public static var tex1: TextureUnit;
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public static var texmask: TextureUnit;
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public static var texa: TextureUnit;
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public static var opac: ConstantLocation;
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public static var blending: ConstantLocation;
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public static var tex0Mask: TextureUnit;
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public static var texaMask: TextureUnit;
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public static var imga: Image = null;
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public static var expa: Image = null;
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public static var expb: Image = null;
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public static var expc: Image = null;
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public static var pipeCursor: PipelineState;
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public static var cursorVP: ConstantLocation;
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public static var cursorInvVP: ConstantLocation;
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public static var cursorMouse: ConstantLocation;
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public static var cursorTexStep: ConstantLocation;
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public static var cursorRadius: ConstantLocation;
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public static var cursorCameraRight: ConstantLocation;
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public static var cursorTint: ConstantLocation;
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public static var cursorTex: TextureUnit;
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public static var cursorGbufferD: TextureUnit;
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public static inline var defaultBase = 0.5;
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public static inline var defaultRough = 0.4;
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public static function initLayers(g: kha.graphics4.Graphics) {
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g.end();
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Project.layers[0].clearLayer(kha.Color.fromFloats(defaultBase, defaultBase, defaultBase, 1.0));
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g.begin();
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iron.App.removeRender(initLayers);
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}
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public static function resizeLayers(g: kha.graphics4.Graphics) {
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var C = Config.raw;
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if (App.resHandle.position >= Std.int(Res16384)) { // Save memory for >=16k
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C.undo_steps = 1;
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if (Context.undoHandle != null) Context.undoHandle.value = C.undo_steps;
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while (History.undoLayers.length > C.undo_steps) { var l = History.undoLayers.pop(); l.unload(); }
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}
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g.end();
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for (l in Project.layers) l.resizeAndSetBits();
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for (l in History.undoLayers) l.resizeAndSetBits();
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var rts = RenderPath.active.renderTargets;
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rts.get("texpaint_blend0").image.unload();
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rts.get("texpaint_blend0").raw.width = Config.getTextureResX();
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rts.get("texpaint_blend0").raw.height = Config.getTextureResY();
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rts.get("texpaint_blend0").image = Image.createRenderTarget(Config.getTextureResX(), Config.getTextureResY(), TextureFormat.L8);
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rts.get("texpaint_blend1").image.unload();
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rts.get("texpaint_blend1").raw.width = Config.getTextureResX();
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rts.get("texpaint_blend1").raw.height = Config.getTextureResY();
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rts.get("texpaint_blend1").image = Image.createRenderTarget(Config.getTextureResX(), Config.getTextureResY(), TextureFormat.L8);
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Context.brushBlendDirty = true;
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if (rts.get("texpaint_blur") != null) {
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rts.get("texpaint_blur").image.unload();
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var sizeX = Std.int(Config.getTextureResX() * 0.95);
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var sizeY = Std.int(Config.getTextureResY() * 0.95);
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rts.get("texpaint_blur").raw.width = sizeX;
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rts.get("texpaint_blur").raw.height = sizeY;
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rts.get("texpaint_blur").image = Image.createRenderTarget(sizeX, sizeY);
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}
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if (RenderPathPaint.liveLayer != null) RenderPathPaint.liveLayer.resizeAndSetBits();
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#if (kha_direct3d12 || kha_vulkan)
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arm.render.RenderPathRaytrace.ready = false; // Rebuild baketex
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#end
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g.begin();
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Context.ddirty = 2;
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iron.App.removeRender(resizeLayers);
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}
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public static function setLayerBits(g: kha.graphics4.Graphics) {
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g.end();
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for (l in Project.layers) l.resizeAndSetBits();
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for (l in History.undoLayers) l.resizeAndSetBits();
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g.begin();
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iron.App.removeRender(setLayerBits);
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}
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static function makeMergePipe(red: Bool, green: Bool, blue: Bool, alpha: Bool): PipelineState {
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var pipe = new PipelineState();
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pipe.vertexShader = Reflect.field(kha.Shaders, "layer_merge_vert");
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pipe.fragmentShader = Reflect.field(kha.Shaders, "layer_merge_frag");
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var vs = new VertexStructure();
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vs.add("pos", VertexData.Float2);
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pipe.inputLayout = [vs];
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pipe.colorWriteMasksRed = [red];
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pipe.colorWriteMasksGreen = [green];
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pipe.colorWriteMasksBlue = [blue];
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pipe.colorWriteMasksAlpha = [alpha];
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pipe.compile();
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return pipe;
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}
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public static function makePipe() {
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pipeMerge = makeMergePipe(true, true, true, true);
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pipeMergeR = makeMergePipe(true, false, false, false);
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pipeMergeG = makeMergePipe(false, true, false, false);
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pipeMergeB = makeMergePipe(false, false, true, false);
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pipeMergeA = makeMergePipe(false, false, false, true);
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tex0 = pipeMerge.getTextureUnit("tex0"); // Always binding texpaint.a for blending
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tex1 = pipeMerge.getTextureUnit("tex1");
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texmask = pipeMerge.getTextureUnit("texmask");
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texa = pipeMerge.getTextureUnit("texa");
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opac = pipeMerge.getConstantLocation("opac");
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blending = pipeMerge.getConstantLocation("blending");
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pipeCopy = new PipelineState();
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pipeCopy.vertexShader = Reflect.field(kha.Shaders, "layer_view_vert");
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pipeCopy.fragmentShader = Reflect.field(kha.Shaders, "layer_copy_frag");
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var vs = new VertexStructure();
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vs.add("pos", VertexData.Float3);
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vs.add("tex", VertexData.Float2);
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vs.add("col", VertexData.Float4);
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pipeCopy.inputLayout = [vs];
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pipeCopy.compile();
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pipeCopyBGRA = new PipelineState();
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pipeCopyBGRA.vertexShader = Reflect.field(kha.Shaders, "layer_view_vert");
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pipeCopyBGRA.fragmentShader = Reflect.field(kha.Shaders, "layer_copy_bgra_frag");
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var vs = new VertexStructure();
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vs.add("pos", VertexData.Float3);
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vs.add("tex", VertexData.Float2);
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vs.add("col", VertexData.Float4);
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pipeCopyBGRA.inputLayout = [vs];
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pipeCopyBGRA.compile();
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#if (kha_metal || kha_vulkan || kha_direct3d12)
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pipeCopy8 = new PipelineState();
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pipeCopy8.vertexShader = Reflect.field(kha.Shaders, "layer_view_vert");
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pipeCopy8.fragmentShader = Reflect.field(kha.Shaders, "layer_copy_frag");
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var vs = new VertexStructure();
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vs.add("pos", VertexData.Float3);
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vs.add("tex", VertexData.Float2);
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vs.add("col", VertexData.Float4);
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pipeCopy8.inputLayout = [vs];
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pipeCopy8.colorAttachmentCount = 1;
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pipeCopy8.colorAttachments[0] = TextureFormat.L8;
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pipeCopy8.compile();
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pipeCopy128 = new PipelineState();
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pipeCopy128.vertexShader = Reflect.field(kha.Shaders, "layer_view_vert");
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pipeCopy128.fragmentShader = Reflect.field(kha.Shaders, "layer_copy_frag");
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var vs = new VertexStructure();
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vs.add("pos", VertexData.Float3);
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vs.add("tex", VertexData.Float2);
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vs.add("col", VertexData.Float4);
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pipeCopy128.inputLayout = [vs];
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pipeCopy128.colorAttachmentCount = 1;
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pipeCopy128.colorAttachments[0] = TextureFormat.RGBA128;
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pipeCopy128.compile();
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#else
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pipeCopy8 = pipeCopy;
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pipeCopy128 = pipeCopy;
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#end
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pipeInvert8 = new PipelineState();
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pipeInvert8.vertexShader = Reflect.field(kha.Shaders, "layer_view_vert");
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pipeInvert8.fragmentShader = Reflect.field(kha.Shaders, "layer_invert_frag");
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var vs = new VertexStructure();
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vs.add("pos", VertexData.Float3);
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vs.add("tex", VertexData.Float2);
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vs.add("col", VertexData.Float4);
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pipeInvert8.inputLayout = [vs];
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pipeCopy8.colorAttachmentCount = 1;
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pipeCopy8.colorAttachments[0] = TextureFormat.L8;
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pipeInvert8.compile();
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pipeMask = new PipelineState();
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pipeMask.vertexShader = Reflect.field(kha.Shaders, "layer_merge_vert");
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pipeMask.fragmentShader = Reflect.field(kha.Shaders, "mask_merge_frag");
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var vs = new VertexStructure();
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vs.add("pos", VertexData.Float2);
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pipeMask.inputLayout = [vs];
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pipeMask.compile();
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tex0Mask = pipeMask.getTextureUnit("tex0");
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texaMask = pipeMask.getTextureUnit("texa");
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}
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public static function makeCursorPipe() {
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pipeCursor = new PipelineState();
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pipeCursor.vertexShader = Reflect.field(kha.Shaders, "cursor_vert");
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pipeCursor.fragmentShader = Reflect.field(kha.Shaders, "cursor_frag");
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var vs = new VertexStructure();
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#if kha_metal
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vs.add("tex", VertexData.Short2Norm);
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#else
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vs.add("pos", VertexData.Short4Norm);
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vs.add("nor", VertexData.Short2Norm);
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vs.add("tex", VertexData.Short2Norm);
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#end
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pipeCursor.inputLayout = [vs];
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pipeCursor.blendSource = BlendingFactor.SourceAlpha;
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pipeCursor.blendDestination = BlendingFactor.InverseSourceAlpha;
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pipeCursor.depthWrite = false;
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pipeCursor.depthMode = CompareMode.Always;
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pipeCursor.compile();
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cursorVP = pipeCursor.getConstantLocation("VP");
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cursorInvVP = pipeCursor.getConstantLocation("invVP");
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cursorMouse = pipeCursor.getConstantLocation("mouse");
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cursorTexStep = pipeCursor.getConstantLocation("texStep");
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cursorRadius = pipeCursor.getConstantLocation("radius");
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cursorCameraRight = pipeCursor.getConstantLocation("cameraRight");
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cursorTint = pipeCursor.getConstantLocation("tint");
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cursorGbufferD = pipeCursor.getTextureUnit("gbufferD");
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cursorTex = pipeCursor.getTextureUnit("tex");
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}
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public static function makeTempImg() {
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var l = Project.layers[0];
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if (imga != null && (imga.width != l.texpaint.width || imga.height != l.texpaint.height)) {
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RenderPath.active.renderTargets.get("temptex0").unload();
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RenderPath.active.renderTargets.remove("temptex0");
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imga = null;
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}
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if (imga == null) {
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{
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var t = new RenderTargetRaw();
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t.name = "temptex0";
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t.width = l.texpaint.width;
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t.height = l.texpaint.height;
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t.format = "RGBA32";
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var rt = RenderPath.active.createRenderTarget(t);
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imga = rt.image;
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}
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}
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}
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public static function makeExportImg() {
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var l = Project.layers[0];
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if (expa != null && (expa.width != l.texpaint.width || expa.height != l.texpaint.height)) {
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expa.unload();
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expb.unload();
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expc.unload();
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expa = null;
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expb = null;
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expc = null;
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}
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if (expa == null) {
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expa = Image.createRenderTarget(l.texpaint.width, l.texpaint.height);
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expb = Image.createRenderTarget(l.texpaint.width, l.texpaint.height);
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expc = Image.createRenderTarget(l.texpaint.width, l.texpaint.height);
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}
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}
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public static function mergeSelectedLayer(g: kha.graphics4.Graphics) {
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if (pipeMerge == null) makePipe();
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var l0 = Project.layers[0];
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var l1 = Context.layer;
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for (i in 1...Project.layers.length) { // Merge down
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if (Project.layers[i] == l1) {
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l0 = Project.layers[i - 1];
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break;
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}
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}
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g.end();
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makeTempImg();
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if (l1.texpaint_mask != null) {
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l1.applyMask();
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}
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// Merge into layer below
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if (iron.data.ConstData.screenAlignedVB == null) iron.data.ConstData.createScreenAlignedData();
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imga.g2.begin(false); // Copy to temp
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imga.g2.pipeline = pipeCopy;
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imga.g2.drawImage(l0.texpaint, 0, 0);
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imga.g2.pipeline = null;
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imga.g2.end();
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var empty = RenderPath.active.renderTargets.get("empty_white").image;
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if (l1.paintBase) {
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l0.texpaint.g4.begin();
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l0.texpaint.g4.setPipeline(pipeMerge);
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l0.texpaint.g4.setTexture(tex0, l1.texpaint);
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l0.texpaint.g4.setTexture(tex1, empty);
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l0.texpaint.g4.setTexture(texmask, empty);
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l0.texpaint.g4.setTexture(texa, imga);
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l0.texpaint.g4.setFloat(opac, l1.maskOpacity);
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l0.texpaint.g4.setInt(blending, l1.blending);
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l0.texpaint.g4.setVertexBuffer(iron.data.ConstData.screenAlignedVB);
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l0.texpaint.g4.setIndexBuffer(iron.data.ConstData.screenAlignedIB);
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l0.texpaint.g4.drawIndexedVertices();
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l0.texpaint.g4.end();
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}
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imga.g2.begin(false);
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imga.g2.pipeline = pipeCopy;
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imga.g2.drawImage(l0.texpaint_nor, 0, 0);
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imga.g2.pipeline = null;
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imga.g2.end();
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if (l1.paintNor) {
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l0.texpaint_nor.g4.begin();
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l0.texpaint_nor.g4.setPipeline(pipeMerge);
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l0.texpaint_nor.g4.setTexture(tex0, l1.texpaint);
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l0.texpaint_nor.g4.setTexture(tex1, l1.texpaint_nor);
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l0.texpaint_nor.g4.setTexture(texmask, empty);
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l0.texpaint_nor.g4.setTexture(texa, imga);
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l0.texpaint_nor.g4.setFloat(opac, l1.maskOpacity);
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l0.texpaint_nor.g4.setInt(blending, -1);
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l0.texpaint_nor.g4.setVertexBuffer(iron.data.ConstData.screenAlignedVB);
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l0.texpaint_nor.g4.setIndexBuffer(iron.data.ConstData.screenAlignedIB);
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l0.texpaint_nor.g4.drawIndexedVertices();
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l0.texpaint_nor.g4.end();
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}
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imga.g2.begin(false);
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imga.g2.pipeline = pipeCopy;
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imga.g2.drawImage(l0.texpaint_pack, 0, 0);
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imga.g2.pipeline = null;
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imga.g2.end();
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if (l1.paintOcc || l1.paintRough || l1.paintMet || l1.paintHeight) {
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if (l1.paintOcc && l1.paintRough && l1.paintMet && l1.paintHeight) {
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commandsMergePack(pipeMerge, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, l1.maskOpacity, empty);
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}
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else {
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if (l1.paintOcc) commandsMergePack(pipeMergeR, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, l1.maskOpacity, empty);
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if (l1.paintRough) commandsMergePack(pipeMergeG, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, l1.maskOpacity, empty);
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if (l1.paintMet) commandsMergePack(pipeMergeB, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, l1.maskOpacity, empty);
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}
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}
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g.begin();
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iron.App.removeRender(mergeSelectedLayer);
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Context.layer.delete();
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Context.setLayer(l0);
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Context.layerPreviewDirty = true;
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}
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public static function commandsMergePack(pipe: PipelineState, i0: kha.Image, i1: kha.Image, i1pack: kha.Image, i1maskOpacity: Float, i1texmask: kha.Image) {
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i0.g4.begin();
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i0.g4.setPipeline(pipe);
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i0.g4.setTexture(tex0, i1);
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i0.g4.setTexture(tex1, i1pack);
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i0.g4.setTexture(texmask, i1texmask);
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i0.g4.setTexture(texa, imga);
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i0.g4.setFloat(opac, i1maskOpacity);
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i0.g4.setInt(blending, -1);
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i0.g4.setVertexBuffer(iron.data.ConstData.screenAlignedVB);
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i0.g4.setIndexBuffer(iron.data.ConstData.screenAlignedIB);
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i0.g4.drawIndexedVertices();
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i0.g4.end();
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}
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public static function isFillMaterial(): Bool {
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if (UIHeader.inst.worktab.position == SpaceMaterial) return true;
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var m = Context.material;
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for (l in Project.layers) if (l.material_mask == m) return true;
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return false;
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}
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public static function updateFillLayers(fills = 1) {
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var layers = Project.layers;
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var selectedLayer = Context.layer;
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var isMask = Context.layerIsMask;
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var selectedTool = Context.tool;
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var current: kha.graphics4.Graphics2 = null;
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if (UIHeader.inst.worktab.position == SpaceMaterial) {
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if (RenderPathPaint.liveLayer == null) {
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RenderPathPaint.liveLayer = new arm.data.LayerSlot("_live");
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RenderPathPaint.liveLayer.createMask(0x00000000);
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}
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current = @:privateAccess kha.graphics4.Graphics2.current;
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if (current != null) current.end();
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UIHeader.inst.worktab.position = SpacePaint;
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Context.tool = ToolFill;
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MakeMaterial.parsePaintMaterial();
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Context.pdirty = 1;
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RenderPathPaint.useLiveLayer(true);
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RenderPathPaint.commandsPaint();
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RenderPathPaint.useLiveLayer(false);
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Context.tool = selectedTool;
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Context.pdirty = 0;
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Context.rdirty = 2;
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UIHeader.inst.worktab.position = SpaceMaterial;
|
|
|
|
if (current != null) current.begin(false);
|
|
return;
|
|
}
|
|
|
|
var first = true;
|
|
for (l in layers) {
|
|
if (l.material_mask == Context.material) {
|
|
if (first) {
|
|
current = @:privateAccess kha.graphics4.Graphics2.current;
|
|
if (current != null) current.end();
|
|
Context.pdirty = fills;
|
|
Context.layerIsMask = false;
|
|
Context.tool = ToolFill;
|
|
}
|
|
|
|
Context.layer = l;
|
|
setObjectMask();
|
|
|
|
if (first) {
|
|
MakeMaterial.parsePaintMaterial();
|
|
first = false;
|
|
}
|
|
|
|
// Decal layer
|
|
if (l.uvType == UVProject) {
|
|
l.clearLayer();
|
|
}
|
|
|
|
for (i in 0...fills) {
|
|
RenderPathPaint.commandsPaint();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!first) {
|
|
Context.pdirty = 0;
|
|
Context.ddirty = 2;
|
|
Context.rdirty = 2;
|
|
if (current != null) current.begin(false);
|
|
Context.layer = selectedLayer;
|
|
Context.layerIsMask = isMask;
|
|
setObjectMask();
|
|
Context.tool = selectedTool;
|
|
}
|
|
}
|
|
|
|
public static function updateFillLayer(fills = 1) {
|
|
var current = @:privateAccess kha.graphics4.Graphics2.current;
|
|
if (current != null) current.end();
|
|
|
|
var selectedTool = Context.tool;
|
|
Context.pdirty = fills;
|
|
Context.layerIsMask = false;
|
|
Context.tool = ToolFill;
|
|
|
|
// Decal layer
|
|
if (Context.layer.uvType == UVProject) {
|
|
Context.layer.clearLayer();
|
|
}
|
|
|
|
MakeMaterial.parsePaintMaterial();
|
|
|
|
for (i in 0...fills) {
|
|
RenderPathPaint.commandsPaint();
|
|
}
|
|
|
|
Context.rdirty = 2;
|
|
Context.tool = selectedTool;
|
|
if (current != null) current.begin(false);
|
|
}
|
|
|
|
public static function setObjectMask() {
|
|
var ar = ["None"];
|
|
for (p in Project.paintObjects) ar.push(p.name);
|
|
|
|
var mask = Context.layer.objectMask;
|
|
if (Context.layerFilter > 0) mask = Context.layerFilter;
|
|
if (mask > 0) {
|
|
if (Context.mergedObject != null) Context.mergedObject.visible = false;
|
|
var o = Project.paintObjects[0];
|
|
for (p in Project.paintObjects) if (p.name == ar[mask]) { o = p; break; }
|
|
Context.selectPaintObject(o);
|
|
}
|
|
else {
|
|
if (Context.mergedObject == null) {
|
|
MeshUtil.mergeMesh();
|
|
}
|
|
Context.selectPaintObject(Context.mainObject());
|
|
Context.paintObject.skip_context = "paint";
|
|
Context.mergedObject.visible = true;
|
|
}
|
|
}
|
|
|
|
public static function newLayer(clear = true): LayerSlot {
|
|
if (Project.layers.length > 255) return null;
|
|
var l = new LayerSlot();
|
|
l.objectMask = Context.layerFilter;
|
|
Project.layers.push(l);
|
|
Context.setLayer(l);
|
|
if (clear) iron.App.notifyOnRender(l.clear);
|
|
Context.layerPreviewDirty = true;
|
|
return l;
|
|
}
|
|
|
|
public static function newGroup(): LayerSlot {
|
|
if (Project.layers.length > 255) return null;
|
|
var l = new LayerSlot("", true);
|
|
Project.layers.push(l);
|
|
Context.setLayer(l);
|
|
return l;
|
|
}
|
|
|
|
public static function createFillLayer() {
|
|
function makeFill(g: kha.graphics4.Graphics) {
|
|
g.end();
|
|
var l = newLayer(false);
|
|
History.newLayer();
|
|
l.objectMask = Context.layerFilter;
|
|
History.toFillLayer();
|
|
l.toFillLayer();
|
|
g.begin();
|
|
iron.App.removeRender(makeFill);
|
|
}
|
|
iron.App.notifyOnRender(makeFill);
|
|
}
|
|
|
|
public static function createImageMask(asset: TAsset) {
|
|
var l = Context.layer;
|
|
if (l != Project.layers[0]) {
|
|
History.newMask();
|
|
l.createMask(0x00000000, true, UISidebar.inst.getImage(asset));
|
|
Context.setLayer(l, true);
|
|
Context.layerPreviewDirty = true;
|
|
}
|
|
}
|
|
}
|