Files
armorpaint/base/Sources/arm/render/RenderPathRaytraceBake.hx
T
2023-07-11 12:35:55 +02:00

154 lines
4.8 KiB
Haxe

package arm.render;
import iron.RenderPath;
import iron.Scene;
#if (kha_direct3d12 || kha_vulkan || kha_metal)
@:access(arm.render.RenderPathRaytrace)
class RenderPathRaytraceBake {
public static var raysPix = 0;
public static var raysSec = 0;
public static var currentSample = 0;
static var raysTimer = 0.0;
static var raysCounter = 0;
static var lastLayer: kha.Image = null;
static var lastBake = 0;
public static function commands(parsePaintMaterial: ?Bool->Void): Bool {
var path = RenderPathRaytrace.path;
if (!RenderPathRaytrace.ready || !RenderPathRaytrace.isBake || lastBake != Context.raw.bakeType) {
var rebuild = !(RenderPathRaytrace.ready && RenderPathRaytrace.isBake && lastBake != Context.raw.bakeType);
lastBake = Context.raw.bakeType;
RenderPathRaytrace.ready = true;
RenderPathRaytrace.isBake = true;
RenderPathRaytrace.lastEnvmap = null;
lastLayer = null;
if (path.renderTargets.get("baketex0") != null) {
path.renderTargets.get("baketex0").image.unload();
path.renderTargets.get("baketex1").image.unload();
path.renderTargets.get("baketex2").image.unload();
}
{
var t = new RenderTargetRaw();
t.name = "baketex0";
t.width = Config.getTextureResX();
t.height = Config.getTextureResY();
t.format = "RGBA64";
path.createRenderTarget(t);
}
{
var t = new RenderTargetRaw();
t.name = "baketex1";
t.width = Config.getTextureResX();
t.height = Config.getTextureResY();
t.format = "RGBA64";
path.createRenderTarget(t);
}
{
var t = new RenderTargetRaw();
t.name = "baketex2";
t.width = Config.getTextureResX();
t.height = Config.getTextureResY();
t.format = "RGBA64"; // Match raytrace_target format
path.createRenderTarget(t);
}
var _bakeType = Context.raw.bakeType;
Context.raw.bakeType = BakeInit;
parsePaintMaterial();
path.setTarget("baketex0");
path.clearTarget(0x00000000); // Pixels with alpha of 0.0 are skipped during raytracing
path.setTarget("baketex0", ["baketex1"]);
path.drawMeshes("paint");
Context.raw.bakeType = _bakeType;
function _next() {
parsePaintMaterial();
}
App.notifyOnNextFrame(_next);
RenderPathRaytrace.raytraceInit(getBakeShaderName(), rebuild);
return false;
}
if (!Context.raw.envmapLoaded) Context.loadEnvmap();
var probe = Scene.active.world.probe;
var savedEnvmap = Context.raw.showEnvmapBlur ? probe.radianceMipmaps[0] : Context.raw.savedEnvmap;
if (RenderPathRaytrace.lastEnvmap != savedEnvmap || lastLayer != Context.raw.layer.texpaint) {
RenderPathRaytrace.lastEnvmap = savedEnvmap;
lastLayer = Context.raw.layer.texpaint;
var baketex0 = path.renderTargets.get("baketex0").image;
var baketex1 = path.renderTargets.get("baketex1").image;
var bnoise_sobol = Scene.active.embedded.get("bnoise_sobol.k");
var bnoise_scramble = Scene.active.embedded.get("bnoise_scramble.k");
var bnoise_rank = Scene.active.embedded.get("bnoise_rank.k");
var texpaint_undo = RenderPath.active.renderTargets.get("texpaint_undo" + History.undoI).image;
Krom.raytraceSetTextures(baketex0.renderTarget_, baketex1.renderTarget_, texpaint_undo.renderTarget_, savedEnvmap.texture_, bnoise_sobol.texture_, bnoise_scramble.texture_, bnoise_rank.texture_);
}
if (Context.raw.brushTime > 0) {
Context.raw.pdirty = 2;
Context.raw.rdirty = 2;
}
if (Context.raw.pdirty > 0) {
var f32 = RenderPathRaytrace.f32;
f32[0] = RenderPathRaytrace.frame++;
f32[1] = Context.raw.bakeAoStrength;
f32[2] = Context.raw.bakeAoRadius;
f32[3] = Context.raw.bakeAoOffset;
f32[4] = Scene.active.world.probe.raw.strength;
f32[5] = Context.raw.bakeUpAxis;
f32[6] = Context.raw.envmapAngle;
var framebuffer = path.renderTargets.get("baketex2").image;
Krom.raytraceDispatchRays(framebuffer.renderTarget_, f32.buffer);
path.setTarget("texpaint" + Context.raw.layer.id);
path.bindTarget("baketex2", "tex");
path.drawShader("shader_datas/copy_pass/copy_pass");
#if kha_metal
var samplesPerFrame = 4;
#else
var samplesPerFrame = 64;
#end
raysPix = RenderPathRaytrace.frame * samplesPerFrame;
raysCounter += samplesPerFrame;
raysTimer += iron.system.Time.realDelta;
if (raysTimer >= 1) {
raysSec = raysCounter;
raysTimer = 0;
raysCounter = 0;
}
currentSample++;
Krom.delayIdleSleep();
return true;
}
else {
RenderPathRaytrace.frame = 0;
raysTimer = 0;
raysCounter = 0;
currentSample = 0;
return false;
}
}
static function getBakeShaderName(): String {
return
Context.raw.bakeType == BakeAO ? "raytrace_bake_ao" + RenderPathRaytrace.ext :
Context.raw.bakeType == BakeLightmap ? "raytrace_bake_light" + RenderPathRaytrace.ext :
Context.raw.bakeType == BakeBentNormal ? "raytrace_bake_bent" + RenderPathRaytrace.ext :
"raytrace_bake_thick" + RenderPathRaytrace.ext;
}
}
#end