240 lines
6.7 KiB
TypeScript
240 lines
6.7 KiB
TypeScript
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///if (is_paint || is_sculpt)
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let import_mesh_clear_layers: bool = true;
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///end
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let import_mesh_meshes_to_unwrap: any[] = null;
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///if (is_paint || is_sculpt)
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function import_mesh_run(path: string, _clear_layers: bool = true, replace_existing: bool = true) {
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///end
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///if is_lab
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function import_mesh_run(path: string, replace_existing: bool = true) {
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///end
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if (!path_is_mesh(path)) {
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if (!context_enable_import_plugin(path)) {
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console_error(strings_error1());
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return;
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}
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}
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///if (is_paint || is_sculpt)
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import_mesh_clear_layers = _clear_layers;
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context_raw.layer_filter = 0;
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///end
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import_mesh_meshes_to_unwrap = null;
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let p: string = path.toLowerCase();
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if (p.endsWith(".obj")) import_obj_run(path, replace_existing);
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else if (p.endsWith(".blend")) import_blend_mesh_run(path, replace_existing);
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else {
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let ext: string = path.substr(path.lastIndexOf(".") + 1);
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let importer: (s: string, f: (a: any)=>void)=>void = path_mesh_importers.get(ext);
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importer(path, (mesh: any) => {
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replace_existing ? import_mesh_make_mesh(mesh, path) : import_mesh_add_mesh(mesh);
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let has_next: bool = mesh.has_next;
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while (has_next) {
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importer(path, (mesh: any) => {
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has_next = mesh.has_next;
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import_mesh_add_mesh(mesh);
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// let m: mat4_t = fromFloat32Array(mesh.transform);
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// paintObjects[paintObjects.length - 1].transform.localOnly = true;
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// paintObjects[paintObjects.length - 1].transform.setMatrix(m);
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});
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}
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});
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}
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project_mesh_assets = [path];
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///if (krom_android || krom_ios)
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sys_title_set(path.substring(path.lastIndexOf(path_sep) + 1, path.lastIndexOf(".")));
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///end
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}
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function import_mesh_finish_import() {
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if (context_raw.merged_object != null) {
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mesh_data_delete(context_raw.merged_object.data);
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mesh_object_remove(context_raw.merged_object);
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context_raw.merged_object = null;
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}
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context_select_paint_object(context_main_object());
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if (project_paint_objects.length > 1) {
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// Sort by name
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project_paint_objects.sort((a, b): i32 => {
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if (a.base.name < b.base.name) return -1;
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else if (a.base.name > b.base.name) return 1;
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return 0;
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});
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// No mask by default
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for (let p of project_paint_objects) p.base.visible = true;
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if (context_raw.merged_object == null) util_mesh_merge();
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context_raw.paint_object.skip_context = "paint";
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context_raw.merged_object.base.visible = true;
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}
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viewport_scale_to_bounds();
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if (context_raw.paint_object.base.name == "") context_raw.paint_object.base.name = "Object";
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make_material_parse_paint_material();
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make_material_parse_mesh_material();
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///if (is_paint || is_sculpt)
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ui_view2d_hwnd.redraws = 2;
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///end
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///if (krom_direct3d12 || krom_vulkan || krom_metal)
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render_path_raytrace_ready = false;
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///end
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///if arm_physics
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context_raw.paint_body = null;
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///end
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}
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function _import_mesh_make_mesh(mesh: any) {
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let raw: mesh_data_t = import_mesh_raw_mesh(mesh);
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if (mesh.cola != null) raw.vertex_arrays.push({ values: mesh.cola, attrib: "col", data: "short4norm" });
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let md: mesh_data_t = mesh_data_create(raw);
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context_raw.paint_object = context_main_object();
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context_select_paint_object(context_main_object());
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for (let i: i32 = 0; i < project_paint_objects.length; ++i) {
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let p: mesh_object_t = project_paint_objects[i];
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if (p == context_raw.paint_object) continue;
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data_delete_mesh(p.data._.handle);
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mesh_object_remove(p);
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}
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let handle: string = context_raw.paint_object.data._.handle;
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if (handle != "SceneSphere" && handle != "ScenePlane") {
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data_delete_mesh(handle);
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}
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mesh_object_set_data(context_raw.paint_object, md);
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context_raw.paint_object.base.name = mesh.name;
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project_paint_objects = [context_raw.paint_object];
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md._.handle = raw.name;
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data_cached_meshes.set(md._.handle, md);
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context_raw.ddirty = 4;
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///if (is_paint || is_sculpt)
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ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2;
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ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2;
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util_uv_uvmap_cached = false;
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util_uv_trianglemap_cached = false;
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util_uv_dilatemap_cached = false;
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///end
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///if (is_paint || is_sculpt)
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if (import_mesh_clear_layers) {
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while (project_layers.length > 0) {
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let l: SlotLayerRaw = project_layers.pop();
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slot_layer_unload(l);
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}
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base_new_layer(false);
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app_notify_on_init(base_init_layers);
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history_reset();
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}
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///end
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// Wait for addMesh calls to finish
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if (import_mesh_meshes_to_unwrap != null) {
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base_notify_on_next_frame(import_mesh_finish_import);
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}
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else {
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app_notify_on_init(import_mesh_finish_import);
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}
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}
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function import_mesh_make_mesh(mesh: any, path: string) {
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if (mesh == null || mesh.posa == null || mesh.nora == null || mesh.inda == null || mesh.posa.length == 0) {
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console_error(strings_error3());
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return;
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}
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if (mesh.texa == null) {
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if (import_mesh_meshes_to_unwrap == null) {
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import_mesh_meshes_to_unwrap = [];
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}
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let first_unwrap_done = (mesh: any) => {
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_import_mesh_make_mesh(mesh);
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for (let mesh of import_mesh_meshes_to_unwrap) project_unwrap_mesh_box(mesh, _import_mesh_add_mesh, true);
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}
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project_unwrap_mesh_box(mesh, first_unwrap_done);
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}
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else {
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_import_mesh_make_mesh(mesh);
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}
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}
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function _import_mesh_add_mesh(mesh: any) {
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let raw: mesh_data_t = import_mesh_raw_mesh(mesh);
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if (mesh.cola != null) raw.vertex_arrays.push({ values: mesh.cola, attrib: "col", data: "short4norm" });
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let md: mesh_data_t = mesh_data_create(raw);
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let object: mesh_object_t = scene_add_mesh_object(md, context_raw.paint_object.materials, context_raw.paint_object.base);
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object.base.name = mesh.name;
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object.skip_context = "paint";
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// Ensure unique names
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for (let p of project_paint_objects) {
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if (p.base.name == object.base.name) {
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p.base.name += ".001";
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p.data._.handle += ".001";
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data_cached_meshes.set(p.data._.handle, p.data);
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}
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}
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project_paint_objects.push(object);
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md._.handle = raw.name;
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data_cached_meshes.set(md._.handle, md);
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context_raw.ddirty = 4;
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///if (is_paint || is_sculpt)
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ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2;
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util_uv_uvmap_cached = false;
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util_uv_trianglemap_cached = false;
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util_uv_dilatemap_cached = false;
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///end
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}
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function import_mesh_add_mesh(mesh: any) {
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if (mesh.texa == null) {
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if (import_mesh_meshes_to_unwrap != null) import_mesh_meshes_to_unwrap.push(mesh);
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else project_unwrap_mesh_box(mesh, _import_mesh_add_mesh);
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}
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else {
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_import_mesh_add_mesh(mesh);
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}
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}
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function import_mesh_raw_mesh(mesh: any): mesh_data_t {
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return {
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name: mesh.name,
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vertex_arrays: [
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{ values: mesh.posa, attrib: "pos", data: "short4norm" },
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{ values: mesh.nora, attrib: "nor", data: "short2norm" },
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{ values: mesh.texa, attrib: "tex", data: "short2norm" }
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],
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index_arrays: [
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{ values: mesh.inda, material: 0 }
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],
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scale_pos: mesh.scale_pos,
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scale_tex: mesh.scale_tex
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};
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}
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