Files
armorpaint/base/shaders/draw/draw_image.frag.glsl
T
luboslenco 47bc985b42 Cleanup
2025-02-26 08:47:09 +01:00

14 lines
237 B
GLSL

#version 450
uniform sampler2D tex;
in vec2 tex_coord;
in vec4 color;
out vec4 frag_color;
void main() {
vec4 texcolor = texture(tex, tex_coord) * color;
texcolor.rgb = texcolor.rgb * texcolor.a * color.a;
frag_color = texcolor;
}