137 lines
4.8 KiB
JavaScript
137 lines
4.8 KiB
JavaScript
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let debug = false;
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let android = process.argv.indexOf("android") >= 0;
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let ios = process.argv.indexOf("ios") >= 0;
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let win_hlsl = process.platform === "win32" && process.argv.indexOf("opengl") < 0;
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let raytrace = process.argv.indexOf("direct3d12") >= 0;
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let metal = process.argv.indexOf("metal") >= 0;
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let build = "painter"; // painter || creator || player
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let project = new Project("ArmorPaint");
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project.addSources("Sources");
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project.addLibrary("iron");
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project.addLibrary("zui");
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project.addLibrary("syslib");
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project.addLibrary("formatlib");
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project.addLibrary("geomlib");
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project.addLibrary("nodelib");
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project.addLibrary("shaderlib");
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project.addShaders("Shaders/common/*.glsl", { noembed: false});
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project.addAssets("Assets/common/*", { notinlist: true, destination: "data/{name}" });
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project.addAssets("Assets/fonts/*", { notinlist: true, destination: "data/{name}" });
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project.addAssets("Assets/locale/*", { notinlist: true, destination: "data/locale/{name}" });
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project.addAssets("Assets/licenses/*", { notinlist: true, destination: "data/licenses/{name}" });
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project.addAssets("Assets/plugins/*", { notinlist: true, destination: "data/plugins/{name}" });
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project.addAssets("Assets/themes/*", { notinlist: true, destination: "data/themes/{name}" });
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project.addAssets("Assets/meshes/*", { notinlist: true, destination: "data/meshes/{name}" });
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project.addDefine("arm_taa");
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project.addDefine("arm_veloc");
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project.addDefine("arm_particles");
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if (!android) {
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project.addDefine("arm_data_dir");
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}
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if (android) {
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project.addDefine("krom_android");
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project.addDefine("kha_android");
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project.addDefine("kha_android_rmb");
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}
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else if (ios) {
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project.addDefine("krom_ios");
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project.addDefine("kha_ios");
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}
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else if (process.platform === "win32") {
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project.addDefine("krom_windows");
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project.addDefine("kha_windows");
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}
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else if (process.platform === "linux") {
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project.addDefine("krom_linux");
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project.addDefine("kha_linux");
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}
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else if (process.platform === "darwin") {
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project.addDefine("krom_darwin");
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project.addDefine("kha_darwin");
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}
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if (debug) {
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project.addDefine("arm_debug");
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project.addParameter("--times");
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// project.addParameter("--no-inline");
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}
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else {
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project.addParameter("-dce full");
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}
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project.addAssets("Assets/readme/readme.txt", { notinlist: true, destination: "{name}" });
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if (raytrace) {
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project.addLibrary("xenon");
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project.addAssets("Libraries/xenon/Assets/*", { notinlist: true, destination: "data/{name}" });
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project.addAssets("Libraries/xenon/Shaders/*.cso", { notinlist: true, destination: "data/{name}" });
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project.addAssets("Assets/readme/readme_dxr.txt", { notinlist: true, destination: "{name}" });
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}
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if (android) {
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project.addAssets("Assets/readme/readme_android.txt", { notinlist: true, destination: "{name}" });
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}
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else if (ios) {
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project.addAssets("Assets/readme/readme_ios.txt", { notinlist: true, destination: "{name}" });
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}
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else if (process.platform === "darwin") {
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project.addAssets("Assets/readme/readme_macos.txt", { notinlist: true, destination: "INSTRUCTIONS.txt" });
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}
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if (process.platform !== "darwin" && !raytrace && !android && !ios) {
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project.addDefine("rp_voxelao");
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project.addDefine("arm_voxelgi_revox");
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if (process.platform === "win32" && win_hlsl) {
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project.addShaders("Shaders/voxel_hlsl/*.glsl", { noprocessing: true, noembed: false });
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}
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else {
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project.addShaders("Shaders/voxel_glsl/*.glsl", { noembed: false });
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}
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}
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if (build === "player") {
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project.addDefine("arm_player");
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}
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else { // painter, creator
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project.addDefine("arm_painter");
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project.addParameter("--macro include('arm.node.brush')");
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project.addDefine("arm_appwh");
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project.addDefine("arm_skip_envmap");
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project.addDefine("arm_resizable");
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if (build === "creator") {
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project.addDefine("arm_creator");
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}
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project.addAssets("Assets/painter/export_presets/*", { notinlist: true, destination: "data/export_presets/{name}" });
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project.addAssets("Assets/painter/keymap_presets/*", { notinlist: true, destination: "data/keymap_presets/{name}" });
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}
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if (build === "painter") {
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project.addShaders("Shaders/painter/*.glsl", { noembed: false});
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project.addAssets("Assets/painter/*", { notinlist: true, destination: "data/{name}" });
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if (metal) {
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project.addShaders("Shaders/painter/metal/*.glsl", { noembed: false});
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project.addAssets("Assets/painter/metal/*", { notinlist: true, destination: "data/{name}" });
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}
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project.addDefine("kha_no_ogg");
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project.addDefine("arm_ltc");
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}
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else { // player, creator
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project.addAssets("Assets/creator/*", { notinlist: true, destination: "data/{name}" });
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project.addAssets("Assets/creator/plugins/*", { notinlist: true, destination: "data/plugins/{name}" });
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project.addShaders("Shaders/creator/*.glsl", { noembed: false});
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project.addDefine("arm_audio");
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project.addDefine("arm_soundcompress");
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project.addDefine("arm_skin");
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project.addDefine("arm_world");
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project.addDefine("arm_physics");
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}
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resolve(project);
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