637 lines
21 KiB
TypeScript
637 lines
21 KiB
TypeScript
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let scene_raw_gc: scene_t;
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function import_arm_run_project(path: string) {
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let b: buffer_t = data_get_blob(path);
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let project: project_format_t;
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let import_as_mesh: bool = false;
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if (import_arm_is_legacy(b)) {
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project = import_arm_from_legacy(b);
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}
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else if (!import_arm_has_version(b)) {
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import_as_mesh = true;
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scene_raw_gc = armpack_decode(b);
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project = {mesh_datas : scene_raw_gc.mesh_datas};
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}
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else {
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project = armpack_decode(b);
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}
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if (project.version != null && project.layer_datas == null) {
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// Import as material
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if (project.material_nodes != null) {
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import_arm_run_material_from_project(project, path);
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}
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// Import as brush
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else if (project.brush_nodes != null) {
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import_arm_run_brush_from_project(project, path);
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}
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// Import as swatches
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else if (project.swatches != null) {
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import_arm_run_swatches_from_project(project, path);
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}
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return;
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}
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context_raw.layers_preview_dirty = true;
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context_raw.layer_filter = 0;
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project_new(import_as_mesh);
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project_filepath = path;
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ui_files_filename = substring(path, string_last_index_of(path, path_sep) + 1, string_last_index_of(path, "."));
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/// if (arm_android || arm_ios)
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sys_title_set(ui_files_filename);
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/// else
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sys_title_set(ui_files_filename + " - " + manifest_title);
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/// end
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// Import as mesh instead
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if (import_as_mesh) {
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import_arm_run_mesh(project);
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return;
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}
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// Save to recent
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/// if arm_ios
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let recent_path: string = substring(path, string_last_index_of(path, "/") + 1, path.length);
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/// else
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let recent_path: string = path;
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/// end
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/// if arm_windows
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recent_path = string_replace_all(recent_path, "\\", "/");
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/// end
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let recent: string[] = config_raw.recent_projects;
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array_remove(recent, recent_path);
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array_insert(recent, 0, recent_path);
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config_save();
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project_raw = project;
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let l0: layer_data_t = project.layer_datas[0];
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base_res_handle.i = config_get_texture_res_pos(l0.res);
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let bits_pos: texture_bits_t = l0.bpp == 8 ? texture_bits_t.BITS8 : l0.bpp == 16 ? texture_bits_t.BITS16 : texture_bits_t.BITS32;
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base_bits_handle.i = bits_pos;
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let bytes_per_pixel: i32 = math_floor(l0.bpp / 8);
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let format: tex_format_t = l0.bpp == 8 ? tex_format_t.RGBA32 : l0.bpp == 16 ? tex_format_t.RGBA64 : tex_format_t.RGBA128;
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let base: string = path_base_dir(path);
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if (project_raw.envmap != null) {
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project_raw.envmap = data_is_abs(project_raw.envmap) ? project_raw.envmap : base + project_raw.envmap;
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/// if arm_windows
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project_raw.envmap = string_replace_all(project_raw.envmap, "/", "\\");
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/// else
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project_raw.envmap = string_replace_all(project_raw.envmap, "\\", "/");
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/// end
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}
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scene_world.strength = project_raw.envmap_strength;
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if (project_raw.camera_world != null) {
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scene_camera.base.transform.local = mat4_from_f32_array(project_raw.camera_world);
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transform_decompose(scene_camera.base.transform);
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scene_camera.data.fov = project_raw.camera_fov;
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camera_object_build_proj(scene_camera);
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let origin: f32_array_t = project_raw.camera_origin;
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camera_origins[0].v = vec4_create(origin[0], origin[1], origin[2]);
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}
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for (let i: i32 = 0; i < project.assets.length; ++i) {
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let file: string = project.assets[i];
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/// if arm_windows
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file = string_replace_all(file, "/", "\\");
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/// else
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file = string_replace_all(file, "\\", "/");
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/// end
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// Convert image path from relative to absolute
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let abs: string = data_is_abs(file) ? file : base + file;
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if (project.packed_assets != null) {
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abs = path_normalize(abs);
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import_arm_unpack_asset(project, abs, file);
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}
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if (map_get(data_cached_images, abs) == null && !iron_file_exists(abs)) {
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import_arm_make_pink(abs);
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}
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let hdr_as_envmap: bool = ends_with(abs, ".hdr") && project_raw.envmap == abs;
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import_texture_run(abs, hdr_as_envmap);
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}
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if (project.font_assets != null) {
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for (let i: i32 = 0; i < project.font_assets.length; ++i) {
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let file: string = project.font_assets[i];
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/// if arm_windows
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file = string_replace_all(file, "/", "\\");
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/// else
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file = string_replace_all(file, "\\", "/");
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/// end
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// Convert font path from relative to absolute
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let abs: string = data_is_abs(file) ? file : base + file;
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if (iron_file_exists(abs)) {
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import_font_run(abs);
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}
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}
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}
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let md: mesh_data_t = mesh_data_create(project.mesh_datas[0]);
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mesh_object_set_data(context_raw.paint_object, md);
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context_raw.paint_object.base.transform.scale = vec4_create(1, 1, 1);
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transform_build_matrix(context_raw.paint_object.base.transform);
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context_raw.paint_object.base.name = md.name;
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project_paint_objects = [ context_raw.paint_object ];
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for (let i: i32 = 1; i < project.mesh_datas.length; ++i) {
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let raw: mesh_data_t = project.mesh_datas[i];
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let md: mesh_data_t = mesh_data_create(raw);
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let object: mesh_object_t = scene_add_mesh_object(md, context_raw.paint_object.material, context_raw.paint_object.base);
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object.base.name = md.name;
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object.skip_context = "paint";
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array_push(project_paint_objects, object);
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}
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if (project.mesh_assets != null && project.mesh_assets.length > 0) {
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let file: string = project.mesh_assets[0];
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let abs: string = data_is_abs(file) ? file : base + file;
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project_mesh_assets = [ abs ];
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}
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if (project.atlas_objects != null) {
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project_atlas_objects = project.atlas_objects;
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}
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if (project.atlas_names != null) {
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project_atlas_names = project.atlas_names;
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}
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// No mask by default
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if (context_raw.merged_object == null) {
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util_mesh_merge();
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}
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context_select_paint_object(context_main_object());
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viewport_scale_to_bounds();
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context_raw.paint_object.skip_context = "paint";
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context_raw.merged_object.base.visible = true;
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let tex: gpu_texture_t = project_layers[0].texpaint;
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if (tex.width != config_get_texture_res_x() || tex.height != config_get_texture_res_y()) {
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if (history_undo_layers != null) {
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for (let i: i32 = 0; i < history_undo_layers.length; ++i) {
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let l: slot_layer_t = history_undo_layers[i];
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slot_layer_resize_and_set_bits(l);
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}
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}
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let rts: map_t<string, render_target_t> = render_path_render_targets;
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let blend0: render_target_t = map_get(rts, "texpaint_blend0");
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let _texpaint_blend0: gpu_texture_t = blend0._image;
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gpu_delete_texture(_texpaint_blend0);
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blend0.width = config_get_texture_res_x();
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blend0.height = config_get_texture_res_y();
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blend0._image = gpu_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8);
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let blend1: render_target_t = map_get(rts, "texpaint_blend1");
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let _texpaint_blend1: gpu_texture_t = blend1._image;
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gpu_delete_texture(_texpaint_blend1);
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blend1.width = config_get_texture_res_x();
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blend1.height = config_get_texture_res_y();
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blend1._image = gpu_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8);
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context_raw.brush_blend_dirty = true;
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}
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for (let i: i32 = 0; i < project_layers.length; ++i) {
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let l: slot_layer_t = project_layers[i];
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slot_layer_unload(l);
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}
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project_layers = [];
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for (let i: i32 = 0; i < project.layer_datas.length; ++i) {
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let ld: layer_data_t = project.layer_datas[i];
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let is_group: bool = ld.texpaint == null;
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let is_mask: bool = ld.texpaint != null && ld.texpaint_nor == null;
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let l: slot_layer_t = slot_layer_create("", is_group ? layer_slot_type_t.GROUP : is_mask ? layer_slot_type_t.MASK : layer_slot_type_t.LAYER);
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if (ld.name != null) {
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l.name = ld.name;
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}
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l.visible = ld.visible;
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array_push(project_layers, l);
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if (!is_group) {
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let _texpaint: gpu_texture_t = null;
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let _texpaint_nor: gpu_texture_t = null;
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let _texpaint_pack: gpu_texture_t = null;
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if (is_mask) {
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_texpaint = gpu_create_texture_from_bytes(lz4_decode(ld.texpaint, ld.res * ld.res * 4), ld.res, ld.res, tex_format_t.RGBA32);
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draw_begin(l.texpaint);
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// draw_set_pipeline(pipes_copy8);
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draw_set_pipeline(project.is_bgra ? pipes_copy_bgra : pipes_copy); // Full bits for undo support, R8 is used
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draw_image(_texpaint, 0, 0);
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draw_set_pipeline(null);
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draw_end();
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}
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else { // Layer
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// TODO: create render target from bytes
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_texpaint = gpu_create_texture_from_bytes(lz4_decode(ld.texpaint, ld.res * ld.res * 4 * bytes_per_pixel), ld.res, ld.res, format);
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draw_begin(l.texpaint);
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draw_set_pipeline(project.is_bgra ? pipes_copy_bgra : pipes_copy);
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draw_image(_texpaint, 0, 0);
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draw_set_pipeline(null);
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draw_end();
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_texpaint_nor = gpu_create_texture_from_bytes(lz4_decode(ld.texpaint_nor, ld.res * ld.res * 4 * bytes_per_pixel), ld.res, ld.res, format);
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draw_begin(l.texpaint_nor);
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draw_set_pipeline(project.is_bgra ? pipes_copy_bgra : pipes_copy);
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draw_image(_texpaint_nor, 0, 0);
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draw_set_pipeline(null);
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draw_end();
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_texpaint_pack = gpu_create_texture_from_bytes(lz4_decode(ld.texpaint_pack, ld.res * ld.res * 4 * bytes_per_pixel), ld.res, ld.res, format);
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draw_begin(l.texpaint_pack);
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draw_set_pipeline(project.is_bgra ? pipes_copy_bgra : pipes_copy);
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draw_image(_texpaint_pack, 0, 0);
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draw_set_pipeline(null);
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draw_end();
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}
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l.scale = ld.uv_scale;
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l.angle = ld.uv_rot;
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l.uv_type = ld.uv_type;
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if (ld.decal_mat != null) {
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l.decal_mat = mat4_from_f32_array(ld.decal_mat);
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}
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l.mask_opacity = ld.opacity_mask;
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l.object_mask = ld.object_mask;
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l.blending = ld.blending;
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l.paint_base = ld.paint_base;
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l.paint_opac = ld.paint_opac;
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l.paint_occ = ld.paint_occ;
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l.paint_rough = ld.paint_rough;
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l.paint_met = ld.paint_met;
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l.paint_nor = ld.paint_nor;
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l.paint_nor_blend = ld.paint_nor_blend;
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l.paint_height = ld.paint_height;
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l.paint_height_blend = ld.paint_height_blend;
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l.paint_emis = ld.paint_emis;
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l.paint_subs = ld.paint_subs;
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gpu_delete_texture(_texpaint);
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if (_texpaint_nor != null) {
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gpu_delete_texture(_texpaint_nor);
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}
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if (_texpaint_pack != null) {
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gpu_delete_texture(_texpaint_pack);
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}
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}
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}
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// Assign parents to groups and masks
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for (let i: i32 = 0; i < project.layer_datas.length; ++i) {
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let ld: layer_data_t = project.layer_datas[i];
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if (ld.parent >= 0) {
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project_layers[i].parent = project_layers[ld.parent];
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}
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}
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context_set_layer(project_layers[0]);
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// Materials
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let m0: material_data_t = data_get_material("Scene", "Material");
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project_materials = [];
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for (let i: i32 = 0; i < project.material_nodes.length; ++i) {
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let n: ui_node_canvas_t = project.material_nodes[i];
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import_arm_init_nodes(n.nodes);
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context_raw.material = slot_material_create(m0, n);
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array_push(project_materials, context_raw.material);
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}
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ui_nodes_hwnd.redraws = 2;
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ui_nodes_group_stack = [];
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project_material_groups = [];
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if (project.material_groups != null) {
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for (let i: i32 = 0; i < project.material_groups.length; ++i) {
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let g: ui_node_canvas_t = project.material_groups[i];
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let ng: node_group_t = {canvas : g, nodes : ui_nodes_create()};
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array_push(project_material_groups, ng);
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}
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}
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for (let i: i32 = 0; i < project_materials.length; ++i) {
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let m: slot_material_t = project_materials[i];
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context_raw.material = m;
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make_material_parse_paint_material();
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util_render_make_material_preview();
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}
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project_brushes = [];
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for (let i: i32 = 0; i < project.brush_nodes.length; ++i) {
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let n: ui_node_canvas_t = project.brush_nodes[i];
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import_arm_init_nodes(n.nodes);
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context_raw.brush = slot_brush_create(n);
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array_push(project_brushes, context_raw.brush);
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make_material_parse_brush();
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util_render_make_brush_preview();
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}
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// Fill layers
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for (let i: i32 = 0; i < project.layer_datas.length; ++i) {
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let ld: layer_data_t = project.layer_datas[i];
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let l: slot_layer_t = project_layers[i];
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let is_group: bool = ld.texpaint == null;
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if (!is_group) {
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l.fill_layer = ld.fill_layer > -1 ? project_materials[ld.fill_layer] : null;
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}
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}
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ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2;
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ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2;
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context_raw.ddirty = 4;
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data_delete_blob(path);
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}
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function import_arm_run_mesh(raw: project_format_t) {
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project_paint_objects = [];
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for (let i: i32 = 0; i < raw.mesh_datas.length; ++i) {
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let md: mesh_data_t = mesh_data_create(raw.mesh_datas[i]);
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let object: mesh_object_t = null;
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if (i == 0) {
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mesh_object_set_data(context_raw.paint_object, md);
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object = context_raw.paint_object;
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}
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else {
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object = scene_add_mesh_object(md, context_raw.paint_object.material, context_raw.paint_object.base);
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object.base.name = md.name;
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object.skip_context = "paint";
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md._.handle = md.name;
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map_set(data_cached_meshes, md._.handle, md);
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}
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object.base.transform.scale = vec4_create(1, 1, 1);
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transform_build_matrix(object.base.transform);
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object.base.name = md.name;
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array_push(project_paint_objects, object);
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util_mesh_merge();
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viewport_scale_to_bounds();
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}
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sys_notify_on_next_frame(layers_init);
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history_reset();
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}
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function import_arm_run_material(path: string) {
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let b: buffer_t = data_get_blob(path);
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let project: project_format_t;
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if (import_arm_is_legacy(b)) {
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project = import_arm_from_legacy(b);
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}
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else {
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project = armpack_decode(b);
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}
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if (project.version == null) {
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data_delete_blob(path);
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return;
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}
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import_arm_run_material_from_project(project, path);
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}
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function import_arm_run_material_from_project(project: project_format_t, path: string) {
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let base: string = path_base_dir(path);
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for (let i: i32 = 0; i < project.assets.length; ++i) {
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let file: string = project.assets[i];
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/// if arm_windows
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file = string_replace_all(file, "/", "\\");
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/// else
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file = string_replace_all(file, "\\", "/");
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/// end
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// Convert image path from relative to absolute
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let abs: string = data_is_abs(file) ? file : base + file;
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if (project.packed_assets != null) {
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abs = path_normalize(abs);
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import_arm_unpack_asset(project, abs, file, true);
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}
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if (map_get(data_cached_images, abs) == null && !iron_file_exists(abs)) {
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import_arm_make_pink(abs);
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}
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import_texture_run(abs);
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}
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let m0: material_data_t = data_get_material("Scene", "Material");
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let imported: slot_material_t[] = [];
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for (let i: i32 = 0; i < project.material_nodes.length; ++i) {
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let c: ui_node_canvas_t = util_clone_canvas(project.material_nodes[i]); // project will get GCed
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import_arm_init_nodes(c.nodes);
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context_raw.material = slot_material_create(m0, c);
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array_push(project_materials, context_raw.material);
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array_push(imported, context_raw.material);
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history_new_material();
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}
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if (project.material_groups != null) {
|
|
for (let i: i32 = 0; i < project.material_groups.length; ++i) {
|
|
project.material_groups[i] = util_clone_canvas(project.material_groups[i]);
|
|
}
|
|
for (let i: i32 = 0; i < project.material_groups.length; ++i) {
|
|
let c: ui_node_canvas_t = project.material_groups[i];
|
|
while (import_arm_group_exists(c)) {
|
|
import_arm_rename_group(c.name, imported, project.material_groups); // Ensure unique group name
|
|
}
|
|
import_arm_init_nodes(c.nodes);
|
|
let ng: node_group_t = {canvas : c, nodes : ui_nodes_create()};
|
|
array_push(project_material_groups, ng);
|
|
}
|
|
}
|
|
|
|
sys_notify_on_next_frame(function(imported: slot_material_t[]) {
|
|
for (let i: i32 = 0; i < imported.length; ++i) {
|
|
let m: slot_material_t = imported[i];
|
|
context_set_material(m);
|
|
make_material_parse_paint_material();
|
|
util_render_make_material_preview();
|
|
}
|
|
}, imported);
|
|
|
|
ui_nodes_group_stack = [];
|
|
ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2;
|
|
data_delete_blob(path);
|
|
}
|
|
|
|
function import_arm_group_exists(c: ui_node_canvas_t): bool {
|
|
for (let i: i32 = 0; i < project_material_groups.length; ++i) {
|
|
let g: node_group_t = project_material_groups[i];
|
|
let cname: string = g.canvas.name;
|
|
if (cname == c.name) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
function import_arm_rename_group(name: string, materials: slot_material_t[], groups: ui_node_canvas_t[]) {
|
|
for (let i: i32 = 0; i < materials.length; ++i) {
|
|
let m: slot_material_t = materials[i];
|
|
for (let i: i32 = 0; i < m.canvas.nodes.length; ++i) {
|
|
let n: ui_node_t = m.canvas.nodes[i];
|
|
if (n.type == "GROUP" && n.name == name) {
|
|
n.name += ".1";
|
|
}
|
|
}
|
|
}
|
|
for (let i: i32 = 0; i < groups.length; ++i) {
|
|
let c: ui_node_canvas_t = groups[i];
|
|
if (c.name == name) {
|
|
c.name += ".1";
|
|
}
|
|
for (let i: i32 = 0; i < c.nodes.length; ++i) {
|
|
let n: ui_node_t = c.nodes[i];
|
|
if (n.type == "GROUP" && n.name == name) {
|
|
n.name += ".1";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function import_arm_run_brush(path: string) {
|
|
let b: buffer_t = data_get_blob(path);
|
|
let project: project_format_t = armpack_decode(b);
|
|
if (project.version == null) {
|
|
data_delete_blob(path);
|
|
return;
|
|
}
|
|
import_arm_run_brush_from_project(project, path);
|
|
}
|
|
|
|
function import_arm_run_brush_from_project(project: project_format_t, path: string) {
|
|
let base: string = path_base_dir(path);
|
|
for (let i: i32 = 0; i < project.assets.length; ++i) {
|
|
let file: string = project.assets[i];
|
|
/// if arm_windows
|
|
file = string_replace_all(file, "/", "\\");
|
|
/// else
|
|
file = string_replace_all(file, "\\", "/");
|
|
/// end
|
|
// Convert image path from relative to absolute
|
|
let abs: string = data_is_abs(file) ? file : base + file;
|
|
if (project.packed_assets != null) {
|
|
abs = path_normalize(abs);
|
|
import_arm_unpack_asset(project, abs, file, true);
|
|
}
|
|
if (map_get(data_cached_images, abs) == null && !iron_file_exists(abs)) {
|
|
import_arm_make_pink(abs);
|
|
}
|
|
import_texture_run(abs);
|
|
}
|
|
|
|
let imported: slot_brush_t[] = [];
|
|
|
|
for (let i: i32 = 0; i < project.brush_nodes.length; ++i) {
|
|
let c: ui_node_canvas_t = util_clone_canvas(project.brush_nodes[i]);
|
|
import_arm_init_nodes(c.nodes);
|
|
context_raw.brush = slot_brush_create(c);
|
|
array_push(project_brushes, context_raw.brush);
|
|
array_push(imported, context_raw.brush);
|
|
}
|
|
|
|
sys_notify_on_next_frame(function(imported: slot_brush_t[]) {
|
|
for (let i: i32 = 0; i < imported.length; ++i) {
|
|
let b: slot_brush_t = imported[i];
|
|
context_set_brush(b);
|
|
make_material_parse_brush();
|
|
util_render_make_brush_preview();
|
|
}
|
|
}, imported);
|
|
|
|
ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2;
|
|
data_delete_blob(path);
|
|
}
|
|
|
|
function import_arm_run_swatches(path: string, replace_existing: bool = false) {
|
|
let b: buffer_t = data_get_blob(path);
|
|
let project: project_format_t = armpack_decode(b);
|
|
if (project.version == null) {
|
|
data_delete_blob(path);
|
|
return;
|
|
}
|
|
import_arm_run_swatches_from_project(project, path, replace_existing);
|
|
}
|
|
|
|
function import_arm_run_swatches_from_project(project: project_format_t, path: string, replace_existing: bool = false) {
|
|
if (replace_existing) {
|
|
project_raw.swatches = [];
|
|
|
|
if (project.swatches == null) { // No swatches contained
|
|
array_push(project_raw.swatches, make_swatch());
|
|
}
|
|
}
|
|
|
|
if (project.swatches != null) {
|
|
for (let i: i32 = 0; i < project.swatches.length; ++i) {
|
|
let s: swatch_color_t = util_clone_swatch_color(project.swatches[i]);
|
|
array_push(project_raw.swatches, s);
|
|
}
|
|
}
|
|
ui_base_hwnds[tab_area_t.STATUS].redraws = 2;
|
|
data_delete_blob(path);
|
|
}
|
|
|
|
function import_arm_make_pink(abs: string) {
|
|
console_error(strings_could_not_locate_texture() + " " + abs);
|
|
let b: u8_array_t = u8_array_create(4);
|
|
b[0] = 255;
|
|
b[1] = 0;
|
|
b[2] = 255;
|
|
b[3] = 255;
|
|
let pink: gpu_texture_t = gpu_create_texture_from_bytes(b, 1, 1);
|
|
map_set(data_cached_images, abs, pink);
|
|
}
|
|
|
|
function import_arm_init_nodes(nodes: ui_node_t[]) {
|
|
for (let i: i32 = 0; i < nodes.length; ++i) {
|
|
let node: ui_node_t = nodes[i];
|
|
if (node.type == "TEX_IMAGE") {
|
|
node.buttons[0].default_value = f32_array_create_x(base_get_asset_index(u8_array_to_string(node.buttons[0].data)));
|
|
node.buttons[0].data = u8_array_create_from_string("");
|
|
}
|
|
}
|
|
}
|
|
|
|
function import_arm_unpack_asset(project: project_format_t, abs: string, file: string, gc_copy: bool = false) {
|
|
if (project_raw.packed_assets == null) {
|
|
project_raw.packed_assets = [];
|
|
}
|
|
for (let i: i32 = 0; i < project.packed_assets.length; ++i) {
|
|
let pa: packed_asset_t = project.packed_assets[i];
|
|
/// if arm_windows
|
|
pa.name = string_replace_all(pa.name, "/", "\\");
|
|
/// else
|
|
pa.name = string_replace_all(pa.name, "\\", "/");
|
|
/// end
|
|
pa.name = path_normalize(pa.name);
|
|
if (pa.name == file) {
|
|
pa.name = abs; // From relative to absolute
|
|
}
|
|
if (pa.name == abs) {
|
|
if (!project_packed_asset_exists(project_raw.packed_assets, pa.name)) {
|
|
|
|
if (gc_copy) {
|
|
let pa_gc: packed_asset_t = {
|
|
// project will get GCed
|
|
name : string_copy(pa.name),
|
|
bytes : u8_array_create_from_array(pa.bytes)
|
|
};
|
|
pa = pa_gc;
|
|
}
|
|
|
|
array_push(project_raw.packed_assets, pa);
|
|
}
|
|
let image: gpu_texture_t = gpu_create_texture_from_encoded_bytes(pa.bytes, ends_with(pa.name, ".jpg") ? ".jpg" : ".png");
|
|
map_set(data_cached_images, abs, image);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
function import_arm_has_version(b: buffer_t): bool {
|
|
let has_version: bool = b[10] == 118; // 'v';
|
|
return has_version;
|
|
}
|