Files
armorpaint/armorsculpt/Sources/arm/io/ImportMesh.hx
T
luboslenco a57e787bcb Cleanup
2023-12-13 09:28:06 +01:00

209 lines
5.8 KiB
Haxe

package arm.io;
import iron.SceneFormat;
import iron.MeshData;
import iron.Data;
import iron.Scene;
import iron.System;
import arm.util.MeshUtil;
import arm.Viewport;
import arm.sys.Path;
import arm.ui.UIBase;
import arm.ui.UIView2D;
import arm.Project;
class ImportMesh {
static var clearLayers = true;
public static function run(path: String, _clearLayers = true, replaceExisting = true) {
if (!Path.isMesh(path)) {
if (!Context.enableImportPlugin(path)) {
Console.error(Strings.error1());
return;
}
}
clearLayers = _clearLayers;
Context.raw.layerFilter = 0;
var p = path.toLowerCase();
if (p.endsWith(".obj")) ImportObj.run(path, replaceExisting);
else if (p.endsWith(".fbx")) ImportFbx.run(path, replaceExisting);
else if (p.endsWith(".blend")) ImportBlendMesh.run(path, replaceExisting);
else {
var ext = path.substr(path.lastIndexOf(".") + 1);
var importer = Path.meshImporters.get(ext);
importer(path, function(mesh: Dynamic) {
replaceExisting ? makeMesh(mesh, path) : addMesh(mesh);
});
}
Project.meshAssets = [path];
#if (krom_android || krom_ios)
System.title = path.substring(path.lastIndexOf(Path.sep) + 1, path.lastIndexOf("."));
#end
}
static function finishImport() {
if (Context.raw.mergedObject != null) {
Context.raw.mergedObject.remove();
Data.deleteMesh(Context.raw.mergedObject.data.handle);
Context.raw.mergedObject = null;
}
Context.selectPaintObject(Context.mainObject());
if (Project.paintObjects.length > 1) {
// Sort by name
Project.paintObjects.sort(function(a, b): Int {
if (a.name < b.name) return -1;
else if (a.name > b.name) return 1;
return 0;
});
// No mask by default
for (p in Project.paintObjects) p.visible = true;
if (Context.raw.mergedObject == null) MeshUtil.mergeMesh();
Context.raw.paintObject.skip_context = "paint";
Context.raw.mergedObject.visible = true;
}
Viewport.scaleToBounds();
if (Context.raw.paintObject.name == "") Context.raw.paintObject.name = "Object";
arm.shader.MakeMaterial.parsePaintMaterial();
arm.shader.MakeMaterial.parseMeshMaterial();
UIView2D.inst.hwnd.redraws = 2;
#if arm_physics
Context.raw.paintBody = null;
#end
}
public static function makeMesh(mesh: Dynamic, path: String) {
if (mesh == null || mesh.posa == null || mesh.nora == null || mesh.inda == null || mesh.posa.length == 0) {
Console.error(Strings.error3());
return;
}
function _makeMesh() {
var raw = rawMesh(mesh);
if (mesh.cola != null) raw.vertex_arrays.push({ values: mesh.cola, attrib: "col", data: "short4norm", padding: 1 });
new MeshData(raw, function(md: MeshData) {
Context.raw.paintObject = Context.mainObject();
Context.selectPaintObject(Context.mainObject());
for (i in 0...Project.paintObjects.length) {
var p = Project.paintObjects[i];
if (p == Context.raw.paintObject) continue;
Data.deleteMesh(p.data.handle);
p.remove();
}
var handle = Context.raw.paintObject.data.handle;
if (handle != "SceneSphere" && handle != "ScenePlane") {
Data.deleteMesh(handle);
}
if (clearLayers) {
while (Project.layers.length > 0) {
var l = Project.layers.pop();
l.unload();
}
Base.newLayer(false);
App.notifyOnInit(Base.initLayers);
History.reset();
}
Context.raw.paintObject.setData(md);
Context.raw.paintObject.name = mesh.name;
Project.paintObjects = [Context.raw.paintObject];
md.handle = raw.name;
Data.cachedMeshes.set(md.handle, md);
Context.raw.ddirty = 4;
UIBase.inst.hwnds[TabSidebar0].redraws = 2;
UIBase.inst.hwnds[TabSidebar1].redraws = 2;
// Wait for addMesh calls to finish
App.notifyOnInit(finishImport);
Base.notifyOnNextFrame(function() {
var f32 = new js.lib.Float32Array(Config.getTextureResX() * Config.getTextureResY() * 4);
for (i in 0...Std.int(mesh.inda.length)) {
var index = mesh.inda[i];
f32[i * 4] = mesh.posa[index * 4] / 32767;
f32[i * 4 + 1] = mesh.posa[index * 4 + 1] / 32767;
f32[i * 4 + 2] = mesh.posa[index * 4 + 2] / 32767;
f32[i * 4 + 3] = 1.0;
}
var imgmesh = Image.fromBytes(f32.buffer, Config.getTextureResX(), Config.getTextureResY(), TextureFormat.RGBA128);
var texpaint = Project.layers[0].texpaint;
texpaint.g2.begin(false);
texpaint.g2.pipeline = Base.pipeCopy128;
texpaint.g2.drawScaledImage(imgmesh, 0, 0, Config.getTextureResX(), Config.getTextureResY());
texpaint.g2.pipeline = null;
texpaint.g2.end();
});
});
}
_makeMesh();
}
public static function addMesh(mesh: Dynamic) {
function _addMesh() {
var raw = rawMesh(mesh);
if (mesh.cola != null) raw.vertex_arrays.push({ values: mesh.cola, attrib: "col", data: "short4norm", padding: 1 });
new MeshData(raw, function(md: MeshData) {
var object = Scene.active.addMeshObject(md, Context.raw.paintObject.materials, Context.raw.paintObject);
object.name = mesh.name;
object.skip_context = "paint";
// Ensure unique names
for (p in Project.paintObjects) {
if (p.name == object.name) {
p.name += ".001";
p.data.handle += ".001";
Data.cachedMeshes.set(p.data.handle, p.data);
}
}
Project.paintObjects.push(object);
md.handle = raw.name;
Data.cachedMeshes.set(md.handle, md);
Context.raw.ddirty = 4;
UIBase.inst.hwnds[TabSidebar0].redraws = 2;
});
}
_addMesh();
}
public static function rawMesh(mesh: Dynamic): TMeshData {
var posa = new js.lib.Int16Array(Std.int(mesh.inda.length * 4));
for (i in 0...posa.length) posa[i] = 32767;
var inda = new js.lib.Uint32Array(mesh.inda.length);
for (i in 0...inda.length) inda[i] = i;
return {
name: mesh.name,
vertex_arrays: [
{ values: posa, attrib: "pos", data: "short4norm" }
],
index_arrays: [
{ values: inda, material: 0 }
],
scale_pos: 1.0
};
}
}