180 lines
6.6 KiB
Haxe
180 lines
6.6 KiB
Haxe
package arm.util;
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import iron.object.MeshObject;
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import iron.math.Mat4;
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import arm.ui.*;
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class RenderUtil {
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public static function makeDecalPreview() {
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if (UITrait.inst.decalImage == null) {
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UITrait.inst.decalImage = kha.Image.createRenderTarget(512, 512);
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}
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UITrait.inst.decalPreview = true;
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var painto = UITrait.inst.paintObject;
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for (p in UITrait.inst.paintObjects) p.visible = false;
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var plane:MeshObject = cast iron.Scene.active.getChild(".Plane");
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plane.transform.rot.fromEuler(-Math.PI / 2, 0, 0);
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plane.transform.buildMatrix();
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plane.visible = true;
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UITrait.inst.paintObject = plane;
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UITrait.inst.savedCamera.setFrom(iron.Scene.active.camera.transform.local);
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var m = Mat4.identity();
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m.translate(0, 0, 1);
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iron.Scene.active.camera.transform.setMatrix(m);
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var savedFov = iron.Scene.active.camera.data.raw.fov;
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iron.Scene.active.camera.data.raw.fov = 0.92;
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var light = iron.Scene.active.lights[0];
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light.visible = false;
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iron.Scene.active.world.envmap = UITrait.inst.previewEnvmap;
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// No jitter
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// @:privateAccess iron.Scene.active.camera.frame = 0;
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// No resize
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@:privateAccess iron.RenderPath.active.lastW = 512;
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@:privateAccess iron.RenderPath.active.lastH = 512;
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iron.Scene.active.camera.buildProjection();
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iron.Scene.active.camera.buildMatrix();
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UINodes.inst.parseMeshPreviewMaterial();
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iron.RenderPath.active.commands = arm.renderpath.RenderPathPreview.commandsDecal;
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iron.RenderPath.active.renderFrame(iron.RenderPath.active.frameG);
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iron.RenderPath.active.commands = arm.renderpath.RenderPathDeferred.commands;
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UITrait.inst.decalPreview = false;
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@:privateAccess iron.RenderPath.active.lastW = iron.App.w();
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@:privateAccess iron.RenderPath.active.lastH = iron.App.h();
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// Restore
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plane.visible = false;
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for (p in UITrait.inst.paintObjects) p.visible = true;
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UITrait.inst.paintObject = painto;
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iron.Scene.active.camera.transform.setMatrix(UITrait.inst.savedCamera);
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iron.Scene.active.camera.data.raw.fov = savedFov;
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iron.Scene.active.camera.buildProjection();
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iron.Scene.active.camera.buildMatrix();
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var light = iron.Scene.active.lights[0];
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light.visible = true;
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// light.data.raw.cast_shadow = true;
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iron.Scene.active.world.envmap = UITrait.inst.showEnvmap ? UITrait.inst.savedEnvmap : UITrait.inst.emptyEnvmap;
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UINodes.inst.parseMeshMaterial();
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UITrait.inst.ddirty = 2;
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}
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public static function makeMaterialPreview() {
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UITrait.inst.materialPreview = true;
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var painto = UITrait.inst.paintObject;
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for (p in UITrait.inst.paintObjects) p.visible = false;
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var sphere:MeshObject = cast iron.Scene.active.getChild(".Sphere");
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sphere.visible = true;
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UITrait.inst.paintObject = sphere;
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//
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sphere.materials[0] = UITrait.inst.worktab.position == 1 ? UITrait.inst.selectedMaterial2.data : UITrait.inst.materials[0].data;
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var gizmo_vis = UITrait.inst.gizmo.visible;
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// var grid_vis = UITrait.inst.grid.visible;
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UITrait.inst.gizmo.visible = false;
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// UITrait.inst.grid.visible = false;
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//
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UITrait.inst.savedCamera.setFrom(iron.Scene.active.camera.transform.local);
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var m = new Mat4(0.9146286343879498, -0.0032648027153306235, 0.404281837254303, 0.4659988049397712, 0.404295023959927, 0.007367569133732468, -0.9145989516155143, -1.0687517188018691, 0.000007410128652369705, 0.9999675337275382, 0.008058532943908717, 0.015935682577325486, 0, 0, 0, 1);
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iron.Scene.active.camera.transform.setMatrix(m);
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var savedFov = iron.Scene.active.camera.data.raw.fov;
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iron.Scene.active.camera.data.raw.fov = 0.92;
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var light = iron.Scene.active.lights[0];
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var savedLight = light.data.raw.strength;
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light.data.raw.strength = 1000;
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var probe = iron.Scene.active.world.probe;
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var savedProbe = probe.raw.strength;
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probe.raw.strength = 2;
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iron.Scene.active.world.envmap = UITrait.inst.previewEnvmap;
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// No jitter
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// @:privateAccess iron.Scene.active.camera.frame = 0;
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// No resize
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@:privateAccess iron.RenderPath.active.lastW = 100;
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@:privateAccess iron.RenderPath.active.lastH = 100;
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iron.Scene.active.camera.buildProjection();
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iron.Scene.active.camera.buildMatrix();
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UINodes.inst.parseMeshPreviewMaterial();
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iron.RenderPath.active.commands = arm.renderpath.RenderPathPreview.commandsPreview;
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iron.RenderPath.active.renderFrame(iron.RenderPath.active.frameG);
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iron.RenderPath.active.commands = arm.renderpath.RenderPathDeferred.commands;
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UITrait.inst.materialPreview = false;
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@:privateAccess iron.RenderPath.active.lastW = iron.App.w();
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@:privateAccess iron.RenderPath.active.lastH = iron.App.h();
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// Restore
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sphere.visible = false;
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for (p in UITrait.inst.paintObjects) p.visible = true;
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UITrait.inst.paintObject = painto;
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UITrait.inst.gizmo.visible = gizmo_vis;
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// UITrait.inst.grid.visible = grid_vis;
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iron.Scene.active.camera.transform.setMatrix(UITrait.inst.savedCamera);
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iron.Scene.active.camera.data.raw.fov = savedFov;
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iron.Scene.active.camera.buildProjection();
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iron.Scene.active.camera.buildMatrix();
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light.data.raw.strength = savedLight;
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probe.raw.strength = savedProbe;
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iron.Scene.active.world.envmap = UITrait.inst.showEnvmap ? UITrait.inst.savedEnvmap : UITrait.inst.emptyEnvmap;
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UINodes.inst.parseMeshMaterial();
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}
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public static function makeTextPreview() {
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var text = UITrait.inst.textToolText;
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var font = UITrait.inst.getTextToolFont();
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var fontSize = 200;
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var textW = Std.int(font.width(fontSize, text));
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var textH = Std.int(font.height(fontSize));
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var texW = textW + 32;
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if (texW < 512) texW = 512;
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if (UITrait.inst.textToolImage != null && UITrait.inst.textToolImage.width < texW) {
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UITrait.inst.textToolImage.unload();
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UITrait.inst.textToolImage = null;
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}
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if (UITrait.inst.textToolImage == null) {
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UITrait.inst.textToolImage = kha.Image.createRenderTarget(texW, texW, kha.graphics4.TextureFormat.L8);
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}
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var g2 = UITrait.inst.textToolImage.g2;
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g2.begin(true, 0xff000000);
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g2.font = font;
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g2.fontSize = fontSize;
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g2.color = 0xffffffff;
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g2.drawString(text, texW / 2 - textW / 2, texW / 2 - textH / 2);
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g2.end();
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}
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public static function makeShapePreview() {
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var texw = 1024;
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var off = 12;
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if (UITrait.inst.shapeToolImage == null) {
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UITrait.inst.shapeToolImage = kha.Image.createRenderTarget(texw, texw, kha.graphics4.TextureFormat.L8);
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}
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var g2 = UITrait.inst.shapeToolImage.g2;
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g2.begin(true, 0xff000000);
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g2.color = 0xffffffff;
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var shape = UITrait.inst.shapeToolHandle.position;
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if (shape == 0) {
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g2.fillRect(off, off, texw - off, texw - off);
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}
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else if (shape == 1) {
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kha.graphics2.GraphicsExtension.fillCircle(g2, texw / 2, texw / 2, texw / 2 - off);
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}
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else if (shape == 2) {
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g2.fillTriangle(texw / 2, off, off, texw - off, texw - off, texw - off);
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}
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g2.end();
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}
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}
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